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https://github.com/SWG-Source/dsrc.git
synced 2026-10-14 05:13:14 -04:00
update frog with token spawn options for event testing
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@@ -84,7 +84,7 @@ public class terminal_character_builder extends script.base_script
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public static final String RLS_EFFECT = "appearance/pt_blackhole_01.prt";
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public static final String RLS_SOUND = "sound/item_ding.snd";
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public static final String[] CHARACTER_BUILDER_OPTIONS = {
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"SWGsource Development Testing",
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"Development Testing",
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"Weapons",
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"Armor",
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"Skills",
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@@ -116,7 +116,13 @@ public class terminal_character_builder extends script.base_script
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public static final String[] DEV_TESTING_OPTIONS = {
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"Halloween tokens",
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"Lifeday rebel tokens",
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"Lifeday imperial tokens"
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"Lifeday imperial tokens",
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"Loveday hearts",
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"Empire day imperial tokens",
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"Empire day rebel tokens",
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"Heroic Box of Achievements",
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"Tusken, Axkva Min, Echo Base, IG-88 Tokens",
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"Exar Kun, Black Sun, Marauder, Space Duty Tokens"
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};
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public static final String[] RESOURCE_TYPES = {
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"Creature Resources",
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@@ -5088,7 +5094,31 @@ public class terminal_character_builder extends script.base_script
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case 2:
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static_item.createNewItemFunction("item_event_lifeday_imperial_token", pInv, 500);
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break;
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default:
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case 3:
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static_item.createNewItemFunction("item_event_loveday_chak_heart", pInv, 100);
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break;
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case 4:
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static_item.createNewItemFunction("item_empire_day_imperial_token", pInv, 25);
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break;
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case 5:
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static_item.createNewItemFunction("item_empire_day_rebel_token", pInv, 25);
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break;
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case 6:
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static_item.createNewItemFunction("item_heroic_token_box_01_01", pInv);
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break;
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case 7:
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static_item.createNewItemFunction("item_heroic_token_tusken_01_01", pInv, 25);
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static_item.createNewItemFunction("item_heroic_token_axkva_01_01", pInv, 25);
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static_item.createNewItemFunction("item_heroic_token_echo_base_01_01", pInv, 25);
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static_item.createNewItemFunction("item_heroic_token_ig88_01_01", pInv, 25);
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break;
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case 8:
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static_item.createNewItemFunction("item_heroic_token_exar_01_01", pInv, 25);
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static_item.createNewItemFunction("item_heroic_token_black_sun_01_01", pInv, 25);
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static_item.createNewItemFunction("item_heroic_token_marauder_01_01", pInv, 25);
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static_item.createNewItemFunction("item_token_duty_space_01_01", pInv, 25);
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break;
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default:
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cleanScriptVars(player);
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break;
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}
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