Fixed Ace Jacket schematics to properly show after being learned.

This commit is contained in:
CekisSWG
2018-05-31 23:23:14 +01:00
parent 9e4796146b
commit 0bed8be990
6 changed files with 41 additions and 68 deletions
@@ -13,10 +13,10 @@ itemsPerContainer = 0
craftedObjectTemplate = "object/tangible/wearables/jacket/jacket_ace_imperial_craft.iff"
slots = [
[
optional = false,
name = "craft_clothing_ingredients_n" "liner",
optional=false,
name = "craft_clothing_ingredients_n" "heavy_shell",
options = [
[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "liner", ingredient="object/tangible/component/clothing/synthetic_cloth.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "heavy_shell", ingredient="object/tangible/component/clothing/synthetic_cloth.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
@@ -29,26 +29,18 @@ slots = [
complexity = 0,
appearance = "" ],
[
optional = false,
name = "craft_clothing_ingredients_n" "leather",
optional=false,
name = "craft_clothing_ingredients_n" "hardware",
options = [
[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "leather", ingredient="object/tangible/component/clothing/leather_heavy_duty.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "hardware", ingredient="object/tangible/component/clothing/metal_fasteners.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
[
optional = false,
name = "craft_clothing_ingredients_n" "reinforcement",
name = "craft_clothing_ingredients_n" "liner",
options = [
[ingredientType=IT_resourceClass, ingredients = [[name="craft_clothing_ingredients_n" "reinforcement", ingredient="space_metal_obsidian", count=35]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
[
optional = false,
name = "craft_clothing_ingredients_n" "trim",
options = [
[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "trim", ingredient="object/tangible/component/clothing/trim.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "liner", ingredient="object/tangible/component/clothing/synthetic_cloth.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ]]
@@ -61,5 +53,5 @@ manufactureScripts = [ "systems.crafting.clothing.skill.crafting_clothing_tailor
@class object_template 8
complexity = 21
sharedTemplate = "object/draft_schematic/clothing/shared_clothing_jacket_ace_imperial.iff"
sharedTemplate = "object/draft_schematic/clothing/shared_clothing_jacket_imp_ace.iff"
volume = 1
@@ -13,10 +13,10 @@ itemsPerContainer = 0
craftedObjectTemplate = "object/tangible/wearables/jacket/jacket_ace_privateer_craft.iff"
slots = [
[
optional = false,
name = "craft_clothing_ingredients_n" "liner",
optional=false,
name = "craft_clothing_ingredients_n" "heavy_shell",
options = [
[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "liner", ingredient="object/tangible/component/clothing/synthetic_cloth.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "heavy_shell", ingredient="object/tangible/component/clothing/synthetic_cloth.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
@@ -29,26 +29,18 @@ slots = [
complexity = 0,
appearance = "" ],
[
optional = false,
name = "craft_clothing_ingredients_n" "leather",
optional=false,
name = "craft_clothing_ingredients_n" "hardware",
options = [
[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "leather", ingredient="object/tangible/component/clothing/leather_heavy_duty.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "hardware", ingredient="object/tangible/component/clothing/metal_fasteners.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
[
optional = false,
name = "craft_clothing_ingredients_n" "reinforcement",
name = "craft_clothing_ingredients_n" "liner",
options = [
[ingredientType=IT_resourceClass, ingredients = [[name="craft_clothing_ingredients_n" "reinforcement", ingredient="space_metal_obsidian", count=35]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
[
optional = false,
name = "craft_clothing_ingredients_n" "trim",
options = [
[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "trim", ingredient="object/tangible/component/clothing/trim.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "liner", ingredient="object/tangible/component/clothing/synthetic_cloth.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ]]
@@ -61,5 +53,5 @@ manufactureScripts = [ "systems.crafting.clothing.skill.crafting_clothing_tailor
@class object_template 8
complexity = 21
sharedTemplate = "object/draft_schematic/clothing/shared_clothing_jacket_ace_privateer.iff"
sharedTemplate = "object/draft_schematic/clothing/shared_clothing_jacket_neut_ace.iff"
volume = 1
@@ -13,10 +13,10 @@ itemsPerContainer = 0
craftedObjectTemplate = "object/tangible/wearables/jacket/jacket_ace_rebel_craft.iff"
slots = [
[
optional = false,
name = "craft_clothing_ingredients_n" "liner",
optional=false,
name = "craft_clothing_ingredients_n" "heavy_shell",
options = [
[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "liner", ingredient="object/tangible/component/clothing/synthetic_cloth.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "heavy_shell", ingredient="object/tangible/component/clothing/synthetic_cloth.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
@@ -29,26 +29,18 @@ slots = [
complexity = 0,
appearance = "" ],
[
optional = false,
name = "craft_clothing_ingredients_n" "leather",
optional=false,
name = "craft_clothing_ingredients_n" "hardware",
options = [
[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "leather", ingredient="object/tangible/component/clothing/leather_heavy_duty.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "hardware", ingredient="object/tangible/component/clothing/metal_fasteners.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
[
optional = false,
name = "craft_clothing_ingredients_n" "reinforcement",
name = "craft_clothing_ingredients_n" "liner",
options = [
[ingredientType=IT_resourceClass, ingredients = [[name="craft_clothing_ingredients_n" "reinforcement", ingredient="space_metal_obsidian", count=35]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
[
optional = false,
name = "craft_clothing_ingredients_n" "trim",
options = [
[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "trim", ingredient="object/tangible/component/clothing/trim.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "liner", ingredient="object/tangible/component/clothing/synthetic_cloth.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ]]
@@ -61,5 +53,5 @@ manufactureScripts = [ "systems.crafting.clothing.skill.crafting_clothing_tailor
@class object_template 8
complexity = 16
sharedTemplate = "object/draft_schematic/clothing/shared_clothing_jacket_ace_rebel.iff"
sharedTemplate = "object/draft_schematic/clothing/shared_clothing_jacket_reb_ace.iff"
volume = 1
@@ -1,6 +1,6 @@
// ======================================================================
//
// shared_clothing_jacket_ace_imperial_craft.tpf
// shared_clothing_jacket_imp_ace.tpf
// generated with SwgDraftSchematicEditor -- DO NOT EDIT THIS FILE!
//
// ======================================================================
@@ -27,17 +27,16 @@ attributes = [
[name = "crafting" "mod_val_six", experiment = "" "", value = 0..0]]
slots = [
[name = "craft_clothing_ingredients_n" "liner", hardpoint = ""],
[name = "craft_clothing_ingredients_n" "heavy_shell", hardpoint = ""],
[name = "craft_clothing_ingredients_n" "binding_and_weatherproofing", hardpoint = ""],
[name = "craft_clothing_ingredients_n" "leather", hardpoint = ""],
[name = "craft_clothing_ingredients_n" "reinforcement", hardpoint = ""],
[name = "craft_clothing_ingredients_n" "trim", hardpoint = ""]]
[name = "craft_clothing_ingredients_n" "hardware", hardpoint = ""],
[name = "craft_clothing_ingredients_n" "liner", hardpoint = ""]]
craftedSharedTemplate="object/tangible/wearables/jacket/shared_jacket_ace_imperial.iff"
craftedSharedTemplate="object/tangible/wearables/jacket/shared_jacket_ace_imperial_craft.iff"
@class intangible_object_template 0
@class object_template 8
@class object_template 10
snapToTerrain = false
containerType = CT_none
@@ -1,6 +1,6 @@
// ======================================================================
//
// shared_clothing_jacket_ace_privateer_craft.tpf
// shared_clothing_jacket_neut_ace.tpf
// generated with SwgDraftSchematicEditor -- DO NOT EDIT THIS FILE!
//
// ======================================================================
@@ -27,17 +27,16 @@ attributes = [
[name = "crafting" "mod_val_six", experiment = "" "", value = 0..0]]
slots = [
[name = "craft_clothing_ingredients_n" "liner", hardpoint = ""],
[name = "craft_clothing_ingredients_n" "heavy_shell", hardpoint = ""],
[name = "craft_clothing_ingredients_n" "binding_and_weatherproofing", hardpoint = ""],
[name = "craft_clothing_ingredients_n" "leather", hardpoint = ""],
[name = "craft_clothing_ingredients_n" "reinforcement", hardpoint = ""],
[name = "craft_clothing_ingredients_n" "trim", hardpoint = ""]]
[name = "craft_clothing_ingredients_n" "hardware", hardpoint = ""],
[name = "craft_clothing_ingredients_n" "liner", hardpoint = ""]]
craftedSharedTemplate="object/tangible/wearables/jacket/shared_jacket_ace_privateer_craft.iff"
@class intangible_object_template 0
@class object_template 8
@class object_template 10
snapToTerrain = false
containerType = CT_none
@@ -1,6 +1,6 @@
// ======================================================================
//
// shared_clothing_jacket_ace_rebel_craft.tpf
// shared_clothing_jacket_reb_ace.tpf
// generated with SwgDraftSchematicEditor -- DO NOT EDIT THIS FILE!
//
// ======================================================================
@@ -30,14 +30,13 @@ slots = [
[name = "craft_clothing_ingredients_n" "heavy_shell", hardpoint = ""],
[name = "craft_clothing_ingredients_n" "binding_and_weatherproofing", hardpoint = ""],
[name = "craft_clothing_ingredients_n" "hardware", hardpoint = ""],
[name = "craft_clothing_ingredients_n" "liner", hardpoint = ""],
[name = "craft_clothing_ingredients_n" "trim", hardpoint = ""]]
[name = "craft_clothing_ingredients_n" "liner", hardpoint = ""]]
craftedSharedTemplate="object/tangible/wearables/jacket/shared_jacket_ace_rebel_craft.iff"
@class intangible_object_template 0
@class object_template 8
@class object_template 10
snapToTerrain = false
containerType = CT_none