Commit Graph
297 Commits
Author SHA1 Message Date
DarthArgus bf2987ff51 fix my mistake 2016-12-23 23:50:01 +00:00
DarthArgus 4893225657 return 0 if we have a combat exception, no reason to risk using hacked/cached values 2016-12-23 12:27:09 +00:00
Cekis da90fb342b Fixed issue with respec clearing meatlump timeouts. 2016-12-07 22:23:38 +00:00
DarthArgus 1486c84de2 disable some debug flags by default...most importantly, add the scriptListLoadUnload [GameServer] flag, which toggles the "script_class_loader" spam on and off 2016-07-20 00:01:54 +00:00
DarthArgus 562efd8e23 disable some debug flags by default...most importantly, add the scriptListLoadUnload [GameServer] flag, which toggles the "script_class_loader" spam on and off 2016-07-20 00:01:54 +00:00
Redacted by Stellabellum INC 58ee8cafc4 Fixed debug speak messages being shown to all players 2016-07-03 18:52:47 -04:00
Waverunner 5bd873990c Fixed debug speak messages being shown to all players 2016-07-03 18:52:47 -04:00
Redacted by Stellabellum INC ea4c57d641 Players can now launch into Ord Mantell Space from Tansarii Point Station 2016-07-03 18:45:01 -04:00
Waverunner b48c860d94 Players can now launch into Ord Mantell Space from Tansarii Point Station 2016-07-03 18:45:01 -04:00
Cekis 26394f6808 Fixed issue where death blows would not work properly. 2016-06-12 16:26:44 +01:00
Cekis 9ecee9685e Fixed issue where death blows would not work properly. 2016-06-12 16:26:44 +01:00
Cekis 7273ad38bc Removed unnecesary assignment added previously to debug. 2016-06-12 15:11:14 +01:00
Cekis 8c5dc831c9 Removed unnecesary assignment added previously to debug. 2016-06-12 15:11:14 +01:00
Cekis 50252d72ba Fixed issue where structure deed could not be reclaimed from a placed player structure. 2016-06-12 15:06:54 +01:00
Cekis 4857693cc8 Fixed issue where structure deed could not be reclaimed from a placed player structure. 2016-06-12 15:06:54 +01:00
Cekis 8ec10e581a Added check to see that only actual players in the group (i.e. not droids) are checked for access rights. 2016-05-29 18:29:15 +01:00
Cekis 1f7c9e90fb Added check to see that only actual players in the group (i.e. not droids) are checked for access rights. 2016-05-29 18:29:15 +01:00
Cekis b2441b5f10 Added more logging to player structure deeds. 2016-05-29 08:16:34 +01:00
Cekis d20abbb550 Added more logging to player structure deeds. 2016-05-29 08:16:34 +01:00
Cekis 8f055e19c2 Added check to make sure taunting pilot is valid and player is valid. 2016-05-29 07:03:53 +01:00
Cekis 23376b79b8 Added check to make sure taunting pilot is valid and player is valid. 2016-05-29 07:03:53 +01:00
Cekis 7309e9e279 Added logging for creating a ship chassis that can't be created. 2016-05-29 06:59:16 +01:00
Cekis 69005fa160 Added logging for creating a ship chassis that can't be created. 2016-05-29 06:59:16 +01:00
Cekis 8d98357926 Changed debug messages. 2016-05-29 05:41:01 +01:00
Cekis 66e1da267a Changed debug messages. 2016-05-29 05:41:01 +01:00
Cekis c013266f06 Changed logging for debugging on player structures. 2016-05-28 19:09:45 +01:00
Cekis 6a36e6e1d2 Changed logging for debugging on player structures. 2016-05-28 19:09:45 +01:00
Cekis e6437d52e4 Added extra logging and fixed a stupid issue on my part. 2016-05-27 16:12:33 +01:00
Cekis 1cac88a0b1 Added extra logging and fixed a stupid issue on my part. 2016-05-27 16:12:33 +01:00
Cekis 550b2c56d9 Fixed issue where capitol ship could not be destroyed if attacker location was bad (possibly due to ai issue). 2016-05-27 15:45:22 +01:00
Cekis 35eac280cc Fixed issue where capitol ship could not be destroyed if attacker location was bad (possibly due to ai issue). 2016-05-27 15:45:22 +01:00
Cekis a74c31f5c7 Prevented error from occurring while looting corpse if the corpse was no longer valid. 2016-05-27 15:08:01 +01:00
Cekis 7b633ecd22 Prevented error from occurring while looting corpse if the corpse was no longer valid. 2016-05-27 15:08:01 +01:00
Cekis 8f2bc87581 Avoided creating space loot items if the player's inventory (ship or personal) was full. 2016-05-27 14:50:16 +01:00
Cekis c0e0d8b846 Avoided creating space loot items if the player's inventory (ship or personal) was full. 2016-05-27 14:50:16 +01:00
Cekis cc55f856bf Adding logging for house placement. 2016-05-25 23:39:55 +01:00
Cekis f6a699c4ab Adding logging for house placement. 2016-05-25 23:39:55 +01:00
Cekis 3c7761a055 Fixed issues where objects did not exist yet action was still being taken on them. 2016-05-25 01:25:55 +01:00
Cekis a6b9647a00 Fixed issues where objects did not exist yet action was still being taken on them. 2016-05-25 01:25:55 +01:00
Cekis bd81aad7ae Fixed issue if the house deed doesn't exist. 2016-05-25 01:00:05 +01:00
Cekis 25292e500c Fixed issue if the house deed doesn't exist. 2016-05-25 01:00:05 +01:00
Cekis 23ef0e09e1 Fixed null pointer issue with travel terminals when coming from a bad city. 2016-05-23 14:57:28 +01:00
Cekis d145d9d7f1 Fixed null pointer issue with travel terminals when coming from a bad city. 2016-05-23 14:57:28 +01:00
Cekis 0af994e942 Fixed issue when placing a temporary structure and the template for the deed was null - most likely due to the structure not having a deed in the first place via placing in god mode maybe. 2016-05-23 03:58:06 +01:00
Cekis eafdeef933 Fixed issue when placing a temporary structure and the template for the deed was null - most likely due to the structure not having a deed in the first place via placing in god mode maybe. 2016-05-23 03:58:06 +01:00
Cekis 4e9091726f Fixed issue that resulted in a null pointer if player was missing space destination obj var during transition. 2016-05-23 03:53:12 +01:00
Cekis ea966dab86 Fixed issue that resulted in a null pointer if player was missing space destination obj var during transition. 2016-05-23 03:53:12 +01:00
DarthArgus 65b826e067 don't need this either...so many workarounds that don't really apply to a fresh server 2016-05-23 00:33:34 +00:00
DarthArgus 10b1e4a5a5 don't need this either...so many workarounds that don't really apply to a fresh server 2016-05-23 00:33:34 +00:00
DarthArgus 0f10d4a7f1 kill ship refire fix 2016-05-23 00:32:15 +00:00