Added configuration variable for the Server Load Manager

This commit is contained in:
Cekis
2019-11-26 16:29:48 -08:00
committed by GitHub
parent f6130c5a7c
commit 9cb3598691

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@@ -184,6 +184,11 @@ restussProgressionOn=true
adminGodToAll=true
adminGodToAllGodLevel=50
debugMode=1
## Server Load Level is the expected loading level for your usage. It controls how many instances of a zone spin up.
## "light" is pretty much for single group servers (you or your friends in a single group. (RECOMMENDED FOR SINGLE PLAYERS)
## "medium" is for multiple groups - Generally not more than 4. (RECOMMENDED FOR "FRIENDS" SERVER)
## "heavy" is for "live" levels where there are many groups of players. (THIS IS THE DEFAULT SETTING)
serverLoadLevel=heavy
##idleLogoutTimeSec sets the maximum time (in seconds) a character can be idle before being automatically logged off (LD).
idleLogoutTimeSec=300