mirror of
https://github.com/SWG-Source/dsrc.git
synced 2026-10-13 04:13:01 -04:00
Fixed Ace Jacket schematics to properly show after being learned.
This commit is contained in:
+9
-17
@@ -13,10 +13,10 @@ itemsPerContainer = 0
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craftedObjectTemplate = "object/tangible/wearables/jacket/jacket_ace_imperial_craft.iff"
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slots = [
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[
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optional = false,
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name = "craft_clothing_ingredients_n" "liner",
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optional=false,
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name = "craft_clothing_ingredients_n" "heavy_shell",
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options = [
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[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "liner", ingredient="object/tangible/component/clothing/synthetic_cloth.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
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[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "heavy_shell", ingredient="object/tangible/component/clothing/synthetic_cloth.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
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optionalSkillCommand = "",
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complexity = 0,
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appearance = "" ],
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@@ -29,26 +29,18 @@ slots = [
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complexity = 0,
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appearance = "" ],
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[
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optional = false,
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name = "craft_clothing_ingredients_n" "leather",
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optional=false,
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name = "craft_clothing_ingredients_n" "hardware",
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options = [
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[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "leather", ingredient="object/tangible/component/clothing/leather_heavy_duty.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
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[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "hardware", ingredient="object/tangible/component/clothing/metal_fasteners.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
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optionalSkillCommand = "",
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complexity = 0,
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appearance = "" ],
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[
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optional = false,
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name = "craft_clothing_ingredients_n" "reinforcement",
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name = "craft_clothing_ingredients_n" "liner",
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options = [
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[ingredientType=IT_resourceClass, ingredients = [[name="craft_clothing_ingredients_n" "reinforcement", ingredient="space_metal_obsidian", count=35]], complexity = 0, skillCommand = "unskilled"]],
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optionalSkillCommand = "",
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complexity = 0,
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appearance = "" ],
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[
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optional = false,
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name = "craft_clothing_ingredients_n" "trim",
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options = [
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[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "trim", ingredient="object/tangible/component/clothing/trim.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
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[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "liner", ingredient="object/tangible/component/clothing/synthetic_cloth.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
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optionalSkillCommand = "",
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complexity = 0,
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appearance = "" ]]
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@@ -61,5 +53,5 @@ manufactureScripts = [ "systems.crafting.clothing.skill.crafting_clothing_tailor
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@class object_template 8
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complexity = 21
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sharedTemplate = "object/draft_schematic/clothing/shared_clothing_jacket_ace_imperial.iff"
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sharedTemplate = "object/draft_schematic/clothing/shared_clothing_jacket_imp_ace.iff"
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volume = 1
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+9
-17
@@ -13,10 +13,10 @@ itemsPerContainer = 0
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craftedObjectTemplate = "object/tangible/wearables/jacket/jacket_ace_privateer_craft.iff"
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slots = [
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[
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optional = false,
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name = "craft_clothing_ingredients_n" "liner",
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optional=false,
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name = "craft_clothing_ingredients_n" "heavy_shell",
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options = [
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[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "liner", ingredient="object/tangible/component/clothing/synthetic_cloth.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
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[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "heavy_shell", ingredient="object/tangible/component/clothing/synthetic_cloth.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
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optionalSkillCommand = "",
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complexity = 0,
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appearance = "" ],
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@@ -29,26 +29,18 @@ slots = [
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complexity = 0,
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appearance = "" ],
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[
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optional = false,
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name = "craft_clothing_ingredients_n" "leather",
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optional=false,
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name = "craft_clothing_ingredients_n" "hardware",
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options = [
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[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "leather", ingredient="object/tangible/component/clothing/leather_heavy_duty.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
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[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "hardware", ingredient="object/tangible/component/clothing/metal_fasteners.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
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optionalSkillCommand = "",
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complexity = 0,
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appearance = "" ],
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[
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optional = false,
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name = "craft_clothing_ingredients_n" "reinforcement",
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name = "craft_clothing_ingredients_n" "liner",
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options = [
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[ingredientType=IT_resourceClass, ingredients = [[name="craft_clothing_ingredients_n" "reinforcement", ingredient="space_metal_obsidian", count=35]], complexity = 0, skillCommand = "unskilled"]],
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optionalSkillCommand = "",
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complexity = 0,
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appearance = "" ],
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[
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optional = false,
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name = "craft_clothing_ingredients_n" "trim",
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options = [
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[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "trim", ingredient="object/tangible/component/clothing/trim.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
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[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "liner", ingredient="object/tangible/component/clothing/synthetic_cloth.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
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optionalSkillCommand = "",
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complexity = 0,
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appearance = "" ]]
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@@ -61,5 +53,5 @@ manufactureScripts = [ "systems.crafting.clothing.skill.crafting_clothing_tailor
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@class object_template 8
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complexity = 21
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sharedTemplate = "object/draft_schematic/clothing/shared_clothing_jacket_ace_privateer.iff"
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sharedTemplate = "object/draft_schematic/clothing/shared_clothing_jacket_neut_ace.iff"
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volume = 1
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+9
-17
@@ -13,10 +13,10 @@ itemsPerContainer = 0
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craftedObjectTemplate = "object/tangible/wearables/jacket/jacket_ace_rebel_craft.iff"
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slots = [
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[
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optional = false,
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name = "craft_clothing_ingredients_n" "liner",
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optional=false,
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name = "craft_clothing_ingredients_n" "heavy_shell",
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options = [
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[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "liner", ingredient="object/tangible/component/clothing/synthetic_cloth.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
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[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "heavy_shell", ingredient="object/tangible/component/clothing/synthetic_cloth.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
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optionalSkillCommand = "",
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complexity = 0,
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appearance = "" ],
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@@ -29,26 +29,18 @@ slots = [
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complexity = 0,
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appearance = "" ],
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[
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optional = false,
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name = "craft_clothing_ingredients_n" "leather",
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optional=false,
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name = "craft_clothing_ingredients_n" "hardware",
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options = [
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[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "leather", ingredient="object/tangible/component/clothing/leather_heavy_duty.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
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[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "hardware", ingredient="object/tangible/component/clothing/metal_fasteners.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
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optionalSkillCommand = "",
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complexity = 0,
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appearance = "" ],
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[
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optional = false,
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name = "craft_clothing_ingredients_n" "reinforcement",
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name = "craft_clothing_ingredients_n" "liner",
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options = [
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[ingredientType=IT_resourceClass, ingredients = [[name="craft_clothing_ingredients_n" "reinforcement", ingredient="space_metal_obsidian", count=35]], complexity = 0, skillCommand = "unskilled"]],
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optionalSkillCommand = "",
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complexity = 0,
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appearance = "" ],
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[
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optional = false,
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name = "craft_clothing_ingredients_n" "trim",
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options = [
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[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "trim", ingredient="object/tangible/component/clothing/trim.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
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[ingredientType=IT_template, ingredients = [[name="craft_clothing_ingredients_n" "liner", ingredient="object/tangible/component/clothing/synthetic_cloth.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
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optionalSkillCommand = "",
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complexity = 0,
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appearance = "" ]]
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@@ -61,5 +53,5 @@ manufactureScripts = [ "systems.crafting.clothing.skill.crafting_clothing_tailor
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@class object_template 8
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complexity = 16
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sharedTemplate = "object/draft_schematic/clothing/shared_clothing_jacket_ace_rebel.iff"
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sharedTemplate = "object/draft_schematic/clothing/shared_clothing_jacket_reb_ace.iff"
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volume = 1
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+6
-7
@@ -1,6 +1,6 @@
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// ======================================================================
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//
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// shared_clothing_jacket_ace_imperial_craft.tpf
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// shared_clothing_jacket_imp_ace.tpf
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// generated with SwgDraftSchematicEditor -- DO NOT EDIT THIS FILE!
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//
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// ======================================================================
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@@ -27,17 +27,16 @@ attributes = [
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[name = "crafting" "mod_val_six", experiment = "" "", value = 0..0]]
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slots = [
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[name = "craft_clothing_ingredients_n" "liner", hardpoint = ""],
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[name = "craft_clothing_ingredients_n" "heavy_shell", hardpoint = ""],
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[name = "craft_clothing_ingredients_n" "binding_and_weatherproofing", hardpoint = ""],
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[name = "craft_clothing_ingredients_n" "leather", hardpoint = ""],
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[name = "craft_clothing_ingredients_n" "reinforcement", hardpoint = ""],
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[name = "craft_clothing_ingredients_n" "trim", hardpoint = ""]]
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[name = "craft_clothing_ingredients_n" "hardware", hardpoint = ""],
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[name = "craft_clothing_ingredients_n" "liner", hardpoint = ""]]
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craftedSharedTemplate="object/tangible/wearables/jacket/shared_jacket_ace_imperial.iff"
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craftedSharedTemplate="object/tangible/wearables/jacket/shared_jacket_ace_imperial_craft.iff"
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@class intangible_object_template 0
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@class object_template 8
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@class object_template 10
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snapToTerrain = false
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containerType = CT_none
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+5
-6
@@ -1,6 +1,6 @@
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// ======================================================================
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//
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// shared_clothing_jacket_ace_privateer_craft.tpf
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// shared_clothing_jacket_neut_ace.tpf
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// generated with SwgDraftSchematicEditor -- DO NOT EDIT THIS FILE!
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//
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// ======================================================================
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@@ -27,17 +27,16 @@ attributes = [
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[name = "crafting" "mod_val_six", experiment = "" "", value = 0..0]]
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slots = [
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[name = "craft_clothing_ingredients_n" "liner", hardpoint = ""],
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[name = "craft_clothing_ingredients_n" "heavy_shell", hardpoint = ""],
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[name = "craft_clothing_ingredients_n" "binding_and_weatherproofing", hardpoint = ""],
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[name = "craft_clothing_ingredients_n" "leather", hardpoint = ""],
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[name = "craft_clothing_ingredients_n" "reinforcement", hardpoint = ""],
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[name = "craft_clothing_ingredients_n" "trim", hardpoint = ""]]
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[name = "craft_clothing_ingredients_n" "hardware", hardpoint = ""],
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[name = "craft_clothing_ingredients_n" "liner", hardpoint = ""]]
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craftedSharedTemplate="object/tangible/wearables/jacket/shared_jacket_ace_privateer_craft.iff"
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@class intangible_object_template 0
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@class object_template 8
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@class object_template 10
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snapToTerrain = false
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containerType = CT_none
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+3
-4
@@ -1,6 +1,6 @@
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// ======================================================================
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//
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// shared_clothing_jacket_ace_rebel_craft.tpf
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// shared_clothing_jacket_reb_ace.tpf
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// generated with SwgDraftSchematicEditor -- DO NOT EDIT THIS FILE!
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//
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// ======================================================================
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@@ -30,14 +30,13 @@ slots = [
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[name = "craft_clothing_ingredients_n" "heavy_shell", hardpoint = ""],
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[name = "craft_clothing_ingredients_n" "binding_and_weatherproofing", hardpoint = ""],
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[name = "craft_clothing_ingredients_n" "hardware", hardpoint = ""],
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[name = "craft_clothing_ingredients_n" "liner", hardpoint = ""],
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[name = "craft_clothing_ingredients_n" "trim", hardpoint = ""]]
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[name = "craft_clothing_ingredients_n" "liner", hardpoint = ""]]
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craftedSharedTemplate="object/tangible/wearables/jacket/shared_jacket_ace_rebel_craft.iff"
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@class intangible_object_template 0
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@class object_template 8
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@class object_template 10
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snapToTerrain = false
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containerType = CT_none
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