Added check to make sure group member is a player (i.e. not a droid) when killing an AI and checking for chronicles loot toggle.

This commit is contained in:
Cekis
2016-05-29 06:58:11 +01:00
parent 533cd55267
commit 71db0fafc7
@@ -1015,11 +1015,9 @@ public class ai extends script.base_script
obj_id killCredit = getObjIdObjVar(self, xp.VAR_TOP_GROUP);
if (group.isGroupObject(killCredit))
{
obj_id[] killList = getGroupMemberIds(killCredit);
for (int k = 0; k < killList.length; k++)
{
if (!loot.hasToggledChroniclesLootOff(killList[k]))
{
obj_id[] groupMembers = getGroupMemberIds(killCredit);
for (obj_id groupMember : groupMembers) {
if (isPlayer(groupMember) && !loot.hasToggledChroniclesLootOff(groupMember)) {
hasChanceToDropChroniclesLoot = true;
}
}