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swg-source-1.2/src-1.2
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a7f2d0ea6a82506794edd8b236d67a48ff3e988f
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DarthArgus a7f2d0ea6a the code for trapping script crashes breaks things, apparently... TODO: maybe find the new/proper way to do this since it's kinda important, or just fix our scripts and have no need for crashes
2016-02-10 16:25:02 -06:00
cmake
cmake's still not always respecting JAVA_HOME
2016-02-10 10:19:08 -06:00
engine
the code for trapping script crashes breaks things, apparently... TODO: maybe find the new/proper way to do this since it's kinda important, or just fix our scripts and have no need for crashes
2016-02-10 16:25:02 -06:00
external
Remove code that seems to be unnecessary now that we no longer use stlport
2016-02-09 17:32:47 -06:00
game
remove another codegen directory as it appears unused; it's generated
2016-02-03 16:55:36 -06:00
.gitignore
start cleaning up some things - switches make me happy
2016-01-31 19:08:47 -06:00
CMakeLists.txt
hopefully not breaking on 32
2016-02-06 03:31:56 +00:00
swg.doxygen
proper title
2015-10-09 18:24:51 -05:00
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C 2.6%
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