Added check on dynamic armor to abort if it no longer exists (error avoidance).

This commit is contained in:
Cekis
2016-05-25 23:54:46 +01:00
parent ff03ad6277
commit 732deeeb74
+7 -11
View File
@@ -1,18 +1,11 @@
package script.item.armor;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.static_item;
import script.library.utils;
import script.library.buff;
import script.library.armor;
import script.library.combat;
import script.library.static_item;
import script.library.utils;
import script.obj_id;
import script.string_id;
public class dynamic_armor extends script.base_script
{
@@ -127,6 +120,9 @@ public class dynamic_armor extends script.base_script
}
public int OnGetAttributes(obj_id self, obj_id player, String[] names, String[] attribs) throws InterruptedException
{
if(self == null || self == obj_id.NULL_ID || !isIdValid(self) || !exists(self)){
return SCRIPT_CONTINUE;
}
int free = getFirstFreeIndex(names);
if (free == -1)
{