mirror of
https://github.com/SWG-Source/dsrc.git
synced 2026-08-27 16:56:48 -04:00
updating multiple files related to the housing patch
This commit is contained in:
@@ -5953,6 +5953,7 @@
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0x34918cbe object/static/item/shared_item_comp_turret_base.iff
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0x349304c5 object/tangible/hair/bothan/shared_hair_bothan_male_s04.iff
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0x349579a7 object/tangible/collection/reward/shared_buddy_painting_03.iff
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0x3499f925 object/draft_schematic/structure/shared_kashyyyk_treehouse.iff
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0x349c76f5 object/tangible/deed/pet_deed/shared_deed_le_repair_basic.iff
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0x349f7bcc object/mobile/shared_dressed_valarian_thug_naut.iff
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0x34a00f32 object/tangible/item/som/shared_lava_lizard_food.iff
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@@ -7533,6 +7534,7 @@
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0x4288329c object/tangible/quest/shared_pod_egg_sacs.iff
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0x428b2f49 object/mobile/shared_dressed_myyydril_treesh.iff
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0x428d7743 object/mobile/shared_dressed_solcar_dienbel.iff
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0x42919fea object/draft_schematic/structure/shared_yt1300_house.iff
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0x4295fc89 object/tangible/loot/generic_usable/shared_software_module_generic.iff
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0x4298cf92 object/ship/shared_freighterlight.iff
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0x429b028b object/draft_schematic/weapon/shared_lightsaber_two_handed_gen3.iff
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@@ -13793,6 +13795,7 @@
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0x7b2cdaed object/mobile/shared_outbreak_undead_civilian_04.iff
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0x7b35a550 object/draft_schematic/space/shields/shared_shield_intensifier_mk5.iff
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0x7b37492e object/mobile/shared_dressed_padawan_female_wke_03.iff
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0x7b384627 object/building/corellia/shared_ply_corl_house_m_s02_fp1.iff
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0x7b38d77a object/tangible/deed/event_perk/shared_imperial_1x10_honorguard_deed.iff
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0x7b3aba8d object/mobile/shared_dressed_force_trained_archaist.iff
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0x7b3c1f97 object/static/vehicle/shared_static_at_at.iff
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@@ -4601,6 +4601,7 @@
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0x14361706 object/building/military/shared_poi_all_impl_bunker_recon_outpost.iff
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0x1437047b object/tangible/furniture/decorative/shared_carved_bowl.iff
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0x1437b3be object/tangible/crafting/station/generic_tool.iff
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0x1438e3cf object/building/corellia/ply_corl_house_m_s02_fp1.iff
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0x14391e9d object/mobile/dressed_binayre_hooligan_zabrak_female_01.iff
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0x14394c1c object/tangible/space/content_infrastructure/shared_quest_nav_point.iff
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0x1439d63a object/draft_schematic/structure/generic_house_player_large_style_02.iff
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@@ -11970,6 +11971,7 @@
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0x349579a7 object/tangible/collection/reward/shared_buddy_painting_03.iff
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0x3497e7b3 object/tangible/wearables/base/base_jumpsuit_gloved.iff
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0x3499d620 object/mobile/space_comm_aynat_ace_03.iff
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0x3499f925 object/draft_schematic/structure/shared_kashyyyk_treehouse.iff
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0x349baf95 object/building/poi/player_camp_s05.iff
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0x349c54ec object/tangible/lair/eopie/lair_eopie_wasteland.iff
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0x349c76f5 object/tangible/deed/pet_deed/shared_deed_le_repair_basic.iff
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@@ -15074,6 +15076,7 @@
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0x428c1d2c object/draft_schematic/weapon/appearance/weapon_appearance_pistol_republic_blaster.iff
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0x428d7743 object/mobile/shared_dressed_solcar_dienbel.iff
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0x428fb306 object/building/kashyyyk/poi_kash_rryatt_lvl1_far_canopy_a1.iff
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0x42919fea object/draft_schematic/structure/shared_yt1300_house.iff
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0x4291aa8a object/static/item/item_painting_corellia_style_01.iff
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0x4291f002 object/mobile/junk_ollobo.iff
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0x42959866 object/mobile/mamien.iff
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@@ -27303,6 +27306,7 @@
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0x7923db67 object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_boots.iff
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0x79248510 object/ship/shared_rebel_shuttle_tier4.iff
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0x79256c2f object/draft_schematic/weapon/appearance/weapon_appearance_lance_trando.iff
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0x792645d1 object/draft_schematic/structure/corellia_house_player_medium_style_02.iff
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0x79285131 object/static/structure/general/shared_web_06.iff
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0x7929a232 object/ship/shared_blacksun_heavy_s04_tier4.iff
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0x792aadeb object/tangible/ship/attachment/weapon/shared_hutt_heavy_weapon3_s01.iff
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@@ -27780,6 +27784,7 @@
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0x7b35a550 object/draft_schematic/space/shields/shared_shield_intensifier_mk5.iff
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0x7b369407 object/mobile/dressed_tatooine_jabba_scout.iff
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0x7b37492e object/mobile/shared_dressed_padawan_female_wke_03.iff
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0x7b384627 object/building/corellia/shared_ply_corl_house_m_s02_fp1.iff
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0x7b38d77a object/tangible/deed/event_perk/shared_imperial_1x10_honorguard_deed.iff
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0x7b3aba8d object/mobile/shared_dressed_force_trained_archaist.iff
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0x7b3b7b69 object/tangible/dungeon/corellian_corvette/corvette_search_neutral_rescue_01.iff
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@@ -28427,6 +28432,7 @@
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0x7dfd2982 object/tangible/ship/components/booster/shared_bst_moncal_rare_advanced.iff
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0x7dfdbd53 object/building/general/naboo_deeja_peak_stonewall_labs.iff
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0x7dfeef11 object/tangible/npc/mustafar_spawn/story_arc_chapter_milo.iff
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0x7e011d18 object/tangible/deed/player_house_deed/corellia_house_medium_style_02_deed.iff
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0x7e029091 object/tangible/ship/crafted/engine/shared_collection_reward_engine_01_mk4.iff
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0x7e02b395 object/draft_schematic/food/dish_dustcrepe.iff
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0x7e0338d9 object/tangible/medicine/shared_medikit_tool_basic.iff
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@@ -32871,6 +32877,7 @@
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0x91a9d357 object/tangible/spawning/static_npc/emp_day_imp_detainment_reb_pilot_06.iff
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0x91aa23ac object/building/mustafar/items/shared_static_hk47.iff
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0x91abfac1 object/draft_schematic/furniture/furniture_light_gem_purple.iff
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0x91af2d4b object/draft_schematic/structure/kashyyyk_treehouse.iff
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0x91b0e7c1 object/tangible/wearables/necklace/ith_necklace_ace_pilot_empire_f.iff
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0x91b18aee object/draft_schematic/clothing/clothing_ith_pants_casual_17.iff
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0x91b3aa45 object/tangible/lair/fanned_rawl/lair_fanned_rawl_swamp.iff
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@@ -35845,6 +35852,7 @@
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0x9f77ec58 object/draft_schematic/vehicle/component/power_plant_mk1.iff
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0x9f797769 object/tangible/loot/loot_schematic/death_watch_pistol_de_10_schematic.iff
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0x9f79c3e7 object/building/military/shared_poi_all_mad_bio_mine_s01.iff
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0x9f7caa9d object/draft_schematic/structure/yt1300_house.iff
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0x9f7e55e8 object/tangible/medicine/crafted/shared_medpack_poison_mind_c.iff
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0x9f7e8f25 object/building/heroic/ig88_factory_arena.iff
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0x9f7efd49 object/tangible/loot/misc/loot_krayt_arm2.iff
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@@ -136,6 +136,9 @@ object/building/player/player_house_corellia_medium_style_01.iff public 5.49491
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object/building/player/player_house_corellia_medium_style_01.iff office 4.67272 0.625
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object/building/player/player_house_corellia_medium_style_01.iff livingroom 5.58977 0.624999
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object/building/player/player_house_corellia_medium_style_01.iff bedroom 6.85469 0.625
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object/building/player/player_house_corellia_medium_style_02.iff entryway 6.8 0.875003
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object/building/player/player_house_corellia_medium_style_02.iff middleroom 6.8 0.875001
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object/building/player/player_house_corellia_medium_style_02.iff mainroom 9.8 0.875009
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object/building/player/player_house_corellia_large_style_01.iff foyer1 8.06054 1.235
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object/building/player/player_house_corellia_large_style_01.iff room6 9.89614 4.71
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object/building/player/player_house_corellia_large_style_01.iff room7 8.28338 4.71
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@@ -158,8 +161,8 @@ object/building/player/player_house_corellia_large_style_02.iff room3 8.91733 4.
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object/building/player/player_house_corellia_large_style_02.iff hallway2 4.52675 1.1
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object/building/player/player_house_corellia_large_style_02.iff room4 9.11205 1.1
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object/building/player/player_house_corellia_large_style_02.iff hallway3 4.1543 1.1
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object/building/player/player_guildhall_tatooine_style_02.iff foyer2 10.670486 6.749256
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object/building/player/player_house_corellia_large_style_02.iff room5 5.63141 0.635
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object/building/player/player_guildhall_tatooine_style_02.iff foyer2 10.670486 6.749256
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object/building/player/player_guildhall_tatooine_style_02.iff hall1 14.081 11.018595
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object/building/player/player_guildhall_tatooine_style_02.iff stair3 10.7022 6.74935
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object/building/player/player_guildhall_tatooine_style_02.iff foyer2 10.6389 6.74926
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@@ -410,4 +413,35 @@ object/building/player/player_house_tcg_vehicle_garage.iff entry 9 0.5
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object/building/player/player_house_tcg_vehicle_garage.iff loft 15.5 10.2
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object/building/player/player_house_tcg_commando_bunker.iff entry 8.5 0.4
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object/building/player/player_house_tcg_8_bespin_house.iff elevator 28.9 0.96
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object/building/player/player_house_tcg_8_bespin_house.iff tower 43 0.4
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object/building/player/player_house_tcg_8_bespin_house.iff tower 45 0.96
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object/building/player/player_house_tcg_8_bespin_house.iff entry 100 0.1
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object/buidling/player/player_house_tcg_8_yoda_house.iff entry 100 0.1
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object/building/player/player_house_yt1300.iff elevator 28.9 0.96
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object/building/player/player_house_yt1300.iff tower 45 0.96
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object/building/player/player_house_yt1300.iff hall1 100 0.1
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object/building/player/player_house_yt1300.iff cockpit 100 0.1
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object/building/player/player_house_yt1300.iff lounge 100 0.1
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object/building/player/player_house_yt1300.iff hall4 100 0.1
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object/building/player/player_house_yt1300.iff storage5 100 0.1
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object/building/player/player_house_yt1300.iff storage6 100 0.1
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object/building/player/player_house_yt1300.iff turretaccess 100 0.1
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object/buidling/player/player_house_tree_house_01.iff entry 100 0.1
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object/buidling/player/player_house_wod_ns_hut entry 100 0.1
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object/buidling/player/player_house_wod_sm_hut entry 100 0.1
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object/building/player/player_house_jabbas_sail_barge.iff interior 20 0.96
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object/building/player/player_guildhall_tatooine_style_01.iff entry 7.78088 2.65798
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object/building/player/player_guildhall_tatooine_style_01.iff foyer 8.34724 2.75
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object/building/player/player_guildhall_tatooine_style_01.iff mainhall 8.80116 1.6544
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object/building/player/player_guildhall_tatooine_style_01.iff dining 7.87886 2.25
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object/building/player/player_guildhall_tatooine_style_01.iff hallb 7.20882 2.75
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object/building/player/player_guildhall_tatooine_style_01.iff closetb 6.57636 2.75
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object/building/player/player_guildhall_tatooine_style_01.iff stairwellb 13.0274 2.75
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object/building/player/player_guildhall_tatooine_style_01.iff stairwella 13.0418 2.75
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object/building/player/player_guildhall_tatooine_style_01.iff closeta 6.54474 2.75
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object/building/player/player_guildhall_tatooine_style_01.iff halla 7.1772 2.75
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object/building/player/player_guildhall_tatooine_style_01.iff meeting1 -3.81982 -8.5
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object/building/player/player_guildhall_tatooine_style_01.iff meeting3 -3.9147 -8.5
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object/building/player/player_guildhall_tatooine_style_01.iff basement -2.01732 -8.5
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object/building/player/player_guildhall_tatooine_style_01.iff meeting2 -3.85144 -8.5
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object/building/player/player_guildhall_tatooine_style_01.iff meeting4 -4.00956 -8.5
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object/building/player/player_guildhall_tatooine_style_01.iff meeting5 -4.13606 -8.5
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@@ -1,90 +1,90 @@
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STRUCTURE TEMP_STRUCTURE FOOTPRINT_TEMPLATE NO_LOT_REQUIREMENT LOT_REDUCTION EJECT_RANGE CIVIC CITY_RANK CITY_COST SHUTTLEPORT CLONE_FACILITY GARAGE CAN_RECLAIM MAINT_RATE DECAY_RATE CONDITION REDEED_COST HAS_SIGN POWER_RATE SKILLMOD SKILLMODVALUE SKILLMOD_MESSAGE VERSION OBJECT X Y Z CELL HEADING COMMENTS
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s s s i I f[0] I I I I I I b[1] i i i i[0] I[0] f[0] s i s i s f f f s f c
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object/building/player/player_house_tcg_relaxation_pool.iff object/building/player/construction/construction_player_tcg_relaxation_pool.iff -2 32 9 4 5760 1700 1 4
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object/building/player/player_house_tcg_relaxation_pool.iff object/building/player/construction/construction_player_tcg_relaxation_pool.iff 0 32 9 4 5760 1700 1 4
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object/tangible/terminal/terminal_player_structure_nosnap.iff 7.25 4 0 entry -90
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object/building/player/player_house_jedi_meditation_room.iff object/building/player/construction/construction_player_jedi_meditation_room.iff 0 32 4 3 4320 800 1 4
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object/tangible/terminal/terminal_player_structure_nosnap.iff 8.2 4 -1.1 entry -91
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object/building/player/player_house_sith_meditation_room.iff object/building/player/construction/construction_player_sith_meditation_room.iff 0 32 4 3 4320 800 1 4
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object/tangible/terminal/terminal_player_structure_nosnap.iff 4 4 1.85 entry 180
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object/building/player/player_house_corellia_small_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
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object/building/player/player_house_corellia_small_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
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object/tangible/terminal/terminal_player_structure.iff -5 0.74 -2.76 entry -90
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object/building/player/player_house_corellia_small_style_01_floorplan_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
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object/building/player/player_house_corellia_small_style_01_floorplan_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
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object/tangible/terminal/terminal_player_structure.iff -5 0.74 -1.81 entry -90
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object/building/player/player_house_corellia_small_style_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
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object/building/player/player_house_corellia_small_style_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
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object/tangible/terminal/terminal_player_structure.iff -6.5 0.63 3.77 entry 90
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object/building/player/player_house_corellia_small_style_02_floorplan_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
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object/building/player/player_house_corellia_small_style_02_floorplan_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
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object/tangible/terminal/terminal_player_structure.iff -6.7 0.62 3.55 entry 90
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object/building/player/player_house_corellia_medium_style_01.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff 9 4 5760 1700 1 4
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object/building/player/player_house_corellia_medium_style_01.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff -1 9 4 5760 1700 1 4
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object/tangible/terminal/terminal_player_structure.iff 3 0.62 6.4 public 180
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||||
object/building/player/player_house_corellia_medium_style_02.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff 9 4 5760 1700 1 4
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object/tangible/terminal/terminal_player_structure.iff 3.5 1.76 -2.87 lobby -90
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||||
object/building/player/player_house_corellia_medium_style_02.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff -1 9 4 5760 1700 1 4
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object/tangible/terminal/terminal_player_structure.iff -7.15 0.88 5.59 middleroom 180
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object/building/player/player_house_corellia_large_style_01.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 1 13 5 7200 2500 1 4
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object/tangible/terminal/terminal_player_structure.iff 3.17 4.59 -4.4 mainhall1 0
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object/building/player/player_house_corellia_large_style_02.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 1 13 5 7200 2500 1 4
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object/tangible/terminal/terminal_player_structure.iff -6.22 4.71 -3.85 hallway 180
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object/building/player/player_house_generic_small_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
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object/building/player/player_house_generic_small_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
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object/tangible/terminal/terminal_player_structure.iff -5 0.74 -2.76 entry -90
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||||
object/building/player/player_house_generic_small_style_01_floorplan_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
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||||
object/building/player/player_house_generic_small_style_01_floorplan_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
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object/tangible/terminal/terminal_player_structure.iff -5 0.74 -1.81 entry -90
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object/building/player/player_house_generic_small_style_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
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object/building/player/player_house_generic_small_style_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
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object/tangible/terminal/terminal_player_structure.iff -6.5 0.63 3.77 entry 90
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||||
object/building/player/player_house_generic_small_style_02_floorplan_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
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object/building/player/player_house_generic_small_style_02_floorplan_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
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object/tangible/terminal/terminal_player_structure.iff -6.69 0.62 3.55 entry 90
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object/building/player/player_house_generic_medium_style_01.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff 9 4 5760 1700 1 4
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object/building/player/player_house_generic_medium_style_01.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff -1 9 4 5760 1700 1 4
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object/tangible/terminal/terminal_player_structure.iff 3 0.62 6.4 public 180
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||||
object/building/player/player_house_generic_medium_style_02.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff 9 4 5760 1700 1 4
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object/building/player/player_house_generic_medium_style_02.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff -1 9 4 5760 1700 1 4
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object/tangible/terminal/terminal_player_structure.iff -7.15 0.88 5.59 middleroom 180
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||||
object/building/player/player_house_generic_large_style_01.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 1 13 5 7200 2500 1 4
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object/tangible/terminal/terminal_player_structure.iff 3.17 4.59 -4.4 mainhall1 0
|
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object/building/player/player_house_naboo_small_style_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
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object/building/player/player_house_naboo_small_style_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff -1 4 3 4320 800 1 4
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object/building/player/player_house_naboo_medium_style_01.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff -1 9 4 5760 1700 1 4
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object/building/player/player_house_naboo_medium_style_02.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff -1 9 4 5760 1700 1 4
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object/tangible/terminal/terminal_player_structure.iff 5.62 1.06 7.98 foyer 180
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object/tangible/terminal/terminal_player_structure.iff 6.94 1.06 7.98 foyer 180
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object/installation/generators/power_generator_solar_style_1.iff object/installation/base/construction_installation_base.iff -1 15 6 1000 3000 0 4
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object/installation/generators/power_generator_geothermal_style_1.iff object/installation/base/construction_installation_base.iff -1 15 6 1000 3000 0 4
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object/installation/generators/power_generator_wind_style_1.iff object/installation/base/construction_installation_base.iff -1 15 6 1000 3000 0 4
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object/installation/mining_gas/mining_gas_harvester_style_1.iff object/installation/base/construction_installation_base.iff -1 8 6 1000 1500 25 4
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object/installation/mining_gas/mining_gas_harvester_style_4.iff object/installation/base/construction_installation_base.iff -3 63 6 1000 12375 206 4
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object/installation/mining_liquid/mining_liquid_moisture_harvester.iff object/installation/base/construction_installation_base.iff -1 8 6 1000 1500 25 4
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object/installation/mining_ore/mining_ore_harvester_style_1.iff object/installation/base/construction_installation_base.iff -1 8 6 1000 1500 25 20 4
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object/tangible/terminal/terminal_player_structure.iff 17.88 2.25 10.45 closeta 90
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@@ -94,49 +94,49 @@ object/building/player/player_guildhall_naboo_style_01.iff object/building/playe
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1
|
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object/building/faction_perk/hq/hq_s01_imp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s01_fp.iff 4 8 0 0 200 100000 1 4
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object/building/faction_perk/hq/hq_s02_rebel.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s02_fp.iff 4 8 0 0 200 100000 1 4
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|
||||
object/tangible/terminal/terminal_hq_imperial.iff 0 1 12.5 mainhall 180
|
||||
object/building/player/player_merchant_tent_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 3 3 4320 600 1 private_place_merchant_tent 100 place_merchant_tent 4
|
||||
object/building/player/player_merchant_tent_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 3 3 4320 600 1 private_place_merchant_tent 100 place_merchant_tent 4
|
||||
object/tangible/terminal/terminal_player_structure.iff -0.15 0.27 -2.76 r1 0
|
||||
object/building/player/player_merchant_tent_style_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 3 3 4320 600 1 private_place_merchant_tent 100 place_merchant_tent 4
|
||||
object/building/player/player_merchant_tent_style_02.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 3 3 4320 600 1 private_place_merchant_tent 100 place_merchant_tent 4
|
||||
object/tangible/terminal/terminal_player_structure.iff -0.15 0.27 -2.76 r1 0
|
||||
object/building/player/player_merchant_tent_style_03.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 3 3 4320 600 1 private_place_merchant_tent 100 place_merchant_tent 4
|
||||
object/building/player/player_merchant_tent_style_03.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 3 3 4320 600 1 private_place_merchant_tent 100 place_merchant_tent 4
|
||||
object/tangible/terminal/terminal_player_structure.iff -0.15 0.27 -2.76 r1 0
|
||||
object/building/player/city/cityhall_tatooine.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 1 1 1 0 0 0 1000 1 private_place_cityhall 100 place_cityhall 4
|
||||
object/tangible/terminal/terminal_player_structure.iff -16.78 2 7.9 mayoroffice 180
|
||||
@@ -165,7 +165,7 @@ object/building/player/city/bank_corellia.iff object/building/player/constructio
|
||||
object/tangible/terminal/terminal_bank.iff 1 -0.25 0 WORLD_DELTA -90
|
||||
object/tangible/terminal/terminal_bank.iff 0 -0.25 -1 WORLD_DELTA 0
|
||||
object/tangible/terminal/terminal_player_structure_nosnap.iff 0 -0.25 1 WORLD_DELTA 180
|
||||
object/building/player/city/barn_no_planet_restriction.iff object/building/player/construction/construction_player_barn.iff 3 32 4 3 4320 800 1 4
|
||||
object/building/player/city/barn_no_planet_restriction.iff object/building/player/construction/construction_player_barn.iff 0 32 4 3 4320 800 1 4
|
||||
object/tangible/terminal/terminal_player_structure_nosnap.iff 3 1.8 3 entry 180
|
||||
object/building/player/city/cantina_tatooine.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 1 2 13 5 7200 2500 1 private_place_cantina 100 place_cantina 4
|
||||
object/tangible/terminal/terminal_player_structure.iff -4.1 2 6.19 cantina 157
|
||||
@@ -173,7 +173,7 @@ object/building/player/city/cantina_naboo.iff object/building/player/constructio
|
||||
object/tangible/terminal/terminal_player_structure.iff -4.1 2 6.19 cantina 157
|
||||
object/building/player/city/cantina_corellia.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 1 2 13 5 7200 2500 1 private_place_cantina 100 place_cantina 4
|
||||
object/tangible/terminal/terminal_player_structure.iff -4.1 2 6.19 cantina 157
|
||||
object/building/player/city/cloning_tatooine.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 1 1 3 3 1 0 0 1000 1 private_place_cloning 100 place_cloning 4
|
||||
object/building/player/city/cloning_tatooine.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 1 -5 1 3 3 1 0 0 1000 1 private_place_cloning 100 place_cloning 4
|
||||
object/tangible/terminal/terminal_player_structure.iff -13.5 1 -6.4 cloninglab 90
|
||||
object/tangible/terminal/terminal_cloning.iff -14 1 3.1 cloninglab 90
|
||||
object/tangible/terminal/terminal_insurance.iff 6.3 1 -6.69 cloninglab -90
|
||||
@@ -185,19 +185,19 @@ object/building/player/city/cloning_naboo.iff object/building/player/constructio
|
||||
object/tangible/terminal/terminal_player_structure.iff -13.5 1 -6.4 cloninglab 90
|
||||
object/tangible/terminal/terminal_cloning.iff -14 1 3.1 cloninglab 90
|
||||
object/tangible/terminal/terminal_insurance.iff 6.3 1 -6.69 cloninglab -90
|
||||
object/building/player/city/diner_no_planet_restriction.iff object/building/player/construction/construction_player_diner.iff 3 32 4 3 4320 800 1 4
|
||||
object/building/player/city/diner_no_planet_restriction.iff object/building/player/construction/construction_player_diner.iff 1 32 4 3 4320 800 1 4
|
||||
object/tangible/terminal/terminal_player_structure_nosnap.iff 8.8 1.1 1.73 entry -91
|
||||
object/building/player/city/hospital_tatooine.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 3 13 5 7200 2500 1 private_place_hospital 100 place_hospital 4
|
||||
object/building/player/city/hospital_tatooine.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 0 3 13 5 7200 2500 1 private_place_hospital 100 place_hospital 4
|
||||
object/tangible/terminal/terminal_player_structure.iff 7.48 2 1.5 mainroom -90
|
||||
object/building/player/city/hospital_corellia.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 3 13 5 7200 2500 1 private_place_hospital 100 place_hospital 4
|
||||
object/building/player/city/hospital_corellia.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 0 3 13 5 7200 2500 1 private_place_hospital 100 place_hospital 4
|
||||
object/tangible/terminal/terminal_player_structure.iff 7.48 2 1.5 mainroom -90
|
||||
object/building/player/city/hospital_naboo.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 3 13 5 7200 2500 1 private_place_hospital 100 place_hospital 4
|
||||
object/building/player/city/hospital_naboo.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 0 3 13 5 7200 2500 1 private_place_hospital 100 place_hospital 4
|
||||
object/tangible/terminal/terminal_player_structure.iff 7.48 2 1.5 mainroom -90
|
||||
object/building/player/city/theater_tatooine.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 4 13 5 7200 2500 1 private_place_theater 100 place_theater 4
|
||||
object/building/player/city/theater_tatooine.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 0 4 13 5 7200 2500 1 private_place_theater 100 place_theater 4
|
||||
object/tangible/terminal/terminal_player_structure.iff -7 2 -14.2 backstage 90
|
||||
object/building/player/city/theater_naboo.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 4 13 5 7200 2500 1 private_place_theater 100 place_theater 4
|
||||
object/building/player/city/theater_naboo.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 0 4 13 5 7200 2500 1 private_place_theater 100 place_theater 4
|
||||
object/tangible/terminal/terminal_player_structure.iff -7 2 -14.2 backstage 90
|
||||
object/building/player/city/theater_corellia.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 4 13 5 7200 2500 1 private_place_theater 100 place_theater 4
|
||||
object/building/player/city/theater_corellia.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 0 4 13 5 7200 2500 1 private_place_theater 100 place_theater 4
|
||||
object/tangible/terminal/terminal_player_structure.iff -7 2 -14.2 backstage 90
|
||||
object/building/player/city/shuttleport_tatooine.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 1 1 4 2 1 0 0 1000 1 private_place_shuttleport 100 place_shuttleport 4
|
||||
object/tangible/terminal/terminal_player_structure_nosnap.iff 8.4 -1 -14.5 WORLD_DELTA 90
|
||||
@@ -319,25 +319,25 @@ object/building/player/player_garage_naboo_style_01.iff object/building/player/c
|
||||
object/tangible/terminal/terminal_player_structure_nosnap_mini.iff -3 -1 -3 WORLD_DELTA 0
|
||||
object/building/player/player_garage_corellia_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 1 1 2 3 1 0 0 1000 private_place_garage 100 place_garage 4
|
||||
object/tangible/terminal/terminal_player_structure_nosnap_mini.iff -3 -1 -3 WORLD_DELTA 0
|
||||
object/building/faction_perk/hq/hq_s01_rebel_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s01_fp.iff 1 8 0 0 200 100000 1 4
|
||||
object/building/faction_perk/hq/hq_s01_rebel_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s01_fp.iff 4 8 0 0 200 100000 1 4
|
||||
object/tangible/terminal/terminal_hq_rebel.iff 0 0 -6 mainhall 0
|
||||
object/building/faction_perk/hq/hq_s01_imp_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s01_fp.iff 1 8 0 0 200 100000 1 4
|
||||
object/building/faction_perk/hq/hq_s01_imp_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s01_fp.iff 4 8 0 0 200 100000 1 4
|
||||
object/tangible/terminal/terminal_hq_imperial.iff 0 0 -6 mainhall 0
|
||||
object/building/faction_perk/hq/hq_s02_rebel_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s02_fp.iff 1 8 0 0 200 100000 1 4
|
||||
object/building/faction_perk/hq/hq_s02_rebel_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s02_fp.iff 4 8 0 0 200 100000 1 4
|
||||
object/tangible/terminal/terminal_hq_rebel.iff 0 0.25 1.86 hall1 0
|
||||
object/building/faction_perk/hq/hq_s02_imp_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s02_fp.iff 1 8 0 0 200 100000 1 4
|
||||
object/building/faction_perk/hq/hq_s02_imp_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s02_fp.iff 4 8 0 0 200 100000 1 4
|
||||
object/tangible/terminal/terminal_hq_imperial.iff 0 0.25 1.86 hall1 0
|
||||
object/building/faction_perk/hq/hq_s03_rebel_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s03_fp.iff 1 8 0 0 200 100000 1 4
|
||||
object/building/faction_perk/hq/hq_s03_rebel_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s03_fp.iff 4 8 0 0 200 100000 1 4
|
||||
object/tangible/terminal/terminal_hq_rebel.iff 0 0.25 1.86 hall1 0
|
||||
object/building/faction_perk/hq/hq_s03_imp_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s03_fp.iff 1 8 0 0 200 100000 1 4
|
||||
object/building/faction_perk/hq/hq_s03_imp_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s03_fp.iff 4 8 0 0 200 100000 1 4
|
||||
object/tangible/terminal/terminal_hq_imperial.iff 0 0.25 1.86 hall1 0
|
||||
object/building/faction_perk/hq/hq_s04_rebel_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s04_fp.iff 1 8 0 0 200 100000 1 4
|
||||
object/building/faction_perk/hq/hq_s04_rebel_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s04_fp.iff 4 8 0 0 200 100000 1 4
|
||||
object/tangible/terminal/terminal_hq_rebel.iff 0 0.25 1.86 hall1 0
|
||||
object/building/faction_perk/hq/hq_s04_imp_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s04_fp.iff 1 8 0 0 200 100000 1 4
|
||||
object/building/faction_perk/hq/hq_s04_imp_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s04_fp.iff 4 8 0 0 200 100000 1 4
|
||||
object/tangible/terminal/terminal_hq_imperial.iff 0 0.25 1.86 hall1 0
|
||||
object/building/faction_perk/hq/hq_s05_rebel_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s05_fp.iff 1 32 0 0 200 100000 1 4
|
||||
object/building/faction_perk/hq/hq_s05_rebel_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s05_fp.iff 7 32 0 0 200 100000 1 4
|
||||
object/tangible/terminal/terminal_hq_rebel.iff 0 1 12.5 mainhall 180
|
||||
object/building/faction_perk/hq/hq_s05_imp_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s05_fp.iff 1 32 0 0 200 100000 1 4
|
||||
object/building/faction_perk/hq/hq_s05_imp_pvp.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff object/building/faction_perk/hq/hq_s05_fp.iff 7 32 0 0 200 100000 1 4
|
||||
object/tangible/terminal/terminal_hq_imperial.iff 0 1 12.5 mainhall 180
|
||||
object/building/player/player_house_mustafar_lg.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff -1 8 13 5 7200 0 1 4
|
||||
object/tangible/terminal/terminal_player_structure.iff -4.5 0.46 6.33 entrance 90
|
||||
@@ -349,17 +349,17 @@ object/building/player/city/garden_imperial_01.iff object/building/player/constr
|
||||
object/tangible/terminal/terminal_player_structure_nosnap_mini.iff 1.5 -0.9 -3.5 WORLD_DELTA 0
|
||||
object/building/player/city/garden_rebel_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 1 1 1 5 0 0 1000 1 private_place_small_garden 100 place_small_garden 4
|
||||
object/tangible/terminal/terminal_player_structure_nosnap_mini.iff 2.85 -0.9 -4 WORLD_DELTA 0
|
||||
object/building/player/player_house_tatooine_small_window_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
|
||||
object/building/player/player_house_tatooine_small_window_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
|
||||
object/tangible/terminal/terminal_player_structure.iff 3.79 1.06 6.02 foyer 180
|
||||
object/building/player/player_house_naboo_small_window_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
|
||||
object/building/player/player_house_naboo_small_window_style_01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff -1 4 3 4320 800 1 4
|
||||
object/tangible/terminal/terminal_player_structure.iff 3.1 0.7 5.31 foyer -90
|
||||
object/building/player/player_house_generic_small_windowed.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
|
||||
object/building/player/player_house_generic_small_windowed.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
|
||||
object/tangible/terminal/terminal_player_structure.iff -5 0.74 -1.81 entry -90
|
||||
object/building/player/player_house_generic_medium_windowed.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff 9 4 5760 1700 1 4
|
||||
object/building/player/player_house_generic_medium_windowed.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff -1 9 4 5760 1700 1 4
|
||||
object/tangible/terminal/terminal_player_structure.iff 5 0.62 6.4 public -180
|
||||
object/building/player/player_house_generic_small_window_style_03.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 4 3 4320 800 1 4
|
||||
object/building/player/player_house_generic_small_window_style_03.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 4 3 4320 800 1 4
|
||||
object/tangible/terminal/terminal_player_structure.iff -1.8 3 4.3 entry -180
|
||||
object/building/player/player_house_generic_medium_windowed_s02.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff 9 4 5760 1700 1 4
|
||||
object/building/player/player_house_generic_medium_windowed_s02.iff object/building/player/construction/construction_player_house_tatooine_medium_style_01.iff -1 9 4 5760 1700 1 4
|
||||
object/tangible/terminal/terminal_player_structure.iff 5 -2 6 entryway -180
|
||||
object/building/player/player_house_generic_large_window_s01.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 1 13 5 7200 2500 1 4
|
||||
object/tangible/terminal/terminal_player_structure.iff -6.22 4.71 -3.85 hallway 180 Z = FORWARD/BACK
|
||||
@@ -368,7 +368,7 @@ object/building/player/player_house_generic_large_window_s02.iff object/building
|
||||
object/building/player/player_house_hangar.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 5 13 5 7200 0 1 4 Y = UP/DOWN
|
||||
object/tangible/terminal/terminal_player_structure.iff 8.9 0 -6.5 entry -90 X = right/left
|
||||
object/tangible/terminal/terminal_player_hangar_structure.iff 8.9 0 -12.6 entry -90
|
||||
object/building/player/player_house_atat.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 10 13 5 7200 2500 1 4
|
||||
object/building/player/player_house_atat.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 9 13 5 7200 2500 1 4
|
||||
object/tangible/terminal/terminal_player_structure.iff 3.8 1.06 10.5 body 180
|
||||
object/building/player/player_house_tcg_emperors_spire.iff object/building/player/construction/construction_player_tcg_emperors_spire.iff 8 32 4 3 4320 800 1 4
|
||||
object/tangible/terminal/terminal_player_structure_nosnap.iff -2.6 25.6 0 tower -91
|
||||
@@ -380,18 +380,34 @@ object/building/player/player_house_tcg_rebel_spire.iff object/building/player/c
|
||||
object/tangible/terminal/terminal_elevator_down.iff 0.74 25.1 -1.1 elevator 0
|
||||
object/building/player/player_house_sandcrawler.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 9 13 5 7200 2500 1 4
|
||||
object/tangible/terminal/terminal_player_structure.iff -4.46 8.81 -13.52 foyer 90
|
||||
object/building/player/player_pgc_merchant_tent_s01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 3 3 4320 600 1 4
|
||||
object/building/player/player_pgc_merchant_tent_s01.iff object/building/player/construction/construction_player_house_tatooine_small_style_01.iff 0 3 3 4320 600 1 4
|
||||
object/tangible/terminal/terminal_player_structure.iff -0.15 0.27 -2.76 r1 0
|
||||
object/building/player/player_house_tcg_commando_bunker.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 0 8 13 5 7200 0 1 4
|
||||
object/tangible/terminal/terminal_player_structure.iff 3.2 0.4 3.16 entry 180
|
||||
object/building/player/player_house_tcg_vehicle_garage.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 8 8 13 5 7200 0 1 4
|
||||
object/building/player/player_house_tcg_vehicle_garage.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 6 8 13 5 7200 0 1 4
|
||||
object/tangible/terminal/terminal_player_structure.iff 14.56 0.53 12.79 entry 180
|
||||
object/tangible/terminal/terminal_player_vehicle_garage.iff -1.1 0.84 -9.95 entry 0
|
||||
object/building/player/player_house_tcg_vip_bunker.iff object/building/player/construction/construction_player_house_tatooine_large_style_01.iff 0 8 13 5 7200 0 1 4
|
||||
object/tangible/terminal/terminal_player_structure.iff -4.5 0.46 6.33 entrance 90
|
||||
|
||||
|
||||
object/building/player/player_house_tcg_8_bespin_house.iff object/building/player/construction/construction_player_house_tcg_bespin_house.iff 2 8 13 5 7200 0 1
|
||||
object/tangible/terminal/terminal_player_structure.iff 0 0.7071 0 elevator 42
|
||||
object/tangible/terminal/terminal_elevator_up.iff 0.751852 0.631912 1.262105 elevator 90
|
||||
object/tangible/terminal/terminal_elevator_down.iff 0.54047 88.836823 1.325724 elevator 90
|
||||
object/building/player/player_house_tcg_8_bespin_house.iff object/building/player/construction/construction_player_house_tcg_bespin_house.iff 10 32 13 5 7200 0 1
|
||||
object/tangible/terminal/terminal_player_structure.iff 2.2 88.9 -5.9 entry 156
|
||||
object/tangible/terminal/terminal_elevator_up.iff 0.75 1 2 elevator -146
|
||||
object/tangible/terminal/terminal_elevator_down.iff 0.75 90 2 elevator -146
|
||||
object/building/player/player_house_tcg_8_yoda_house.iff object/building/player/construction/construction_player_house_tcg_8_yoda_house.iff 4 32 13 3 4320 800 1 4
|
||||
object/tangible/terminal/terminal_player_structure_nosnap.iff 8.8 1.1 1.73 entry -91
|
||||
object/building/player/player_house_yt1300.iff object/building/player/construction/construction_player_house_yt1300.iff 5 32 13 5 7200 0 1
|
||||
object/tangible/terminal/terminal_player_structure.iff -3.5 5.2 -2.3 storage5 180
|
||||
object/tangible/terminal/terminal_elevator_up.iff -1.7 -0.8 0 elevator -90
|
||||
object/tangible/terminal/terminal_elevator_down.iff -1.7 5.4 0 elevator -90
|
||||
object/building/player/player_house_tree_house_01.iff object/building/player/construction/construction_player_house_tree_house_01.iff 4 32 13 3 4320 800 1 4
|
||||
object/tangible/terminal/terminal_player_structure_nosnap.iff 8.8 1.1 1.73 entry -91
|
||||
object/building/player/player_house_wod_ns_hut.iff object/building/player/construction/construction_player_house_wod_ns_hut.iff 0 32 13 3 4320 800 1 4
|
||||
object/tangible/terminal/terminal_player_structure_nosnap.iff 3.3 0.79 0.61 r1 -91
|
||||
object/building/player/player_house_wod_sm_hut.iff object/building/player/construction/construction_player_house_wod_sm_hut.iff 0 32 13 3 4320 800 1 4
|
||||
object/tangible/terminal/terminal_player_structure_nosnap.iff 3.3 0.79 0.61 r1 -91
|
||||
object/building/player/player_house_jabbas_sail_barge.iff object/building/player/construction/construction_player_house_jabbas_sail_barge.iff 10 32 13 5 7200 0 1
|
||||
object/tangible/terminal/terminal_player_structure.iff -2.2 6 -3 interior 180
|
||||
object/tangible/terminal/terminal_elevator_up.iff 0.75 -5.4 -3.1 interior 0
|
||||
object/tangible/terminal/terminal_elevator_down.iff -1.5 15 -2 int
|
||||
|
||||
@@ -1,73 +1,79 @@
|
||||
STRUCTURE_APPEARANCE DEFAULT_SIGN X Y Z HEADING ALT_X ALT_Y ALT_Z ALT_HEADING COMMENTS
|
||||
s s[object/tangible/sign/player/house_address.iff] f[0] f[0] f[0] f[0] f[0] f[0] f[0] f[0] c
|
||||
object/building/player/player_guildhall_corellia_style_01.iff object/tangible/sign/player/house_address_corellia.iff 4.15 1 22.1 90 9.1 0 22.25 Set sign to 0 0 0 then rotate appropriately using heading.
|
||||
object/building/player/player_guildhall_generic_style_01.iff 4.15 1.25 21.5 180 9.1 0 22.25 "You only need to change the float, then restart your planet to see the changes, login, cluster and client can be left up."
|
||||
object/building/player/player_guildhall_naboo_style_01.iff object/tangible/sign/player/house_address_naboo.iff 4.15 1.25 21.7 180 9.1 0 22.25 "An alternate way is to make your character a trader, reload the table with changes, and switch the shop signs with default sign"
|
||||
object/building/player/player_guildhall_tatooine_style_01.iff object/tangible/sign/player/house_address_tatooine.iff 4.15 1.25 21.7 180 -7.52 0.5 13.51
|
||||
object/building/player/player_guildhall_tatooine_style_02.iff object/tangible/sign/player/house_address_tatooine.iff 0 1.45 16.35 180 24.99 0 12.87
|
||||
object/building/player/player_house_corellia_large_style_01.iff object/tangible/sign/player/house_address_corellia.iff 6 2.25 13.75 90 -3.29 0.5 12.94
|
||||
object/building/player/player_house_corellia_large_style_02.iff object/tangible/sign/player/house_address_corellia.iff -6.35 2.25 15.5 90 -14.48 0.5 18.53
|
||||
object/building/player/player_house_corellia_medium_style_01.iff object/tangible/sign/player/house_address_corellia.iff 5.13 2.21 8 90 11.79 0.5 11.64
|
||||
object/building/player/player_house_corellia_medium_style_02.iff object/tangible/sign/player/house_address_corellia.iff 5.13 2.21 8 90 -2.31 0.5 17.47
|
||||
object/building/player/player_house_corellia_small_style_01.iff object/tangible/sign/player/house_address_corellia.iff -4.05 2.4 8.25 90 -7.56 0.5 11.64
|
||||
object/building/player/player_house_corellia_small_style_01_floorplan_02.iff object/tangible/sign/player/house_address_corellia.iff -4.05 2.4 8.25 90 -7.56 0.5 11.64
|
||||
object/building/player/player_house_corellia_small_style_02.iff object/tangible/sign/player/house_address_corellia.iff 2.5 2.4 8.4 90 -7.43 0.5 11.64
|
||||
object/building/player/player_house_corellia_small_style_02_floorplan_02.iff object/tangible/sign/player/house_address_corellia.iff 2.5 2.4 8.4 90 -7.43 0.5 11.64 Z = FORWARD/BACK
|
||||
object/building/player/player_house_generic_large_window_s01.iff -12.07 4 9.1 180 -14.48 0.5 18.53 Y = UP/DOWN
|
||||
object/building/player/player_house_generic_large_window_s02.iff 1 4 -11.15 0 11.5 0.5 -15.7 180 X = right/left
|
||||
object/building/player/player_house_generic_large_style_01.iff 11.94 2.25 14.51 180 -3.29 0.5 12.94
|
||||
object/building/player/player_house_generic_large_style_02.iff -6.07 2.5 15.26 180 -14.48 0.5 18.53
|
||||
object/building/player/player_house_generic_medium_windowed.iff 5.13 2.25 7.91 180 11.79 0.5 11.64
|
||||
object/building/player/player_house_generic_medium_windowed_s02.iff 5.13 2.25 7.91 180 11.79 0.5 11.64
|
||||
object/building/player/player_house_generic_medium_style_01.iff 5.13 2.25 7.91 180 11.79 0.5 11.64
|
||||
object/building/player/player_house_generic_medium_style_02.iff 2.55 2.25 7.52 180 11.79 0.5 11.64
|
||||
object/building/player/player_house_generic_small_windowed.iff -4.1 2.25 8.3 180 -7.56 0.5 11.64
|
||||
object/building/player/player_house_generic_small_style_01.iff -4.29 2.25 8.2 180 -7.56 0.5 11.64
|
||||
object/building/player/player_house_generic_small_style_01_floorplan_02.iff -4.1 2.25 8.3 180 -7.56 0.5 11.64
|
||||
object/building/player/player_house_generic_small_style_02.iff 2.3 2 8.17 180 -7.43 0.5 11.43
|
||||
object/building/player/player_house_generic_small_style_02_floorplan_02.iff 2.3 2 8.17 180 -7.43 0.5 11.43
|
||||
object/building/player/player_house_generic_small_window_style_03.iff -2.5 2.9 6.6 180 -7.43 0.5 11.43
|
||||
object/building/player/player_house_naboo_large_style_01.iff object/tangible/sign/player/house_address_naboo.iff -6.06 2.25 -15.65 0 0.05 0.5 -20
|
||||
object/building/player/player_house_naboo_medium_style_01.iff object/tangible/sign/player/house_address_naboo.iff -0.5 2.25 -11.5 270 3.62 0.5 -15.62
|
||||
object/building/player/player_house_naboo_small_window_style_01.iff object/tangible/sign/player/house_address_naboo.iff 1.5 2.25 -8.4 0 5.09 0.5 -7.22
|
||||
object/building/player/player_house_naboo_small_style_01.iff object/tangible/sign/player/house_address_naboo.iff 1.5 2.25 -8.4 0 5.09 0.5 -7.22
|
||||
object/building/player/player_house_naboo_small_style_02.iff object/tangible/sign/player/house_address_naboo.iff 8.55 2.25 7.5 -90 11.64 0.5 7.68
|
||||
object/building/player/player_house_tatooine_large_style_01.iff object/tangible/sign/player/house_address_tatooine.iff -0.8 2.25 16.2 180 -11.64 0.5 18.75
|
||||
object/building/player/player_house_tatooine_medium_style_01.iff object/tangible/sign/player/house_address_tatooine.iff -2 2.25 12.5 180 -11.4 0.5 15.59
|
||||
object/building/player/player_house_tatooine_small_window_style_01.iff object/tangible/sign/player/house_address_tatooine.iff 4.46 2.25 7.89 180 4.07 0.5 11.5
|
||||
object/building/player/player_house_tatooine_small_style_01.iff object/tangible/sign/player/house_address_tatooine.iff 4.46 2.25 7.89 180 4.07 0.5 11.5
|
||||
object/building/player/player_house_tatooine_small_style_02.iff object/tangible/sign/player/house_address_tatooine.iff 4.2 2.25 7.89 180 3.92 0.5 11.65
|
||||
object/building/player/city/cityhall_naboo.iff object/tangible/sign/municipal/municipal_sign_hanging_capitol.iff 8 4 21 180
|
||||
object/building/player/city/cityhall_tatooine.iff object/tangible/sign/municipal/municipal_sign_hanging_capitol.iff 8 4 21 180
|
||||
object/building/player/city/cityhall_corellia.iff object/tangible/sign/municipal/municipal_sign_hanging_capitol.iff 8 4 21 180
|
||||
object/building/player/city/cantina_naboo.iff object/tangible/sign/municipal/municipal_sign_hanging_cantina.iff 5 3 11.95 180 10 0.5 15 360
|
||||
object/building/player/city/cantina_tatooine.iff object/tangible/sign/municipal/municipal_sign_hanging_cantina.iff 5 3 11.95 180 10 0.5 15 360
|
||||
object/building/player/city/cantina_corellia.iff object/tangible/sign/municipal/municipal_sign_hanging_cantina.iff 10 3 11.95 180 10 0.5 15 360
|
||||
object/building/player/city/hospital_naboo.iff object/tangible/sign/municipal/municipal_sign_hanging_hospital.iff 8 2 11 180 10 0.2 -8 360
|
||||
object/building/player/city/hospital_tatooine.iff object/tangible/sign/municipal/municipal_sign_hanging_hospital.iff 8 2 11 180 10 0.2 -8 360
|
||||
object/building/player/city/hospital_corellia.iff object/tangible/sign/municipal/municipal_sign_hanging_hospital.iff 8 2 11 180 10 0.2 -8 360
|
||||
object/building/player/city/cloning_naboo.iff object/tangible/sign/municipal/municipal_sign_hanging_cloning.iff 9.65 2 3 -90
|
||||
object/building/player/city/cloning_tatooine.iff object/tangible/sign/municipal/municipal_sign_hanging_cloning.iff 9.65 2 3 -90
|
||||
object/building/player/city/cloning_corellia.iff object/tangible/sign/municipal/municipal_sign_hanging_cloning.iff 9.65 2 3 -90
|
||||
object/building/player/player_merchant_tent_style_01.iff object/tangible/sign/player/house_address_corellia.iff 2.9 1.3 2.9 135 3 -0.5 3
|
||||
object/building/player/player_merchant_tent_style_02.iff object/tangible/sign/player/house_address_corellia.iff 2.9 1.3 2.9 135 3 -0.5 3
|
||||
object/building/player/player_merchant_tent_style_03.iff object/tangible/sign/player/house_address_corellia.iff 2.9 1.3 2.9 135 3 -0.5 3
|
||||
object/building/player/player_house_mustafar_lg.iff object/tangible/sign/player/house_address_corellia.iff 3.2 1.4 12.5 90 0 6.9 8.3 0
|
||||
object/building/player/city/diner_no_planet_restriction.iff 5.76 3 5.5 180 9.75 0 7.3 0
|
||||
object/building/player/city/barn_no_planet_restriction.iff 0 3.5 5.5 180 5.1 0.3 6.5 0
|
||||
object/building/player/city/theater_naboo.iff object/tangible/sign/player/house_address_naboo.iff 11.1 3.08 -14 -90 12.15 0.2 10.4
|
||||
object/building/player/city/theater_tatooine.iff object/tangible/sign/player/house_address_tatooine.iff 11.5 3 -14 -90 12.15 0.2 10.4
|
||||
object/building/player/city/theater_corellia.iff object/tangible/sign/player/house_address_corellia.iff 11.5 2.85 -14 180 12.15 0.2 10.4
|
||||
object/building/player/player_house_sith_meditation_room.iff 0 5.5 3.25 180 2.22 0.9 9 0
|
||||
object/building/player/player_house_jedi_meditation_room.iff 0 3.9 6.5 180 2.22 0.9 8.5 0
|
||||
object/building/player/player_house_tcg_relaxation_pool.iff 3.75 3.9 10.8 180 6.2 1.2 11.78 0
|
||||
object/building/player/player_house_hangar.iff -11.3 4.5 1.2 180 8 0.1 6.1 0
|
||||
object/building/player/player_house_atat.iff -4.8 5.5 16 90 -6 0.8 15 0
|
||||
object/building/player/player_house_sandcrawler.iff object/tangible/sign/player/house_address_corellia.iff -8.9 3.4 2 90 -8.6 0 -1.2 0
|
||||
object/building/player/player_pgc_merchant_tent_s01.iff object/tangible/sign/player/house_address_corellia.iff 2.9 1.3 2.9 135 3 -0.5 3
|
||||
object/building/player/player_house_tcg_emperors_spire.iff 0 4.65 5.8 180 2 0.7 8.2 180
|
||||
object/building/player/player_house_tcg_rebel_spire.iff 0 5.95 5.8 180 1.65 0.7 8.3 180
|
||||
object/building/player/player_house_tcg_commando_bunker.iff object/tangible/sign/player/house_address_corellia.iff 3.4 3.4 6.8 90 5.1 0.3 8.7 0
|
||||
object/building/player/player_house_tcg_vehicle_garage.iff object/tangible/sign/player/house_address_corellia.iff -15.1 1.4 15.9 90 -12.9 0.5 20.4 0
|
||||
object/building/player/player_house_tcg_vip_bunker.iff object/tangible/sign/player/house_address_corellia.iff 2.8 0.6 0.1 -90 0 5.2 1.1 180
|
||||
object/building/player/player_house_tcg_8_bespin_house.iff object/tangible/sign/player/shared_house_address.iff 0 0.7071 0 42 0 0.7 8.2 -42
|
||||
STRUCTURE_APPEARANCE DEFAULT_SIGN X Y Z HEADING ALT_X ALT_Y ALT_Z ALT_HEADING COMMENTS
|
||||
s s[object/tangible/sign/player/house_address.iff] f[0] f[0] f[0] f[0] f[0] f[0] f[0] f[0] c
|
||||
object/building/player/player_guildhall_corellia_style_01.iff object/tangible/sign/player/house_address_corellia.iff 4.15 1.25 22.1 90 9.1 0.2 22.25 Set sign to 0 0 0 then rotate appropriately using heading.
|
||||
object/building/player/player_guildhall_generic_style_01.iff 4.15 1.25 21.5 180 9.1 0.2 22.25 You only need to change the float, then restart your planet to see the changes, login, cluster and client can be left up.
|
||||
object/building/player/player_guildhall_naboo_style_01.iff object/tangible/sign/player/house_address_naboo.iff 4.15 1.25 21.7 180 9.1 0.2 22.25 An alternate way is to make your character a trader, reload the table with changes, and switch the shop signs with default sign
|
||||
object/building/player/player_guildhall_tatooine_style_01.iff object/tangible/sign/player/house_address_tatooine.iff 4.15 1.25 21.7 180 9.1 0.2 22.25
|
||||
object/building/player/player_guildhall_tatooine_style_02.iff object/tangible/sign/player/house_address_tatooine.iff 0 1.45 16.35 180 24.99 0.2 15 180
|
||||
object/building/player/player_house_corellia_large_style_01.iff object/tangible/sign/player/house_address_corellia.iff 6 2.25 13.75 90 -3.29 0.5 12.94
|
||||
object/building/player/player_house_corellia_large_style_02.iff object/tangible/sign/player/house_address_corellia.iff -6.35 2.25 15.5 90 -14.48 0.5 18.53
|
||||
object/building/player/player_house_corellia_medium_style_01.iff object/tangible/sign/player/house_address_corellia.iff 5.13 2.21 8 90 11.79 0.5 11.64
|
||||
object/building/player/player_house_corellia_medium_style_02.iff object/tangible/sign/player/house_address_corellia.iff 5.13 2.21 8 90 -2.31 0.5 17.47
|
||||
object/building/player/player_house_corellia_small_style_01.iff object/tangible/sign/player/house_address_corellia.iff -4.05 2.4 8.25 90 -7.56 0.5 11.64
|
||||
object/building/player/player_house_corellia_small_style_01_floorplan_02.iff object/tangible/sign/player/house_address_corellia.iff -4.05 2.4 8.25 90 -7.56 0.5 11.64
|
||||
object/building/player/player_house_corellia_small_style_02.iff object/tangible/sign/player/house_address_corellia.iff 2.5 2.4 8.4 90 -7.43 0.5 11.64
|
||||
object/building/player/player_house_corellia_small_style_02_floorplan_02.iff object/tangible/sign/player/house_address_corellia.iff 2.5 2.4 8.4 90 -7.43 0.5 11.64
|
||||
object/building/player/player_house_generic_large_window_s01.iff -12.07 4 9.1 180 -14.48 0.5 18.53
|
||||
object/building/player/player_house_generic_large_window_s02.iff 1 4 -11.15 0 11.5 0.5 -15.7 180 X = right/left
|
||||
object/building/player/player_house_generic_large_style_01.iff 11.94 2.25 14.51 180 -3.29 0.5 12.94 Y = UP/DOWN
|
||||
object/building/player/player_house_generic_large_style_02.iff -6.07 2.5 15.26 180 -14.48 0.5 18.53 Z = FORWARD/BACK
|
||||
object/building/player/player_house_generic_medium_windowed.iff 5.13 2.25 7.91 180 11.79 0.5 11.64
|
||||
object/building/player/player_house_generic_medium_windowed_s02.iff 5.13 2.25 7.91 180 11.79 0.5 11.64
|
||||
object/building/player/player_house_generic_medium_style_01.iff 5.13 2.25 7.91 180 11.79 0.5 11.64
|
||||
object/building/player/player_house_generic_medium_style_02.iff 2.55 2.25 7.52 180 11.79 0.5 11.64
|
||||
object/building/player/player_house_generic_small_windowed.iff -4.1 2.25 8.3 180 -7.56 0.5 11.64
|
||||
object/building/player/player_house_generic_small_style_01.iff -4.29 2.25 8.2 180 -7.56 0.5 11.64
|
||||
object/building/player/player_house_generic_small_style_01_floorplan_02.iff -4.1 2.25 8.3 180 -7.56 0.5 11.64
|
||||
object/building/player/player_house_generic_small_style_02.iff 2.3 2 8.17 180 -7.43 0.5 11.43
|
||||
object/building/player/player_house_generic_small_style_02_floorplan_02.iff 2.3 2 8.17 180 -7.43 0.5 11.43
|
||||
object/building/player/player_house_generic_small_window_style_03.iff -2.5 2.9 6.6 180 -7.43 0.5 11.43
|
||||
object/building/player/player_house_naboo_large_style_01.iff object/tangible/sign/player/house_address_naboo.iff -6.06 2.25 -15.65 0 0.05 0.5 -20
|
||||
object/building/player/player_house_naboo_medium_style_01.iff object/tangible/sign/player/house_address_naboo.iff -0.5 2.25 -11.5 270 3.62 0.5 -15.62
|
||||
object/building/player/player_house_naboo_small_window_style_01.iff object/tangible/sign/player/house_address_naboo.iff 1.5 2.25 -8.4 0 5.09 0.5 -7.22
|
||||
object/building/player/player_house_naboo_small_style_01.iff object/tangible/sign/player/house_address_naboo.iff 1.5 2.25 -8.4 0 5.09 0.5 -7.22
|
||||
object/building/player/player_house_naboo_small_style_02.iff object/tangible/sign/player/house_address_naboo.iff 8.55 2.25 7.5 -90 11.64 0.5 7.68
|
||||
object/building/player/player_house_tatooine_large_style_01.iff object/tangible/sign/player/house_address_tatooine.iff -0.8 2.25 16.2 180 -11.64 0.5 18.75
|
||||
object/building/player/player_house_tatooine_medium_style_01.iff object/tangible/sign/player/house_address_tatooine.iff -2 2.25 12.5 180 -11.4 0.5 15.59
|
||||
object/building/player/player_house_tatooine_small_window_style_01.iff object/tangible/sign/player/house_address_tatooine.iff 4.46 2.25 7.89 180 4.07 0.5 11.5
|
||||
object/building/player/player_house_tatooine_small_style_01.iff object/tangible/sign/player/house_address_tatooine.iff 4.46 2.25 7.89 180 4.07 0.5 11.5
|
||||
object/building/player/player_house_tatooine_small_style_02.iff object/tangible/sign/player/house_address_tatooine.iff 4.2 2.25 7.89 180 3.92 0.5 11.65
|
||||
object/building/player/city/cityhall_naboo.iff object/tangible/sign/municipal/municipal_sign_hanging_capitol.iff 8 4 21 180
|
||||
object/building/player/city/cityhall_tatooine.iff object/tangible/sign/municipal/municipal_sign_hanging_capitol.iff 8 4 21 180
|
||||
object/building/player/city/cityhall_corellia.iff object/tangible/sign/municipal/municipal_sign_hanging_capitol.iff 8 4 21 180
|
||||
object/building/player/city/cantina_naboo.iff object/tangible/sign/municipal/municipal_sign_hanging_cantina.iff 5 3 11.95 180 10 0.5 15 360
|
||||
object/building/player/city/cantina_tatooine.iff object/tangible/sign/municipal/municipal_sign_hanging_cantina.iff 5 3 11.95 180 10 0.5 15 360
|
||||
object/building/player/city/cantina_corellia.iff object/tangible/sign/municipal/municipal_sign_hanging_cantina.iff 10 3 11.95 180 10 0.5 15 360
|
||||
object/building/player/city/hospital_naboo.iff object/tangible/sign/municipal/municipal_sign_hanging_hospital.iff 8 2 11 180 10 0.2 -8 360
|
||||
object/building/player/city/hospital_tatooine.iff object/tangible/sign/municipal/municipal_sign_hanging_hospital.iff 8 2 11 180 10 0.2 -8 360
|
||||
object/building/player/city/hospital_corellia.iff object/tangible/sign/municipal/municipal_sign_hanging_hospital.iff 8 2 11 180 10 0.2 -8 360
|
||||
object/building/player/city/cloning_naboo.iff object/tangible/sign/municipal/municipal_sign_hanging_cloning.iff 9.65 2 3 -90
|
||||
object/building/player/city/cloning_tatooine.iff object/tangible/sign/municipal/municipal_sign_hanging_cloning.iff 9.65 2 3 -90
|
||||
object/building/player/city/cloning_corellia.iff object/tangible/sign/municipal/municipal_sign_hanging_cloning.iff 9.65 2 3 -90
|
||||
object/building/player/player_merchant_tent_style_01.iff object/tangible/sign/player/house_address_corellia.iff 2.9 1.3 2.9 135 3 -0.5 3
|
||||
object/building/player/player_merchant_tent_style_02.iff object/tangible/sign/player/house_address_corellia.iff 2.9 1.3 2.9 135 3 -0.5 3
|
||||
object/building/player/player_merchant_tent_style_03.iff object/tangible/sign/player/house_address_corellia.iff 2.9 1.3 2.9 135 3 -0.5 3
|
||||
object/building/player/player_house_mustafar_lg.iff object/tangible/sign/player/house_address_corellia.iff 3.2 1.4 12.5 90 0 6.9 8.3 0
|
||||
object/building/player/city/diner_no_planet_restriction.iff 5.76 3 5.5 180 9.75 0 7.3 0
|
||||
object/building/player/city/barn_no_planet_restriction.iff 0 3.5 5.5 180 5.1 0.3 6.5 0
|
||||
object/building/player/city/theater_naboo.iff object/tangible/sign/player/house_address_naboo.iff 11.1 3.08 -14 -90 12.15 0.2 10.4
|
||||
object/building/player/city/theater_tatooine.iff object/tangible/sign/player/house_address_tatooine.iff 11.5 3 -14 -90 12.15 0.2 10.4
|
||||
object/building/player/city/theater_corellia.iff object/tangible/sign/player/house_address_corellia.iff 11.5 2.85 -14 180 12.15 0.2 10.4
|
||||
object/building/player/player_house_sith_meditation_room.iff 0 5.5 3.25 180 2.22 0.9 9 0
|
||||
object/building/player/player_house_jedi_meditation_room.iff 0 3.9 6.5 180 2.22 0.9 8.5 0
|
||||
object/building/player/player_house_tcg_relaxation_pool.iff 3.75 3.9 10.8 180 6.2 1.2 11.78 0
|
||||
object/building/player/player_house_hangar.iff -11.3 4.5 1.2 180 8 0.1 6.1 0
|
||||
object/building/player/player_house_atat.iff -4.8 5.5 16 90 -6 0.8 15 0
|
||||
object/building/player/player_house_sandcrawler.iff object/tangible/sign/player/house_address_corellia.iff -8.9 3.4 2 90 -8.6 0 -1.2 0
|
||||
object/building/player/player_pgc_merchant_tent_s01.iff object/tangible/sign/player/house_address_corellia.iff 2.9 1.3 2.9 135 3 -0.5 3
|
||||
object/building/player/player_house_tcg_emperors_spire.iff 0 4.65 5.8 180 2 0.7 8.2 180
|
||||
object/building/player/player_house_tcg_rebel_spire.iff 0 5.95 5.8 180 1.65 0.7 8.3 180
|
||||
object/building/player/player_house_tcg_commando_bunker.iff object/tangible/sign/player/house_address_corellia.iff 3.4 3.4 6.8 90 5.1 0.3 8.7 0
|
||||
object/building/player/player_house_tcg_vehicle_garage.iff object/tangible/sign/player/house_address_corellia.iff -15.1 1.4 15.9 90 -12.9 0.5 20.4 0
|
||||
object/building/player/player_house_tcg_vip_bunker.iff object/tangible/sign/player/house_address_corellia.iff 2.8 0.6 0.1 -90 0 5.2 1.1 180
|
||||
object/building/player/player_house_tcg_8_bespin_house.iff 0.75 3 -2.2 0 9.75 0 7.3 0
|
||||
object/building/player/player_house_tcg_8_yoda_house.iff 4 2.8 7.8 180 10.5 2 8.75 210 X = right/left
|
||||
object/building/player/player_house_yt1300.iff -6.5 1.8 0 90 -7.2 -1.1 -1.1 90 Y = UP/DOWN
|
||||
object/building/player/player_house_tree_house_01.iff -6.5 5 12.5 180 9.75 0.7 7.3 0 Z = FORWARD/BACK
|
||||
object/building/player/player_house_wod_ns_hut.iff -1.5 3 6.3 180 9 0.5 6.2 180
|
||||
object/building/player/player_house_wod_sm_hut.iff -1.9 3 5.4 180 9 0.5 6.2 180
|
||||
object/building/player/player_house_jabbas_sail_barge.iff 1 5.5 -3 0 -6 0.8 15 0
|
||||
|
||||
+12
@@ -0,0 +1,12 @@
|
||||
// This file ws written by the template editor @ 1:33:56 PM - Mon Jan 13 2003
|
||||
|
||||
@base object/building/base/base_housing.iff
|
||||
|
||||
@class building_object_template 1
|
||||
|
||||
@class tangible_object_template 2
|
||||
|
||||
@class object_template 5
|
||||
|
||||
|
||||
sharedTemplate = "object/building/corellia/shared_ply_corl_house_m_s02_fp1.iff"
|
||||
+71
@@ -0,0 +1,71 @@
|
||||
@base object/draft_schematic/structure/base_structure_schematic.iff
|
||||
@class draft_schematic_object_template 7
|
||||
//
|
||||
// skills used: inventor/basic general component design
|
||||
//
|
||||
|
||||
itemsPerContainer = 1
|
||||
craftedObjectTemplate = "object/tangible/deed/player_house_deed/corellia_house_medium_style_02_deed.iff"
|
||||
|
||||
slots = [
|
||||
[
|
||||
optional=false,
|
||||
name = "craft_structure_ingredients_n" "load_bearing_structure_and_shell",
|
||||
options = [
|
||||
[ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "load_bearing_structure_and_shell", ingredient="metal", count=1250]], complexity = 0, skillCommand = "unskilled"]],
|
||||
optionalSkillCommand = "",
|
||||
complexity = 0,
|
||||
appearance = "" ],
|
||||
[
|
||||
optional=false,
|
||||
name = "craft_structure_ingredients_n" "insulation_and_covering",
|
||||
options = [
|
||||
[ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "insulation_and_covering", ingredient="ore", count=2250]], complexity = 0, skillCommand = "unskilled"]],
|
||||
optionalSkillCommand = "",
|
||||
complexity = 0,
|
||||
appearance = "" ],
|
||||
[
|
||||
optional=false,
|
||||
name = "craft_structure_ingredients_n" "foundation",
|
||||
options = [
|
||||
[ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "foundation", ingredient="ore", count=400]], complexity = 0, skillCommand = "unskilled"]],
|
||||
optionalSkillCommand = "",
|
||||
complexity = 0,
|
||||
appearance = "" ],
|
||||
[
|
||||
optional=false,
|
||||
name = "craft_structure_ingredients_n" "wall_sections",
|
||||
options = [
|
||||
[ingredientType=IT_templateGeneric, ingredients = [[name="craft_structure_ingredients_n" "wall_sections", ingredient="object/tangible/component/structure/wall_module.iff", count=6]], complexity = 0, skillCommand = "unskilled"]],
|
||||
optionalSkillCommand = "",
|
||||
complexity = 0,
|
||||
appearance = "" ],
|
||||
[
|
||||
optional=false,
|
||||
name = "craft_structure_ingredients_n" "power_supply_unit",
|
||||
options = [
|
||||
[ingredientType=IT_template, ingredients = [[name="craft_structure_ingredients_n" "power_supply_unit", ingredient="object/tangible/component/structure/generator_turbine.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
|
||||
optionalSkillCommand = "",
|
||||
complexity = 0,
|
||||
appearance = "" ],
|
||||
[
|
||||
optional=false,
|
||||
name = "craft_structure_ingredients_n" "storage_space",
|
||||
options = [
|
||||
[ingredientType=IT_templateGeneric, ingredients = [[name="craft_structure_ingredients_n" "storage_space", ingredient="object/tangible/component/structure/structure_storage_section.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
|
||||
optionalSkillCommand = "",
|
||||
complexity = 0,
|
||||
appearance = "" ]]
|
||||
skillCommands = ["unskilled"]
|
||||
|
||||
manufactureScripts = [ "systems.crafting.structure.specific_item.crafting_installation_structure" ]
|
||||
|
||||
|
||||
@class intangible_object_template 0
|
||||
|
||||
|
||||
@class object_template 5
|
||||
|
||||
complexity = 35
|
||||
sharedTemplate = "object/draft_schematic/structure/shared_corellia_house_player_medium_style_02.iff"
|
||||
volume = 12
|
||||
+71
@@ -0,0 +1,71 @@
|
||||
@base object/draft_schematic/structure/base_structure_schematic.iff
|
||||
@class draft_schematic_object_template 7
|
||||
|
||||
itemsPerContainer = 1
|
||||
craftedObjectTemplate = "object/tangible/deed/player_house_deed/tree_house_01_deed.iff"
|
||||
slots = [
|
||||
[
|
||||
optional = false,
|
||||
name = "craft_structure_ingredients_n" "frame_and_walls",
|
||||
options = [
|
||||
[ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "frame_and_walls", ingredient="wood", count=15000]], complexity = 0, skillCommand = "unskilled"]],
|
||||
optionalSkillCommand = "",
|
||||
complexity = 0,
|
||||
appearance = "" ],
|
||||
[
|
||||
optional = false,
|
||||
name = "craft_structure_ingredients_n" "foliage",
|
||||
options = [
|
||||
[ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "foliage", ingredient="fruit_flowers", count=1000]], complexity = 0, skillCommand = "unskilled"]],
|
||||
optionalSkillCommand = "",
|
||||
complexity = 0,
|
||||
appearance = "" ],
|
||||
[
|
||||
optional = false,
|
||||
name = "craft_structure_ingredients_n" "foundation",
|
||||
options = [
|
||||
[ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "foundation", ingredient="ore", count=1500]], complexity = 0, skillCommand = "unskilled"]],
|
||||
optionalSkillCommand = "",
|
||||
complexity = 0,
|
||||
appearance = "" ],
|
||||
[
|
||||
optional = false,
|
||||
name = "craft_structure_ingredients_n" "molding",
|
||||
options = [
|
||||
[ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "molding", ingredient="softwood_conifer_kashyyyk", count=500]], complexity = 0, skillCommand = "unskilled"]],
|
||||
optionalSkillCommand = "",
|
||||
complexity = 0,
|
||||
appearance = "" ],
|
||||
[
|
||||
optional = false,
|
||||
name = "craft_structure_ingredients_n" "decorative_foliage",
|
||||
options = [
|
||||
[ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "decorative_foliage", ingredient="fruit_flowers_kashyyyk", count=500]], complexity = 0, skillCommand = "unskilled"]],
|
||||
optionalSkillCommand = "",
|
||||
complexity = 0,
|
||||
appearance = "" ],
|
||||
[
|
||||
optional = false,
|
||||
name = "craft_structure_ingredients_n" "power_supply_unit",
|
||||
options = [
|
||||
[ingredientType=IT_template, ingredients = [[name="craft_structure_ingredients_n" "power_supply_unit", ingredient="object/tangible/component/structure/generator_turbine.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
|
||||
optionalSkillCommand = "",
|
||||
complexity = 0,
|
||||
appearance = "" ],
|
||||
[
|
||||
optional = false,
|
||||
name = "craft_structure_ingredients_n" "storage_space",
|
||||
options = [
|
||||
[ingredientType=IT_templateGeneric, ingredients = [[name="craft_structure_ingredients_n" "storage_space", ingredient="object/tangible/component/structure/structure_storage_section.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
|
||||
optionalSkillCommand = "",
|
||||
complexity = 0,
|
||||
appearance = "" ]]
|
||||
skillCommands = ["unskilled"]
|
||||
manufactureScripts = [ "systems.crafting.structure.specific_item.crafting_installation_structure" ]
|
||||
|
||||
@class intangible_object_template 0
|
||||
@class object_template 5
|
||||
|
||||
complexity = 40
|
||||
sharedTemplate = "object/draft_schematic/structure/shared_kashyyyk_treehouse.iff"
|
||||
volume = 14
|
||||
+80
@@ -0,0 +1,80 @@
|
||||
@base object/draft_schematic/structure/base_structure_schematic.iff
|
||||
@class draft_schematic_object_template 7
|
||||
//
|
||||
// skills used: inventor/basic general component design
|
||||
//
|
||||
|
||||
itemsPerContainer = 1
|
||||
craftedObjectTemplate = "object/tangible/deed/player_house_deed/yt1300_house_deed.iff"
|
||||
|
||||
slots = [
|
||||
|
||||
[
|
||||
optional=false,
|
||||
name = "craft_structure_ingredients_n" "base_structure_assembly",
|
||||
options = [
|
||||
[ingredientType=IT_template, ingredients = [[name="craft_structure_ingredients_n" "power_supply_unit", ingredient="object/tangible/ship/components/chassis/yt1300_chassis_token.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
|
||||
optionalSkillCommand = "",
|
||||
complexity = 0,
|
||||
appearance = "" ],
|
||||
[
|
||||
optional=false,
|
||||
name = "craft_structure_ingredients_n" "load_bearing_structure_and_shell",
|
||||
options = [
|
||||
[ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "load_bearing_structure_and_shell", ingredient="metal", count=1500]], complexity = 0, skillCommand = "unskilled"]],
|
||||
optionalSkillCommand = "",
|
||||
complexity = 0,
|
||||
appearance = "" ],
|
||||
[
|
||||
optional=false,
|
||||
name = "craft_structure_ingredients_n" "insulation_and_covering",
|
||||
options = [
|
||||
[ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "insulation_and_covering", ingredient="ore", count=2500]], complexity = 0, skillCommand = "unskilled"]],
|
||||
optionalSkillCommand = "",
|
||||
complexity = 0,
|
||||
appearance = "" ],
|
||||
[
|
||||
optional=false,
|
||||
name = "craft_structure_ingredients_n" "foundation",
|
||||
options = [
|
||||
[ingredientType=IT_resourceClass, ingredients = [[name="craft_structure_ingredients_n" "foundation", ingredient="ore", count=400]], complexity = 0, skillCommand = "unskilled"]],
|
||||
optionalSkillCommand = "",
|
||||
complexity = 0,
|
||||
appearance = "" ],
|
||||
[
|
||||
optional=false,
|
||||
name = "craft_structure_ingredients_n" "wall_sections",
|
||||
options = [
|
||||
[ingredientType=IT_templateGeneric, ingredients = [[name="craft_structure_ingredients_n" "wall_sections", ingredient="object/tangible/component/structure/wall_module.iff", count=10]], complexity = 0, skillCommand = "unskilled"]],
|
||||
optionalSkillCommand = "",
|
||||
complexity = 0,
|
||||
appearance = "" ],
|
||||
[
|
||||
optional=false,
|
||||
name = "craft_structure_ingredients_n" "power_supply_unit",
|
||||
options = [
|
||||
[ingredientType=IT_template, ingredients = [[name="craft_structure_ingredients_n" "power_supply_unit", ingredient="object/tangible/component/structure/power_core_unit.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
|
||||
optionalSkillCommand = "",
|
||||
complexity = 0,
|
||||
appearance = "" ],
|
||||
[
|
||||
optional=false,
|
||||
name = "craft_structure_ingredients_n" "storage_space",
|
||||
options = [
|
||||
[ingredientType=IT_template, ingredients = [[name="craft_structure_ingredients_n" "storage_space", ingredient="object/tangible/component/structure/structure_storage_section.iff", count=2]], complexity = 0, skillCommand = "unskilled"]],
|
||||
optionalSkillCommand = "",
|
||||
complexity = 0,
|
||||
appearance = "" ]]
|
||||
skillCommands = ["unskilled"]
|
||||
|
||||
manufactureScripts = [ "systems.crafting.structure.specific_item.crafting_installation_structure" ]
|
||||
|
||||
|
||||
@class intangible_object_template 0
|
||||
|
||||
|
||||
@class object_template 5
|
||||
|
||||
complexity = 36
|
||||
sharedTemplate = "object/draft_schematic/structure/shared_yt1300_house.iff"
|
||||
volume = 14
|
||||
+29
@@ -0,0 +1,29 @@
|
||||
// Directory: object/tangible/deed/player_house_deed
|
||||
//
|
||||
// Description:
|
||||
//
|
||||
// Notes:
|
||||
//
|
||||
//
|
||||
// Category: Null
|
||||
// Sub-Category: Null
|
||||
// Classification: Null
|
||||
//
|
||||
|
||||
@base object/tangible/deed/base/base_deed.iff
|
||||
|
||||
@class tangible_object_template 0
|
||||
|
||||
|
||||
@class object_template 7
|
||||
|
||||
sharedTemplate = "object/tangible/deed/player_house_deed/shared_corellia_house_medium_style_02_deed.iff"
|
||||
|
||||
|
||||
objvars = +[
|
||||
"player_structure.deed.template" = "object/building/player/player_house_corellia_medium_style_02.iff",
|
||||
"player_structure.deed.buildtime" = 180,
|
||||
"player_structure.deed.scene" = "corellia,talus"]
|
||||
|
||||
scripts = +[
|
||||
"item.structure_deed.player_structure_deed"]
|
||||
@@ -1150,7 +1150,9 @@ craftStructureGroupA object/draft_schematic/structure/generic_house_player_small
|
||||
craftStructureGroupA object/draft_schematic/structure/generic_house_player_small_windowed.iff
|
||||
craftStructureGroupA object/draft_schematic/structure/generic_house_player_small.iff
|
||||
craftStructureGroupB object/draft_schematic/structure/corellia_house_player_medium.iff
|
||||
craftStructureGroupB object/draft_schematic/structure/corellia_house_player_medium_style_02.iff
|
||||
craftStructureGroupB object/draft_schematic/structure/naboo_house_player_medium.iff
|
||||
craftStructureGroupB object/draft_schematic/structure/naboo_house_player_medium_style_02.iff
|
||||
craftStructureGroupB object/draft_schematic/structure/house_player_medium.iff
|
||||
craftStructureGroupB object/draft_schematic/structure/generic_house_player_small_style_02.iff
|
||||
craftStructureGroupB object/draft_schematic/structure/generic_house_player_small_style_02_floorplan_02.iff
|
||||
@@ -1172,6 +1174,7 @@ craftStructureGroupE object/draft_schematic/structure/generic_house_guild_hall.i
|
||||
craftStructureGroupE object/draft_schematic/structure/house_guild_hall.iff
|
||||
craftStructureGroupE object/draft_schematic/structure/tatooine_house_guild_hall_style_02.iff
|
||||
craftStructureGroupE object/draft_schematic/structure/naboo_house_guild_hall.iff
|
||||
craftStructureGroupE object/draft_schematic/structure/yt1300_house.iff
|
||||
craftInstallationGroupAA object/draft_schematic/structure/installation_factory_weapon.iff
|
||||
craftInstallationGroupAA object/draft_schematic/structure/installation_mining_liquid_vapor.iff
|
||||
craftInstallationGroupAA object/draft_schematic/structure/component/structure_fluidic_drilling_pumping_unit.iff
|
||||
@@ -1488,6 +1491,8 @@ craftShipwrightEngGroupC object/draft_schematic/space/armor/mass_reduction_kit_m
|
||||
craftShipwrightEngGroupC object/draft_schematic/space/modification/tieadvanced_modification_s01.iff
|
||||
craftShipwrightEngGroupC object/draft_schematic/space/cargo_hold/crg_starfighter_large.iff
|
||||
craftShipwrightEngGroupC object/draft_schematic/space/cargo_hold/crg_pob_medium.iff
|
||||
craftShipwrightEngGroupC object/draft_schematic/space/chassis/havoc.iff
|
||||
craftShipwrightEngGroupC object/draft_schematic/space/chassis/twing.iff
|
||||
craftShipwrightEngGroupD object/draft_schematic/space/chassis/tieadvanced.iff
|
||||
craftShipwrightEngGroupD object/draft_schematic/space/chassis/tieaggressor.iff
|
||||
craftShipwrightEngGroupD object/draft_schematic/space/chassis/awing.iff
|
||||
@@ -1696,6 +1701,7 @@ craftShipwrightMaster object/draft_schematic/space/chassis/bwing.iff
|
||||
craftShipwrightMaster object/draft_schematic/space/chassis/hutt_turret_ship.iff
|
||||
craftShipwrightMaster object/draft_schematic/space/chassis/yt1300.iff
|
||||
craftShipwrightMaster object/draft_schematic/space/chassis/tieoppressor.iff
|
||||
craftShipwrightMaster object/draft_schematic/space/chassis/tiedefender.iff
|
||||
craftShipwrightMaster object/draft_schematic/space/chassis/decimator.iff
|
||||
craftShipwrightMaster object/draft_schematic/space/chassis/ykl37r.iff
|
||||
craftShipwrightMaster object/draft_schematic/space/droid_interface/droid_brain_upgrade_mk5.iff
|
||||
|
||||
Executable
+15
@@ -0,0 +1,15 @@
|
||||
// This file ws written by the template editor @ 1:32:17 PM - Mon Jan 13 2003
|
||||
|
||||
@base object/building/base/shared_base_housing.iff
|
||||
@class building_object_template 1
|
||||
@class tangible_object_template 6
|
||||
@class object_template 6
|
||||
clearFloraRadius = 38
|
||||
|
||||
objectName = "building_name" "guild_combat_corellia"
|
||||
detailedDescription = "building_detail" "guild_combat_corellia"
|
||||
lookAtText = "building_lookat" "guild_combat_corellia"
|
||||
|
||||
appearanceFilename = ""
|
||||
|
||||
portalLayoutFilename = "appearance/ply_corl_house_m_s02_fp1.pob"
|
||||
+29
-29
@@ -1,29 +1,29 @@
|
||||
@base object/draft_schematic/base/shared_base_draft_schematic.iff
|
||||
@class draft_schematic_object_template 2
|
||||
|
||||
attributes = [
|
||||
[name = "crafting" "complexity", experiment = "" "", value = 55..55],
|
||||
[name = "crafting" "xp", experiment = "" "", value = 8000..8000],
|
||||
[name = "crafting" "hitPoints", experiment = "crafting" "expDurability", value = 35000..75000]]
|
||||
|
||||
slots = [
|
||||
[name = "craft_structure_ingredients_n" "load_bearing_structure_and_shell", hardpoint = ""],
|
||||
[name = "craft_structure_ingredients_n" "insulation_and_covering", hardpoint = ""],
|
||||
[name = "craft_structure_ingredients_n" "foundation", hardpoint = ""],
|
||||
[name = "craft_structure_ingredients_n" "wall_sections", hardpoint = ""],
|
||||
[name = "craft_structure_ingredients_n" "power_supply_unit", hardpoint = ""],
|
||||
[name = "craft_structure_ingredients_n" "storage_space", hardpoint = ""]]
|
||||
|
||||
craftedSharedTemplate="object/tangible/deed/player_house_deed/shared_corellia_house_medium_style_02_deed.iff"
|
||||
|
||||
@class intangible_object_template 0
|
||||
|
||||
@class object_template 5
|
||||
|
||||
snapToTerrain = false
|
||||
containerType = CT_none
|
||||
tintPalette = ""
|
||||
slotDescriptorFilename = ""
|
||||
arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff"
|
||||
portalLayoutFilename = ""
|
||||
clientDataFile = ""
|
||||
@base object/draft_schematic/base/shared_base_draft_schematic.iff
|
||||
@class draft_schematic_object_template 2
|
||||
|
||||
attributes = [
|
||||
[name = "crafting" "complexity", experiment = "" "", value = 35..35],
|
||||
[name = "crafting" "xp", experiment = "" "", value = 8000..8000],
|
||||
[name = "crafting" "hitPoints", experiment = "crafting" "expDurability", value = 35000..75000]]
|
||||
|
||||
slots = [
|
||||
[name = "craft_structure_ingredients_n" "load_bearing_structure_and_shell", hardpoint = ""],
|
||||
[name = "craft_structure_ingredients_n" "insulation_and_covering", hardpoint = ""],
|
||||
[name = "craft_structure_ingredients_n" "foundation", hardpoint = ""],
|
||||
[name = "craft_structure_ingredients_n" "wall_sections", hardpoint = ""],
|
||||
[name = "craft_structure_ingredients_n" "power_supply_unit", hardpoint = ""],
|
||||
[name = "craft_structure_ingredients_n" "storage_space", hardpoint = ""]]
|
||||
|
||||
craftedSharedTemplate="object/tangible/deed/player_house_deed/shared_corellia_house_medium_style_02_deed.iff"
|
||||
|
||||
@class intangible_object_template 0
|
||||
|
||||
@class object_template 5
|
||||
|
||||
snapToTerrain = false
|
||||
containerType = CT_none
|
||||
tintPalette = ""
|
||||
slotDescriptorFilename = ""
|
||||
arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff"
|
||||
portalLayoutFilename = ""
|
||||
clientDataFile = ""
|
||||
Executable
+29
@@ -0,0 +1,29 @@
|
||||
@base object/draft_schematic/base/shared_base_draft_schematic.iff
|
||||
@class draft_schematic_object_template 2
|
||||
|
||||
attributes = [
|
||||
[name = "crafting" "complexity", experiment = "" "", value = 40..40],
|
||||
[name = "crafting" "xp", experiment = "" "", value = 8000..8000],
|
||||
[name = "crafting" "hitPoints", experiment = "crafting" "expDurability", value = 35000..75000]]
|
||||
|
||||
slots = [
|
||||
[name = "craft_structure_ingredients_n" "frame_and_walls", hardpoint = ""],
|
||||
[name = "craft_structure_ingredients_n" "foliage", hardpoint = ""],
|
||||
[name = "craft_structure_ingredients_n" "foundation", hardpoint = ""],
|
||||
[name = "craft_structure_ingredients_n" "molding", hardpoint = ""],
|
||||
[name = "craft_structure_ingredients_n" "decorative_foliage", hardpoint = ""],
|
||||
[name = "craft_structure_ingredients_n" "power_supply_unit", hardpoint = ""],
|
||||
[name = "craft_structure_ingredients_n" "storage_space", hardpoint = ""]]
|
||||
|
||||
craftedSharedTemplate="object/tangible/deed/player_house_deed/shared_tree_house_01_deed.iff"
|
||||
|
||||
@class intangible_object_template 0
|
||||
@class object_template 5
|
||||
|
||||
snapToTerrain = false
|
||||
containerType = CT_none
|
||||
tintPalette = ""
|
||||
slotDescriptorFilename = ""
|
||||
arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff"
|
||||
portalLayoutFilename = ""
|
||||
clientDataFile = ""
|
||||
+30
@@ -0,0 +1,30 @@
|
||||
@base object/draft_schematic/base/shared_base_draft_schematic.iff
|
||||
@class draft_schematic_object_template 2
|
||||
|
||||
attributes = [
|
||||
[name = "crafting" "complexity", experiment = "" "", value = 36..36],
|
||||
[name = "crafting" "xp", experiment = "" "", value = 7800..7800],
|
||||
[name = "crafting" "hitPoints", experiment = "crafting" "expDurability", value = 50000..100000]]
|
||||
|
||||
slots = [
|
||||
[name = "craft_structure_ingredients_n" "base_structure_assembly", hardpoint = ""],
|
||||
[name = "craft_structure_ingredients_n" "load_bearing_structure_and_shell", hardpoint = ""],
|
||||
[name = "craft_structure_ingredients_n" "insulation_and_covering", hardpoint = ""],
|
||||
[name = "craft_structure_ingredients_n" "foundation", hardpoint = ""],
|
||||
[name = "craft_structure_ingredients_n" "wall_sections", hardpoint = ""],
|
||||
[name = "craft_structure_ingredients_n" "power_supply_unit", hardpoint = ""],
|
||||
[name = "craft_structure_ingredients_n" "storage_space", hardpoint = ""]]
|
||||
|
||||
craftedSharedTemplate="object/tangible/deed/player_house_deed/shared_yt1300_house_deed.iff"
|
||||
|
||||
@class intangible_object_template 0
|
||||
|
||||
@class object_template 5
|
||||
|
||||
snapToTerrain = false
|
||||
containerType = CT_none
|
||||
tintPalette = ""
|
||||
slotDescriptorFilename = ""
|
||||
arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff"
|
||||
portalLayoutFilename = ""
|
||||
clientDataFile = ""
|
||||
+13
-13
@@ -1,13 +1,13 @@
|
||||
|
||||
@base object/tangible/deed/base/shared_deed_building_base.iff
|
||||
|
||||
@class tangible_object_template 6
|
||||
|
||||
@class object_template 5
|
||||
|
||||
|
||||
objectName = "deed" "corellia_house_medium_style_2_deed"
|
||||
detailedDescription = "deed_detail" "corellia_house_medium_style_2_deed"
|
||||
lookAtText = "" ""
|
||||
|
||||
appearanceFilename = "appearance/eqp_tool_datapad.apt"
|
||||
|
||||
@base object/tangible/deed/base/shared_deed_building_base.iff
|
||||
|
||||
@class tangible_object_template 6
|
||||
|
||||
@class object_template 5
|
||||
|
||||
|
||||
objectName = "deed" "corellia_house_medium_style_02_deed"
|
||||
detailedDescription = "deed_detail" "corellia_house_medium_style_02_deed"
|
||||
lookAtText = "" ""
|
||||
|
||||
appearanceFilename = "appearance/eqp_tool_datapad.apt"
|
||||
Reference in New Issue
Block a user