mirror of
https://bitbucket.org/theswgsource/src-1.2.git
synced 2026-10-01 16:13:19 -04:00
38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
// ======================================================================
|
|
//
|
|
// CentralPlanetServerConnect.cpp
|
|
// copyright (c) 2001 Sony Online Entertainment
|
|
//
|
|
// ======================================================================
|
|
|
|
#include "serverNetworkMessages/FirstServerNetworkMessages.h"
|
|
#include "serverNetworkMessages/CentralPlanetServerConnect.h"
|
|
|
|
// ======================================================================
|
|
|
|
CentralPlanetServerConnect::CentralPlanetServerConnect (const std::string &sceneId, const std::string &connectionAddress, uint16 gameServerPort) :
|
|
GameNetworkMessage("CentralPlanetServerConnect"),
|
|
m_sceneId(sceneId),
|
|
m_connectionAddress(connectionAddress),
|
|
m_gameServerPort(gameServerPort)
|
|
{
|
|
addVariable(m_sceneId);
|
|
addVariable(m_connectionAddress);
|
|
addVariable(m_gameServerPort);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
CentralPlanetServerConnect::CentralPlanetServerConnect (Archive::ReadIterator &source) :
|
|
GameNetworkMessage("CentralPlanetServerConnect"),
|
|
m_sceneId()
|
|
{
|
|
addVariable(m_sceneId);
|
|
addVariable(m_connectionAddress);
|
|
addVariable(m_gameServerPort);
|
|
|
|
unpack(source);
|
|
}
|
|
|
|
// ======================================================================
|