Fixed const that was improperly labeled

This commit is contained in:
Eric Barr
2014-03-31 10:02:33 -07:00
parent a07a5b9310
commit 9dff6290e8
@@ -48,7 +48,7 @@ const int PLAYER_TO_NPC_RATIO = 1; // for every 1 player, we decrease our max
// END TESTING CONSTANTS;
public boolean boolFastSpawnEnabled = false;
const boolean boolFastSpawnEnabled = false;
const int MAXIMUM_SPAWNING_RUN_TIME_RULES = 200;
const float CREATURES_TO_PLAYERS_RATIO = 20;