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https://github.com/SWG-Source/dsrc.git
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Base Class Updates (see desc)
* Adds a JNI method for making engine WARNING calls * Adds a JNI method to get the max value of a collection slot * Adds faction crc hashes as easily accessible constants * Cleans up planet-related javadoc errors
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@@ -1528,6 +1528,22 @@ public class base_class
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public static final int HOLOGRAM_TYPE1_QUALITY3 = 2;
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public static final int HOLOGRAM_TYPE1_QUALITY4 = 3;
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/**
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* Faction Codes (as crc hash)
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* Used by many methods that check or return the faction of an object
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* e.g. pvpGetAlignedFaction() or pvpSetAlignedFaction()
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*/
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public static final int FACTION_HASH_NEUTRAL = 0;
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public static final int FACTION_HASH_IMPERIAL = -615855020;
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public static final int FACTION_HASH_REBEL = 370444368;
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public static final int FACTION_HASH_BATTLEFIELD = -526735576;
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public static final int FACTION_HASH_DUEL = 1183528962;
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public static final int FACTION_HASH_BOUNTY_DUEL = -429740311;
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public static final int FACTION_HASH_NONAGGRESSIVE = 221551254;
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public static final int FACTION_HASH_UNATTACKABLE = -160237431;
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public static final int FACTION_HASH_BOUNTY_TARGET = 84709322;
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public static final int FACTION_HASH_GUILDWAR_COOLDOWN = -1526926610;
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public static final int FACTION_HASH_BUBBLE_COMBAT = -377582139;
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/**
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* Returns an obj_id for a given id number.
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@@ -1560,8 +1576,7 @@ public class base_class
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//*********************************************************************
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/**
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* @defgroup debuggingMethods Debugging methods. These methods are removed
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* from scripts that are compiled in release mode.
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* @defgroup debuggingMethods Debugging methods.
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* @{
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*/
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// debugging methods
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@@ -9723,6 +9738,9 @@ public class base_class
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{
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warpPlayer(player, sceneName, x_w, y_w, z_w, building, cell, x_p, y_p, z_p, callback, false);
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}
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public static void warpPlayer(obj_id player, location loc, String callback, boolean forceLoadScreen) {
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warpPlayer(player, loc.area, loc.x, loc.y, loc.z, loc.cell, 0f, 0f, 0f, callback, forceLoadScreen);
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}
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/**
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* Disconnects a player. If the safeLogout objvar is set on them, logs them out too.
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* @param player the player to disconnect
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@@ -15343,6 +15361,16 @@ public class base_class
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// null is a valid return value
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public static native String[] getAllCollectionSlotCategories();
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/**
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* getCollectionSlotMaxValue
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* Returns the maximum value of a collection slot
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* Useful for determining if a collection slot is a bit-type or a count-type or setting count-types
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* A bit-type collection slot will return 0, a count type will be > 0.
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* @param slotName the name of the slot
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* @return the max value of the slot (or -1 if there is an error finding the requested slot)
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*/
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public static native long getCollectionSlotMaxValue(String slotName);
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//*********************************************************************
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// base class methods
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//*********************************************************************
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@@ -19033,8 +19061,8 @@ public class base_class
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/**
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* Remove a travel point to the specified planet.
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*
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* @param planet the planet to remove the travel point
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* @param name the name of the travel point
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* @param planetName the planet to remove the travel point
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* @param travelPointName the name of the travel point
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* @return true of successful
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*/
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public static native boolean removePlanetTravelPoint (String planetName, String travelPointName);
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@@ -19042,7 +19070,7 @@ public class base_class
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/**
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* Get a list of all travel points for a planet
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*
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* @param planet the planet to get the travel points from
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* @param planetName the planet to get the travel points from
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* @return string array of travel points
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*/
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public static native String[] getPlanetTravelPoints (String planetName);
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@@ -19050,8 +19078,8 @@ public class base_class
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/**
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* Get the GCW contested region that the travel point is in, if any
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*
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* @param planet the planet
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* @param name the name of the travel point
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* @param planetName the planet
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* @param travelPointName the name of the travel point
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* @return the GCW contested region that the travel point is in, if any
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*/
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public static native String getPlanetTravelPointGcwContestedRegion (String planetName, String travelPointName);
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@@ -19059,8 +19087,8 @@ public class base_class
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/**
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* Get location of a travel point
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*
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* @param planet the planet
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* @param name the name of the travel point
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* @param planetName the planet
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* @param travelPointName the name of the travel point
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* @return obj_id of the travel point, NULL if invalid
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*/
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public static native location getPlanetTravelPointLocation (String planetName, String travelPointName);
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@@ -19068,8 +19096,8 @@ public class base_class
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/**
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* Get of cost of a travel point
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*
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* @param planet the planet
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* @param name the name of the travel point
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* @param planetName the planet
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* @param travelPointName the name of the travel point
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* @return int the cost, 0 of unsuccessful
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*/
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public static native int getPlanetTravelPointCost (String planetName, String travelPointName);
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@@ -19077,8 +19105,8 @@ public class base_class
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/**
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* Get of cost of a travel point
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*
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* @param planet the planet
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* @param name the name of the travel point
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* @param planetName the planet
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* @param travelPointName the name of the travel point
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* @return int the cost, 0 of unsuccessful
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*/
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public static native boolean getPlanetTravelPointInterplanetary (String planetName, String travelPointName);
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@@ -19086,8 +19114,8 @@ public class base_class
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/**
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* Get of cost of a traveling between planets
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*
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* @param planet1 the departure planet
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* @param planet2 the arrival planet
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* @param planetName1 the departure planet
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* @param planetName2 the arrival planet
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* @return int the cost, 0 of unsuccessful
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*/
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public static native int getPlanetTravelCost (String planetName1, String planetName2);
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@@ -19096,7 +19124,7 @@ public class base_class
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* Put the client into ticket purchase mode
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*
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* @param player the client network id
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* @param startingPlanet the departure planet
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* @param startingPlanetName the departure planet
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* @param startingTravelPointName the departure travel point name
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* @param instantTravel whether or not the purchase mode was initiated by an instant travel request
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* @return true if successful
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@@ -19110,7 +19138,7 @@ public class base_class
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/**
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* Check whether an area has too many players for travel
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*
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* @param planet the planet (or space scene)
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* @param planetName the planet (or space scene)
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* @param x the x-coordinate of the area
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* @param z the z-coordinate of the area
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* @return true if the area has too many players
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@@ -26737,4 +26765,16 @@ public class base_class
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{
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return _hasObjectEffect(getLongWithNull(obj), label);
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}
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/**
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* WARNING
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* Runs a WARNING call on the GameServer processed through the SRC and dumps the message to console and log.
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* Does not conform to debug flags, this will always run. For conditional debug messages, use debugServerConsoleMsg();
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* Prepends with [dsrc] so you know it came from scripts. If you're thinking about using a system.out.println, use this instead.
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* @param message the message for the console
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*/
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private static native void _triggerServerWarning(String message);
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public static void WARNING(String message) {
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_triggerServerWarning("[dsrc] "+message);
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}
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} // class base_class
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