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Fixed issue where a component of crafting sabers could not be identified.
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@@ -333,6 +333,7 @@ public class jedi_saber_component extends script.base_script
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{
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if(self == null || self.equals(obj_id.NULL_ID) || !isIdValid(self) || !exists(self)){
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debugConsoleMsg(self, "Script Exception: invalid object found (jedi_saber_component).");
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debugConsoleMsg(self, "Template: " + getTemplateName(self));
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return SCRIPT_CONTINUE;
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}
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int idx = utils.getValidAttributeIndex(names);
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