Files
src-1.2/game/server/library/swgServerNetworkMessages/src/shared/resource/MessageQueueResourceFinishHarvest.cpp
T

27 lines
897 B
C++

// ======================================================================
//
// MessageQueueResourceFinishHarvest.cpp
// copyright (c) 2001 Sony Online Entertainment
//
// ======================================================================
#include "swgServerNetworkMessages/FirstSwgServerNetworkMessages.h"
#include "MessageQueueResourceFinishHarvest.h"
// ======================================================================
MessageQueueResourceFinishHarvest::MessageQueueResourceFinishHarvest(float amountCollected, float tickCount, const NetworkId &resourceId) :
m_amountCollected(amountCollected),
m_tickCount(tickCount),
m_resourceId(resourceId)
{
}
// ----------------------------------------------------------------------
MessageQueueResourceFinishHarvest::~MessageQueueResourceFinishHarvest()
{
}
// ======================================================================