Updated blixtev crafting suit, added resource quality bonus

This commit is contained in:
seefo
2018-05-18 22:31:05 -04:00
parent 001d0f0d5b
commit f6c078abb1
2 changed files with 2 additions and 2 deletions
@@ -765,7 +765,7 @@ public class craftinglib extends script.base_script
if (isIdValid(player))
{
itemAttributeApplicableResourceValueAverage += getCraftingInspirationBonus(player, craftingValuesDictionary, itemAttributeApplicableResourceValueAverage, 1f);
itemAttributeApplicableResourceValueAverage += (int)getSkillStatisticModifier(player, "expertise_resource_quality_increase");
itemAttributeApplicableResourceValueAverage += (int)getEnhancedSkillStatisticModifierUncapped(player, "expertise_resource_quality_increase");
if (itemAttributeApplicableResourceValueAverage > 100.0f)
{
itemAttributeApplicableResourceValueAverage = 100.0f;