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41 lines
1.0 KiB
C++
Executable File
41 lines
1.0 KiB
C++
Executable File
// ======================================================================
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//
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// GuildController.h
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//
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// Copyright 2002 Sony Online Entertainment
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//
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// ======================================================================
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#ifndef INCLUDED_GuildController_H
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#define INCLUDED_GuildController_H
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// ======================================================================
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#include "serverGame/UniverseController.h"
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// ======================================================================
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class GuildObject;
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// ======================================================================
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class GuildController: public UniverseController
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{
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public:
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explicit GuildController(GuildObject *newOwner);
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~GuildController();
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protected:
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virtual void handleMessage(int message, float value, const MessageQueue::Data* data, uint32 flags);
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private:
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GuildController();
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GuildController(GuildController const &);
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GuildController& operator=(GuildController const &);
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};
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// ======================================================================
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#endif
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