updating multiple files related to the housing patch

This commit is contained in:
theswgsource
2018-05-04 16:17:17 -07:00
parent 859da4774c
commit d8e8a8a858
16 changed files with 633 additions and 223 deletions
@@ -5953,6 +5953,7 @@
0x34918cbe object/static/item/shared_item_comp_turret_base.iff
0x349304c5 object/tangible/hair/bothan/shared_hair_bothan_male_s04.iff
0x349579a7 object/tangible/collection/reward/shared_buddy_painting_03.iff
0x3499f925 object/draft_schematic/structure/shared_kashyyyk_treehouse.iff
0x349c76f5 object/tangible/deed/pet_deed/shared_deed_le_repair_basic.iff
0x349f7bcc object/mobile/shared_dressed_valarian_thug_naut.iff
0x34a00f32 object/tangible/item/som/shared_lava_lizard_food.iff
@@ -7533,6 +7534,7 @@
0x4288329c object/tangible/quest/shared_pod_egg_sacs.iff
0x428b2f49 object/mobile/shared_dressed_myyydril_treesh.iff
0x428d7743 object/mobile/shared_dressed_solcar_dienbel.iff
0x42919fea object/draft_schematic/structure/shared_yt1300_house.iff
0x4295fc89 object/tangible/loot/generic_usable/shared_software_module_generic.iff
0x4298cf92 object/ship/shared_freighterlight.iff
0x429b028b object/draft_schematic/weapon/shared_lightsaber_two_handed_gen3.iff
@@ -13793,6 +13795,7 @@
0x7b2cdaed object/mobile/shared_outbreak_undead_civilian_04.iff
0x7b35a550 object/draft_schematic/space/shields/shared_shield_intensifier_mk5.iff
0x7b37492e object/mobile/shared_dressed_padawan_female_wke_03.iff
0x7b384627 object/building/corellia/shared_ply_corl_house_m_s02_fp1.iff
0x7b38d77a object/tangible/deed/event_perk/shared_imperial_1x10_honorguard_deed.iff
0x7b3aba8d object/mobile/shared_dressed_force_trained_archaist.iff
0x7b3c1f97 object/static/vehicle/shared_static_at_at.iff
@@ -4601,6 +4601,7 @@
0x14361706 object/building/military/shared_poi_all_impl_bunker_recon_outpost.iff
0x1437047b object/tangible/furniture/decorative/shared_carved_bowl.iff
0x1437b3be object/tangible/crafting/station/generic_tool.iff
0x1438e3cf object/building/corellia/ply_corl_house_m_s02_fp1.iff
0x14391e9d object/mobile/dressed_binayre_hooligan_zabrak_female_01.iff
0x14394c1c object/tangible/space/content_infrastructure/shared_quest_nav_point.iff
0x1439d63a object/draft_schematic/structure/generic_house_player_large_style_02.iff
@@ -11970,6 +11971,7 @@
0x349579a7 object/tangible/collection/reward/shared_buddy_painting_03.iff
0x3497e7b3 object/tangible/wearables/base/base_jumpsuit_gloved.iff
0x3499d620 object/mobile/space_comm_aynat_ace_03.iff
0x3499f925 object/draft_schematic/structure/shared_kashyyyk_treehouse.iff
0x349baf95 object/building/poi/player_camp_s05.iff
0x349c54ec object/tangible/lair/eopie/lair_eopie_wasteland.iff
0x349c76f5 object/tangible/deed/pet_deed/shared_deed_le_repair_basic.iff
@@ -15074,6 +15076,7 @@
0x428c1d2c object/draft_schematic/weapon/appearance/weapon_appearance_pistol_republic_blaster.iff
0x428d7743 object/mobile/shared_dressed_solcar_dienbel.iff
0x428fb306 object/building/kashyyyk/poi_kash_rryatt_lvl1_far_canopy_a1.iff
0x42919fea object/draft_schematic/structure/shared_yt1300_house.iff
0x4291aa8a object/static/item/item_painting_corellia_style_01.iff
0x4291f002 object/mobile/junk_ollobo.iff
0x42959866 object/mobile/mamien.iff
@@ -27303,6 +27306,7 @@
0x7923db67 object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_boots.iff
0x79248510 object/ship/shared_rebel_shuttle_tier4.iff
0x79256c2f object/draft_schematic/weapon/appearance/weapon_appearance_lance_trando.iff
0x792645d1 object/draft_schematic/structure/corellia_house_player_medium_style_02.iff
0x79285131 object/static/structure/general/shared_web_06.iff
0x7929a232 object/ship/shared_blacksun_heavy_s04_tier4.iff
0x792aadeb object/tangible/ship/attachment/weapon/shared_hutt_heavy_weapon3_s01.iff
@@ -27780,6 +27784,7 @@
0x7b35a550 object/draft_schematic/space/shields/shared_shield_intensifier_mk5.iff
0x7b369407 object/mobile/dressed_tatooine_jabba_scout.iff
0x7b37492e object/mobile/shared_dressed_padawan_female_wke_03.iff
0x7b384627 object/building/corellia/shared_ply_corl_house_m_s02_fp1.iff
0x7b38d77a object/tangible/deed/event_perk/shared_imperial_1x10_honorguard_deed.iff
0x7b3aba8d object/mobile/shared_dressed_force_trained_archaist.iff
0x7b3b7b69 object/tangible/dungeon/corellian_corvette/corvette_search_neutral_rescue_01.iff
@@ -28427,6 +28432,7 @@
0x7dfd2982 object/tangible/ship/components/booster/shared_bst_moncal_rare_advanced.iff
0x7dfdbd53 object/building/general/naboo_deeja_peak_stonewall_labs.iff
0x7dfeef11 object/tangible/npc/mustafar_spawn/story_arc_chapter_milo.iff
0x7e011d18 object/tangible/deed/player_house_deed/corellia_house_medium_style_02_deed.iff
0x7e029091 object/tangible/ship/crafted/engine/shared_collection_reward_engine_01_mk4.iff
0x7e02b395 object/draft_schematic/food/dish_dustcrepe.iff
0x7e0338d9 object/tangible/medicine/shared_medikit_tool_basic.iff
@@ -32871,6 +32877,7 @@
0x91a9d357 object/tangible/spawning/static_npc/emp_day_imp_detainment_reb_pilot_06.iff
0x91aa23ac object/building/mustafar/items/shared_static_hk47.iff
0x91abfac1 object/draft_schematic/furniture/furniture_light_gem_purple.iff
0x91af2d4b object/draft_schematic/structure/kashyyyk_treehouse.iff
0x91b0e7c1 object/tangible/wearables/necklace/ith_necklace_ace_pilot_empire_f.iff
0x91b18aee object/draft_schematic/clothing/clothing_ith_pants_casual_17.iff
0x91b3aa45 object/tangible/lair/fanned_rawl/lair_fanned_rawl_swamp.iff
@@ -35845,6 +35852,7 @@
0x9f77ec58 object/draft_schematic/vehicle/component/power_plant_mk1.iff
0x9f797769 object/tangible/loot/loot_schematic/death_watch_pistol_de_10_schematic.iff
0x9f79c3e7 object/building/military/shared_poi_all_mad_bio_mine_s01.iff
0x9f7caa9d object/draft_schematic/structure/yt1300_house.iff
0x9f7e55e8 object/tangible/medicine/crafted/shared_medpack_poison_mind_c.iff
0x9f7e8f25 object/building/heroic/ig88_factory_arena.iff
0x9f7efd49 object/tangible/loot/misc/loot_krayt_arm2.iff
@@ -136,6 +136,9 @@ object/building/player/player_house_corellia_medium_style_01.iff public 5.49491
object/building/player/player_house_corellia_medium_style_01.iff office 4.67272 0.625
object/building/player/player_house_corellia_medium_style_01.iff livingroom 5.58977 0.624999
object/building/player/player_house_corellia_medium_style_01.iff bedroom 6.85469 0.625
object/building/player/player_house_corellia_medium_style_02.iff entryway 6.8 0.875003
object/building/player/player_house_corellia_medium_style_02.iff middleroom 6.8 0.875001
object/building/player/player_house_corellia_medium_style_02.iff mainroom 9.8 0.875009
object/building/player/player_house_corellia_large_style_01.iff foyer1 8.06054 1.235
object/building/player/player_house_corellia_large_style_01.iff room6 9.89614 4.71
object/building/player/player_house_corellia_large_style_01.iff room7 8.28338 4.71
@@ -158,8 +161,8 @@ object/building/player/player_house_corellia_large_style_02.iff room3 8.91733 4.
object/building/player/player_house_corellia_large_style_02.iff hallway2 4.52675 1.1
object/building/player/player_house_corellia_large_style_02.iff room4 9.11205 1.1
object/building/player/player_house_corellia_large_style_02.iff hallway3 4.1543 1.1
object/building/player/player_guildhall_tatooine_style_02.iff foyer2 10.670486 6.749256
object/building/player/player_house_corellia_large_style_02.iff room5 5.63141 0.635
object/building/player/player_guildhall_tatooine_style_02.iff foyer2 10.670486 6.749256
object/building/player/player_guildhall_tatooine_style_02.iff hall1 14.081 11.018595
object/building/player/player_guildhall_tatooine_style_02.iff stair3 10.7022 6.74935
object/building/player/player_guildhall_tatooine_style_02.iff foyer2 10.6389 6.74926
@@ -410,4 +413,35 @@ object/building/player/player_house_tcg_vehicle_garage.iff entry 9 0.5
object/building/player/player_house_tcg_vehicle_garage.iff loft 15.5 10.2
object/building/player/player_house_tcg_commando_bunker.iff entry 8.5 0.4
object/building/player/player_house_tcg_8_bespin_house.iff elevator 28.9 0.96
object/building/player/player_house_tcg_8_bespin_house.iff tower 43 0.4
object/building/player/player_house_tcg_8_bespin_house.iff tower 45 0.96
object/building/player/player_house_tcg_8_bespin_house.iff entry 100 0.1
object/buidling/player/player_house_tcg_8_yoda_house.iff entry 100 0.1
object/building/player/player_house_yt1300.iff elevator 28.9 0.96
object/building/player/player_house_yt1300.iff tower 45 0.96
object/building/player/player_house_yt1300.iff hall1 100 0.1
object/building/player/player_house_yt1300.iff cockpit 100 0.1
object/building/player/player_house_yt1300.iff lounge 100 0.1
object/building/player/player_house_yt1300.iff hall4 100 0.1
object/building/player/player_house_yt1300.iff storage5 100 0.1
object/building/player/player_house_yt1300.iff storage6 100 0.1
object/building/player/player_house_yt1300.iff turretaccess 100 0.1
object/buidling/player/player_house_tree_house_01.iff entry 100 0.1
object/buidling/player/player_house_wod_ns_hut entry 100 0.1
object/buidling/player/player_house_wod_sm_hut entry 100 0.1
object/building/player/player_house_jabbas_sail_barge.iff interior 20 0.96
object/building/player/player_guildhall_tatooine_style_01.iff entry 7.78088 2.65798
object/building/player/player_guildhall_tatooine_style_01.iff foyer 8.34724 2.75
object/building/player/player_guildhall_tatooine_style_01.iff mainhall 8.80116 1.6544
object/building/player/player_guildhall_tatooine_style_01.iff dining 7.87886 2.25
object/building/player/player_guildhall_tatooine_style_01.iff hallb 7.20882 2.75
object/building/player/player_guildhall_tatooine_style_01.iff closetb 6.57636 2.75
object/building/player/player_guildhall_tatooine_style_01.iff stairwellb 13.0274 2.75
object/building/player/player_guildhall_tatooine_style_01.iff stairwella 13.0418 2.75
object/building/player/player_guildhall_tatooine_style_01.iff closeta 6.54474 2.75
object/building/player/player_guildhall_tatooine_style_01.iff halla 7.1772 2.75
object/building/player/player_guildhall_tatooine_style_01.iff meeting1 -3.81982 -8.5
object/building/player/player_guildhall_tatooine_style_01.iff meeting3 -3.9147 -8.5
object/building/player/player_guildhall_tatooine_style_01.iff basement -2.01732 -8.5
object/building/player/player_guildhall_tatooine_style_01.iff meeting2 -3.85144 -8.5
object/building/player/player_guildhall_tatooine_style_01.iff meeting4 -4.00956 -8.5
object/building/player/player_guildhall_tatooine_style_01.iff meeting5 -4.13606 -8.5
@@ -1,90 +1,90 @@
STRUCTURE TEMP_STRUCTURE FOOTPRINT_TEMPLATE NO_LOT_REQUIREMENT LOT_REDUCTION EJECT_RANGE CIVIC CITY_RANK CITY_COST SHUTTLEPORT CLONE_FACILITY GARAGE CAN_RECLAIM MAINT_RATE DECAY_RATE CONDITION REDEED_COST HAS_SIGN POWER_RATE SKILLMOD SKILLMODVALUE SKILLMOD_MESSAGE VERSION OBJECT X Y Z CELL HEADING COMMENTS
s s s i I f[0] I I I I I I b[1] i i i i[0] I[0] f[0] s i s i s f f f s f c
object/building/player/player_house_tcg_relaxation_pool.iff object/building/player/construction/construction_player_tcg_relaxation_pool.iff -2 32 9 4 5760 1700 1 4
object/building/player/player_house_tcg_relaxation_pool.iff object/building/player/construction/construction_player_tcg_relaxation_pool.iff 0 32 9 4 5760 1700 1 4
object/tangible/terminal/terminal_player_structure_nosnap.iff 7.25 4 0 entry -90
object/building/player/player_house_jedi_meditation_room.iff object/building/player/construction/construction_player_jedi_meditation_room.iff 0 32 4 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure_nosnap.iff 8.2 4 -1.1 entry -91
object/building/player/player_house_sith_meditation_room.iff object/building/player/construction/construction_player_sith_meditation_room.iff 0 32 4 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure_nosnap.iff 4 4 1.85 entry 180
object/building/player/player_house_corellia_small_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
object/building/player/player_house_corellia_small_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure.iff -5 0.74 -2.76 entry -90
object/building/player/player_house_corellia_small_style_01_floorplan_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
object/building/player/player_house_corellia_small_style_01_floorplan_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure.iff -5 0.74 -1.81 entry -90
object/building/player/player_house_corellia_small_style_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
object/building/player/player_house_corellia_small_style_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure.iff -6.5 0.63 3.77 entry 90
object/building/player/player_house_corellia_small_style_02_floorplan_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
object/building/player/player_house_corellia_small_style_02_floorplan_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure.iff -6.7 0.62 3.55 entry 90
object/building/player/player_house_corellia_medium_style_01.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff 9 4 5760 1700 1 4
object/building/player/player_house_corellia_medium_style_01.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff -1 9 4 5760 1700 1 4
object/tangible/terminal/terminal_player_structure.iff 3 0.62 6.4 public 180
object/building/player/player_house_corellia_medium_style_02.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff 9 4 5760 1700 1 4
object/tangible/terminal/terminal_player_structure.iff 3.5 1.76 -2.87 lobby -90
object/building/player/player_house_corellia_medium_style_02.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff -1 9 4 5760 1700 1 4
object/tangible/terminal/terminal_player_structure.iff -7.15 0.88 5.59 middleroom 180
object/building/player/player_house_corellia_large_style_01.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 1 13 5 7200 2500 1 4
object/tangible/terminal/terminal_player_structure.iff 3.17 4.59 -4.4 mainhall1 0
object/building/player/player_house_corellia_large_style_02.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 1 13 5 7200 2500 1 4
object/tangible/terminal/terminal_player_structure.iff -6.22 4.71 -3.85 hallway 180
object/building/player/player_house_generic_small_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
object/building/player/player_house_generic_small_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure.iff -5 0.74 -2.76 entry -90
object/building/player/player_house_generic_small_style_01_floorplan_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
object/building/player/player_house_generic_small_style_01_floorplan_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure.iff -5 0.74 -1.81 entry -90
object/building/player/player_house_generic_small_style_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
object/building/player/player_house_generic_small_style_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure.iff -6.5 0.63 3.77 entry 90
object/building/player/player_house_generic_small_style_02_floorplan_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
object/building/player/player_house_generic_small_style_02_floorplan_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure.iff -6.69 0.62 3.55 entry 90
object/building/player/player_house_generic_medium_style_01.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff 9 4 5760 1700 1 4
object/building/player/player_house_generic_medium_style_01.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff -1 9 4 5760 1700 1 4
object/tangible/terminal/terminal_player_structure.iff 3 0.62 6.4 public 180
object/building/player/player_house_generic_medium_style_02.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff 9 4 5760 1700 1 4
object/building/player/player_house_generic_medium_style_02.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff -1 9 4 5760 1700 1 4
object/tangible/terminal/terminal_player_structure.iff -7.15 0.88 5.59 middleroom 180
object/building/player/player_house_generic_large_style_01.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 1 13 5 7200 2500 1 4
object/tangible/terminal/terminal_player_structure.iff 3.17 4.59 -4.4 mainhall1 0
object/building/player/player_house_generic_large_style_02.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 1 13 5 7200 2500 1 4
object/tangible/terminal/terminal_player_structure.iff -6.22 4.71 -3.85 hallway 180
object/building/player/player_house_naboo_small_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
object/building/player/player_house_naboo_small_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff -1 4 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure.iff 3.1 0.7 5.31 foyer -90
object/building/player/player_house_naboo_small_style_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
object/building/player/player_house_naboo_small_style_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff -1 4 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure.iff 0.6 0.7 6.15 hall 180
object/building/player/player_house_naboo_medium_style_01.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff 9 4 5760 1700 1 4
object/building/player/player_house_naboo_medium_style_01.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff -1 9 4 5760 1700 1 4
object/tangible/terminal/terminal_player_structure.iff 9.89 1.1 -10.75 foyerdown 0
object/building/player/player_house_naboo_medium_style_02.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff 9 4 5760 1700 1 4
object/building/player/player_house_naboo_medium_style_02.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff -1 9 4 5760 1700 1 4
object/tangible/terminal/terminal_player_structure.iff 5.62 1.06 7.98 foyer 180
object/building/player/player_house_naboo_large_style_01.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 1 13 5 7200 2500 1 4
object/tangible/terminal/terminal_player_structure.iff 14.85 4.7 -1.76 hall1 -90
object/building/player/player_house_tatooine_small_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
object/building/player/player_house_tatooine_small_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure.iff 3.79 1.06 6.02 foyer 180
object/building/player/player_house_tatooine_small_style_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
object/building/player/player_house_tatooine_small_style_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure.iff 3.79 1.06 6.02 foyer 180
object/building/player/player_house_tatooine_medium_style_01.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff 9 4 5760 1700 1 4
object/building/player/player_house_tatooine_medium_style_01.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff -1 9 4 5760 1700 1 4
object/tangible/terminal/terminal_player_structure.iff 6.94 1.06 7.98 foyer 180
object/building/player/player_house_tatooine_large_style_01.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 1 13 5 7200 2500 1 4
object/tangible/terminal/terminal_player_structure.iff 8.16 1.06 11.24 public 180
object/installation/manufacture/clothing_factory.iff object/installation/base/construction_installation_base.iff 13 6 1000 2500 50 4
object/installation/manufacture/food_factory.iff object/installation/base/construction_installation_base.iff 13 6 1000 2500 50 4
object/installation/manufacture/weapon_factory.iff object/installation/base/construction_installation_base.iff 13 6 1000 2500 50 4
object/installation/manufacture/structure_factory.iff object/installation/base/construction_installation_base.iff 1 13 6 1000 2500 50 4
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object/installation/generators/power_generator_photo_bio_style_1.iff object/installation/base/construction_installation_base.iff 15 6 1000 3000 0 4
object/installation/generators/power_generator_solar_style_1.iff object/installation/base/construction_installation_base.iff 15 6 1000 3000 0 4
object/installation/generators/power_generator_geothermal_style_1.iff object/installation/base/construction_installation_base.iff 15 6 1000 3000 0 4
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object/installation/mining_gas/mining_gas_harvester_style_1.iff object/installation/base/construction_installation_base.iff 8 6 1000 1500 25 4
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object/installation/mining_gas/mining_gas_harvester_style_3.iff object/installation/base/construction_installation_base.iff 23 6 1000 4500 75 4
object/installation/manufacture/clothing_factory.iff object/installation/base/construction_installation_base.iff -1 13 6 1000 2500 50 4
object/installation/manufacture/food_factory.iff object/installation/base/construction_installation_base.iff -1 13 6 1000 2500 50 4
object/installation/manufacture/weapon_factory.iff object/installation/base/construction_installation_base.iff -1 13 6 1000 2500 50 4
object/installation/manufacture/structure_factory.iff object/installation/base/construction_installation_base.iff -1 13 6 1000 2500 50 4
object/installation/generators/power_generator_fusion_style_1.iff object/installation/base/construction_installation_base.iff -1 15 6 1000 3000 0 4
object/installation/generators/power_generator_photo_bio_style_1.iff object/installation/base/construction_installation_base.iff -1 15 6 1000 3000 0 4
object/installation/generators/power_generator_solar_style_1.iff object/installation/base/construction_installation_base.iff -1 15 6 1000 3000 0 4
object/installation/generators/power_generator_geothermal_style_1.iff object/installation/base/construction_installation_base.iff -1 15 6 1000 3000 0 4
object/installation/generators/power_generator_wind_style_1.iff object/installation/base/construction_installation_base.iff -1 15 6 1000 3000 0 4
object/installation/mining_gas/mining_gas_harvester_style_1.iff object/installation/base/construction_installation_base.iff -1 8 6 1000 1500 25 4
object/installation/mining_gas/mining_gas_harvester_style_2.iff object/installation/base/construction_installation_base.iff -1 15 6 1000 3000 50 4
object/installation/mining_gas/mining_gas_harvester_style_3.iff object/installation/base/construction_installation_base.iff -1 23 6 1000 4500 75 4
object/installation/mining_gas/mining_gas_harvester_style_4.iff object/installation/base/construction_installation_base.iff -3 63 6 1000 12375 206 4
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object/installation/mining_liquid/mining_liquid_harvester_style_1.iff object/installation/base/construction_installation_base.iff -1 8 6 1000 1500 25 4
object/installation/mining_liquid/mining_liquid_harvester_style_2.iff object/installation/base/construction_installation_base.iff -1 15 6 1000 3000 50 4
object/installation/mining_liquid/mining_liquid_harvester_style_3.iff object/installation/base/construction_installation_base.iff -1 23 6 1000 4500 75 4
object/installation/mining_liquid/mining_liquid_harvester_style_4.iff object/installation/base/construction_installation_base.iff -3 63 6 1000 12375 206 4
object/installation/mining_liquid/mining_liquid_moisture_harvester.iff object/installation/base/construction_installation_base.iff 8 6 1000 1500 25 4
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object/installation/mining_liquid/mining_liquid_moisture_harvester.iff object/installation/base/construction_installation_base.iff -1 8 6 1000 1500 25 4
object/installation/mining_liquid/mining_liquid_moisture_harvester_medium.iff object/installation/base/construction_installation_base.iff -1 15 6 1000 3000 50 4
object/installation/mining_liquid/mining_liquid_moisture_harvester_heavy.iff object/installation/base/construction_installation_base.iff -1 23 6 1000 4500 75 4
object/installation/mining_liquid/mining_liquid_moisture_harvester_elite.iff object/installation/base/construction_installation_base.iff -3 63 6 1000 12375 206 4
object/installation/mining_ore/mining_ore_harvester_style_1.iff object/installation/base/construction_installation_base.iff 8 6 1000 1500 25 20 4
object/installation/mining_ore/mining_ore_harvester_style_2.iff object/installation/mining_ore/construction/construction_mining_ore_harvester_style_2.iff 15 6 1000 3000 50 4
object/installation/mining_ore/mining_ore_harvester_heavy.iff object/installation/mining_ore/construction/construction_mining_ore_harvester_style_heavy.iff 23 6 1000 4500 75 10 4
object/installation/mining_ore/mining_ore_harvester_style_1.iff object/installation/base/construction_installation_base.iff -1 8 6 1000 1500 25 20 4
object/installation/mining_ore/mining_ore_harvester_style_2.iff object/installation/mining_ore/construction/construction_mining_ore_harvester_style_2.iff -1 15 6 1000 3000 50 4
object/installation/mining_ore/mining_ore_harvester_heavy.iff object/installation/mining_ore/construction/construction_mining_ore_harvester_style_heavy.iff -1 23 6 1000 4500 75 10 4
object/installation/mining_ore/mining_ore_harvester_elite.iff object/installation/mining_ore/construction/construction_mining_ore_harvester_style_heavy.iff -3 63 6 1000 12375 206 4
object/installation/mining_organic/mining_organic_creature_farm.iff object/installation/base/construction_installation_base.iff 13 6 1000 2500 50 4
object/installation/mining_organic/mining_organic_flora_farm.iff object/installation/base/construction_installation_base.iff 8 6 1000 1500 25 4
object/installation/mining_organic/mining_organic_flora_farm_medium.iff object/installation/base/construction_installation_base.iff 15 6 1000 3000 50 4
object/installation/mining_organic/mining_organic_flora_farm_heavy.iff object/installation/base/construction_installation_base.iff 23 6 1000 4500 75 4
object/installation/mining_organic/mining_organic_creature_farm.iff object/installation/base/construction_installation_base.iff 1 13 6 1000 2500 50 4
object/installation/mining_organic/mining_organic_flora_farm.iff object/installation/base/construction_installation_base.iff -1 8 6 1000 1500 25 4
object/installation/mining_organic/mining_organic_flora_farm_medium.iff object/installation/base/construction_installation_base.iff -1 15 6 1000 3000 50 4
object/installation/mining_organic/mining_organic_flora_farm_heavy.iff object/installation/base/construction_installation_base.iff -1 23 6 1000 4500 75 4
object/installation/mining_organic/mining_organic_flora_farm_elite.iff object/installation/base/construction_installation_base.iff -3 63 6 1000 12375 206 4
object/building/player/player_guildhall_corellia_style_01.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 4 25 5 7200 5000 1 4
object/tangible/terminal/terminal_player_structure.iff 17.88 2.25 10.45 closeta 90
@@ -94,49 +94,49 @@ object/building/player/player_guildhall_naboo_style_01.iff object/building/playe
object/tangible/terminal/terminal_player_structure.iff 17.88 2.25 10.45 closeta 90
object/building/player/player_guildhall_tatooine_style_01.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 4 25 5 7200 5000 1 4
object/tangible/terminal/terminal_player_structure.iff 17.88 2.25 10.45 closeta 90
object/building/player/player_guildhall_tatooine_style_02.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 4 25 5 7200 5000 1 4
object/building/player/player_guildhall_tatooine_style_02.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 2 25 5 7200 5000 1 4
object/tangible/terminal/terminal_player_structure.iff 9.13 1 6.36 lobby 90
object/installation/turret/turret_block_large.iff object/installation/base/construction_installation_base.iff 0 15 6 3000
object/installation/turret/turret_block_med.iff object/installation/base/construction_installation_base.iff 0 10 6 2000
object/installation/turret/turret_block_sm.iff object/installation/base/construction_installation_base.iff 0 5 6 1000
object/installation/turret/turret_block_large.iff object/installation/base/construction_installation_base.iff 0 0 15 6 3000
object/installation/turret/turret_block_med.iff object/installation/base/construction_installation_base.iff 0 0 10 6 2000
object/installation/turret/turret_block_sm.iff object/installation/base/construction_installation_base.iff 0 0 5 6 1000
object/installation/faction_perk/covert_detector/detector_32m.iff object/installation/base/construction_installation_base.iff 0 8 6 10000 1500 4
object/installation/faction_perk/turret/block_lg.iff object/installation/base/construction_installation_base.iff 0 15 6 300000 3000 4
object/installation/faction_perk/turret/block_med.iff object/installation/base/construction_installation_base.iff 0 10 6 200000 2000 4
object/installation/faction_perk/turret/block_sm.iff object/installation/base/construction_installation_base.iff 0 5 6 75000 1000 4
object/installation/faction_perk/turret/dish_sm.iff object/installation/base/construction_installation_base.iff 0 5 6 75000 1000 4
object/installation/faction_perk/turret/dish_lg.iff object/installation/base/construction_installation_base.iff 0 15 6 300000 3000 4
object/installation/faction_perk/turret/tower_lg.iff object/installation/base/construction_installation_base.iff 0 15 6 300000 3000 4
object/installation/faction_perk/turret/tower_med.iff object/installation/base/construction_installation_base.iff 0 10 6 200000 2000 4
object/installation/faction_perk/turret/tower_sm.iff object/installation/base/construction_installation_base.iff 0 5 6 75000 1000 4
object/installation/faction_perk/covert_detector/detector_32m.iff object/installation/base/construction_installation_base.iff 1 0 0 8 6 10000 1500 4
object/installation/faction_perk/turret/block_lg.iff object/installation/base/construction_installation_base.iff 1 0 0 15 6 300000 3000 4
object/installation/faction_perk/turret/block_med.iff object/installation/base/construction_installation_base.iff 1 0 0 10 6 200000 2000 4
object/installation/faction_perk/turret/block_sm.iff object/installation/base/construction_installation_base.iff 1 0 0 5 6 75000 1000 4
object/installation/faction_perk/turret/dish_sm.iff object/installation/base/construction_installation_base.iff 1 0 0 5 6 75000 1000 4
object/installation/faction_perk/turret/dish_lg.iff object/installation/base/construction_installation_base.iff 1 0 0 15 6 300000 3000 4
object/installation/faction_perk/turret/tower_lg.iff object/installation/base/construction_installation_base.iff 1 0 0 15 6 300000 3000 4
object/installation/faction_perk/turret/tower_med.iff object/installation/base/construction_installation_base.iff 1 0 0 10 6 200000 2000 4
object/installation/faction_perk/turret/tower_sm.iff object/installation/base/construction_installation_base.iff 1 0 0 5 6 75000 1000 4
1
object/installation/faction_perk/minefield/field_1x1.iff object/installation/base/construction_installation_base.iff -1 0 0 0 1000 4
object/installation/faction_perk/minefield/field_1x1.iff object/installation/base/construction_installation_base.iff 0 0 0 1000 4
object/building/faction_perk/hq/hq_s01_rebel.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s01_fp.iff 1 8 0 0 200 100000 1 4
object/building/faction_perk/hq/hq_s01_rebel.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s01_fp.iff 4 8 0 0 200 100000 1 4
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object/building/faction_perk/hq/hq_s01_imp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s01_fp.iff 4 8 0 0 200 100000 1 4
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object/building/faction_perk/hq/hq_s02_imp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s02_fp.iff 1 8 0 0 200 100000 1 4
object/building/faction_perk/hq/hq_s02_imp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s02_fp.iff 4 8 0 0 200 100000 1 4
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object/building/faction_perk/hq/hq_s03_imp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s03_fp.iff 4 8 0 0 200 100000 1 4
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object/building/faction_perk/hq/hq_s04_imp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s04_fp.iff 4 8 0 0 200 100000 1 4
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object/tangible/terminal/terminal_hq_rebel.iff 0 1 12.5 mainhall 180
object/building/faction_perk/hq/hq_s05_imp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s05_fp.iff 1 32 0 0 200 100000 1 4
object/building/faction_perk/hq/hq_s05_imp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s05_fp.iff 7 32 0 0 200 100000 1 4
object/tangible/terminal/terminal_hq_imperial.iff 0 1 12.5 mainhall 180
object/building/player/player_merchant_tent_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 3 3 4320 600 1 private_place_merchant_tent 100 place_merchant_tent 4
object/building/player/player_merchant_tent_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 3 3 4320 600 1 private_place_merchant_tent 100 place_merchant_tent 4
object/tangible/terminal/terminal_player_structure.iff -0.15 0.27 -2.76 r1 0
object/building/player/player_merchant_tent_style_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 3 3 4320 600 1 private_place_merchant_tent 100 place_merchant_tent 4
object/building/player/player_merchant_tent_style_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 3 3 4320 600 1 private_place_merchant_tent 100 place_merchant_tent 4
object/tangible/terminal/terminal_player_structure.iff -0.15 0.27 -2.76 r1 0
object/building/player/player_merchant_tent_style_03.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 3 3 4320 600 1 private_place_merchant_tent 100 place_merchant_tent 4
object/building/player/player_merchant_tent_style_03.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 3 3 4320 600 1 private_place_merchant_tent 100 place_merchant_tent 4
object/tangible/terminal/terminal_player_structure.iff -0.15 0.27 -2.76 r1 0
object/building/player/city/cityhall_tatooine.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 1 1 1 0 0 0 1000 1 private_place_cityhall 100 place_cityhall 4
object/tangible/terminal/terminal_player_structure.iff -16.78 2 7.9 mayoroffice 180
@@ -165,7 +165,7 @@ object/building/player/city/bank_corellia.iff object/building/player/constructio
object/tangible/terminal/terminal_bank.iff 1 -0.25 0 WORLD_DELTA -90
object/tangible/terminal/terminal_bank.iff 0 -0.25 -1 WORLD_DELTA 0
object/tangible/terminal/terminal_player_structure_nosnap.iff 0 -0.25 1 WORLD_DELTA 180
object/building/player/city/barn_no_planet_restriction.iff object/building/player/construction/construction_player_barn.iff 3 32 4 3 4320 800 1 4
object/building/player/city/barn_no_planet_restriction.iff object/building/player/construction/construction_player_barn.iff 0 32 4 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure_nosnap.iff 3 1.8 3 entry 180
object/building/player/city/cantina_tatooine.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 1 2 13 5 7200 2500 1 private_place_cantina 100 place_cantina 4
object/tangible/terminal/terminal_player_structure.iff -4.1 2 6.19 cantina 157
@@ -173,7 +173,7 @@ object/building/player/city/cantina_naboo.iff object/building/player/constructio
object/tangible/terminal/terminal_player_structure.iff -4.1 2 6.19 cantina 157
object/building/player/city/cantina_corellia.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 1 2 13 5 7200 2500 1 private_place_cantina 100 place_cantina 4
object/tangible/terminal/terminal_player_structure.iff -4.1 2 6.19 cantina 157
object/building/player/city/cloning_tatooine.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 1 1 3 3 1 0 0 1000 1 private_place_cloning 100 place_cloning 4
object/building/player/city/cloning_tatooine.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 1 -5 1 3 3 1 0 0 1000 1 private_place_cloning 100 place_cloning 4
object/tangible/terminal/terminal_player_structure.iff -13.5 1 -6.4 cloninglab 90
object/tangible/terminal/terminal_cloning.iff -14 1 3.1 cloninglab 90
object/tangible/terminal/terminal_insurance.iff 6.3 1 -6.69 cloninglab -90
@@ -185,19 +185,19 @@ object/building/player/city/cloning_naboo.iff object/building/player/constructio
object/tangible/terminal/terminal_player_structure.iff -13.5 1 -6.4 cloninglab 90
object/tangible/terminal/terminal_cloning.iff -14 1 3.1 cloninglab 90
object/tangible/terminal/terminal_insurance.iff 6.3 1 -6.69 cloninglab -90
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object/tangible/terminal/terminal_player_structure_nosnap.iff 8.8 1.1 1.73 entry -91
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object/tangible/terminal/terminal_player_structure.iff 7.48 2 1.5 mainroom -90
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object/tangible/terminal/terminal_player_structure.iff 7.48 2 1.5 mainroom -90
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object/tangible/terminal/terminal_player_structure.iff 7.48 2 1.5 mainroom -90
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object/tangible/terminal/terminal_player_structure.iff -7 2 -14.2 backstage 90
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object/tangible/terminal/terminal_player_structure.iff -7 2 -14.2 backstage 90
object/building/player/city/theater_corellia.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 4 13 5 7200 2500 1 private_place_theater 100 place_theater 4
object/building/player/city/theater_corellia.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 0 4 13 5 7200 2500 1 private_place_theater 100 place_theater 4
object/tangible/terminal/terminal_player_structure.iff -7 2 -14.2 backstage 90
object/building/player/city/shuttleport_tatooine.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 1 1 4 2 1 0 0 1000 1 private_place_shuttleport 100 place_shuttleport 4
object/tangible/terminal/terminal_player_structure_nosnap.iff 8.4 -1 -14.5 WORLD_DELTA 90
@@ -319,25 +319,25 @@ object/building/player/player_garage_naboo_style_01.iff object/building/player/c
object/tangible/terminal/terminal_player_structure_nosnap_mini.iff -3 -1 -3 WORLD_DELTA 0
object/building/player/player_garage_corellia_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 1 1 2 3 1 0 0 1000 private_place_garage 100 place_garage 4
object/tangible/terminal/terminal_player_structure_nosnap_mini.iff -3 -1 -3 WORLD_DELTA 0
object/building/faction_perk/hq/hq_s01_rebel_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s01_fp.iff 1 8 0 0 200 100000 1 4
object/building/faction_perk/hq/hq_s01_rebel_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s01_fp.iff 4 8 0 0 200 100000 1 4
object/tangible/terminal/terminal_hq_rebel.iff 0 0 -6 mainhall 0
object/building/faction_perk/hq/hq_s01_imp_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s01_fp.iff 1 8 0 0 200 100000 1 4
object/building/faction_perk/hq/hq_s01_imp_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s01_fp.iff 4 8 0 0 200 100000 1 4
object/tangible/terminal/terminal_hq_imperial.iff 0 0 -6 mainhall 0
object/building/faction_perk/hq/hq_s02_rebel_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s02_fp.iff 1 8 0 0 200 100000 1 4
object/building/faction_perk/hq/hq_s02_rebel_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s02_fp.iff 4 8 0 0 200 100000 1 4
object/tangible/terminal/terminal_hq_rebel.iff 0 0.25 1.86 hall1 0
object/building/faction_perk/hq/hq_s02_imp_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s02_fp.iff 1 8 0 0 200 100000 1 4
object/building/faction_perk/hq/hq_s02_imp_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s02_fp.iff 4 8 0 0 200 100000 1 4
object/tangible/terminal/terminal_hq_imperial.iff 0 0.25 1.86 hall1 0
object/building/faction_perk/hq/hq_s03_rebel_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s03_fp.iff 1 8 0 0 200 100000 1 4
object/building/faction_perk/hq/hq_s03_rebel_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s03_fp.iff 4 8 0 0 200 100000 1 4
object/tangible/terminal/terminal_hq_rebel.iff 0 0.25 1.86 hall1 0
object/building/faction_perk/hq/hq_s03_imp_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s03_fp.iff 1 8 0 0 200 100000 1 4
object/building/faction_perk/hq/hq_s03_imp_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s03_fp.iff 4 8 0 0 200 100000 1 4
object/tangible/terminal/terminal_hq_imperial.iff 0 0.25 1.86 hall1 0
object/building/faction_perk/hq/hq_s04_rebel_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s04_fp.iff 1 8 0 0 200 100000 1 4
object/building/faction_perk/hq/hq_s04_rebel_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s04_fp.iff 4 8 0 0 200 100000 1 4
object/tangible/terminal/terminal_hq_rebel.iff 0 0.25 1.86 hall1 0
object/building/faction_perk/hq/hq_s04_imp_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s04_fp.iff 1 8 0 0 200 100000 1 4
object/building/faction_perk/hq/hq_s04_imp_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s04_fp.iff 4 8 0 0 200 100000 1 4
object/tangible/terminal/terminal_hq_imperial.iff 0 0.25 1.86 hall1 0
object/building/faction_perk/hq/hq_s05_rebel_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s05_fp.iff 1 32 0 0 200 100000 1 4
object/building/faction_perk/hq/hq_s05_rebel_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s05_fp.iff 7 32 0 0 200 100000 1 4
object/tangible/terminal/terminal_hq_rebel.iff 0 1 12.5 mainhall 180
object/building/faction_perk/hq/hq_s05_imp_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s05_fp.iff 1 32 0 0 200 100000 1 4
object/building/faction_perk/hq/hq_s05_imp_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s05_fp.iff 7 32 0 0 200 100000 1 4
object/tangible/terminal/terminal_hq_imperial.iff 0 1 12.5 mainhall 180
object/building/player/player_house_mustafar_lg.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff -1 8 13 5 7200 0 1 4
object/tangible/terminal/terminal_player_structure.iff -4.5 0.46 6.33 entrance 90
@@ -349,17 +349,17 @@ object/building/player/city/garden_imperial_01.iff object/building/player/constr
object/tangible/terminal/terminal_player_structure_nosnap_mini.iff 1.5 -0.9 -3.5 WORLD_DELTA 0
object/building/player/city/garden_rebel_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 1 1 1 5 0 0 1000 1 private_place_small_garden 100 place_small_garden 4
object/tangible/terminal/terminal_player_structure_nosnap_mini.iff 2.85 -0.9 -4 WORLD_DELTA 0
object/building/player/player_house_tatooine_small_window_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
object/building/player/player_house_tatooine_small_window_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure.iff 3.79 1.06 6.02 foyer 180
object/building/player/player_house_naboo_small_window_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
object/building/player/player_house_naboo_small_window_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff -1 4 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure.iff 3.1 0.7 5.31 foyer -90
object/building/player/player_house_generic_small_windowed.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
object/building/player/player_house_generic_small_windowed.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure.iff -5 0.74 -1.81 entry -90
object/building/player/player_house_generic_medium_windowed.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff 9 4 5760 1700 1 4
object/building/player/player_house_generic_medium_windowed.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff -1 9 4 5760 1700 1 4
object/tangible/terminal/terminal_player_structure.iff 5 0.62 6.4 public -180
object/building/player/player_house_generic_small_window_style_03.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
object/building/player/player_house_generic_small_window_style_03.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure.iff -1.8 3 4.3 entry -180
object/building/player/player_house_generic_medium_windowed_s02.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff 9 4 5760 1700 1 4
object/building/player/player_house_generic_medium_windowed_s02.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff -1 9 4 5760 1700 1 4
object/tangible/terminal/terminal_player_structure.iff 5 -2 6 entryway -180
object/building/player/player_house_generic_large_window_s01.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 1 13 5 7200 2500 1 4
object/tangible/terminal/terminal_player_structure.iff -6.22 4.71 -3.85 hallway 180 Z = FORWARD/BACK
@@ -368,7 +368,7 @@ object/building/player/player_house_generic_large_window_s02.iff object/building
object/building/player/player_house_hangar.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 5 13 5 7200 0 1 4 Y = UP/DOWN
object/tangible/terminal/terminal_player_structure.iff 8.9 0 -6.5 entry -90 X = right/left
object/tangible/terminal/terminal_player_hangar_structure.iff 8.9 0 -12.6 entry -90
object/building/player/player_house_atat.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 10 13 5 7200 2500 1 4
object/building/player/player_house_atat.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 9 13 5 7200 2500 1 4
object/tangible/terminal/terminal_player_structure.iff 3.8 1.06 10.5 body 180
object/building/player/player_house_tcg_emperors_spire.iff object/building/player/construction/construction_player_tcg_emperors_spire.iff 8 32 4 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure_nosnap.iff -2.6 25.6 0 tower -91
@@ -380,18 +380,34 @@ object/building/player/player_house_tcg_rebel_spire.iff object/building/player/c
object/tangible/terminal/terminal_elevator_down.iff 0.74 25.1 -1.1 elevator 0
object/building/player/player_house_sandcrawler.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 9 13 5 7200 2500 1 4
object/tangible/terminal/terminal_player_structure.iff -4.46 8.81 -13.52 foyer 90
object/building/player/player_pgc_merchant_tent_s01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 3 3 4320 600 1 4
object/building/player/player_pgc_merchant_tent_s01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 3 3 4320 600 1 4
object/tangible/terminal/terminal_player_structure.iff -0.15 0.27 -2.76 r1 0
object/building/player/player_house_tcg_commando_bunker.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 0 8 13 5 7200 0 1 4
object/tangible/terminal/terminal_player_structure.iff 3.2 0.4 3.16 entry 180
object/building/player/player_house_tcg_vehicle_garage.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 8 8 13 5 7200 0 1 4
object/building/player/player_house_tcg_vehicle_garage.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 6 8 13 5 7200 0 1 4
object/tangible/terminal/terminal_player_structure.iff 14.56 0.53 12.79 entry 180
object/tangible/terminal/terminal_player_vehicle_garage.iff -1.1 0.84 -9.95 entry 0
object/building/player/player_house_tcg_vip_bunker.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 0 8 13 5 7200 0 1 4
object/tangible/terminal/terminal_player_structure.iff -4.5 0.46 6.33 entrance 90
object/building/player/player_house_tcg_8_bespin_house.iff object/building/player/construction/construction_player_house_tcg_bespin_house.iff 2 8 13 5 7200 0 1
object/tangible/terminal/terminal_player_structure.iff 0 0.7071 0 elevator 42
object/tangible/terminal/terminal_elevator_up.iff 0.751852 0.631912 1.262105 elevator 90
object/tangible/terminal/terminal_elevator_down.iff 0.54047 88.836823 1.325724 elevator 90
object/building/player/player_house_tcg_8_bespin_house.iff object/building/player/construction/construction_player_house_tcg_bespin_house.iff 10 32 13 5 7200 0 1
object/tangible/terminal/terminal_player_structure.iff 2.2 88.9 -5.9 entry 156
object/tangible/terminal/terminal_elevator_up.iff 0.75 1 2 elevator -146
object/tangible/terminal/terminal_elevator_down.iff 0.75 90 2 elevator -146
object/building/player/player_house_tcg_8_yoda_house.iff object/building/player/construction/construction_player_house_tcg_8_yoda_house.iff 4 32 13 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure_nosnap.iff 8.8 1.1 1.73 entry -91
object/building/player/player_house_yt1300.iff object/building/player/construction/construction_player_house_yt1300.iff 5 32 13 5 7200 0 1
object/tangible/terminal/terminal_player_structure.iff -3.5 5.2 -2.3 storage5 180
object/tangible/terminal/terminal_elevator_up.iff -1.7 -0.8 0 elevator -90
object/tangible/terminal/terminal_elevator_down.iff -1.7 5.4 0 elevator -90
object/building/player/player_house_tree_house_01.iff object/building/player/construction/construction_player_house_tree_house_01.iff 4 32 13 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure_nosnap.iff 8.8 1.1 1.73 entry -91
object/building/player/player_house_wod_ns_hut.iff object/building/player/construction/construction_player_house_wod_ns_hut.iff 0 32 13 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure_nosnap.iff 3.3 0.79 0.61 r1 -91
object/building/player/player_house_wod_sm_hut.iff object/building/player/construction/construction_player_house_wod_sm_hut.iff 0 32 13 3 4320 800 1 4
object/tangible/terminal/terminal_player_structure_nosnap.iff 3.3 0.79 0.61 r1 -91
object/building/player/player_house_jabbas_sail_barge.iff object/building/player/construction/construction_player_house_jabbas_sail_barge.iff 10 32 13 5 7200 0 1
object/tangible/terminal/terminal_player_structure.iff -2.2 6 -3 interior 180
object/tangible/terminal/terminal_elevator_up.iff 0.75 -5.4 -3.1 interior 0
object/tangible/terminal/terminal_elevator_down.iff -1.5 15 -2 int
@@ -1,73 +1,79 @@
STRUCTURE_APPEARANCE DEFAULT_SIGN X Y Z HEADING ALT_X ALT_Y ALT_Z ALT_HEADING COMMENTS
s s[object/tangible/sign/player/house_address.iff] f[0] f[0] f[0] f[0] f[0] f[0] f[0] f[0] c
object/building/player/player_guildhall_corellia_style_01.iff object/tangible/sign/player/house_address_corellia.iff 4.15 1 22.1 90 9.1 0 22.25 Set sign to 0 0 0 then rotate appropriately using heading.
object/building/player/player_guildhall_generic_style_01.iff 4.15 1.25 21.5 180 9.1 0 22.25 "You only need to change the float, then restart your planet to see the changes, login, cluster and client can be left up."
object/building/player/player_guildhall_naboo_style_01.iff object/tangible/sign/player/house_address_naboo.iff 4.15 1.25 21.7 180 9.1 0 22.25 "An alternate way is to make your character a trader, reload the table with changes, and switch the shop signs with default sign"
object/building/player/player_guildhall_tatooine_style_01.iff object/tangible/sign/player/house_address_tatooine.iff 4.15 1.25 21.7 180 -7.52 0.5 13.51
object/building/player/player_guildhall_tatooine_style_02.iff object/tangible/sign/player/house_address_tatooine.iff 0 1.45 16.35 180 24.99 0 12.87
object/building/player/player_house_corellia_large_style_01.iff object/tangible/sign/player/house_address_corellia.iff 6 2.25 13.75 90 -3.29 0.5 12.94
object/building/player/player_house_corellia_large_style_02.iff object/tangible/sign/player/house_address_corellia.iff -6.35 2.25 15.5 90 -14.48 0.5 18.53
object/building/player/player_house_corellia_medium_style_01.iff object/tangible/sign/player/house_address_corellia.iff 5.13 2.21 8 90 11.79 0.5 11.64
object/building/player/player_house_corellia_medium_style_02.iff object/tangible/sign/player/house_address_corellia.iff 5.13 2.21 8 90 -2.31 0.5 17.47
object/building/player/player_house_corellia_small_style_01.iff object/tangible/sign/player/house_address_corellia.iff -4.05 2.4 8.25 90 -7.56 0.5 11.64
object/building/player/player_house_corellia_small_style_01_floorplan_02.iff object/tangible/sign/player/house_address_corellia.iff -4.05 2.4 8.25 90 -7.56 0.5 11.64
object/building/player/player_house_corellia_small_style_02.iff object/tangible/sign/player/house_address_corellia.iff 2.5 2.4 8.4 90 -7.43 0.5 11.64
object/building/player/player_house_corellia_small_style_02_floorplan_02.iff object/tangible/sign/player/house_address_corellia.iff 2.5 2.4 8.4 90 -7.43 0.5 11.64 Z = FORWARD/BACK
object/building/player/player_house_generic_large_window_s01.iff -12.07 4 9.1 180 -14.48 0.5 18.53 Y = UP/DOWN
object/building/player/player_house_generic_large_window_s02.iff 1 4 -11.15 0 11.5 0.5 -15.7 180 X = right/left
object/building/player/player_house_generic_large_style_01.iff 11.94 2.25 14.51 180 -3.29 0.5 12.94
object/building/player/player_house_generic_large_style_02.iff -6.07 2.5 15.26 180 -14.48 0.5 18.53
object/building/player/player_house_generic_medium_windowed.iff 5.13 2.25 7.91 180 11.79 0.5 11.64
object/building/player/player_house_generic_medium_windowed_s02.iff 5.13 2.25 7.91 180 11.79 0.5 11.64
object/building/player/player_house_generic_medium_style_01.iff 5.13 2.25 7.91 180 11.79 0.5 11.64
object/building/player/player_house_generic_medium_style_02.iff 2.55 2.25 7.52 180 11.79 0.5 11.64
object/building/player/player_house_generic_small_windowed.iff -4.1 2.25 8.3 180 -7.56 0.5 11.64
object/building/player/player_house_generic_small_style_01.iff -4.29 2.25 8.2 180 -7.56 0.5 11.64
object/building/player/player_house_generic_small_style_01_floorplan_02.iff -4.1 2.25 8.3 180 -7.56 0.5 11.64
object/building/player/player_house_generic_small_style_02.iff 2.3 2 8.17 180 -7.43 0.5 11.43
object/building/player/player_house_generic_small_style_02_floorplan_02.iff 2.3 2 8.17 180 -7.43 0.5 11.43
object/building/player/player_house_generic_small_window_style_03.iff -2.5 2.9 6.6 180 -7.43 0.5 11.43
object/building/player/player_house_naboo_large_style_01.iff object/tangible/sign/player/house_address_naboo.iff -6.06 2.25 -15.65 0 0.05 0.5 -20
object/building/player/player_house_naboo_medium_style_01.iff object/tangible/sign/player/house_address_naboo.iff -0.5 2.25 -11.5 270 3.62 0.5 -15.62
object/building/player/player_house_naboo_small_window_style_01.iff object/tangible/sign/player/house_address_naboo.iff 1.5 2.25 -8.4 0 5.09 0.5 -7.22
object/building/player/player_house_naboo_small_style_01.iff object/tangible/sign/player/house_address_naboo.iff 1.5 2.25 -8.4 0 5.09 0.5 -7.22
object/building/player/player_house_naboo_small_style_02.iff object/tangible/sign/player/house_address_naboo.iff 8.55 2.25 7.5 -90 11.64 0.5 7.68
object/building/player/player_house_tatooine_large_style_01.iff object/tangible/sign/player/house_address_tatooine.iff -0.8 2.25 16.2 180 -11.64 0.5 18.75
object/building/player/player_house_tatooine_medium_style_01.iff object/tangible/sign/player/house_address_tatooine.iff -2 2.25 12.5 180 -11.4 0.5 15.59
object/building/player/player_house_tatooine_small_window_style_01.iff object/tangible/sign/player/house_address_tatooine.iff 4.46 2.25 7.89 180 4.07 0.5 11.5
object/building/player/player_house_tatooine_small_style_01.iff object/tangible/sign/player/house_address_tatooine.iff 4.46 2.25 7.89 180 4.07 0.5 11.5
object/building/player/player_house_tatooine_small_style_02.iff object/tangible/sign/player/house_address_tatooine.iff 4.2 2.25 7.89 180 3.92 0.5 11.65
object/building/player/city/cityhall_naboo.iff object/tangible/sign/municipal/municipal_sign_hanging_capitol.iff 8 4 21 180
object/building/player/city/cityhall_tatooine.iff object/tangible/sign/municipal/municipal_sign_hanging_capitol.iff 8 4 21 180
object/building/player/city/cityhall_corellia.iff object/tangible/sign/municipal/municipal_sign_hanging_capitol.iff 8 4 21 180
object/building/player/city/cantina_naboo.iff object/tangible/sign/municipal/municipal_sign_hanging_cantina.iff 5 3 11.95 180 10 0.5 15 360
object/building/player/city/cantina_tatooine.iff object/tangible/sign/municipal/municipal_sign_hanging_cantina.iff 5 3 11.95 180 10 0.5 15 360
object/building/player/city/cantina_corellia.iff object/tangible/sign/municipal/municipal_sign_hanging_cantina.iff 10 3 11.95 180 10 0.5 15 360
object/building/player/city/hospital_naboo.iff object/tangible/sign/municipal/municipal_sign_hanging_hospital.iff 8 2 11 180 10 0.2 -8 360
object/building/player/city/hospital_tatooine.iff object/tangible/sign/municipal/municipal_sign_hanging_hospital.iff 8 2 11 180 10 0.2 -8 360
object/building/player/city/hospital_corellia.iff object/tangible/sign/municipal/municipal_sign_hanging_hospital.iff 8 2 11 180 10 0.2 -8 360
object/building/player/city/cloning_naboo.iff object/tangible/sign/municipal/municipal_sign_hanging_cloning.iff 9.65 2 3 -90
object/building/player/city/cloning_tatooine.iff object/tangible/sign/municipal/municipal_sign_hanging_cloning.iff 9.65 2 3 -90
object/building/player/city/cloning_corellia.iff object/tangible/sign/municipal/municipal_sign_hanging_cloning.iff 9.65 2 3 -90
object/building/player/player_merchant_tent_style_01.iff object/tangible/sign/player/house_address_corellia.iff 2.9 1.3 2.9 135 3 -0.5 3
object/building/player/player_merchant_tent_style_02.iff object/tangible/sign/player/house_address_corellia.iff 2.9 1.3 2.9 135 3 -0.5 3
object/building/player/player_merchant_tent_style_03.iff object/tangible/sign/player/house_address_corellia.iff 2.9 1.3 2.9 135 3 -0.5 3
object/building/player/player_house_mustafar_lg.iff object/tangible/sign/player/house_address_corellia.iff 3.2 1.4 12.5 90 0 6.9 8.3 0
object/building/player/city/diner_no_planet_restriction.iff 5.76 3 5.5 180 9.75 0 7.3 0
object/building/player/city/barn_no_planet_restriction.iff 0 3.5 5.5 180 5.1 0.3 6.5 0
object/building/player/city/theater_naboo.iff object/tangible/sign/player/house_address_naboo.iff 11.1 3.08 -14 -90 12.15 0.2 10.4
object/building/player/city/theater_tatooine.iff object/tangible/sign/player/house_address_tatooine.iff 11.5 3 -14 -90 12.15 0.2 10.4
object/building/player/city/theater_corellia.iff object/tangible/sign/player/house_address_corellia.iff 11.5 2.85 -14 180 12.15 0.2 10.4
object/building/player/player_house_sith_meditation_room.iff 0 5.5 3.25 180 2.22 0.9 9 0
object/building/player/player_house_jedi_meditation_room.iff 0 3.9 6.5 180 2.22 0.9 8.5 0
object/building/player/player_house_tcg_relaxation_pool.iff 3.75 3.9 10.8 180 6.2 1.2 11.78 0
object/building/player/player_house_hangar.iff -11.3 4.5 1.2 180 8 0.1 6.1 0
object/building/player/player_house_atat.iff -4.8 5.5 16 90 -6 0.8 15 0
object/building/player/player_house_sandcrawler.iff object/tangible/sign/player/house_address_corellia.iff -8.9 3.4 2 90 -8.6 0 -1.2 0
object/building/player/player_pgc_merchant_tent_s01.iff object/tangible/sign/player/house_address_corellia.iff 2.9 1.3 2.9 135 3 -0.5 3
object/building/player/player_house_tcg_emperors_spire.iff 0 4.65 5.8 180 2 0.7 8.2 180
object/building/player/player_house_tcg_rebel_spire.iff 0 5.95 5.8 180 1.65 0.7 8.3 180
object/building/player/player_house_tcg_commando_bunker.iff object/tangible/sign/player/house_address_corellia.iff 3.4 3.4 6.8 90 5.1 0.3 8.7 0
object/building/player/player_house_tcg_vehicle_garage.iff object/tangible/sign/player/house_address_corellia.iff -15.1 1.4 15.9 90 -12.9 0.5 20.4 0
object/building/player/player_house_tcg_vip_bunker.iff object/tangible/sign/player/house_address_corellia.iff 2.8 0.6 0.1 -90 0 5.2 1.1 180
object/building/player/player_house_tcg_8_bespin_house.iff object/tangible/sign/player/shared_house_address.iff 0 0.7071 0 42 0 0.7 8.2 -42
STRUCTURE_APPEARANCE DEFAULT_SIGN X Y Z HEADING ALT_X ALT_Y ALT_Z ALT_HEADING COMMENTS
s s[object/tangible/sign/player/house_address.iff] f[0] f[0] f[0] f[0] f[0] f[0] f[0] f[0] c
object/building/player/player_guildhall_corellia_style_01.iff object/tangible/sign/player/house_address_corellia.iff 4.15 1.25 22.1 90 9.1 0.2 22.25 Set sign to 0 0 0 then rotate appropriately using heading.
object/building/player/player_guildhall_generic_style_01.iff 4.15 1.25 21.5 180 9.1 0.2 22.25 You only need to change the float, then restart your planet to see the changes, login, cluster and client can be left up.
object/building/player/player_guildhall_naboo_style_01.iff object/tangible/sign/player/house_address_naboo.iff 4.15 1.25 21.7 180 9.1 0.2 22.25 An alternate way is to make your character a trader, reload the table with changes, and switch the shop signs with default sign
object/building/player/player_guildhall_tatooine_style_01.iff object/tangible/sign/player/house_address_tatooine.iff 4.15 1.25 21.7 180 9.1 0.2 22.25
object/building/player/player_guildhall_tatooine_style_02.iff object/tangible/sign/player/house_address_tatooine.iff 0 1.45 16.35 180 24.99 0.2 15 180
object/building/player/player_house_corellia_large_style_01.iff object/tangible/sign/player/house_address_corellia.iff 6 2.25 13.75 90 -3.29 0.5 12.94
object/building/player/player_house_corellia_large_style_02.iff object/tangible/sign/player/house_address_corellia.iff -6.35 2.25 15.5 90 -14.48 0.5 18.53
object/building/player/player_house_corellia_medium_style_01.iff object/tangible/sign/player/house_address_corellia.iff 5.13 2.21 8 90 11.79 0.5 11.64
object/building/player/player_house_corellia_medium_style_02.iff object/tangible/sign/player/house_address_corellia.iff 5.13 2.21 8 90 -2.31 0.5 17.47
object/building/player/player_house_corellia_small_style_01.iff object/tangible/sign/player/house_address_corellia.iff -4.05 2.4 8.25 90 -7.56 0.5 11.64
object/building/player/player_house_corellia_small_style_01_floorplan_02.iff object/tangible/sign/player/house_address_corellia.iff -4.05 2.4 8.25 90 -7.56 0.5 11.64
object/building/player/player_house_corellia_small_style_02.iff object/tangible/sign/player/house_address_corellia.iff 2.5 2.4 8.4 90 -7.43 0.5 11.64
object/building/player/player_house_corellia_small_style_02_floorplan_02.iff object/tangible/sign/player/house_address_corellia.iff 2.5 2.4 8.4 90 -7.43 0.5 11.64
object/building/player/player_house_generic_large_window_s01.iff -12.07 4 9.1 180 -14.48 0.5 18.53
object/building/player/player_house_generic_large_window_s02.iff 1 4 -11.15 0 11.5 0.5 -15.7 180 X = right/left
object/building/player/player_house_generic_large_style_01.iff 11.94 2.25 14.51 180 -3.29 0.5 12.94 Y = UP/DOWN
object/building/player/player_house_generic_large_style_02.iff -6.07 2.5 15.26 180 -14.48 0.5 18.53 Z = FORWARD/BACK
object/building/player/player_house_generic_medium_windowed.iff 5.13 2.25 7.91 180 11.79 0.5 11.64
object/building/player/player_house_generic_medium_windowed_s02.iff 5.13 2.25 7.91 180 11.79 0.5 11.64
object/building/player/player_house_generic_medium_style_01.iff 5.13 2.25 7.91 180 11.79 0.5 11.64
object/building/player/player_house_generic_medium_style_02.iff 2.55 2.25 7.52 180 11.79 0.5 11.64
object/building/player/player_house_generic_small_windowed.iff -4.1 2.25 8.3 180 -7.56 0.5 11.64
object/building/player/player_house_generic_small_style_01.iff -4.29 2.25 8.2 180 -7.56 0.5 11.64
object/building/player/player_house_generic_small_style_01_floorplan_02.iff -4.1 2.25 8.3 180 -7.56 0.5 11.64
object/building/player/player_house_generic_small_style_02.iff 2.3 2 8.17 180 -7.43 0.5 11.43
object/building/player/player_house_generic_small_style_02_floorplan_02.iff 2.3 2 8.17 180 -7.43 0.5 11.43
object/building/player/player_house_generic_small_window_style_03.iff -2.5 2.9 6.6 180 -7.43 0.5 11.43
object/building/player/player_house_naboo_large_style_01.iff object/tangible/sign/player/house_address_naboo.iff -6.06 2.25 -15.65 0 0.05 0.5 -20
object/building/player/player_house_naboo_medium_style_01.iff object/tangible/sign/player/house_address_naboo.iff -0.5 2.25 -11.5 270 3.62 0.5 -15.62
object/building/player/player_house_naboo_small_window_style_01.iff object/tangible/sign/player/house_address_naboo.iff 1.5 2.25 -8.4 0 5.09 0.5 -7.22
object/building/player/player_house_naboo_small_style_01.iff object/tangible/sign/player/house_address_naboo.iff 1.5 2.25 -8.4 0 5.09 0.5 -7.22
object/building/player/player_house_naboo_small_style_02.iff object/tangible/sign/player/house_address_naboo.iff 8.55 2.25 7.5 -90 11.64 0.5 7.68
object/building/player/player_house_tatooine_large_style_01.iff object/tangible/sign/player/house_address_tatooine.iff -0.8 2.25 16.2 180 -11.64 0.5 18.75
object/building/player/player_house_tatooine_medium_style_01.iff object/tangible/sign/player/house_address_tatooine.iff -2 2.25 12.5 180 -11.4 0.5 15.59
object/building/player/player_house_tatooine_small_window_style_01.iff object/tangible/sign/player/house_address_tatooine.iff 4.46 2.25 7.89 180 4.07 0.5 11.5
object/building/player/player_house_tatooine_small_style_01.iff object/tangible/sign/player/house_address_tatooine.iff 4.46 2.25 7.89 180 4.07 0.5 11.5
object/building/player/player_house_tatooine_small_style_02.iff object/tangible/sign/player/house_address_tatooine.iff 4.2 2.25 7.89 180 3.92 0.5 11.65
object/building/player/city/cityhall_naboo.iff object/tangible/sign/municipal/municipal_sign_hanging_capitol.iff 8 4 21 180
object/building/player/city/cityhall_tatooine.iff object/tangible/sign/municipal/municipal_sign_hanging_capitol.iff 8 4 21 180
object/building/player/city/cityhall_corellia.iff object/tangible/sign/municipal/municipal_sign_hanging_capitol.iff 8 4 21 180
object/building/player/city/cantina_naboo.iff object/tangible/sign/municipal/municipal_sign_hanging_cantina.iff 5 3 11.95 180 10 0.5 15 360
object/building/player/city/cantina_tatooine.iff object/tangible/sign/municipal/municipal_sign_hanging_cantina.iff 5 3 11.95 180 10 0.5 15 360
object/building/player/city/cantina_corellia.iff object/tangible/sign/municipal/municipal_sign_hanging_cantina.iff 10 3 11.95 180 10 0.5 15 360
object/building/player/city/hospital_naboo.iff object/tangible/sign/municipal/municipal_sign_hanging_hospital.iff 8 2 11 180 10 0.2 -8 360
object/building/player/city/hospital_tatooine.iff object/tangible/sign/municipal/municipal_sign_hanging_hospital.iff 8 2 11 180 10 0.2 -8 360
object/building/player/city/hospital_corellia.iff object/tangible/sign/municipal/municipal_sign_hanging_hospital.iff 8 2 11 180 10 0.2 -8 360
object/building/player/city/cloning_naboo.iff object/tangible/sign/municipal/municipal_sign_hanging_cloning.iff 9.65 2 3 -90
object/building/player/city/cloning_tatooine.iff object/tangible/sign/municipal/municipal_sign_hanging_cloning.iff 9.65 2 3 -90
object/building/player/city/cloning_corellia.iff object/tangible/sign/municipal/municipal_sign_hanging_cloning.iff 9.65 2 3 -90
object/building/player/player_merchant_tent_style_01.iff object/tangible/sign/player/house_address_corellia.iff 2.9 1.3 2.9 135 3 -0.5 3
object/building/player/player_merchant_tent_style_02.iff object/tangible/sign/player/house_address_corellia.iff 2.9 1.3 2.9 135 3 -0.5 3
object/building/player/player_merchant_tent_style_03.iff object/tangible/sign/player/house_address_corellia.iff 2.9 1.3 2.9 135 3 -0.5 3
object/building/player/player_house_mustafar_lg.iff object/tangible/sign/player/house_address_corellia.iff 3.2 1.4 12.5 90 0 6.9 8.3 0
object/building/player/city/diner_no_planet_restriction.iff 5.76 3 5.5 180 9.75 0 7.3 0
object/building/player/city/barn_no_planet_restriction.iff 0 3.5 5.5 180 5.1 0.3 6.5 0
object/building/player/city/theater_naboo.iff object/tangible/sign/player/house_address_naboo.iff 11.1 3.08 -14 -90 12.15 0.2 10.4
object/building/player/city/theater_tatooine.iff object/tangible/sign/player/house_address_tatooine.iff 11.5 3 -14 -90 12.15 0.2 10.4
object/building/player/city/theater_corellia.iff object/tangible/sign/player/house_address_corellia.iff 11.5 2.85 -14 180 12.15 0.2 10.4
object/building/player/player_house_sith_meditation_room.iff 0 5.5 3.25 180 2.22 0.9 9 0
object/building/player/player_house_jedi_meditation_room.iff 0 3.9 6.5 180 2.22 0.9 8.5 0
object/building/player/player_house_tcg_relaxation_pool.iff 3.75 3.9 10.8 180 6.2 1.2 11.78 0
object/building/player/player_house_hangar.iff -11.3 4.5 1.2 180 8 0.1 6.1 0
object/building/player/player_house_atat.iff -4.8 5.5 16 90 -6 0.8 15 0
object/building/player/player_house_sandcrawler.iff object/tangible/sign/player/house_address_corellia.iff -8.9 3.4 2 90 -8.6 0 -1.2 0
object/building/player/player_pgc_merchant_tent_s01.iff object/tangible/sign/player/house_address_corellia.iff 2.9 1.3 2.9 135 3 -0.5 3
object/building/player/player_house_tcg_emperors_spire.iff 0 4.65 5.8 180 2 0.7 8.2 180
object/building/player/player_house_tcg_rebel_spire.iff 0 5.95 5.8 180 1.65 0.7 8.3 180
object/building/player/player_house_tcg_commando_bunker.iff object/tangible/sign/player/house_address_corellia.iff 3.4 3.4 6.8 90 5.1 0.3 8.7 0
object/building/player/player_house_tcg_vehicle_garage.iff object/tangible/sign/player/house_address_corellia.iff -15.1 1.4 15.9 90 -12.9 0.5 20.4 0
object/building/player/player_house_tcg_vip_bunker.iff object/tangible/sign/player/house_address_corellia.iff 2.8 0.6 0.1 -90 0 5.2 1.1 180
object/building/player/player_house_tcg_8_bespin_house.iff 0.75 3 -2.2 0 9.75 0 7.3 0
object/building/player/player_house_tcg_8_yoda_house.iff 4 2.8 7.8 180 10.5 2 8.75 210 X = right/left
object/building/player/player_house_yt1300.iff -6.5 1.8 0 90 -7.2 -1.1 -1.1 90 Y = UP/DOWN
object/building/player/player_house_tree_house_01.iff -6.5 5 12.5 180 9.75 0.7 7.3 0 Z = FORWARD/BACK
object/building/player/player_house_wod_ns_hut.iff -1.5 3 6.3 180 9 0.5 6.2 180
object/building/player/player_house_wod_sm_hut.iff -1.9 3 5.4 180 9 0.5 6.2 180
object/building/player/player_house_jabbas_sail_barge.iff 1 5.5 -3 0 -6 0.8 15 0
@@ -0,0 +1,12 @@
// This file ws written by the template editor @ 1:33:56 PM - Mon Jan 13 2003
@base object/building/base/base_housing.iff
@class building_object_template 1
@class tangible_object_template 2
@class object_template 5
sharedTemplate = "object/building/corellia/shared_ply_corl_house_m_s02_fp1.iff"
@@ -0,0 +1,71 @@
@base object/draft_schematic/structure/base_structure_schematic.iff
@class draft_schematic_object_template 7
//
// skills used: inventor/basic general component design
//
itemsPerContainer = 1
craftedObjectTemplate = "object/tangible/deed/player_house_deed/corellia_house_medium_style_02_deed.iff"
slots = [
[
optional=false,
name = "craft_structure_ingredients_n" "load_bearing_structure_and_shell",
options = [
[ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "load_bearing_structure_and_shell", ingredient="metal", count=1250]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
[
optional=false,
name = "craft_structure_ingredients_n" "insulation_and_covering",
options = [
[ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "insulation_and_covering", ingredient="ore", count=2250]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
[
optional=false,
name = "craft_structure_ingredients_n" "foundation",
options = [
[ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "foundation", ingredient="ore", count=400]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
[
optional=false,
name = "craft_structure_ingredients_n" "wall_sections",
options = [
[ingredientType=IT_templateGeneric, ingredients = [[name="craft_structure_ingredients_n" "wall_sections", ingredient="object/tangible/component/structure/wall_module.iff", count=6]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
[
optional=false,
name = "craft_structure_ingredients_n" "power_supply_unit",
options = [
[ingredientType=IT_template, ingredients = [[name="craft_structure_ingredients_n" "power_supply_unit", ingredient="object/tangible/component/structure/generator_turbine.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
[
optional=false,
name = "craft_structure_ingredients_n" "storage_space",
options = [
[ingredientType=IT_templateGeneric, ingredients = [[name="craft_structure_ingredients_n" "storage_space", ingredient="object/tangible/component/structure/structure_storage_section.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ]]
skillCommands = ["unskilled"]
manufactureScripts = [ "systems.crafting.structure.specific_item.crafting_installation_structure" ]
@class intangible_object_template 0
@class object_template 5
complexity = 35
sharedTemplate = "object/draft_schematic/structure/shared_corellia_house_player_medium_style_02.iff"
volume = 12
@@ -0,0 +1,71 @@
@base object/draft_schematic/structure/base_structure_schematic.iff
@class draft_schematic_object_template 7
itemsPerContainer = 1
craftedObjectTemplate = "object/tangible/deed/player_house_deed/tree_house_01_deed.iff"
slots = [
[
optional = false,
name = "craft_structure_ingredients_n" "frame_and_walls",
options = [
[ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "frame_and_walls", ingredient="wood", count=15000]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
[
optional = false,
name = "craft_structure_ingredients_n" "foliage",
options = [
[ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "foliage", ingredient="fruit_flowers", count=1000]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
[
optional = false,
name = "craft_structure_ingredients_n" "foundation",
options = [
[ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "foundation", ingredient="ore", count=1500]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
[
optional = false,
name = "craft_structure_ingredients_n" "molding",
options = [
[ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "molding", ingredient="softwood_conifer_kashyyyk", count=500]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
[
optional = false,
name = "craft_structure_ingredients_n" "decorative_foliage",
options = [
[ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "decorative_foliage", ingredient="fruit_flowers_kashyyyk", count=500]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
[
optional = false,
name = "craft_structure_ingredients_n" "power_supply_unit",
options = [
[ingredientType=IT_template, ingredients = [[name="craft_structure_ingredients_n" "power_supply_unit", ingredient="object/tangible/component/structure/generator_turbine.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
[
optional = false,
name = "craft_structure_ingredients_n" "storage_space",
options = [
[ingredientType=IT_templateGeneric, ingredients = [[name="craft_structure_ingredients_n" "storage_space", ingredient="object/tangible/component/structure/structure_storage_section.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ]]
skillCommands = ["unskilled"]
manufactureScripts = [ "systems.crafting.structure.specific_item.crafting_installation_structure" ]
@class intangible_object_template 0
@class object_template 5
complexity = 40
sharedTemplate = "object/draft_schematic/structure/shared_kashyyyk_treehouse.iff"
volume = 14
@@ -0,0 +1,80 @@
@base object/draft_schematic/structure/base_structure_schematic.iff
@class draft_schematic_object_template 7
//
// skills used: inventor/basic general component design
//
itemsPerContainer = 1
craftedObjectTemplate = "object/tangible/deed/player_house_deed/yt1300_house_deed.iff"
slots = [
[
optional=false,
name = "craft_structure_ingredients_n" "base_structure_assembly",
options = [
[ingredientType=IT_template, ingredients = [[name="craft_structure_ingredients_n" "power_supply_unit", ingredient="object/tangible/ship/components/chassis/yt1300_chassis_token.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
[
optional=false,
name = "craft_structure_ingredients_n" "load_bearing_structure_and_shell",
options = [
[ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "load_bearing_structure_and_shell", ingredient="metal", count=1500]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
[
optional=false,
name = "craft_structure_ingredients_n" "insulation_and_covering",
options = [
[ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "insulation_and_covering", ingredient="ore", count=2500]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
[
optional=false,
name = "craft_structure_ingredients_n" "foundation",
options = [
[ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "foundation", ingredient="ore", count=400]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
[
optional=false,
name = "craft_structure_ingredients_n" "wall_sections",
options = [
[ingredientType=IT_templateGeneric, ingredients = [[name="craft_structure_ingredients_n" "wall_sections", ingredient="object/tangible/component/structure/wall_module.iff", count=10]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
[
optional=false,
name = "craft_structure_ingredients_n" "power_supply_unit",
options = [
[ingredientType=IT_template, ingredients = [[name="craft_structure_ingredients_n" "power_supply_unit", ingredient="object/tangible/component/structure/power_core_unit.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ],
[
optional=false,
name = "craft_structure_ingredients_n" "storage_space",
options = [
[ingredientType=IT_template, ingredients = [[name="craft_structure_ingredients_n" "storage_space", ingredient="object/tangible/component/structure/structure_storage_section.iff", count=2]], complexity = 0, skillCommand = "unskilled"]],
optionalSkillCommand = "",
complexity = 0,
appearance = "" ]]
skillCommands = ["unskilled"]
manufactureScripts = [ "systems.crafting.structure.specific_item.crafting_installation_structure" ]
@class intangible_object_template 0
@class object_template 5
complexity = 36
sharedTemplate = "object/draft_schematic/structure/shared_yt1300_house.iff"
volume = 14
@@ -0,0 +1,29 @@
// Directory: object/tangible/deed/player_house_deed
//
// Description:
//
// Notes:
//
//
// Category: Null
// Sub-Category: Null
// Classification: Null
//
@base object/tangible/deed/base/base_deed.iff
@class tangible_object_template 0
@class object_template 7
sharedTemplate = "object/tangible/deed/player_house_deed/shared_corellia_house_medium_style_02_deed.iff"
objvars = +[
"player_structure.deed.template" = "object/building/player/player_house_corellia_medium_style_02.iff",
"player_structure.deed.buildtime" = 180,
"player_structure.deed.scene" = "corellia,talus"]
scripts = +[
"item.structure_deed.player_structure_deed"]
@@ -1150,7 +1150,9 @@ craftStructureGroupA object/draft_schematic/structure/generic_house_player_small
craftStructureGroupA object/draft_schematic/structure/generic_house_player_small_windowed.iff
craftStructureGroupA object/draft_schematic/structure/generic_house_player_small.iff
craftStructureGroupB object/draft_schematic/structure/corellia_house_player_medium.iff
craftStructureGroupB object/draft_schematic/structure/corellia_house_player_medium_style_02.iff
craftStructureGroupB object/draft_schematic/structure/naboo_house_player_medium.iff
craftStructureGroupB object/draft_schematic/structure/naboo_house_player_medium_style_02.iff
craftStructureGroupB object/draft_schematic/structure/house_player_medium.iff
craftStructureGroupB object/draft_schematic/structure/generic_house_player_small_style_02.iff
craftStructureGroupB object/draft_schematic/structure/generic_house_player_small_style_02_floorplan_02.iff
@@ -1172,6 +1174,7 @@ craftStructureGroupE object/draft_schematic/structure/generic_house_guild_hall.i
craftStructureGroupE object/draft_schematic/structure/house_guild_hall.iff
craftStructureGroupE object/draft_schematic/structure/tatooine_house_guild_hall_style_02.iff
craftStructureGroupE object/draft_schematic/structure/naboo_house_guild_hall.iff
craftStructureGroupE object/draft_schematic/structure/yt1300_house.iff
craftInstallationGroupAA object/draft_schematic/structure/installation_factory_weapon.iff
craftInstallationGroupAA object/draft_schematic/structure/installation_mining_liquid_vapor.iff
craftInstallationGroupAA object/draft_schematic/structure/component/structure_fluidic_drilling_pumping_unit.iff
@@ -1488,6 +1491,8 @@ craftShipwrightEngGroupC object/draft_schematic/space/armor/mass_reduction_kit_m
craftShipwrightEngGroupC object/draft_schematic/space/modification/tieadvanced_modification_s01.iff
craftShipwrightEngGroupC object/draft_schematic/space/cargo_hold/crg_starfighter_large.iff
craftShipwrightEngGroupC object/draft_schematic/space/cargo_hold/crg_pob_medium.iff
craftShipwrightEngGroupC object/draft_schematic/space/chassis/havoc.iff
craftShipwrightEngGroupC object/draft_schematic/space/chassis/twing.iff
craftShipwrightEngGroupD object/draft_schematic/space/chassis/tieadvanced.iff
craftShipwrightEngGroupD object/draft_schematic/space/chassis/tieaggressor.iff
craftShipwrightEngGroupD object/draft_schematic/space/chassis/awing.iff
@@ -1696,6 +1701,7 @@ craftShipwrightMaster object/draft_schematic/space/chassis/bwing.iff
craftShipwrightMaster object/draft_schematic/space/chassis/hutt_turret_ship.iff
craftShipwrightMaster object/draft_schematic/space/chassis/yt1300.iff
craftShipwrightMaster object/draft_schematic/space/chassis/tieoppressor.iff
craftShipwrightMaster object/draft_schematic/space/chassis/tiedefender.iff
craftShipwrightMaster object/draft_schematic/space/chassis/decimator.iff
craftShipwrightMaster object/draft_schematic/space/chassis/ykl37r.iff
craftShipwrightMaster object/draft_schematic/space/droid_interface/droid_brain_upgrade_mk5.iff
@@ -0,0 +1,15 @@
// This file ws written by the template editor @ 1:32:17 PM - Mon Jan 13 2003
@base object/building/base/shared_base_housing.iff
@class building_object_template 1
@class tangible_object_template 6
@class object_template 6
clearFloraRadius = 38
objectName = "building_name" "guild_combat_corellia"
detailedDescription = "building_detail" "guild_combat_corellia"
lookAtText = "building_lookat" "guild_combat_corellia"
appearanceFilename = ""
portalLayoutFilename = "appearance/ply_corl_house_m_s02_fp1.pob"
@@ -1,29 +1,29 @@
@base object/draft_schematic/base/shared_base_draft_schematic.iff
@class draft_schematic_object_template 2
attributes = [
[name = "crafting" "complexity", experiment = "" "", value = 55..55],
[name = "crafting" "xp", experiment = "" "", value = 8000..8000],
[name = "crafting" "hitPoints", experiment = "crafting" "expDurability", value = 35000..75000]]
slots = [
[name = "craft_structure_ingredients_n" "load_bearing_structure_and_shell", hardpoint = ""],
[name = "craft_structure_ingredients_n" "insulation_and_covering", hardpoint = ""],
[name = "craft_structure_ingredients_n" "foundation", hardpoint = ""],
[name = "craft_structure_ingredients_n" "wall_sections", hardpoint = ""],
[name = "craft_structure_ingredients_n" "power_supply_unit", hardpoint = ""],
[name = "craft_structure_ingredients_n" "storage_space", hardpoint = ""]]
craftedSharedTemplate="object/tangible/deed/player_house_deed/shared_corellia_house_medium_style_02_deed.iff"
@class intangible_object_template 0
@class object_template 5
snapToTerrain = false
containerType = CT_none
tintPalette = ""
slotDescriptorFilename = ""
arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff"
portalLayoutFilename = ""
clientDataFile = ""
@base object/draft_schematic/base/shared_base_draft_schematic.iff
@class draft_schematic_object_template 2
attributes = [
[name = "crafting" "complexity", experiment = "" "", value = 35..35],
[name = "crafting" "xp", experiment = "" "", value = 8000..8000],
[name = "crafting" "hitPoints", experiment = "crafting" "expDurability", value = 35000..75000]]
slots = [
[name = "craft_structure_ingredients_n" "load_bearing_structure_and_shell", hardpoint = ""],
[name = "craft_structure_ingredients_n" "insulation_and_covering", hardpoint = ""],
[name = "craft_structure_ingredients_n" "foundation", hardpoint = ""],
[name = "craft_structure_ingredients_n" "wall_sections", hardpoint = ""],
[name = "craft_structure_ingredients_n" "power_supply_unit", hardpoint = ""],
[name = "craft_structure_ingredients_n" "storage_space", hardpoint = ""]]
craftedSharedTemplate="object/tangible/deed/player_house_deed/shared_corellia_house_medium_style_02_deed.iff"
@class intangible_object_template 0
@class object_template 5
snapToTerrain = false
containerType = CT_none
tintPalette = ""
slotDescriptorFilename = ""
arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff"
portalLayoutFilename = ""
clientDataFile = ""
@@ -0,0 +1,29 @@
@base object/draft_schematic/base/shared_base_draft_schematic.iff
@class draft_schematic_object_template 2
attributes = [
[name = "crafting" "complexity", experiment = "" "", value = 40..40],
[name = "crafting" "xp", experiment = "" "", value = 8000..8000],
[name = "crafting" "hitPoints", experiment = "crafting" "expDurability", value = 35000..75000]]
slots = [
[name = "craft_structure_ingredients_n" "frame_and_walls", hardpoint = ""],
[name = "craft_structure_ingredients_n" "foliage", hardpoint = ""],
[name = "craft_structure_ingredients_n" "foundation", hardpoint = ""],
[name = "craft_structure_ingredients_n" "molding", hardpoint = ""],
[name = "craft_structure_ingredients_n" "decorative_foliage", hardpoint = ""],
[name = "craft_structure_ingredients_n" "power_supply_unit", hardpoint = ""],
[name = "craft_structure_ingredients_n" "storage_space", hardpoint = ""]]
craftedSharedTemplate="object/tangible/deed/player_house_deed/shared_tree_house_01_deed.iff"
@class intangible_object_template 0
@class object_template 5
snapToTerrain = false
containerType = CT_none
tintPalette = ""
slotDescriptorFilename = ""
arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff"
portalLayoutFilename = ""
clientDataFile = ""
@@ -0,0 +1,30 @@
@base object/draft_schematic/base/shared_base_draft_schematic.iff
@class draft_schematic_object_template 2
attributes = [
[name = "crafting" "complexity", experiment = "" "", value = 36..36],
[name = "crafting" "xp", experiment = "" "", value = 7800..7800],
[name = "crafting" "hitPoints", experiment = "crafting" "expDurability", value = 50000..100000]]
slots = [
[name = "craft_structure_ingredients_n" "base_structure_assembly", hardpoint = ""],
[name = "craft_structure_ingredients_n" "load_bearing_structure_and_shell", hardpoint = ""],
[name = "craft_structure_ingredients_n" "insulation_and_covering", hardpoint = ""],
[name = "craft_structure_ingredients_n" "foundation", hardpoint = ""],
[name = "craft_structure_ingredients_n" "wall_sections", hardpoint = ""],
[name = "craft_structure_ingredients_n" "power_supply_unit", hardpoint = ""],
[name = "craft_structure_ingredients_n" "storage_space", hardpoint = ""]]
craftedSharedTemplate="object/tangible/deed/player_house_deed/shared_yt1300_house_deed.iff"
@class intangible_object_template 0
@class object_template 5
snapToTerrain = false
containerType = CT_none
tintPalette = ""
slotDescriptorFilename = ""
arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff"
portalLayoutFilename = ""
clientDataFile = ""
@@ -1,13 +1,13 @@
@base object/tangible/deed/base/shared_deed_building_base.iff
@class tangible_object_template 6
@class object_template 5
objectName = "deed" "corellia_house_medium_style_2_deed"
detailedDescription = "deed_detail" "corellia_house_medium_style_2_deed"
lookAtText = "" ""
appearanceFilename = "appearance/eqp_tool_datapad.apt"
@base object/tangible/deed/base/shared_deed_building_base.iff
@class tangible_object_template 6
@class object_template 5
objectName = "deed" "corellia_house_medium_style_02_deed"
detailedDescription = "deed_detail" "corellia_house_medium_style_02_deed"
lookAtText = "" ""
appearanceFilename = "appearance/eqp_tool_datapad.apt"