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src-1.2/game/server/application/SwgDatabaseServer/src/shared/generated/ObjectQueries_h.template
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// ======================================================================
//
// ObjectQueries.h
// copyright (c) 2001 Sony Online Entertainment
//
// ======================================================================
#ifndef INCLUDED_ObjectQueries_H
#define INCLUDED_ObjectQueries_H
// ======================================================================
#include "SwgDatabaseServer/Schema.h"
#include "serverDatabase/DatabaseProcessQuery.h"
#include "sharedDatabaseInterface/DbBindableVarray.h"
#include "sharedDatabaseInterface/DbModeQuery.h"
#include "sharedFoundation/NetworkId.h"
#include <vector>
// ======================================================================
namespace DBQuery
{
//!!!BEGIN GENERATED QUERYDECLARATIONS
class BattlefieldMarkerObjectQuery : public DatabaseProcessQuery
{
BattlefieldMarkerObjectQuery(const BattlefieldMarkerObjectQuery&);
BattlefieldMarkerObjectQuery& operator= (const BattlefieldMarkerObjectQuery&);
public:
BattlefieldMarkerObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableVarrayString m_region_names;
DB::BindableLong m_numItems;
};
class BattlefieldMarkerObjectQuerySelect : public DB::Query
{
public:
BattlefieldMarkerObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::BattlefieldMarkerObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::BattlefieldMarkerObjectRow> m_data;
const std::string m_schema;
BattlefieldMarkerObjectQuerySelect (const BattlefieldMarkerObjectQuerySelect&);
BattlefieldMarkerObjectQuerySelect& operator= (const BattlefieldMarkerObjectQuerySelect&);
};
class BuildingObjectQuery : public DatabaseProcessQuery
{
BuildingObjectQuery(const BuildingObjectQuery&);
BuildingObjectQuery& operator= (const BuildingObjectQuery&);
public:
BuildingObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableVarrayNumber m_maintenance_costs;
DB::BindableVarrayNumber m_time_last_checkeds;
DB::BindableVarrayString m_is_publics;
DB::BindableVarrayNumber m_city_ids;
DB::BindableLong m_numItems;
};
class BuildingObjectQuerySelect : public DB::Query
{
public:
BuildingObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::BuildingObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::BuildingObjectRow> m_data;
const std::string m_schema;
BuildingObjectQuerySelect (const BuildingObjectQuerySelect&);
BuildingObjectQuerySelect& operator= (const BuildingObjectQuerySelect&);
};
class CellObjectQuery : public DatabaseProcessQuery
{
CellObjectQuery(const CellObjectQuery&);
CellObjectQuery& operator= (const CellObjectQuery&);
public:
CellObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableVarrayNumber m_cell_numbers;
DB::BindableVarrayString m_is_publics;
DB::BindableLong m_numItems;
};
class CellObjectQuerySelect : public DB::Query
{
public:
CellObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::CellObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::CellObjectRow> m_data;
const std::string m_schema;
CellObjectQuerySelect (const CellObjectQuerySelect&);
CellObjectQuerySelect& operator= (const CellObjectQuerySelect&);
};
class CityObjectQuery : public DatabaseProcessQuery
{
CityObjectQuery(const CityObjectQuery&);
CityObjectQuery& operator= (const CityObjectQuery&);
public:
CityObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableLong m_numItems;
};
class CityObjectQuerySelect : public DB::Query
{
public:
CityObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::CityObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::CityObjectRow> m_data;
const std::string m_schema;
CityObjectQuerySelect (const CityObjectQuerySelect&);
CityObjectQuerySelect& operator= (const CityObjectQuerySelect&);
};
class CreatureObjectQuery : public DatabaseProcessQuery
{
CreatureObjectQuery(const CreatureObjectQuery&);
CreatureObjectQuery& operator= (const CreatureObjectQuery&);
public:
CreatureObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableVarrayNumber m_scale_factors;
DB::BindableVarrayNumber m_statess;
DB::BindableVarrayNumber m_postures;
DB::BindableVarrayNumber m_shock_woundss;
DB::BindableVarrayString m_master_ids;
DB::BindableVarrayNumber m_ranks;
DB::BindableVarrayNumber m_base_walk_speeds;
DB::BindableVarrayNumber m_base_run_speeds;
DB::BindableVarrayNumber m_attribute_0s;
DB::BindableVarrayNumber m_attribute_1s;
DB::BindableVarrayNumber m_attribute_2s;
DB::BindableVarrayNumber m_attribute_3s;
DB::BindableVarrayNumber m_attribute_4s;
DB::BindableVarrayNumber m_attribute_5s;
DB::BindableVarrayNumber m_attribute_6s;
DB::BindableVarrayNumber m_attribute_7s;
DB::BindableVarrayNumber m_attribute_8s;
DB::BindableVarrayNumber m_attribute_9s;
DB::BindableVarrayNumber m_attribute_10s;
DB::BindableVarrayNumber m_attribute_11s;
DB::BindableVarrayNumber m_attribute_12s;
DB::BindableVarrayNumber m_attribute_13s;
DB::BindableVarrayNumber m_attribute_14s;
DB::BindableVarrayNumber m_attribute_15s;
DB::BindableVarrayNumber m_attribute_16s;
DB::BindableVarrayNumber m_attribute_17s;
DB::BindableVarrayNumber m_attribute_18s;
DB::BindableVarrayNumber m_attribute_19s;
DB::BindableVarrayNumber m_attribute_20s;
DB::BindableVarrayNumber m_attribute_21s;
DB::BindableVarrayNumber m_attribute_22s;
DB::BindableVarrayNumber m_attribute_23s;
DB::BindableVarrayNumber m_attribute_24s;
DB::BindableVarrayNumber m_attribute_25s;
DB::BindableVarrayNumber m_attribute_26s;
DB::BindableVarrayString m_persisted_buffss;
DB::BindableVarrayNumber m_ws_xs;
DB::BindableVarrayNumber m_ws_ys;
DB::BindableVarrayNumber m_ws_zs;
DB::BindableLong m_numItems;
};
class CreatureObjectQuerySelect : public DB::Query
{
public:
CreatureObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::CreatureObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::CreatureObjectRow> m_data;
const std::string m_schema;
CreatureObjectQuerySelect (const CreatureObjectQuerySelect&);
CreatureObjectQuerySelect& operator= (const CreatureObjectQuerySelect&);
};
class FactoryObjectQuery : public DatabaseProcessQuery
{
FactoryObjectQuery(const FactoryObjectQuery&);
FactoryObjectQuery& operator= (const FactoryObjectQuery&);
public:
FactoryObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableLong m_numItems;
};
class FactoryObjectQuerySelect : public DB::Query
{
public:
FactoryObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::FactoryObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::FactoryObjectRow> m_data;
const std::string m_schema;
FactoryObjectQuerySelect (const FactoryObjectQuerySelect&);
FactoryObjectQuerySelect& operator= (const FactoryObjectQuerySelect&);
};
class GuildObjectQuery : public DatabaseProcessQuery
{
GuildObjectQuery(const GuildObjectQuery&);
GuildObjectQuery& operator= (const GuildObjectQuery&);
public:
GuildObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableLong m_numItems;
};
class GuildObjectQuerySelect : public DB::Query
{
public:
GuildObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::GuildObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::GuildObjectRow> m_data;
const std::string m_schema;
GuildObjectQuerySelect (const GuildObjectQuerySelect&);
GuildObjectQuerySelect& operator= (const GuildObjectQuerySelect&);
};
class HarvesterInstallationObjectQuery : public DatabaseProcessQuery
{
HarvesterInstallationObjectQuery(const HarvesterInstallationObjectQuery&);
HarvesterInstallationObjectQuery& operator= (const HarvesterInstallationObjectQuery&);
public:
HarvesterInstallationObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableVarrayNumber m_installed_efficiencys;
DB::BindableVarrayNumber m_max_extraction_rates;
DB::BindableVarrayNumber m_current_extraction_rates;
DB::BindableVarrayNumber m_max_hopper_amounts;
DB::BindableVarrayString m_hopper_resources;
DB::BindableVarrayNumber m_hopper_amounts;
DB::BindableVarrayString m_resource_types;
DB::BindableLong m_numItems;
};
class HarvesterInstallationObjectQuerySelect : public DB::Query
{
public:
HarvesterInstallationObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::HarvesterInstallationObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::HarvesterInstallationObjectRow> m_data;
const std::string m_schema;
HarvesterInstallationObjectQuerySelect (const HarvesterInstallationObjectQuerySelect&);
HarvesterInstallationObjectQuerySelect& operator= (const HarvesterInstallationObjectQuerySelect&);
};
class InstallationObjectQuery : public DatabaseProcessQuery
{
InstallationObjectQuery(const InstallationObjectQuery&);
InstallationObjectQuery& operator= (const InstallationObjectQuery&);
public:
InstallationObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableVarrayNumber m_installation_types;
DB::BindableVarrayString m_activateds;
DB::BindableVarrayNumber m_tick_counts;
DB::BindableVarrayNumber m_activate_start_times;
DB::BindableVarrayNumber m_powers;
DB::BindableVarrayNumber m_power_rates;
DB::BindableLong m_numItems;
};
class InstallationObjectQuerySelect : public DB::Query
{
public:
InstallationObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::InstallationObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::InstallationObjectRow> m_data;
const std::string m_schema;
InstallationObjectQuerySelect (const InstallationObjectQuerySelect&);
InstallationObjectQuerySelect& operator= (const InstallationObjectQuerySelect&);
};
class IntangibleObjectQuery : public DatabaseProcessQuery
{
IntangibleObjectQuery(const IntangibleObjectQuery&);
IntangibleObjectQuery& operator= (const IntangibleObjectQuery&);
public:
IntangibleObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableVarrayNumber m_counts;
DB::BindableLong m_numItems;
};
class IntangibleObjectQuerySelect : public DB::Query
{
public:
IntangibleObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::IntangibleObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::IntangibleObjectRow> m_data;
const std::string m_schema;
IntangibleObjectQuerySelect (const IntangibleObjectQuerySelect&);
IntangibleObjectQuerySelect& operator= (const IntangibleObjectQuerySelect&);
};
class ManufactureSchematicObjectQuery : public DatabaseProcessQuery
{
ManufactureSchematicObjectQuery(const ManufactureSchematicObjectQuery&);
ManufactureSchematicObjectQuery& operator= (const ManufactureSchematicObjectQuery&);
public:
ManufactureSchematicObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableVarrayString m_creator_ids;
DB::BindableVarrayString m_creator_names;
DB::BindableVarrayNumber m_items_per_containers;
DB::BindableVarrayNumber m_manufacture_times;
DB::BindableVarrayNumber m_draft_schematics;
DB::BindableLong m_numItems;
};
class ManufactureSchematicObjectQuerySelect : public DB::Query
{
public:
ManufactureSchematicObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::ManufactureSchematicObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::ManufactureSchematicObjectRow> m_data;
const std::string m_schema;
ManufactureSchematicObjectQuerySelect (const ManufactureSchematicObjectQuerySelect&);
ManufactureSchematicObjectQuerySelect& operator= (const ManufactureSchematicObjectQuerySelect&);
};
class ManufactureInstallationObjectQuery : public DatabaseProcessQuery
{
ManufactureInstallationObjectQuery(const ManufactureInstallationObjectQuery&);
ManufactureInstallationObjectQuery& operator= (const ManufactureInstallationObjectQuery&);
public:
ManufactureInstallationObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableLong m_numItems;
};
class ManufactureInstallationObjectQuerySelect : public DB::Query
{
public:
ManufactureInstallationObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::ManufactureInstallationObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::ManufactureInstallationObjectRow> m_data;
const std::string m_schema;
ManufactureInstallationObjectQuerySelect (const ManufactureInstallationObjectQuerySelect&);
ManufactureInstallationObjectQuerySelect& operator= (const ManufactureInstallationObjectQuerySelect&);
};
class MissionObjectQuery : public DatabaseProcessQuery
{
MissionObjectQuery(const MissionObjectQuery&);
MissionObjectQuery& operator= (const MissionObjectQuery&);
public:
MissionObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableVarrayNumber m_difficultys;
DB::BindableVarrayNumber m_end_xs;
DB::BindableVarrayNumber m_end_ys;
DB::BindableVarrayNumber m_end_zs;
DB::BindableVarrayString m_end_cells;
DB::BindableVarrayNumber m_end_scenes;
DB::BindableVarrayString m_mission_creators;
DB::BindableVarrayNumber m_rewards;
DB::BindableVarrayString m_root_script_names;
DB::BindableVarrayNumber m_start_xs;
DB::BindableVarrayNumber m_start_ys;
DB::BindableVarrayNumber m_start_zs;
DB::BindableVarrayString m_start_cells;
DB::BindableVarrayNumber m_start_scenes;
DB::BindableVarrayString m_description_tables;
DB::BindableVarrayString m_description_texts;
DB::BindableVarrayString m_title_tables;
DB::BindableVarrayString m_title_texts;
DB::BindableVarrayString m_mission_holder_ids;
DB::BindableVarrayNumber m_statuss;
DB::BindableVarrayNumber m_mission_types;
DB::BindableVarrayNumber m_target_appearances;
DB::BindableVarrayString m_target_names;
DB::BindableLong m_numItems;
};
class MissionObjectQuerySelect : public DB::Query
{
public:
MissionObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::MissionObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::MissionObjectRow> m_data;
const std::string m_schema;
MissionObjectQuerySelect (const MissionObjectQuerySelect&);
MissionObjectQuerySelect& operator= (const MissionObjectQuerySelect&);
};
class PlanetObjectQuery : public DatabaseProcessQuery
{
PlanetObjectQuery(const PlanetObjectQuery&);
PlanetObjectQuery& operator= (const PlanetObjectQuery&);
public:
PlanetObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableVarrayString m_planet_names;
DB::BindableLong m_numItems;
};
class PlanetObjectQuerySelect : public DB::Query
{
public:
PlanetObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::PlanetObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::PlanetObjectRow> m_data;
const std::string m_schema;
PlanetObjectQuerySelect (const PlanetObjectQuerySelect&);
PlanetObjectQuerySelect& operator= (const PlanetObjectQuerySelect&);
};
class PlayerObjectQuery : public DatabaseProcessQuery
{
PlayerObjectQuery(const PlayerObjectQuery&);
PlayerObjectQuery& operator= (const PlayerObjectQuery&);
public:
PlayerObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableVarrayNumber m_station_ids;
DB::BindableVarrayString m_house_ids;
DB::BindableVarrayNumber m_account_num_lotss;
DB::BindableVarrayString m_account_is_outcasts;
DB::BindableVarrayNumber m_account_cheater_levels;
DB::BindableVarrayNumber m_account_max_lots_adjustments;
DB::BindableVarrayString m_personal_profile_ids;
DB::BindableVarrayString m_character_profile_ids;
DB::BindableVarrayString m_skill_titles;
DB::BindableVarrayNumber m_born_dates;
DB::BindableVarrayNumber m_played_times;
DB::BindableVarrayNumber m_force_regen_rates;
DB::BindableVarrayNumber m_force_powers;
DB::BindableVarrayNumber m_max_force_powers;
DB::BindableVarrayString m_active_questss;
DB::BindableVarrayString m_completed_questss;
DB::BindableVarrayNumber m_current_quests;
DB::BindableVarrayString m_questss;
DB::BindableVarrayNumber m_role_icon_choices;
DB::BindableVarrayString m_quests2s;
DB::BindableVarrayString m_quests3s;
DB::BindableVarrayString m_quests4s;
DB::BindableVarrayString m_skill_templates;
DB::BindableVarrayString m_working_skills;
DB::BindableVarrayNumber m_current_gcw_pointss;
DB::BindableVarrayNumber m_current_gcw_ratings;
DB::BindableVarrayNumber m_current_pvp_killss;
DB::BindableVarrayNumber m_lifetime_gcw_pointss;
DB::BindableVarrayNumber m_max_gcw_imperial_ratings;
DB::BindableVarrayNumber m_max_gcw_rebel_ratings;
DB::BindableVarrayNumber m_lifetime_pvp_killss;
DB::BindableVarrayNumber m_next_gcw_rating_calc_times;
DB::BindableVarrayString m_collectionss;
DB::BindableVarrayString m_show_backpacks;
DB::BindableVarrayString m_show_helmets;
DB::BindableVarrayString m_collections2s;
DB::BindableLong m_numItems;
};
class PlayerObjectQuerySelect : public DB::Query
{
public:
PlayerObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::PlayerObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::PlayerObjectRow> m_data;
const std::string m_schema;
PlayerObjectQuerySelect (const PlayerObjectQuerySelect&);
PlayerObjectQuerySelect& operator= (const PlayerObjectQuerySelect&);
};
class PlayerQuestObjectQuery : public DatabaseProcessQuery
{
PlayerQuestObjectQuery(const PlayerQuestObjectQuery&);
PlayerQuestObjectQuery& operator= (const PlayerQuestObjectQuery&);
public:
PlayerQuestObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableVarrayString m_titles;
DB::BindableVarrayString m_descriptions;
DB::BindableVarrayString m_creators;
DB::BindableVarrayNumber m_total_taskss;
DB::BindableVarrayNumber m_difficultys;
DB::BindableVarrayString m_task_title1s;
DB::BindableVarrayString m_task_description1s;
DB::BindableVarrayString m_task_title2s;
DB::BindableVarrayString m_task_description2s;
DB::BindableVarrayString m_task_title3s;
DB::BindableVarrayString m_task_description3s;
DB::BindableVarrayString m_task_title4s;
DB::BindableVarrayString m_task_description4s;
DB::BindableVarrayString m_task_title5s;
DB::BindableVarrayString m_task_description5s;
DB::BindableVarrayString m_task_title6s;
DB::BindableVarrayString m_task_description6s;
DB::BindableVarrayString m_task_title7s;
DB::BindableVarrayString m_task_description7s;
DB::BindableVarrayString m_task_title8s;
DB::BindableVarrayString m_task_description8s;
DB::BindableVarrayString m_task_title9s;
DB::BindableVarrayString m_task_description9s;
DB::BindableVarrayString m_task_title10s;
DB::BindableVarrayString m_task_description10s;
DB::BindableVarrayString m_task_title11s;
DB::BindableVarrayString m_task_description11s;
DB::BindableVarrayString m_task_title12s;
DB::BindableVarrayString m_task_description12s;
DB::BindableLong m_numItems;
};
class PlayerQuestObjectQuerySelect : public DB::Query
{
public:
PlayerQuestObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::PlayerQuestObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::PlayerQuestObjectRow> m_data;
const std::string m_schema;
PlayerQuestObjectQuerySelect (const PlayerQuestObjectQuerySelect&);
PlayerQuestObjectQuerySelect& operator= (const PlayerQuestObjectQuerySelect&);
};
class ResourceContainerObjectQuery : public DatabaseProcessQuery
{
ResourceContainerObjectQuery(const ResourceContainerObjectQuery&);
ResourceContainerObjectQuery& operator= (const ResourceContainerObjectQuery&);
public:
ResourceContainerObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableVarrayString m_resource_types;
DB::BindableVarrayNumber m_quantitys;
DB::BindableVarrayString m_sources;
DB::BindableLong m_numItems;
};
class ResourceContainerObjectQuerySelect : public DB::Query
{
public:
ResourceContainerObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::ResourceContainerObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::ResourceContainerObjectRow> m_data;
const std::string m_schema;
ResourceContainerObjectQuerySelect (const ResourceContainerObjectQuerySelect&);
ResourceContainerObjectQuerySelect& operator= (const ResourceContainerObjectQuerySelect&);
};
class ShipObjectQuery : public DatabaseProcessQuery
{
ShipObjectQuery(const ShipObjectQuery&);
ShipObjectQuery& operator= (const ShipObjectQuery&);
public:
ShipObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableVarrayNumber m_slide_dampeners;
DB::BindableVarrayNumber m_current_chassis_hit_pointss;
DB::BindableVarrayNumber m_maximum_chassis_hit_pointss;
DB::BindableVarrayNumber m_chassis_types;
DB::BindableVarrayString m_cmp_armor_hp_maximums;
DB::BindableVarrayString m_cmp_armor_hp_currents;
DB::BindableVarrayString m_cmp_efficiency_generals;
DB::BindableVarrayString m_cmp_efficiency_engs;
DB::BindableVarrayString m_cmp_eng_maintenances;
DB::BindableVarrayString m_cmp_masss;
DB::BindableVarrayString m_cmp_crcs;
DB::BindableVarrayString m_cmp_hp_currents;
DB::BindableVarrayString m_cmp_hp_maximums;
DB::BindableVarrayString m_cmp_flagss;
DB::BindableVarrayString m_cmp_namess;
DB::BindableVarrayString m_weapon_damage_maximums;
DB::BindableVarrayString m_weapon_damage_minimums;
DB::BindableVarrayString m_weapon_effectiveness_shieldss;
DB::BindableVarrayString m_weapon_effectiveness_armors;
DB::BindableVarrayString m_weapon_eng_per_shots;
DB::BindableVarrayString m_weapon_refire_rates;
DB::BindableVarrayString m_weapon_ammo_currents;
DB::BindableVarrayString m_weapon_ammo_maximums;
DB::BindableVarrayString m_weapon_ammo_types;
DB::BindableVarrayNumber m_shield_hp_front_maximums;
DB::BindableVarrayNumber m_shield_hp_back_maximums;
DB::BindableVarrayNumber m_shield_recharge_rates;
DB::BindableVarrayNumber m_capacitor_eng_maximums;
DB::BindableVarrayNumber m_capacitor_eng_recharge_rates;
DB::BindableVarrayNumber m_engine_acc_rates;
DB::BindableVarrayNumber m_engine_deceleration_rates;
DB::BindableVarrayNumber m_engine_pitch_acc_rates;
DB::BindableVarrayNumber m_engine_yaw_acc_rates;
DB::BindableVarrayNumber m_engine_roll_acc_rates;
DB::BindableVarrayNumber m_engine_pitch_rate_maximums;
DB::BindableVarrayNumber m_engine_yaw_rate_maximums;
DB::BindableVarrayNumber m_engine_roll_rate_maximums;
DB::BindableVarrayNumber m_engine_speed_maximums;
DB::BindableVarrayNumber m_reactor_eng_generation_rates;
DB::BindableVarrayNumber m_booster_eng_maximums;
DB::BindableVarrayNumber m_booster_eng_recharge_rates;
DB::BindableVarrayNumber m_booster_eng_consumption_rates;
DB::BindableVarrayNumber m_booster_accs;
DB::BindableVarrayNumber m_booster_speed_maximums;
DB::BindableVarrayNumber m_droid_if_cmd_speeds;
DB::BindableVarrayString m_installed_dcds;
DB::BindableVarrayNumber m_chassis_cmp_mass_maximums;
DB::BindableVarrayString m_cmp_creatorss;
DB::BindableVarrayNumber m_cargo_hold_contents_maximums;
DB::BindableVarrayNumber m_cargo_hold_contents_currents;
DB::BindableVarrayString m_cargo_hold_contentss;
DB::BindableLong m_numItems;
};
class ShipObjectQuerySelect : public DB::Query
{
public:
ShipObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::ShipObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::ShipObjectRow> m_data;
const std::string m_schema;
ShipObjectQuerySelect (const ShipObjectQuerySelect&);
ShipObjectQuerySelect& operator= (const ShipObjectQuerySelect&);
};
class StaticObjectQuery : public DatabaseProcessQuery
{
StaticObjectQuery(const StaticObjectQuery&);
StaticObjectQuery& operator= (const StaticObjectQuery&);
public:
StaticObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableLong m_numItems;
};
class StaticObjectQuerySelect : public DB::Query
{
public:
StaticObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::StaticObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::StaticObjectRow> m_data;
const std::string m_schema;
StaticObjectQuerySelect (const StaticObjectQuerySelect&);
StaticObjectQuerySelect& operator= (const StaticObjectQuerySelect&);
};
class TangibleObjectQuery : public DatabaseProcessQuery
{
TangibleObjectQuery(const TangibleObjectQuery&);
TangibleObjectQuery& operator= (const TangibleObjectQuery&);
public:
TangibleObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableVarrayNumber m_max_hit_pointss;
DB::BindableVarrayString m_owner_ids;
DB::BindableVarrayString m_visibles;
DB::BindableVarrayString m_appearance_datas;
DB::BindableVarrayNumber m_interest_radiuss;
DB::BindableVarrayNumber m_pvp_types;
DB::BindableVarrayNumber m_pvp_factions;
DB::BindableVarrayNumber m_damage_takens;
DB::BindableVarrayString m_custom_appearances;
DB::BindableVarrayNumber m_counts;
DB::BindableVarrayNumber m_conditions;
DB::BindableVarrayString m_creator_ids;
DB::BindableVarrayNumber m_source_draft_schematics;
DB::BindableLong m_numItems;
};
class TangibleObjectQuerySelect : public DB::Query
{
public:
TangibleObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::TangibleObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::TangibleObjectRow> m_data;
const std::string m_schema;
TangibleObjectQuerySelect (const TangibleObjectQuerySelect&);
TangibleObjectQuerySelect& operator= (const TangibleObjectQuerySelect&);
};
class TokenObjectQuery : public DatabaseProcessQuery
{
TokenObjectQuery(const TokenObjectQuery&);
TokenObjectQuery& operator= (const TokenObjectQuery&);
public:
TokenObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableVarrayString m_references;
DB::BindableVarrayString m_target_server_template_names;
DB::BindableVarrayString m_target_shared_template_names;
DB::BindableVarrayString m_waypoints;
DB::BindableLong m_numItems;
};
class TokenObjectQuerySelect : public DB::Query
{
public:
TokenObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::TokenObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::TokenObjectRow> m_data;
const std::string m_schema;
TokenObjectQuerySelect (const TokenObjectQuerySelect&);
TokenObjectQuerySelect& operator= (const TokenObjectQuerySelect&);
};
class UniverseObjectQuery : public DatabaseProcessQuery
{
UniverseObjectQuery(const UniverseObjectQuery&);
UniverseObjectQuery& operator= (const UniverseObjectQuery&);
public:
UniverseObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableLong m_numItems;
};
class UniverseObjectQuerySelect : public DB::Query
{
public:
UniverseObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::UniverseObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::UniverseObjectRow> m_data;
const std::string m_schema;
UniverseObjectQuerySelect (const UniverseObjectQuerySelect&);
UniverseObjectQuerySelect& operator= (const UniverseObjectQuerySelect&);
};
class VehicleObjectQuery : public DatabaseProcessQuery
{
VehicleObjectQuery(const VehicleObjectQuery&);
VehicleObjectQuery& operator= (const VehicleObjectQuery&);
public:
VehicleObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableVarrayNumber m_boguss;
DB::BindableLong m_numItems;
};
class VehicleObjectQuerySelect : public DB::Query
{
public:
VehicleObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::VehicleObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::VehicleObjectRow> m_data;
const std::string m_schema;
VehicleObjectQuerySelect (const VehicleObjectQuerySelect&);
VehicleObjectQuerySelect& operator= (const VehicleObjectQuerySelect&);
};
class WeaponObjectQuery : public DatabaseProcessQuery
{
WeaponObjectQuery(const WeaponObjectQuery&);
WeaponObjectQuery& operator= (const WeaponObjectQuery&);
public:
WeaponObjectQuery();
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL(std::string &sql);
bool setupData(DB::Session *session);
bool addData(const DB::Row *_data);
void clearData();
void freeData();
int getNumItems() const;
private:
DB::BindableVarrayString m_object_ids;
DB::BindableVarrayNumber m_min_damages;
DB::BindableVarrayNumber m_max_damages;
DB::BindableVarrayNumber m_damage_types;
DB::BindableVarrayNumber m_elemental_types;
DB::BindableVarrayNumber m_elemental_values;
DB::BindableVarrayNumber m_attack_speeds;
DB::BindableVarrayNumber m_wound_chances;
DB::BindableVarrayNumber m_accuracys;
DB::BindableVarrayNumber m_attack_costs;
DB::BindableVarrayNumber m_damage_radiuss;
DB::BindableVarrayNumber m_min_ranges;
DB::BindableVarrayNumber m_max_ranges;
DB::BindableLong m_numItems;
};
class WeaponObjectQuerySelect : public DB::Query
{
public:
WeaponObjectQuerySelect(const std::string &schema);
virtual bool bindParameters ();
virtual bool bindColumns ();
virtual void getSQL (std::string &sql);
const std::vector<DBSchema::WeaponObjectRow> & getData() const;
protected:
virtual QueryMode getExecutionMode() const;
private:
std::vector<DBSchema::WeaponObjectRow> m_data;
const std::string m_schema;
WeaponObjectQuerySelect (const WeaponObjectQuerySelect&);
WeaponObjectQuerySelect& operator= (const WeaponObjectQuerySelect&);
};
//!!!END GENERATED QUERYDECLARATIONS
// ======================================================================
} // namespace
#endif