Cekis
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64faaeb3cc
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Added logging for issue where a creature killed does not have a social group assigned.
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2017-01-29 00:07:18 +00:00 |
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Cekis
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8c60fa5fcf
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Revamped City Invasion timer system to now work properly.
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2017-01-28 23:38:35 +00:00 |
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Cekis
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9b4a8a40c0
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Fixed issue where capital ships would not allow their components to be destroyed and therefore the ship could not be destroyed.
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2017-01-24 19:18:40 +00:00 |
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Cekis
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fdc038e9bd
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Fixed null pointer issue occurring on some houses when inspecting for packup.
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2017-01-24 19:17:45 +00:00 |
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Cekis
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dbe858baa5
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Prevented a medic ability adding hate to an intangible object.
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2017-01-20 19:59:34 +00:00 |
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Cekis
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8d7b9a70f5
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Fixed issue where attacker was attempting to reset hate on a non-tangible object.
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2017-01-20 19:54:48 +00:00 |
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Cekis
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b1ea93c26f
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Fixed issue that occurs when a smuggler tries to inspect a corpse for contraband that doesn't have a loot table defined.
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2017-01-20 19:02:52 +00:00 |
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Cekis
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3d8f7b3e26
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Fixed issue when player unpacks their house without items in it.
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2017-01-20 18:54:48 +00:00 |
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Cekis
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a0dd4a063f
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Fixed issue occurring when a player or NPC does an AoE and hate is applied against himself.
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2017-01-20 18:10:39 +00:00 |
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Cekis
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3e5f083533
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Fixed issue occurring when a city region location could not decipher into a fictional name.
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2017-01-20 18:04:03 +00:00 |
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Cekis
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047a21b4bb
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Fixed null pointer issue occurring on manufactured objects by a player that had no crafting skills.
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2017-01-20 17:42:58 +00:00 |
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Cekis
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51a9d02b8e
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Fixed issue resulting in error if killed creature was not part of a collection.
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2017-01-19 19:07:01 +00:00 |
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Cekis
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b990fb2af8
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Fixed issue with turnstile instances based on timer when no individuals have previously entered (no idea which one is throwing this error).
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2017-01-19 16:40:48 +00:00 |
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Cekis
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2c31eab49a
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Fixed issue with bad object ids when performing an energy pulse 3.
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2017-01-19 01:33:11 +00:00 |
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Cekis
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803479487a
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Fixed issue where droid ranged weapon data was not being set, but instead tried to set a non-existant secondary weapon.
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2017-01-18 19:14:02 +00:00 |
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Cekis
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410a1afea1
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Added logging for situation where a players profession could not be retrieved while getting module command level and setting bonus to command level to 0 for this situation.
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2017-01-18 19:08:44 +00:00 |
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Cekis
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3aff6f3e8e
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Added logging for incorrect housing sign object id errors and bypassed java dump.
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2017-01-18 18:20:53 +00:00 |
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Cekis
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3c5927c679
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Adjusted some issues for Golden Ticket.
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2017-01-16 04:07:49 +00:00 |
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Cekis
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0a28e36f6c
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Adjusted to allow fractional drop rates.
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2017-01-15 20:36:40 +00:00 |
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Cekis
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b9568123b4
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Added extra logging and removed old logging.
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2017-01-15 18:01:47 +00:00 |
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Cekis
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4b4898e9d0
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Made it so character cannot loot the ticket if their station id already qualified.
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2017-01-14 20:00:35 +00:00 |
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Cekis
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7baf374b13
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Fixed some issues with Golden Ticket event...
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2017-01-14 18:54:22 +00:00 |
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Cekis
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72a9770098
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Fixed issue with level rewards. Added new Golden Ticket event.
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2017-01-14 01:30:27 +00:00 |
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Cekis
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c2bc0b1c10
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Removing PvP flags that were added when bounty is being collected and the target or hunter are killed and the bounty collection failed.
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2016-12-29 20:01:43 +00:00 |
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Cekis
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4b49be7993
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Handled weapon without weapon data when calculating crit modifier
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2016-12-28 22:46:44 +00:00 |
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DarthArgus
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bc78e1ced7
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bad darth
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2016-12-28 15:49:07 +00:00 |
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DarthArgus
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bf2987ff51
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fix my mistake
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2016-12-23 23:50:01 +00:00 |
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DarthArgus
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4893225657
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return 0 if we have a combat exception, no reason to risk using hacked/cached values
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2016-12-23 12:27:09 +00:00 |
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Cekis
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da90fb342b
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Fixed issue with respec clearing meatlump timeouts.
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2016-12-07 22:23:38 +00:00 |
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DarthArgus
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562efd8e23
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disable some debug flags by default...most importantly, add the scriptListLoadUnload [GameServer] flag, which toggles the "script_class_loader" spam on and off
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2016-07-20 00:01:54 +00:00 |
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Waverunner
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5bd873990c
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Fixed debug speak messages being shown to all players
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2016-07-03 18:52:47 -04:00 |
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Waverunner
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b48c860d94
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Players can now launch into Ord Mantell Space from Tansarii Point Station
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2016-07-03 18:45:01 -04:00 |
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Cekis
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9ecee9685e
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Fixed issue where death blows would not work properly.
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2016-06-12 16:26:44 +01:00 |
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Cekis
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8c5dc831c9
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Removed unnecesary assignment added previously to debug.
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2016-06-12 15:11:14 +01:00 |
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Cekis
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4857693cc8
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Fixed issue where structure deed could not be reclaimed from a placed player structure.
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2016-06-12 15:06:54 +01:00 |
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Cekis
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1f7c9e90fb
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Added check to see that only actual players in the group (i.e. not droids) are checked for access rights.
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2016-05-29 18:29:15 +01:00 |
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Cekis
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d20abbb550
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Added more logging to player structure deeds.
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2016-05-29 08:16:34 +01:00 |
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Cekis
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23376b79b8
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Added check to make sure taunting pilot is valid and player is valid.
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2016-05-29 07:03:53 +01:00 |
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Cekis
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69005fa160
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Added logging for creating a ship chassis that can't be created.
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2016-05-29 06:59:16 +01:00 |
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Cekis
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66e1da267a
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Changed debug messages.
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2016-05-29 05:41:01 +01:00 |
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Cekis
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6a36e6e1d2
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Changed logging for debugging on player structures.
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2016-05-28 19:09:45 +01:00 |
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Cekis
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1cac88a0b1
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Added extra logging and fixed a stupid issue on my part.
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2016-05-27 16:12:33 +01:00 |
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Cekis
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35eac280cc
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Fixed issue where capitol ship could not be destroyed if attacker location was bad (possibly due to ai issue).
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2016-05-27 15:45:22 +01:00 |
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Cekis
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7b633ecd22
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Prevented error from occurring while looting corpse if the corpse was no longer valid.
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2016-05-27 15:08:01 +01:00 |
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Cekis
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c0e0d8b846
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Avoided creating space loot items if the player's inventory (ship or personal) was full.
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2016-05-27 14:50:16 +01:00 |
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Cekis
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f6a699c4ab
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Adding logging for house placement.
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2016-05-25 23:39:55 +01:00 |
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Cekis
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a6b9647a00
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Fixed issues where objects did not exist yet action was still being taken on them.
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2016-05-25 01:25:55 +01:00 |
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Cekis
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25292e500c
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Fixed issue if the house deed doesn't exist.
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2016-05-25 01:00:05 +01:00 |
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Cekis
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d145d9d7f1
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Fixed null pointer issue with travel terminals when coming from a bad city.
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2016-05-23 14:57:28 +01:00 |
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Cekis
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eafdeef933
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Fixed issue when placing a temporary structure and the template for the deed was null - most likely due to the structure not having a deed in the first place via placing in god mode maybe.
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2016-05-23 03:58:06 +01:00 |
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