Commit Graph
91 Commits
Author SHA1 Message Date
Cekis 8c60fa5fcf Revamped City Invasion timer system to now work properly. 2017-01-28 23:38:35 +00:00
Cekis e44ef18b8f Fixed descriptions for explore missions from the explore mission terminal. 2017-01-22 05:47:10 +00:00
Cekis d78629c9e2 Fixed null pointer issue. 2017-01-20 21:06:52 +00:00
Cekis c88b337283 Added logging for GCW Crafting when the players profession could not be identified. 2017-01-20 21:01:54 +00:00
Cekis f2cddb0973 Fixed issue with IG-88 unable to identify the location of a target. 2017-01-20 20:55:04 +00:00
Cekis 1b4cad7e54 Fixed issue in IG-88 encounter where IG-88 cannot decide where to do his cone attack. 2017-01-20 20:19:07 +00:00
Cekis 5022456478 Added logging for situation where a spawn list could not be retrieved for an area. 2017-01-20 19:36:45 +00:00
Cekis 1abe2ed6a9 Fixed issue that occurred when an NPC lair was not able to spawn new NPC's if no NPC's were spawned. 2017-01-20 19:32:37 +00:00
Cekis 1086ba0ced Fixed issue caused from a lair NPC starting combat with itself. 2017-01-20 17:35:36 +00:00
Cekis f2c021c1cd Prevented Jedi Bounty missions from failing under circumstances the Jedis location could not be found. 2017-01-20 17:25:37 +00:00
Cekis 411b458859 Updated logging for an issue where a vehicle is invalid or cannot be found. 2017-01-19 19:28:18 +00:00
Cekis 26a988fece Added more checks on mounting vehicles or mounts that may or may not be a pet mount. 2017-01-19 16:53:59 +00:00
Cekis 69f18a3557 Added more logging to identify an issue with a grenade not being able to be thrown. 2017-01-19 16:30:27 +00:00
Cekis da21a15a0b Fixed issue with non-conversable creature from NPC lair throwing an exception because their location could not be identified (they were probably dead or despawned). 2017-01-19 15:35:45 +00:00
Cekis 4414f65b18 Added extra logging for Deliver missions that could not be created to understand more detail about the issue causing them to fail. 2017-01-19 15:27:19 +00:00
Cekis 7737be1b8c Added more logging and avoided a stack dump in the case the VCD Ping could not be made. 2017-01-19 01:44:16 +00:00
Cekis aacc847c07 Fixed issue where terminal missions dont display their description correctly. 2016-12-30 19:32:53 +00:00
Cekis 026eda3ff1 Moved Elite Storyteller vendor in the Bestine hotel. 2016-12-27 21:26:29 +00:00
Cekis 04f54750d6 Moved Theed Elite Storyteller vendor in the Theed hotel. 2016-12-27 21:24:58 +00:00
Cekis 4d253aea5f (go live) enforced use of instant travel vehicles to be only usable at level 50 and above. 2016-12-18 14:52:27 +00:00
Cekis 3bec036714 Added system message when player is trying to exploit a beast. 2016-08-22 15:24:38 +01:00
Cekis 2ef71cb358 Removed beast exploit. 2016-08-22 07:46:21 +01:00
Cekis 1dd6285ff0 Adding logging to track beast creation hack. 2016-08-20 00:32:12 +01:00
Cekis ab9fd8c17c Fixed issue with Promoter Hotel Spawner. 2016-08-11 08:47:44 +01:00
Cekis 421dfa3adb Added invasion timers to Planetary Map. 2016-08-11 08:45:11 +01:00
Cekis 658c031781 Fixed positioning of Narmle Hotel Event Promoter to not conflict with Nym and Kole. 2016-08-09 15:08:14 +01:00
Cekis 1c58b96230 Reverted old changes to Event Promoter spawner and moved location of Coronet spawner to avoid an NPC positioning conflict. 2016-08-09 00:35:26 +01:00
Cekis 2d2f49aedc Added new Patrol Spawner mechanism and added it to the Dantooine Imperial Outpost fixing issues with respawns and overall patrols themselves. 2016-07-30 16:43:49 +01:00
Cekis 48e4ff35ab Added Imperial Recruiters and Lt. Harburik to Mos Eisley. 2016-05-30 06:54:40 +01:00
Cekis 7d71140dff Added check to make sure thing entering a mine area is valid and exists (i.e. it's not already dead). 2016-05-29 18:32:33 +01:00
Cekis 523f9313bb Added logging for the GCW Updater to prevent issues. 2016-05-29 07:49:27 +01:00
Cekis bd1b19be69 Added more validity checks to tracker egg creation for bh attacks. 2016-05-29 07:43:20 +01:00
Cekis aee6793984 Added debugging and prevented further resolution of vehicle attributes if cant resolve self. 2016-05-29 07:31:26 +01:00
Cekis e8fc55106e Added debugging and prevented further resolution of vehicle attributes if cant resolve self. 2016-05-29 07:30:46 +01:00
Cekis a7f0e15431 Added exists check to NPC lair when lair creature is killed. 2016-05-29 07:18:58 +01:00
Cekis da4b88ffb0 Added debug messaging for when vehicle VCD Ping is unable to process properly. 2016-05-29 05:57:34 +01:00
Cekis c784bb5e06 Fixed debug messages. 2016-05-29 05:37:59 +01:00
Cekis fb6eb9c931 Added logging to vehicle ping. 2016-05-29 02:26:05 +01:00
Cekis 712b2abce9 Fixed issue where a component of crafting sabers could not be identified. 2016-05-29 02:14:22 +01:00
Cekis 16c3ef3e1d Fixed issue where a component of crafting sabers could not be identified. 2016-05-29 02:13:45 +01:00
Cekis b2cee2f7af Fixed situation caused when crafting weapons that an error would be thrown in the logs because the crafting component was consumed and no longer existed. 2016-05-25 23:25:39 +01:00
Cekis a6b9647a00 Fixed issues where objects did not exist yet action was still being taken on them. 2016-05-25 01:25:55 +01:00
Cekis a632ff10b5 Added extra logging to vehicle ping to understand why the response from the VCD cannot be updated. 2016-05-24 21:56:15 +01:00
Cekis a91563fb85 Added logging to try to understand why crafting tool doesn't have a quality attribute. 2016-05-24 21:48:10 +01:00
Cekis 470fb30396 Added more logging statements for when NPC lairs cannot set obj vars on the target. 2016-05-24 20:19:52 +01:00
Cekis 1af9527562 Fixed null pointer issue when trying to bring up a radial menu on a speeder with no owner (why does it not have an owner??) 2016-05-23 16:11:40 +01:00
Cekis 44a5e038ca Removed unused vars (just some) from script. 2016-05-23 16:07:20 +01:00
Cekis e6a8b92b80 Fixed issue where lair tried to spawn a new creature after it had already been destroyed. 2016-05-23 16:04:21 +01:00
Cekis fdd8cbe50a Fixed issue where destroyed lair tried to remove object vars after it became invalid. 2016-05-23 03:33:13 +01:00
Cekis 60f7315510 Fixed issue where the patrol path of Blacksun Boarders in the ISD instance was not being set properly, crashing the server. 2016-05-12 01:17:39 +01:00