*Attached necessary scripts and variables to NPC

This commit is contained in:
Redacted by Stellabellum INC
2014-11-11 01:57:55 -08:00
parent 361dc6d267
commit 3e68585cbb
@@ -1,11 +1,26 @@
include library.ai_lib;
include library.hue;
include library.colors;
include library.factions;
include library.chat;
include library.skill;
trigger OnAttach ()
{
ai_lib.setDefaultCalmBehavior( self, ai_lib.BEHAVIOR_SENTINEL );
if (!hasScript (self, "npc.converse.npc_converse_menu"))
{
attachScript (self, "npc.converse.npc_converse_menu");
}
if (!hasScript (self, "npc.static_quest.quest_convo"))
{
attachScript (self, "npc.static_quest.quest_convo");
}
setObjVar (self, "quest_table", "wilhalm_skrim");
factions.setFaction (self, "Imperial");
setName (self, "Wilhalm Skrim");
return SCRIPT_CONTINUE;
}