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src-1.2/engine/server/library/serverGame/src/shared/metrics/GameServerMetricsData.h
T
2014-01-15 03:59:18 -07:00

83 lines
1.9 KiB
C++

//GameServerMetricsData.h
//Copyright 2002 Sony Online Entertainment
#ifndef _GameServerMetricsData_H
#define _GameServerMetricsData_H
//-----------------------------------------------------------------------
#include "serverMetrics/MetricsData.h"
#include <map>
//-----------------------------------------------------------------------
class GameServerMetricsData : public MetricsData
{
public:
GameServerMetricsData();
~GameServerMetricsData();
virtual void updateData();
private:
unsigned long m_numClients;
unsigned long m_numBuildings;
unsigned long m_numCreatures;
unsigned long m_numSpawnLimit;
unsigned long m_numInstallations;
unsigned long m_numObjects;
unsigned long m_numPlayers;
unsigned long m_numPlayersImperial;
unsigned long m_numPlayersRebel;
unsigned long m_numPlayersNeutral;
unsigned long m_numRunTimeRules;
unsigned long m_numTangibles;
unsigned long m_numUniverseObjects;
unsigned long m_numIntangibles;
unsigned long m_numGroupObjects;
unsigned long m_numWaypoints;
unsigned long m_numAI;
unsigned long m_numDynAI;
unsigned long m_numStaticAI;
unsigned long m_numCombatAI;
unsigned long m_numHibernatingAI;
unsigned long m_numDelayedHibernatingAI;
unsigned long m_allocations;
unsigned long m_gameProcessId;
unsigned long m_noBuild;
unsigned long m_numMessages;
unsigned long m_numObjectsWithBackloggedMessages;
unsigned long m_numObjectCreatesReceived;
unsigned long m_numObjectCreatesSent;
unsigned long m_freeJavaMemory;
unsigned long m_numServerUIPages;
unsigned long m_numPendingLoadRequests;
unsigned long m_numResourceTypesNative;
unsigned long m_numResourceTypesImported;
std::map< std::string, unsigned long > m_packetDataMap;
private:
// Disabled.
GameServerMetricsData(const GameServerMetricsData&);
GameServerMetricsData &operator =(const GameServerMetricsData&);
};
//-----------------------------------------------------------------------
#endif