Files
src-1.2/engine/server/library/serverNetworkMessages/src/shared/centralGameServer/PreloadFinishedMessage.cpp
T

42 lines
1.1 KiB
C++

//========================================================================
//
// PreloadFinishedMessage.cpp
//
// copyright 2002 Sony Online Entertainment
//
//========================================================================
#include "serverNetworkMessages/FirstServerNetworkMessages.h"
#include "serverNetworkMessages/PreloadFinishedMessage.h"
#include <vector>
#include "serverNetworkMessages/CentralGameServerMessages.h"
//-----------------------------------------------------------------------
PreloadFinishedMessage::PreloadFinishedMessage(bool finished) :
GameNetworkMessage("PreloadFinishedMessage"),
m_finished(finished)
{
addVariable(m_finished);
}
//-----------------------------------------------------------------------
PreloadFinishedMessage::PreloadFinishedMessage(Archive::ReadIterator & source) :
GameNetworkMessage("PreloadFinishedMessage"),
m_finished(false)
{
addVariable(m_finished);
unpack(source);
}
//-----------------------------------------------------------------------
PreloadFinishedMessage::~PreloadFinishedMessage()
{
}
// ======================================================================