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https://github.com/SWG-Source/dsrc.git
synced 2026-08-27 16:56:48 -04:00
Optimized a bit.
This commit is contained in:
Regular → Executable
+8
-16
@@ -1,17 +1,10 @@
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package script.space.command;
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import script.*;
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import script.base_class.*;
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import script.combat_engine.*;
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import java.util.Arrays;
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import java.util.Hashtable;
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import java.util.Vector;
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import script.base_script;
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import script.library.space_utils;
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import script.dictionary;
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import script.library.ship_ai;
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import script.library.space_combat;
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import script.library.utils;
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import script.library.space_utils;
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import script.obj_id;
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public class player_cmd_tie_bomber extends script.base_script
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{
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@@ -44,18 +37,17 @@ public class player_cmd_tie_bomber extends script.base_script
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{
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debugServerConsoleMsg(null, "ONsPACEuNITmOVEtOcOMPLETE - tie bomber script");
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int squadId = ship_ai.unitGetSquadId(self);
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obj_id[] squaddyList = null;
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obj_id[] squadUnits;
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if (ship_ai.isSquadIdValid(squadId))
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{
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squaddyList = ship_ai.squadGetUnitList(squadId);
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squadUnits = ship_ai.squadGetUnitList(squadId);
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}
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else
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else
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{
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return SCRIPT_CONTINUE;
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}
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for (int i = 0; i < squaddyList.length; i++)
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{
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space_combat.destroyObjectHyperspace(squaddyList[i]);
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for (obj_id squadUnit : squadUnits) {
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space_combat.destroyObjectHyperspace(squadUnit);
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}
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return SCRIPT_CONTINUE;
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}
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