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src-1.2/external/3rd/library/soePlatform/CTServiceGameAPI/Unicode/Unicode.h
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// ======================================================================
// Unicode.h
// copyright (c) 2001 Sony Online Entertainment
//
// jwatson
//
// Basic Unicode primitives and string handling/manipulating functions
// ======================================================================
#ifndef INCLUDED_PlatUnicode_H
#define INCLUDED_PlatUnicode_H
#if WIN32
#pragma warning (disable:4710)
#pragma warning (disable:4786)
// stl warning func not inlined
#pragma warning (disable:4514)
#endif
#include <string>
//-----------------------------------------------------------------
#ifdef EXTERNAL_DISTRO
namespace NAMESPACE
{
#endif
namespace Plat_Unicode
{
typedef unsigned short unicode_char_t;
/**
* Standard Unicode string is UTF-16
*/
typedef std::basic_string<unicode_char_t> String;
/**
* NarrowString is a ascii string.
*/
typedef std::string NarrowString;
const unicode_char_t whitespace [] = { ' ', '\n', '\r', '\t', 0 };
const unicode_char_t endlines [] = { '\r', '\n', 0 };
const char ascii_whitespace [] = { ' ', '\n', '\r', '\t', 0 };
const char ascii_endlines [] = { '\r', '\n', 0 };
};
#ifdef EXTERNAL_DISTRO
};
#endif
//-----------------------------------------------------------------
#endif