Commit Graph
12 Commits
Author SHA1 Message Date
Cekis a9767f6f33 Revamped City Invasion timer system to now work properly. 2018-03-23 16:00:10 -07:00
Cekis 550f4c885d Added logging for situation where a spawn list could not be retrieved for an area. 2018-03-23 15:59:27 -07:00
Cekis 611e3219f7 Added new Patrol Spawner mechanism and added it to the Dantooine Imperial Outpost fixing issues with respawns and overall patrols themselves. 2016-07-30 16:43:49 +01:00
Cekis c46685be9c More Java optimizations and code review for library and spawning systems. 2016-03-18 16:37:40 +00:00
Cekis 858922dd32 Added new Random Spawn Time object variable to the area spawner script. See Wiki for context. 2016-01-27 23:45:46 +01:00
DarthArgus cd4436fc05 who isn't sick of converting the freaking scripts? this negates the need 2015-11-24 09:27:45 -06:00
Redacted by Stellabellum INC 4ca8da7c31 Removed unnecessary references and cleaned up scripts. 2015-01-18 02:05:57 -08:00
Redacted by Stellabellum INC a294f90827 Added super function to call original parent function. This was not being called, and the result was many functions not happening in-game as they should(ie. no particle effects floating above pylons in GCW invasions).
This now allows the child function to call its parent function's code along with its own.

TODO: Add this function to the compiler.
2015-01-01 15:37:53 -08:00
Eric Barr 9dff6290e8 Fixed const that was improperly labeled 2014-03-31 10:02:33 -07:00
Eric Barr b18cf89456 Reverted scripts back to initial state we received them 2014-03-31 10:01:52 -07:00
Eric Barr d529e4c4d0 Removed files that don't need to be tracked 2014-03-31 09:55:49 -07:00
Redacted by Stellabellum INC 485a019196 Initial commit. 2013-09-10 23:17:15 -07:00