Fixed the Borvo Guard Spawner in order for the NPCs to properly spawn

and not persist in the database.
This commit is contained in:
PrisonCamp
2015-01-01 01:11:56 -08:00
parent 4e8d259584
commit 3677f9115c
@@ -1,11 +1,31 @@
@base object/tangible/poi/base/poi_base.iff
// Filename: area_spawner.iff
// Directory: object/tangible/ground_spawning
//
// Description:
// USED BY EP3 Ground Spawning System
//
// Notes: added 1/28/2005 Cinco Barnes
//
@base object/tangible/base/tangible_base.iff
@class tangible_object_template 0
@class object_template 0
visibleFlags = [VF_gm]
@class object_template 5
sharedTemplate = "object/tangible/ground_spawning/shared_area_spawner.iff"
volume = 1
complexity = 1
tintIndex = 0
invulnerable = true
persistByDefault = false
visibleFlags = [ VF_gm ]
objvars = [ "spawns" = "borvos_guard"]
scripts = [ "npc.celebrity.celebrity_spawner"]
objvars = [ "spawns" = "borvos_guard"]
scripts = [ "npc.celebrity.celebrity_spawner"]