Added check to see that only actual players in the group (i.e. not droids) are checked for access rights.

This commit is contained in:
Cekis
2016-05-29 18:29:15 +01:00
parent b2441b5f10
commit 8ec10e581a
+3 -20
View File
@@ -1,24 +1,9 @@
package script.library;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.callable;
import script.library.player_structure;
import script.library.utils;
import java.util.Iterator;
import script.library.pclib;
import script.library.space_dungeon_data;
import script.library.pet_lib;
import script.library.cloninglib;
import script.library.trial;
import script.library.gm;
import script.library.locations;
import java.util.Vector;
public class space_dungeon extends script.base_script
{
@@ -1880,10 +1865,8 @@ public class space_dungeon extends script.base_script
{
return false;
}
for (int i = 0; i < players.length; i++)
{
if (!validateInstanceTimerForPlayer(players[i], dungeonName))
{
for (obj_id player : players) {
if (isPlayer(player) && !validateInstanceTimerForPlayer(player, dungeonName)) {
return false;
}
}