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WIP: added status updates and spacebattlestatus command
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@@ -1,56 +1,57 @@
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commandName commandCategory defaultPriority scriptHook failScriptHook cppHook failCppHook defaultTime characterAbility L:standing L:sneaking L:walking L:running L:kneeling L:crouchSneaking L:crouchWalking L:prone L:crawling L:climbingStationary L:climbing L:hovering L:flying L:lyingDown L:sitting L:skillAnimating L:drivingVehicle L:ridingCreature L:knockedDown L:incapacitated L:dead L:blocking S:cover S:combat S:peace S:aiming S:alert S:berserk S:feignDeath S:combatAttitudeEvasive S:combatAttitudeNormal S:combatAttitudeAggressive S:tumbling S:rallied S:stunned S:blinded S:dizzy S:intimidated S:immobilized S:frozen S:swimming S:sittingOnChair S:crafting S:glowingJedi S:maskScent S:poisoned S:bleeding S:diseased S:onFire S:ridingMount S:mountedCreature S:pilotingShip S:pilotingPobShip S:shipOperations S:shipGunner S:shipInterior tempScript target targetType stringId visible callOnTarget commandGroup disabled maxRangeToTarget godLevel displayGroup addToCombatQueue validWeapon invalidWeapon cooldownGroup warmupTime executeTime cooldownTime cooldownGroup2 cooldownTime2 toolbarOnly fromServerOnly
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s c "e(immediate=0,front=1,normal=2)[normal]" s s s s f s b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[0] b[0] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[0] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] s "e(friend=0,enemy=1,other=2)[other]" "e(none=0,required=1,optional=2)[none]" s i[0] b[0] h b[0] f[0] i[0] h b[0] "v(RIFLE=1,CARBINE=2,PISTOL=3,HEAVY=4,1HAND_MELEE=5,2HAND_MELEE=6,UNARMED=7,POLEARM=8,THROWN=9,1HAND_LIGHTSABER=10,2HAND_LIGHTSABER=11,POLEARM_LIGHTSABER=12,GROUND_TARGETTING=13,DIRECTIONAL=14,RANGED=28,MELEE=29,ALL=30,ALL_LIGHTSABERS=31,ALL_BUT_HEAVY=32)[ALL]" "v(RIFLE=1,CARBINE=2,PISTOL=3,HEAVY=4,1HAND_MELEE=5,2HAND_MELEE=6,UNARMED=7,POLEARM=8,THROWN=9,1HAND_LIGHTSABER=10,2HAND_LIGHTSABER=11,POLEARM_LIGHTSABER=12,GROUND_TARGETTING=13,DIRECTIONAL=14,RANGED=28,MELEE=29,ALL=30,ALL_LIGHTSABERS=31,ALL_BUT_HEAVY=32)[NONE]" s f[0] f[1] f[1] s f[0] b[0] b[0]
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pilotShip front cmdPilotShip none ship ship
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unpilotShip front cmdLeaveStation 1 0 0 1 none ship ship
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leaveStation front cmdLeaveStation 1 1 1 0 none ship ship
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openWings normal cmdOpenWings 1 none ship ship
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closeWings normal cmdCloseWings 1 none
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boosterOn front boosterOn 1 0 0 0 none ship ship
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boosterOff front boosterOff 1 0 0 0 none ship ship
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inspect normal cmdInspect 1 required 3 ship ship
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dock normal cmdDock 1 required 3 ship ship
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pumpreactor normal cmdReactorPumpPulse pumpreactor 1 0 1 optional 2 ship ship
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iffscramble normal cmdIffScramble iffscramble 1 0 1 optional 2 ship ship
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droid front droid 0 1 2 astromech astromech
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lootAll immediate lootAll optional
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serverAsteroidDataListen normal serverAsteroidDataListen none 5
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serverAsteroidDataStopListening normal serverAsteroidDataStopListening none 5
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disableTarget immediate disableTarget admin
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destroyTarget immediate destroyTarget admin
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sendFormObjectData normal sendFormObjectData optional 5
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waypoint normal cmdSpaceWaypoint 1 1 0 1 optional 2
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wp normal cmdSpaceWaypoint 1 1 0 1 optional 2
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inspacerepair normal cmdInSpaceRepair inspacerepair 1 0 1 0 0 optional 2 ship ship
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lightEngineScramble normal cmdLightEngineScramble lightEngineScramble 1 0 1 0 0 optional 2 ship ship
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hyperspace normal hyperspaceToHyperspacePoint 1 0 0 0 none ship ship
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aborthyperspace normal abortHyperspace 1 0 0 0 none ship ship
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eweapons normal cmdEmergencyWeapons eweapons 1 0 1 0 0 optional 2 ship ship
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eshields normal cmdEmergencyShields eshields 1 0 1 0 0 optional 2 ship ship
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ethrust normal cmdEmergencyThrust ethrust 1 0 1 0 0 optional 2 ship ship
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vrepair normal cmdVampiricRepair vrepair 1 0 1 0 0 optional 2 ship ship
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bstrike1 normal cmdLightBomberStrike bstrike1 1 0 1 0 0 optional 2 ship ship
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bstrike2 normal cmdMediumBomberStrike bstrike2 1 0 1 0 0 optional 2 ship ship
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bstrike3 normal cmdHeavyBomberStrike bstrike3 1 0 1 0 0 optional 2 ship ship
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ptrap1 normal cmdPirateLure ptrap1 1 0 1 0 0 optional 2 ship ship
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ptrap2 normal cmdPirateLureAdvanced ptrap2 1 0 1 0 0 optional 2 ship ship
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epulse1 normal cmdEnergyPulseOne epulse1 1 0 1 0 0 optional 2 ship ship
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epulse2 normal cmdEnergyPulseTwo epulse2 1 0 1 0 0 optional 2 ship ship
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epulse3 normal cmdEnergyPulseThree epulse3 1 0 1 0 0 optional 2 ship ship
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nblast normal cmdNebulaBlast nblast 1 0 1 0 0 optional 2 ship ship
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vrepairother normal cmdVampiricRepairOther vrepairother 1 0 1 0 0 optional 2 ship ship
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undock immediate undock 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 none 3 ship ship
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jstart1 normal cmdJstartOne jstart1 1 0 1 0 0 optional 2 ship ship
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jstart2 normal cmdJstartTwo jstart2 1 0 1 0 0 optional 2 ship ship
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jstart3 normal cmdJstartThree jstart3 1 0 1 0 0 optional 2 ship ship
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taunt normal spaceTaunt 1 0 0 0 0
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escapePod normal escapePod 1 0 0 1 1
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inspacereload normal cmdInSpaceReload inspacereload 1 0 1 0 0 optional 2 ship ship
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inspacerr normal cmdInSpaceRepairAndReload inspacerr 1 0 1 0 0 optional 2 ship ship
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requestSpaceTrainer normal requestSpaceTrainer 1 0 0 0 1
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kickFromShip normal kickFromShip 1 0 0 0 1 required ship ship
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requestInstance normal requestInstance 1 1 0
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spacepvprebel normal cmdSpacepvprebel spacepvprebel 1 1 0 0 0 optional 2 ship ship
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spacepvpimperial normal cmdSpacepvpimperial spacepvpimperial 1 1 0 0 0 optional 2 ship ship
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spacerebelhelper normal cmdSpaceRebelHelper spacerebelhelper 1 1 0 0 0 optional 2 ship ship
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spaceimperialhelper normal cmdSpaceImperialHelper spaceimperialhelper 1 1 0 0 0 optional 2 ship ship
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spacefaction normal cmdSpaceFaction spacefaction 1 1 1 1 1 optional 2 ship ship
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commandName commandCategory defaultPriority scriptHook failScriptHook cppHook failCppHook defaultTime characterAbility L:standing L:sneaking L:walking L:running L:kneeling L:crouchSneaking L:crouchWalking L:prone L:crawling L:climbingStationary L:climbing L:hovering L:flying L:lyingDown L:sitting L:skillAnimating L:drivingVehicle L:ridingCreature L:knockedDown L:incapacitated L:dead L:blocking S:cover S:combat S:peace S:aiming S:alert S:berserk S:feignDeath S:combatAttitudeEvasive S:combatAttitudeNormal S:combatAttitudeAggressive S:tumbling S:rallied S:stunned S:blinded S:dizzy S:intimidated S:immobilized S:frozen S:swimming S:sittingOnChair S:crafting S:glowingJedi S:maskScent S:poisoned S:bleeding S:diseased S:onFire S:ridingMount S:mountedCreature S:pilotingShip S:pilotingPobShip S:shipOperations S:shipGunner S:shipInterior tempScript target targetType stringId visible callOnTarget commandGroup disabled maxRangeToTarget godLevel displayGroup addToCombatQueue validWeapon invalidWeapon cooldownGroup warmupTime executeTime cooldownTime cooldownGroup2 cooldownTime2 toolbarOnly fromServerOnly
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s c "e(immediate=0,front=1,normal=2)[normal]" s s s s f s b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[0] b[0] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[0] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] b[1] s "e(friend=0,enemy=1,other=2)[other]" "e(none=0,required=1,optional=2)[none]" s i[0] b[0] h b[0] f[0] i[0] h b[0] "v(RIFLE=1,CARBINE=2,PISTOL=3,HEAVY=4,1HAND_MELEE=5,2HAND_MELEE=6,UNARMED=7,POLEARM=8,THROWN=9,1HAND_LIGHTSABER=10,2HAND_LIGHTSABER=11,POLEARM_LIGHTSABER=12,GROUND_TARGETTING=13,DIRECTIONAL=14,RANGED=28,MELEE=29,ALL=30,ALL_LIGHTSABERS=31,ALL_BUT_HEAVY=32)[ALL]" "v(RIFLE=1,CARBINE=2,PISTOL=3,HEAVY=4,1HAND_MELEE=5,2HAND_MELEE=6,UNARMED=7,POLEARM=8,THROWN=9,1HAND_LIGHTSABER=10,2HAND_LIGHTSABER=11,POLEARM_LIGHTSABER=12,GROUND_TARGETTING=13,DIRECTIONAL=14,RANGED=28,MELEE=29,ALL=30,ALL_LIGHTSABERS=31,ALL_BUT_HEAVY=32)[NONE]" s f[0] f[1] f[1] s f[0] b[0] b[0]
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pilotShip front cmdPilotShip none ship ship
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unpilotShip front cmdLeaveStation 1 0 0 1 none ship ship
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leaveStation front cmdLeaveStation 1 1 1 0 none ship ship
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openWings normal cmdOpenWings 1 none ship ship
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closeWings normal cmdCloseWings 1 none
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boosterOn front boosterOn 1 0 0 0 none ship ship
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boosterOff front boosterOff 1 0 0 0 none ship ship
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inspect normal cmdInspect 1 required 3 ship ship
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dock normal cmdDock 1 required 3 ship ship
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pumpreactor normal cmdReactorPumpPulse pumpreactor 1 0 1 optional 2 ship ship
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iffscramble normal cmdIffScramble iffscramble 1 0 1 optional 2 ship ship
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droid front droid 0 1 2 astromech astromech
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lootAll immediate lootAll optional
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serverAsteroidDataListen normal serverAsteroidDataListen none 5
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serverAsteroidDataStopListening normal serverAsteroidDataStopListening none 5
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disableTarget immediate disableTarget admin
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destroyTarget immediate destroyTarget admin
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sendFormObjectData normal sendFormObjectData optional 5
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waypoint normal cmdSpaceWaypoint 1 1 0 1 optional 2
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wp normal cmdSpaceWaypoint 1 1 0 1 optional 2
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inspacerepair normal cmdInSpaceRepair inspacerepair 1 0 1 0 0 optional 2 ship ship
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lightEngineScramble normal cmdLightEngineScramble lightEngineScramble 1 0 1 0 0 optional 2 ship ship
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hyperspace normal hyperspaceToHyperspacePoint 1 0 0 0 none ship ship
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aborthyperspace normal abortHyperspace 1 0 0 0 none ship ship
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eweapons normal cmdEmergencyWeapons eweapons 1 0 1 0 0 optional 2 ship ship
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eshields normal cmdEmergencyShields eshields 1 0 1 0 0 optional 2 ship ship
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ethrust normal cmdEmergencyThrust ethrust 1 0 1 0 0 optional 2 ship ship
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vrepair normal cmdVampiricRepair vrepair 1 0 1 0 0 optional 2 ship ship
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bstrike1 normal cmdLightBomberStrike bstrike1 1 0 1 0 0 optional 2 ship ship
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bstrike2 normal cmdMediumBomberStrike bstrike2 1 0 1 0 0 optional 2 ship ship
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bstrike3 normal cmdHeavyBomberStrike bstrike3 1 0 1 0 0 optional 2 ship ship
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ptrap1 normal cmdPirateLure ptrap1 1 0 1 0 0 optional 2 ship ship
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ptrap2 normal cmdPirateLureAdvanced ptrap2 1 0 1 0 0 optional 2 ship ship
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epulse1 normal cmdEnergyPulseOne epulse1 1 0 1 0 0 optional 2 ship ship
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epulse2 normal cmdEnergyPulseTwo epulse2 1 0 1 0 0 optional 2 ship ship
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epulse3 normal cmdEnergyPulseThree epulse3 1 0 1 0 0 optional 2 ship ship
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nblast normal cmdNebulaBlast nblast 1 0 1 0 0 optional 2 ship ship
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vrepairother normal cmdVampiricRepairOther vrepairother 1 0 1 0 0 optional 2 ship ship
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undock immediate undock 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 none 3 ship ship
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jstart1 normal cmdJstartOne jstart1 1 0 1 0 0 optional 2 ship ship
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jstart2 normal cmdJstartTwo jstart2 1 0 1 0 0 optional 2 ship ship
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jstart3 normal cmdJstartThree jstart3 1 0 1 0 0 optional 2 ship ship
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taunt normal spaceTaunt 1 0 0 0 0
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escapePod normal escapePod 1 0 0 1 1
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inspacereload normal cmdInSpaceReload inspacereload 1 0 1 0 0 optional 2 ship ship
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inspacerr normal cmdInSpaceRepairAndReload inspacerr 1 0 1 0 0 optional 2 ship ship
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requestSpaceTrainer normal requestSpaceTrainer 1 0 0 0 1
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kickFromShip normal kickFromShip 1 0 0 0 1 required ship ship
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requestInstance normal requestInstance 1 1 0
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spacepvprebel normal cmdSpacepvprebel spacepvprebel 1 1 0 0 0 optional 2 ship ship
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spacepvpimperial normal cmdSpacepvpimperial spacepvpimperial 1 1 0 0 0 optional 2 ship ship
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spacerebelhelper normal cmdSpaceRebelHelper spacerebelhelper 1 1 0 0 0 optional 2 ship ship
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spaceimperialhelper normal cmdSpaceImperialHelper spaceimperialhelper 1 1 0 0 0 optional 2 ship ship
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spacefaction normal cmdSpaceFaction spacefaction 1 1 1 1 1 optional 2 ship ship
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spacebattlestatus normal cmdBattleStatus spacebattlestatus 0 0 0 1 1 1 1 1 optional 2 ship ship
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