Fixed NPCs in the Bestine Pilots Club with double clothing items added to them.

This commit is contained in:
Cekis
2018-03-23 15:45:00 -07:00
committed by CekisSWG
parent 691e07894d
commit 9b9b2b4508
7 changed files with 15 additions and 92 deletions
@@ -1,18 +1,7 @@
package script.theme_park.tatooine.bestine_pilots_club;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.hue;
import script.library.colors;
import script.library.ai_lib;
import script.library.factions;
import script.ai.ai;
import script.obj_id;
public class atpilot1 extends script.base_script
{
@@ -30,8 +19,8 @@ public class atpilot1 extends script.base_script
}
{
obj_id suit = createObject("object/tangible/wearables/bodysuit/bodysuit_atat.iff", self, "");
obj_id boots = createObject("object/tangible/wearables/boots/boots_s12.iff", self, "");
// obj_id suit = createObject("object/tangible/wearables/bodysuit/bodysuit_atat.iff", self, "");
// obj_id boots = createObject("object/tangible/wearables/boots/boots_s12.iff", self, "");
hue.hueObject(self);
pvpSetAlignedFaction(self, (-615855020));
pvpMakeDeclared(self);
@@ -1,18 +1,7 @@
package script.theme_park.tatooine.bestine_pilots_club;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.hue;
import script.library.colors;
import script.library.ai_lib;
import script.library.factions;
import script.ai.ai;
import script.obj_id;
public class pilot1 extends script.base_script
{
@@ -32,7 +21,7 @@ public class pilot1 extends script.base_script
{
obj_id suit = createObject("object/tangible/wearables/bodysuit/bodysuit_tie_fighter.iff", self, "");
obj_id boots = createObject("object/tangible/wearables/boots/boots_s03.iff", self, "");
//obj_id boots = createObject("object/tangible/wearables/boots/boots_s03.iff", self, "");
hue.hueObject(self);
pvpSetAlignedFaction(self, (-615855020));
pvpMakeDeclared(self);
@@ -1,18 +1,7 @@
package script.theme_park.tatooine.bestine_pilots_club;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.hue;
import script.library.colors;
import script.library.ai_lib;
import script.library.factions;
import script.ai.ai;
import script.obj_id;
public class pilot2 extends script.base_script
{
@@ -32,7 +21,7 @@ public class pilot2 extends script.base_script
{
obj_id suit = createObject("object/tangible/wearables/bodysuit/bodysuit_tie_fighter.iff", self, "");
obj_id boots = createObject("object/tangible/wearables/boots/boots_s22.iff", self, "");
//obj_id boots = createObject("object/tangible/wearables/boots/boots_s22.iff", self, "");
hue.hueObject(self);
pvpSetAlignedFaction(self, (-615855020));
pvpMakeDeclared(self);
@@ -1,18 +1,7 @@
package script.theme_park.tatooine.bestine_pilots_club;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.hue;
import script.library.colors;
import script.library.ai_lib;
import script.library.factions;
import script.ai.ai;
import script.obj_id;
public class pilot3 extends script.base_script
{
@@ -32,7 +21,7 @@ public class pilot3 extends script.base_script
{
obj_id suit = createObject("object/tangible/wearables/bodysuit/bodysuit_tie_fighter.iff", self, "");
obj_id boots = createObject("object/tangible/wearables/boots/boots_s22.iff", self, "");
//obj_id boots = createObject("object/tangible/wearables/boots/boots_s22.iff", self, "");
hue.hueObject(self);
pvpSetAlignedFaction(self, (-615855020));
pvpMakeDeclared(self);
@@ -1,18 +1,7 @@
package script.theme_park.tatooine.bestine_pilots_club;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.hue;
import script.library.colors;
import script.library.ai_lib;
import script.library.factions;
import script.ai.ai;
import script.obj_id;
public class pilot4 extends script.base_script
{
@@ -32,7 +21,7 @@ public class pilot4 extends script.base_script
{
obj_id suit = createObject("object/tangible/wearables/bodysuit/bodysuit_tie_fighter.iff", self, "");
obj_id boots = createObject("object/tangible/wearables/boots/boots_s03.iff", self, "");
//obj_id boots = createObject("object/tangible/wearables/boots/boots_s03.iff", self, "");
hue.hueObject(self);
pvpSetAlignedFaction(self, (-615855020));
pvpMakeDeclared(self);
@@ -1,18 +1,7 @@
package script.theme_park.tatooine.bestine_pilots_club;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.hue;
import script.library.colors;
import script.library.ai_lib;
import script.library.factions;
import script.ai.ai;
import script.obj_id;
public class pilot5 extends script.base_script
{
@@ -32,7 +21,7 @@ public class pilot5 extends script.base_script
{
obj_id suit = createObject("object/tangible/wearables/bodysuit/bodysuit_tie_fighter.iff", self, "");
obj_id boots = createObject("object/tangible/wearables/boots/boots_s22.iff", self, "");
//obj_id boots = createObject("object/tangible/wearables/boots/boots_s22.iff", self, "");
hue.hueObject(self);
pvpSetAlignedFaction(self, (-615855020));
pvpMakeDeclared(self);
@@ -1,18 +1,7 @@
package script.theme_park.tatooine.bestine_pilots_club;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.hue;
import script.library.colors;
import script.library.ai_lib;
import script.library.factions;
import script.ai.ai;
import script.obj_id;
public class pilot6 extends script.base_script
{
@@ -32,7 +21,7 @@ public class pilot6 extends script.base_script
{
obj_id suit = createObject("object/tangible/wearables/bodysuit/bodysuit_tie_fighter.iff", self, "");
obj_id boots = createObject("object/tangible/wearables/boots/boots_s03.iff", self, "");
//obj_id boots = createObject("object/tangible/wearables/boots/boots_s03.iff", self, "");
hue.hueObject(self);
pvpSetAlignedFaction(self, (-615855020));
pvpMakeDeclared(self);