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src-1.2/engine/server/library/serverNetworkMessages/src/shared/TaskUtilization.h
T

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1.5 KiB
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// TaskUtilization.h
// Copyright 2000-01, Sony Online Entertainment Inc., all rights reserved.
// Author: Justin Randall
#ifndef _INCLUDED_TaskUtilization_H
#define _INCLUDED_TaskUtilization_H
//-----------------------------------------------------------------------
#include "sharedNetworkMessages/GameNetworkMessage.h"
//-----------------------------------------------------------------------
class TaskUtilization : public GameNetworkMessage
{
public:
enum UtilTypes
{
SYSTEM_CPU,
SYSTEM_MEMORY,
SYSTEM_NETWORK_IO,
SYSTEM_AVG,
PROCESS_CPU,
PROCESS_MEMORY,
PROCESS_NETWORK_IO
};
TaskUtilization(const unsigned char utilType, const float utilAmount);
TaskUtilization(Archive::ReadIterator & source);
~TaskUtilization();
const unsigned char getUtilType() const;
const float getUtilAmount() const;
private:
TaskUtilization & operator = (const TaskUtilization & rhs);
TaskUtilization(const TaskUtilization & source);
Archive::AutoVariable<unsigned char> utilType;
Archive::AutoVariable<float> utilAmount;
};
//-----------------------------------------------------------------------
inline const unsigned char TaskUtilization::getUtilType() const
{
return utilType.get();
}
//-----------------------------------------------------------------------
inline const float TaskUtilization::getUtilAmount() const
{
return utilAmount.get();
}
//-----------------------------------------------------------------------
#endif // _INCLUDED_TaskUtilization_H