Files
src-1.2/engine/server/application/CommoditiesServer/src/linux/main.cpp
T

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2.8 KiB
C++
Executable File

// main.cpp
// Copyright 2000-02, Sony Online Entertainment Inc., all rights reserved.
// Author: Justin Randall
//-----------------------------------------------------------------------
#include "FirstCommodityServer.h"
#include "sharedFoundation/FirstSharedFoundation.h"
#include "sharedCompression/SetupSharedCompression.h"
#include "sharedDebug/SetupSharedDebug.h"
#include "sharedFile/TreeFile.h"
#include "sharedFile/SetupSharedFile.h"
#include "sharedFoundation/ConfigFile.h"
#include "sharedFoundation/ExitChain.h"
#include "sharedFoundation/Os.h"
#include "sharedFoundation/SetupSharedFoundation.h"
#include "sharedGame/CommoditiesAdvancedSearchAttribute.h"
#include "sharedGame/ConfigSharedGame.h"
#include "sharedNetwork/SetupSharedNetwork.h"
#include "sharedNetwork/NetworkHandler.h"
#include "sharedNetworkMessages/SetupSharedNetworkMessages.h"
#include "sharedThread/SetupSharedThread.h"
#include "sharedUtility/DataTableManager.h"
#include "CommodityServer.h"
#include "ConfigCommodityServer.h"
#include "LocalizationManager.h"
#include "UnicodeUtils.h"
//-----------------------------------------------------------------------
int main(int argc, char ** argv)
{
SetupSharedThread::install();
SetupSharedDebug::install(1024);
//-- setup foundation
SetupSharedFoundation::Data setupFoundationData(SetupSharedFoundation::Data::D_game);
setupFoundationData.argc = argc;
setupFoundationData.argv = argv;
setupFoundationData.runInBackground = true;
SetupSharedFoundation::install (setupFoundationData);
ConfigSharedGame::install();
SetupSharedCompression::install();
SetupSharedFile::install(false);
SetupSharedNetworkMessages::install();
SetupSharedNetwork::SetupData networkSetupData;
SetupSharedNetwork::getDefaultServerSetupData(networkSetupData);
SetupSharedNetwork::install(networkSetupData);
NetworkHandler::install();
Os::setProgramName("CommodityServer");
ConfigCommodityServer::install();
const bool displayBadStringIds = ConfigSharedGame::getDisplayBadStringIds ();
const bool debugStringIds = ConfigSharedGame::getDebugStringIds ();
Unicode::NarrowString defaultLocale(ConfigSharedGame::getDefaultLocale ());
Unicode::UnicodeNarrowStringVector localeVector;
localeVector.push_back(defaultLocale);
LocalizationManager::install (new TreeFile::TreeFileFactory, localeVector, debugStringIds, nullptr, displayBadStringIds);
ExitChain::add(LocalizationManager::remove, "LocalizationManager::remove");
DataTableManager::install();
CommoditiesAdvancedSearchAttribute::install();
//-- run server
SetupSharedFoundation::callbackWithExceptionHandling(CommodityServer::run);
NetworkHandler::remove();
SetupSharedFoundation::remove();
SetupSharedThread::remove();
return 0;
}
//-----------------------------------------------------------------------