mirror of
https://github.com/SWG-Source/dsrc.git
synced 2026-01-15 23:04:31 -05:00
Merge pull request #392 from bcalabro/patch-1
Updated buildout_utility.java with new JNI function calls
This commit is contained in:
@@ -22791,6 +22791,18 @@ public class base_class
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*/
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public static native float[] getBuildoutAreaSizeAndCenter( float x, float z, String sceneId, boolean ignoreInternal, boolean allowComposite );
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/**
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* Return the buildout area rectangle coords
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* (x,z) position.
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* <p>
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* returns: float array or null
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* float[0] -> width
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* float[1] -> height
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* float[2] -> centerX
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* float[3] -> centerZ
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*/
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public static native float[] getBuildoutAreaRect(float x, float z, String sceneId, boolean allowComposite);
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/**
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* Notify the mount that its wearable-related visuals must be updated.
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*
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@@ -1,53 +1,36 @@
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package script.developer;
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import script.dictionary;
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import script.library.sui;
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import script.library.utils;
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import script.location;
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import script.obj_id;
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import script.transform;
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import java.io.IOException;
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import java.io.PrintWriter;
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import java.nio.charset.StandardCharsets;
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import java.util.Arrays;
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import java.util.List;
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/**
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* SWG Buildout Utility
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* For World Building in the Release Game Client
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* To Use: attach developer.buildout_utility to your player and say "info" for commands
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*
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* <p>
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* Most usage will be creating an object either with this script or by some other means,
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* targeting it, and saying "getBuildoutInfo" in spatial which will give you an SUI window
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* of everything you need to type in to add that object to a buildout.
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*
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* <p>
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* *************************************************
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* This is a WORK IN PROGRESS
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* I'm adding it now upon request to help a few people get the gist of buildouts.
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* *************************************************
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*
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* <p>
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* Authors: Aconite
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*/
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public class buildout_utility extends script.base_script {
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public buildout_utility()
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{
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}
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public buildout_utility() {
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// Only list planets in the SCENES array that are full size (16000x16000)
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// Only worlds at full size using -8192 to 8192 coordinates should be used otherwise the positioning will be off because the buildout names won't match to the correct positioning boxes.
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public static final String[] SCENES = {
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"tatooine",
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"yavin4",
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"mustafar",
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"endor",
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"talus",
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"corellia",
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"rori",
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"dathomir",
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"dantooine",
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"naboo",
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"lok"
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};
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}
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public int OnAttach(obj_id self) throws InterruptedException {
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sendSystemMessageTestingOnly(self, "Buildout Utility Attached... say INFO for help.");
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@@ -85,6 +68,10 @@ public class buildout_utility extends script.base_script {
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sendConsoleMessage(self, "returns all buildout information for the specified object");
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sendConsoleMessage(self, "\\#00ffff getObjects \\#.");
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sendConsoleMessage(self, "returns all objects within 500m with buildout_utility.write objvar");
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//sendConsoleMessage(self, "\\#00ffff setAllBuildOutObjVars \\#.");
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//sendConsoleMessage(self, "finds all objects in the buildout area and attaches buildout_utility.write objvar if not already attached");
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sendConsoleMessage(self, "\\#00ffff updateServerBuildout \\#.");
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sendConsoleMessage(self, "finds everything in the buildout area that does not have a buildout ID and writes it to a .tab file in the Linux directory");
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//sendConsoleMessage(self, "\\#00ffff writeBuildout \\#bfff00 <file name> \\#.");
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//sendConsoleMessage(self, "writes all objects within 500m range with the buildout_utility.write objvar to a buildout formatted .csv file swg-main/linux/exe");
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sendConsoleMessage(self, "\\#ffff00 ============ ============ ============ ============ \\#.");
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@@ -119,36 +106,92 @@ public class buildout_utility extends script.base_script {
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return SCRIPT_CONTINUE;
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}
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List<String> list = Arrays.asList(SCENES);
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if(!list.contains(getCurrentSceneName())) {
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sendSystemMessageTestingOnly(self, "You cannot use this feature in your current scene (likely due to world size mismatch).");
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return SCRIPT_CONTINUE;
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StringBuilder sb = new StringBuilder();
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sb.append("Buildout Information for Object: ").append(oid).append("\n\n");
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if (hasObjVar(oid, "buildoutObjectId")) {
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sb.append(getHeaderFormat("Object ID in Buildout File"));
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sb.append("\t").append(getIntObjVar(oid, "buildoutObjectId"));
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sb.append("\n\n");
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}
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location wp = getLocation(oid);
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String buildout = getBuildoutAreaName(wp.x, wp.z);
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float coord_x = wp.x - getBuildoutRootCoords(buildout).x;
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float coord_z = wp.z - getBuildoutRootCoords(buildout).z;
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obj_id cell = wp.cell;
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float[] q = getQuaternion(oid);
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boolean isInBuilding = isIdValid(cell);
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obj_id container = null;
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if (isInBuilding) {
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container = getContainedBy(cell);
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}
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String message = "Buildout Information for Object: " + oid + "\n\n" +
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"Reminder, this currently supports EXTERIOR objects only. Interiors should probably be using a dungeon_spawner or interior spawn egg anyways." + "\n\n" +
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"template: " + getTemplateName(oid) + "\n\n" +
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"buildout: " + buildout + "\n\n" +
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"cell ID: " + cell + "\n\n" +
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"container: " + container + "\n\n" +
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"world coordinates (X, Y, Z): "+wp.x+", "+wp.y+", "+wp.z + "\n\n" +
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"buildout coordinates (X, Y, Z): " + coord_x+", "+wp.y+", "+coord_z+"\n\n" +
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"quaternion (qW, qX, qY, qZ): " + q[0] + ", " + q[1] + ", " + q[2] + ", " + q[3] + " \n\n" +
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"scripts: " + Arrays.toString(getScriptList(oid)) + "\n\n" +
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"objvars: " + getPackedObjvars(oid);
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sb.append(getHeaderFormat("Server Template")).append("\t").append(getTemplateName(oid)).append("\n\n");
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sb.append(getHeaderFormat("Shared Template")).append("\t").append(getSharedObjectTemplateName(oid)).append("\n\n");
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sui.msgbox(self, self, message, sui.OK_ONLY, "getBuildoutCoords", "noHanlder");
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final location objectLoc = getLocation(oid);
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location topLoc = getLocation(oid);
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sb.append(getHeaderFormat("Buildout Area"));
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if (isIdValid(getTopMostContainer(oid))) {
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topLoc = getLocation(getTopMostContainer(oid));
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}
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final String buildoutAreaName = getBuildoutAreaName(topLoc.x, topLoc.z);
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sb.append("\t").append(buildoutAreaName).append("\n\n");
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sb.append(getHeaderFormat("Container"));
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if (isIdValid(objectLoc.cell)) {
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// if the cell has a buildout object ID, we need to display that instead
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// because that's what actually goes in the buildout
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if (hasObjVar(objectLoc.cell, "buildoutObjectId")) {
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sb.append("\t").append(getIntObjVar(objectLoc.cell, "buildoutObjectId"));
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} else {
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sb.append("\t").append(objectLoc.cell);
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}
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} else {
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sb.append("\t").append(0);
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}
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sb.append("\n\n");
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// Cell Index
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sb.append(getHeaderFormat("Cell Index"));
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sb.append("\t").append(getCellIndex(objectLoc.cell));
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sb.append("\n\n");
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boolean isComposite = false;
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// X Y Z coordinates
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float[] buildout = getBuildoutAreaSizeAndCenter(objectLoc.x, objectLoc.z, objectLoc.area, false, false);
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if (buildout == null || buildout.length < 3) {
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isComposite = true;
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buildout = getBuildoutAreaRect(objectLoc.x, objectLoc.z, objectLoc.area, true);
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}
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sb.append(getHeaderFormat("Object to Parent Coordinates (for Buildout) [pX, pY, pZ]"));
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if (isIdValid(objectLoc.cell)) {
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sb.append("\t").append(objectLoc.x).append(",\n");
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sb.append("\t").append(objectLoc.y).append(",\n");
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sb.append("\t").append(objectLoc.z).append(",\n");
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} else {
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if (isComposite) {
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sb.append("\t").append((objectLoc.x - buildout[0])).append(",\n");
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sb.append("\t").append(objectLoc.y).append(",\n");
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sb.append("\t").append((objectLoc.z - buildout[2]));
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} else {
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sb.append("\t").append((objectLoc.x - (buildout[2] - (buildout[0] / 2)))).append(",\n");
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sb.append("\t").append(objectLoc.y).append(",\n");
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sb.append("\t").append((objectLoc.z - (buildout[3] - (buildout[1] / 2))));
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}
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}
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sb.append("\n\n");
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final float[] quaternion = getQuaternion(oid);
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sb.append(getHeaderFormat("Quaternion [qW, qX, qY, qZ]"));
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sb.append("\t").append(quaternion[0]).append(",\n");
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sb.append("\t").append(quaternion[1]).append(",\n");
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sb.append("\t").append(quaternion[2]).append(",\n");
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sb.append("\t").append(quaternion[3]);
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sb.append("\n\n");
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sb.append(getHeaderFormat("Scripts"));
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sb.append(Arrays.toString(getScriptList(oid)));
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sb.append("\n\n");
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sb.append(getHeaderFormat("ObjVars"));
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sb.append(getPackedObjvars(oid));
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sb.append("\n\n");
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final int pid = sui.msgbox(self, self, sb.toString(), sui.OK_ONLY, "getBuildoutInfo", sui.MSG_INFORMATION, "noHandler");
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setSUIProperty(pid, "Prompt.lblPrompt", "Editable", "true");
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setSUIProperty(pid, "Prompt.lblPrompt", "GetsInput", "true");
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flushSUIPage(pid);
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// ===========================================================================
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// ===== writeBuildout
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@@ -252,12 +295,117 @@ public class buildout_utility extends script.base_script {
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}
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return SCRIPT_CONTINUE;
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} else if (command1.equalsIgnoreCase("getBuildoutAreaRect")) {
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location loc = getLocation(self);
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float[] rect = getBuildoutAreaRect(loc.x, loc.z, loc.area, true);
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sendSystemMessageTestingOnly(self, "Area Rect (as x0, x1, y0, y1) is: " + rect[0] + ", " + rect[1] + ", " + rect[2] + ", " + rect[3]);
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} else if (command1.equalsIgnoreCase("getYaw")) {
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sendSystemMessageTestingOnly(self, "Yaw is: " + getYaw(getTarget(self)));
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} else if (command1.equalsIgnoreCase("setYaw")) {
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setYaw(getTarget(self), Float.parseFloat(command2));
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} else if (command1.equalsIgnoreCase("getTransform")) {
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transform t = getTransform_o2p(getTarget(self));
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sendSystemMessageTestingOnly(self, t.getLocalFrameI_p().toString());
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sendSystemMessageTestingOnly(self, t.getLocalFrameJ_p().toString());
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sendSystemMessageTestingOnly(self, t.getLocalFrameK_p().toString());
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} else if (command1.equalsIgnoreCase("updateServerBuildout")) {
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//get the current buildout area
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location here = getLocation(self);
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obj_id containingBuilding = getTopMostContainer(self);
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if (isIdValid(containingBuilding)) {
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here = getLocation(containingBuilding);
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}
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String buildoutAreaName = getBuildoutAreaName(here.x, here.z, getCurrentSceneName());
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String sceneName = getCurrentSceneName();
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sendSystemMessageTestingOnly(self, "Updating buildout for " + buildoutAreaName);
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//updateServerBuildout(self, sceneName, buildoutAreaName);
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return SCRIPT_CONTINUE;
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} else if (command1.equalsIgnoreCase("setAllBuildOutObjVars")) {
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obj_id[] objects = utils.getAllObjectsInBuildoutArea(self);
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int count = 0;
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int addedCount = 0; // Count of objects we added objVar to
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for (obj_id i : objects) {
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//skip player
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if (i == self) {
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continue;
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}
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count++;
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// Check if the object has buildout objvar
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if (!hasObjVar(i, "buildout_utility.write")) {
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// Set the objvar on the object
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setObjVar(i, "buildout_utility.write", 1); // add objVar
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addedCount++;
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}
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}
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sendSystemMessageTestingOnly(self, "Added buildout_utility.write to " + addedCount + " out of " + count + " total objects in buildout");
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} else if (command1.equalsIgnoreCase("move")) {
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if (!tok.hasMoreTokens()) {
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sendSystemMessageTestingOnly(self, "SYNTAX: move <x> <y> <z>");
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return SCRIPT_CONTINUE;
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}
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// parse floats from the command tokens
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float moveX = 0f;
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float moveY = 0f;
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float moveZ = 0f;
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try {
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moveX = Float.parseFloat(command2); // we already had command2 as nextToken()
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if (tok.hasMoreTokens()) {
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moveY = Float.parseFloat(tok.nextToken());
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}
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if (tok.hasMoreTokens()) {
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moveZ = Float.parseFloat(tok.nextToken());
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}
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} catch (Exception e) {
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sendSystemMessageTestingOnly(self, "Error parsing move coordinates. Usage: move <x> <y> <z>");
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return SCRIPT_CONTINUE;
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}
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// get the target object
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obj_id target = getTarget(self);
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if (!isIdValid(target)) {
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sendSystemMessageTestingOnly(self, "You have no valid target!");
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return SCRIPT_CONTINUE;
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}
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// get the target’s current location and move it
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location currentLoc = getLocation(target);
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currentLoc.x += moveX;
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currentLoc.y += moveY;
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currentLoc.z += moveZ;
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// set the target’s new location
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setLocation(target, currentLoc);
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sendSystemMessageTestingOnly(self, "Moved target by (" + moveX + ", " + moveY + ", " + moveZ + ")");
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return SCRIPT_CONTINUE;
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}
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return SCRIPT_CONTINUE;
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}
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public static int getCellIndex(obj_id cell) {
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if (isIdValid(cell)) {
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return Arrays.asList(getCellIds(getTopMostContainer(cell))).indexOf(cell);
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}
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return 0;
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}
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public static boolean isWorldCoordinateOffset(String scene) {
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dictionary d = dataTableGetRow("datatables/buildout/buildout_scenes.iff", scene);
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return d != null && d.getInt("adjust_map_coordinates") > 0;
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}
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public static String getHeaderFormat(String header) {
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return "\\#00FFFF" + header + ":\\#.\n";
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}
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// ===========================================================================
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// ===== getBuildoutRootCoords
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// - BMC: 05/07/2025 - keeping this function here as some other code may still be using it.
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// ===========================================================================
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public static location getBuildoutRootCoords(String buildoutAreaName) throws InterruptedException {
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String buildoutAreaNumber = buildoutAreaName.substring(buildoutAreaName.length() - 3);
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@@ -395,5 +543,4 @@ public class buildout_utility extends script.base_script {
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return new location(0f, 0f, 0f);
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}
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}
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}
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Reference in New Issue
Block a user