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Added conversations to LX-466 and SG-567 at the Dantooine Imperial Outpost.
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+9
@@ -142,6 +142,7 @@ public class masterspawner extends script.base_script
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spawnGuardPatrol(self, "largeSquadOne", new location(-4272.7f, 3.0f, -2395.1f), 5, getPatrolPoints(largeSquadOnePoints), "trooper", false);
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spawnGuardPatrol(self, "largeSquadTwo", new location(-4176.7f, 3.0f, -2395.1f), 5, getPatrolPoints(largeSquadTwoPoints), "trooper", false);
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spawnSG567();
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spawnLX466();
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//spawnSocialGroups(self);
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patrolPoints = getPatrolPoints(droidPatrolCoords);
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@@ -150,7 +151,15 @@ public class masterspawner extends script.base_script
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}
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private void spawnSG567() throws InterruptedException{
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obj_id sgSpawn = spawn("sg_567", -4216.4f, 3.0f, -2435.8f, 160.0f, null, "npc_imperial");
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setObjVar(sgSpawn, "quest_table", "sg_567");
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setName(sgSpawn, "SG-567");
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attachScript(sgSpawn, "npc.static_quest.quest_convo");
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}
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private void spawnLX466() throws InterruptedException{
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obj_id lxSpawn = spawn("lx_466", -4182.0f, 3.0f, -2386.0f, -45.0f, null, "npc_imperial");
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setObjVar(lxSpawn, "quest_table", "lx_466");
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setName(lxSpawn, "LX-466");
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attachScript(lxSpawn, "npc.static_quest.quest_convo");
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}
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private void spawnRecruiters() throws InterruptedException{
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// These are the coordinates and yaw values at which the recruiters
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