DarthArgus
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bf2987ff51
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fix my mistake
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2016-12-23 23:50:01 +00:00 |
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DarthArgus
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4893225657
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return 0 if we have a combat exception, no reason to risk using hacked/cached values
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2016-12-23 12:27:09 +00:00 |
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Cekis
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da90fb342b
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Fixed issue with respec clearing meatlump timeouts.
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2016-12-07 22:23:38 +00:00 |
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DarthArgus
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1486c84de2
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disable some debug flags by default...most importantly, add the scriptListLoadUnload [GameServer] flag, which toggles the "script_class_loader" spam on and off
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2016-07-20 00:01:54 +00:00 |
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DarthArgus
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562efd8e23
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disable some debug flags by default...most importantly, add the scriptListLoadUnload [GameServer] flag, which toggles the "script_class_loader" spam on and off
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2016-07-20 00:01:54 +00:00 |
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Redacted by Stellabellum INC
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58ee8cafc4
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Fixed debug speak messages being shown to all players
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2016-07-03 18:52:47 -04:00 |
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Waverunner
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5bd873990c
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Fixed debug speak messages being shown to all players
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2016-07-03 18:52:47 -04:00 |
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Redacted by Stellabellum INC
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ea4c57d641
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Players can now launch into Ord Mantell Space from Tansarii Point Station
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2016-07-03 18:45:01 -04:00 |
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Waverunner
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b48c860d94
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Players can now launch into Ord Mantell Space from Tansarii Point Station
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2016-07-03 18:45:01 -04:00 |
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Cekis
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26394f6808
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Fixed issue where death blows would not work properly.
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2016-06-12 16:26:44 +01:00 |
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Cekis
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9ecee9685e
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Fixed issue where death blows would not work properly.
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2016-06-12 16:26:44 +01:00 |
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Cekis
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7273ad38bc
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Removed unnecesary assignment added previously to debug.
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2016-06-12 15:11:14 +01:00 |
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Cekis
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8c5dc831c9
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Removed unnecesary assignment added previously to debug.
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2016-06-12 15:11:14 +01:00 |
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Cekis
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50252d72ba
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Fixed issue where structure deed could not be reclaimed from a placed player structure.
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2016-06-12 15:06:54 +01:00 |
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Cekis
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4857693cc8
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Fixed issue where structure deed could not be reclaimed from a placed player structure.
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2016-06-12 15:06:54 +01:00 |
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Cekis
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8ec10e581a
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Added check to see that only actual players in the group (i.e. not droids) are checked for access rights.
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2016-05-29 18:29:15 +01:00 |
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Cekis
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1f7c9e90fb
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Added check to see that only actual players in the group (i.e. not droids) are checked for access rights.
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2016-05-29 18:29:15 +01:00 |
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Cekis
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b2441b5f10
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Added more logging to player structure deeds.
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2016-05-29 08:16:34 +01:00 |
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Cekis
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d20abbb550
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Added more logging to player structure deeds.
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2016-05-29 08:16:34 +01:00 |
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Cekis
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8f055e19c2
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Added check to make sure taunting pilot is valid and player is valid.
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2016-05-29 07:03:53 +01:00 |
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Cekis
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23376b79b8
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Added check to make sure taunting pilot is valid and player is valid.
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2016-05-29 07:03:53 +01:00 |
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Cekis
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7309e9e279
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Added logging for creating a ship chassis that can't be created.
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2016-05-29 06:59:16 +01:00 |
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Cekis
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69005fa160
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Added logging for creating a ship chassis that can't be created.
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2016-05-29 06:59:16 +01:00 |
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Cekis
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8d98357926
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Changed debug messages.
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2016-05-29 05:41:01 +01:00 |
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Cekis
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66e1da267a
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Changed debug messages.
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2016-05-29 05:41:01 +01:00 |
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Cekis
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c013266f06
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Changed logging for debugging on player structures.
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2016-05-28 19:09:45 +01:00 |
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Cekis
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6a36e6e1d2
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Changed logging for debugging on player structures.
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2016-05-28 19:09:45 +01:00 |
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Cekis
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e6437d52e4
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Added extra logging and fixed a stupid issue on my part.
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2016-05-27 16:12:33 +01:00 |
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Cekis
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1cac88a0b1
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Added extra logging and fixed a stupid issue on my part.
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2016-05-27 16:12:33 +01:00 |
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Cekis
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550b2c56d9
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Fixed issue where capitol ship could not be destroyed if attacker location was bad (possibly due to ai issue).
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2016-05-27 15:45:22 +01:00 |
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Cekis
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35eac280cc
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Fixed issue where capitol ship could not be destroyed if attacker location was bad (possibly due to ai issue).
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2016-05-27 15:45:22 +01:00 |
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Cekis
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a74c31f5c7
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Prevented error from occurring while looting corpse if the corpse was no longer valid.
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2016-05-27 15:08:01 +01:00 |
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Cekis
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7b633ecd22
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Prevented error from occurring while looting corpse if the corpse was no longer valid.
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2016-05-27 15:08:01 +01:00 |
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Cekis
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8f2bc87581
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Avoided creating space loot items if the player's inventory (ship or personal) was full.
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2016-05-27 14:50:16 +01:00 |
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Cekis
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c0e0d8b846
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Avoided creating space loot items if the player's inventory (ship or personal) was full.
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2016-05-27 14:50:16 +01:00 |
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Cekis
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cc55f856bf
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Adding logging for house placement.
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2016-05-25 23:39:55 +01:00 |
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Cekis
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f6a699c4ab
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Adding logging for house placement.
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2016-05-25 23:39:55 +01:00 |
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Cekis
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3c7761a055
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Fixed issues where objects did not exist yet action was still being taken on them.
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2016-05-25 01:25:55 +01:00 |
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Cekis
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a6b9647a00
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Fixed issues where objects did not exist yet action was still being taken on them.
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2016-05-25 01:25:55 +01:00 |
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Cekis
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bd81aad7ae
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Fixed issue if the house deed doesn't exist.
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2016-05-25 01:00:05 +01:00 |
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Cekis
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25292e500c
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Fixed issue if the house deed doesn't exist.
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2016-05-25 01:00:05 +01:00 |
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Cekis
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23ef0e09e1
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Fixed null pointer issue with travel terminals when coming from a bad city.
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2016-05-23 14:57:28 +01:00 |
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Cekis
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d145d9d7f1
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Fixed null pointer issue with travel terminals when coming from a bad city.
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2016-05-23 14:57:28 +01:00 |
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Cekis
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0af994e942
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Fixed issue when placing a temporary structure and the template for the deed was null - most likely due to the structure not having a deed in the first place via placing in god mode maybe.
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2016-05-23 03:58:06 +01:00 |
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Cekis
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eafdeef933
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Fixed issue when placing a temporary structure and the template for the deed was null - most likely due to the structure not having a deed in the first place via placing in god mode maybe.
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2016-05-23 03:58:06 +01:00 |
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Cekis
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4e9091726f
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Fixed issue that resulted in a null pointer if player was missing space destination obj var during transition.
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2016-05-23 03:53:12 +01:00 |
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Cekis
|
ea966dab86
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Fixed issue that resulted in a null pointer if player was missing space destination obj var during transition.
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2016-05-23 03:53:12 +01:00 |
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DarthArgus
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65b826e067
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don't need this either...so many workarounds that don't really apply to a fresh server
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2016-05-23 00:33:34 +00:00 |
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DarthArgus
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10b1e4a5a5
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don't need this either...so many workarounds that don't really apply to a fresh server
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2016-05-23 00:33:34 +00:00 |
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DarthArgus
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0f10d4a7f1
|
kill ship refire fix
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2016-05-23 00:32:15 +00:00 |
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