Files
src-1.2/engine/server/application/LogServer/src/shared/LogServer.h
T

49 lines
1.2 KiB
C++
Executable File

// ======================================================================
//
// LogServer.h
//
// Copyright 2002 Sony Online Entertainment
//
// ======================================================================
#ifndef INCLUDED_LogServer_H
#define INCLUDED_LogServer_H
// ======================================================================
#include "sharedMessageDispatch/Receiver.h"
#include "Singleton/Singleton.h"
// ======================================================================
class Service;
// ======================================================================
class LogServer: public Singleton<LogServer>, public MessageDispatch::Receiver
{
public:
LogServer();
~LogServer();
static void install();
static void remove();
static void run();
void mainLoop();
void setDone(char const *reasonfmt, ...);
virtual void receiveMessage(MessageDispatch::Emitter const &source, MessageDispatch::MessageBase const &message);
private:
LogServer(LogServer const &);
LogServer &operator=(LogServer const &);
bool m_done;
Service * m_logService;
};
// ======================================================================
#endif