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93 lines
4.3 KiB
C++
93 lines
4.3 KiB
C++
#ifndef CLIENT_H
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#define CLIENT_H
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#include "CTServiceGameAPI/CTServiceAPI.h"
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#include <Base/Platform.h>
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#include <Unicode/UnicodeUtils.h>
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#include "CTServiceGameAPI/CTCommon/RequestStrings.h"
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using namespace CTService;
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#define TEST_MULTIPLE_SERVERS 0
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#define TEST_FUNCTIONS 0
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#define ACT_AS_SERVER 1
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#define GING_TEST_STATUS 1 // test OnRequestMoveStatus
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#define GING_TEST_VALIDATE 2 // test OnRequestValidateMove
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#define GING_TEST_MOVE 3 // test OnRequestMove
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#define GING_TEST_CHARACTER 4 // test OnRequestCharacterList
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#define GING_TEST_SERVER 5 // test OnRequestServerList
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#define GING_TEST_DESTSERVER 6 // test OnRequestDestinationServerList
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#define GING_TEST_DELETE 7 // test OnRequestDelete
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#define GING_TEST_RESTORE 8 // test OnRequestRestore
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#define GING_TEST_TRANSFER_ACCOUNT 9 // test OnRequestRestore
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//----------------------------------------
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class Client : public CTServiceAPI
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//----------------------------------------
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{
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public:
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Client(const char *hostName, const char *game);
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virtual ~Client();
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void onConnect(const char *host, const short port, const short current, const short max);
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void onDisconnect(const char *host, const short port, const short current, const short max);
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bool m_connected;
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//callbacks
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// void onTest(const unsigned track, const int resultCode, const unsigned value, void *user);
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// void onReplyTest(const unsigned track, const int resultCode, void *user);
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void onReplyMoveStatus(const unsigned track, const int resultCode, void *user);
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void onReplyValidateMove(const unsigned track, const int resultCode, void *user);
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void onReplyMove(const unsigned track, const int resultCode, void *user);
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void onReplyDelete(const unsigned track, const int resultCode, void *user);
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void onReplyRestore(const unsigned track, const int resultCode, void *user);
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void onReplyTransferAccount(const unsigned track, const int resultCode, void *user);
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void onReplyCharacterList(const unsigned track, const int resultCode, void *user);
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void onReplyServerList(const unsigned track, const int resultCode, void *user);
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void onReplyDestinationServerList(const unsigned track, const int resultCode, void *user);
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void onServerTest(const unsigned server_track, const char *game, const char *param);
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void onRequestMoveStatus(const unsigned server_track, const char *language,
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const unsigned transactionID);
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void onRequestValidateMove(const unsigned server_track, const char *language,
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const CTUnicodeChar *sourceServer,
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const CTUnicodeChar *destServer,
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const CTUnicodeChar *sourceCharacter,
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const CTUnicodeChar *destCharacter, const unsigned uid,
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const unsigned destuid, bool withItems, bool override);
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void onRequestMove(const unsigned server_track, const char *language,
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const CTUnicodeChar *sourceServer,
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const CTUnicodeChar *destServer,
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const CTUnicodeChar *sourceCharacter,
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const CTUnicodeChar *destCharacter, const unsigned uid,
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const unsigned destuid, const unsigned transactionID, bool withItems, bool override);
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void onRequestDelete(const unsigned server_track, const char *language,
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const CTUnicodeChar *sourceServer,
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const CTUnicodeChar *destServer,
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const CTUnicodeChar *sourceCharacter,
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const CTUnicodeChar *destCharacter, const unsigned uid,
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const unsigned destuid, const unsigned transactionID, bool withItems, bool override);
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void onRequestRestore(const unsigned server_track, const char *language,
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const CTUnicodeChar *sourceServer,
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const CTUnicodeChar *destServer,
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const CTUnicodeChar *sourceCharacter,
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const CTUnicodeChar *destCharacter, const unsigned uid,
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const unsigned destuid, const unsigned transactionID, bool withItems, bool override);
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void onRequestTransferAccount(const unsigned server_track,
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const unsigned uid,
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const unsigned destuid,
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const unsigned transactionID);
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void onRequestCharacterList(const unsigned server_track, const char *language,
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const CTUnicodeChar *server, const unsigned uid);
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void onRequestServerList(const unsigned server_track, const char *language);
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void onRequestDestinationServerList(const unsigned server_track, const char *language,
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const CTUnicodeChar *character, const CTUnicodeChar *server);
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};
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#endif
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