Commit Graph
267 Commits
Author SHA1 Message Date
Cekis 732deeeb74 Added check on dynamic armor to abort if it no longer exists (error avoidance). 2016-05-25 23:54:46 +01:00
Cekis ff03ad6277 Adding logging for Han Solo event due to inability to get obj var (debugging purposes) 2016-05-25 23:52:15 +01:00
Cekis cc55f856bf Adding logging for house placement. 2016-05-25 23:39:55 +01:00
Cekis a3aeb1b9b3 Fixed situation caused when crafting weapons that an error would be thrown in the logs because the crafting component was consumed and no longer existed. 2016-05-25 23:25:39 +01:00
Cekis 2b2a8e83d3 Added error avoidance when player goes from one mount to the other (i.e. they're already mounted) 2016-05-25 23:19:13 +01:00
Cekis 3c7761a055 Fixed issues where objects did not exist yet action was still being taken on them. 2016-05-25 01:25:55 +01:00
Cekis bd81aad7ae Fixed issue if the house deed doesn't exist. 2016-05-25 01:00:05 +01:00
Cekis 69a80c4df7 Removed ability for enemy ship pilot to taunt if it doesn't exist. 2016-05-24 21:58:41 +01:00
Cekis f6371de55f Added extra logging to vehicle ping to understand why the response from the VCD cannot be updated. 2016-05-24 21:56:15 +01:00
Cekis f3a4703092 Added logging to try to understand why crafting tool doesn't have a quality attribute. 2016-05-24 21:48:10 +01:00
Cekis c5fe80c1b1 Fixed issue with AI that allowed a assisting mob to try and attack itself. 2016-05-24 21:35:05 +01:00
Cekis 2863ecc77c Added extra logging to gcw spawner script to identify locations where it's incorrectly attached. 2016-05-24 21:34:33 +01:00
Cekis c452bca86f Added more logging statements for when NPC lairs cannot set obj vars on the target. 2016-05-24 20:19:52 +01:00
Cekis f5676e3ae5 Fixed issue where space mission was unable to remove waypoint from datapad (likely because it has already been removed or quest was completed). 2016-05-23 22:59:09 +01:00
Cekis 39354e69f5 Fixed null pointer issue when trying to bring up a radial menu on a speeder with no owner (why does it not have an owner??) 2016-05-23 16:11:40 +01:00
Cekis 2af36b3537 Removed unused vars (just some) from script. 2016-05-23 16:07:20 +01:00
Cekis 4066d3961a Fixed issue where lair tried to spawn a new creature after it had already been destroyed. 2016-05-23 16:04:21 +01:00
Cekis 1882801817 Fixed null ptr issue when reverse engineering where componenet was invalid. 2016-05-23 15:48:54 +01:00
Cekis 23ef0e09e1 Fixed null pointer issue with travel terminals when coming from a bad city. 2016-05-23 14:57:28 +01:00
Cekis 0af994e942 Fixed issue when placing a temporary structure and the template for the deed was null - most likely due to the structure not having a deed in the first place via placing in god mode maybe. 2016-05-23 03:58:06 +01:00
Cekis 4e9091726f Fixed issue that resulted in a null pointer if player was missing space destination obj var during transition. 2016-05-23 03:53:12 +01:00
Cekis 8f2c2a1f23 Fixed issue where destroyed lair tried to remove object vars after it became invalid. 2016-05-23 03:33:13 +01:00
Cekis b56e5858f6 Merge branch 'testing' of stellabellum.net:staff/dsrc into testing 2016-05-23 03:25:00 +01:00
Cekis c4edf0a4fe Fixed null pointer issue if empire day config value is not set or is false. 2016-05-23 03:24:47 +01:00
Cekis 4dd4ba39ad Fixed null ptr issue if foolsDay config var setting is not in the cfg files. 2016-05-23 02:47:28 +01:00
DarthArgus 65b826e067 don't need this either...so many workarounds that don't really apply to a fresh server 2016-05-23 00:33:34 +00:00
DarthArgus 0f10d4a7f1 kill ship refire fix 2016-05-23 00:32:15 +00:00
Cekis afa925a2de Fixed issue where the patrol path of Blacksun Boarders in the ISD instance was not being set properly, crashing the server. 2016-05-12 01:17:39 +01:00
Cekis 772637ba11 Removed unnecessary logging. 2016-05-11 15:25:20 +01:00
Cekis f98cad8b1a Added logging for ISD testing. 2016-05-11 15:22:03 +01:00
Cekis 3e35152409 Fixed bug where missing value on an objvar string threw an error. This may not be the final fix. 2016-05-11 14:22:19 +01:00
Cekis 3ad1fe8b9f Fixed bug where missing value on an objvar string threw an error. This may not be the final fix. 2016-05-11 06:03:20 +01:00
Cekis 4f36fcd54a Fixed crafting for Java 8. 2016-05-09 02:26:11 +01:00
Cekis 83bdee3cb8 Fixed array index error caused by typo. 2016-05-05 22:13:59 +01:00
Cekis 51e312bfa1 Added missing spawner due to gitignore restriction. 2016-05-05 22:07:41 +01:00
DarthArgus 54be79b214 don't exclude javas 2016-05-05 21:06:04 +00:00
Cekis 12b29d5a45 Fixed public vs private issue with constants. 2016-05-05 18:08:04 +01:00
Cekis a332a748c8 Optimized older java - pre-nge stuff 2016-05-05 03:29:03 +01:00
Cekis 2b05675da2 Optimized all gambling devices and scripts. 2016-05-04 22:54:53 +01:00
Cekis 77aa586f70 Optimized Grouping scripts. 2016-05-03 23:40:37 +01:00
Cekis e4e7085e8d Optimized fishing scripts. 2016-05-03 23:40:23 +01:00
Cekis 95efa3e43e Optimized faction perk scripts. 2016-05-03 22:46:06 +01:00
Cekis b70cb2988c Optimized and validated operation of event functions. 2016-05-02 18:17:52 +01:00
Cekis 7520db8784 Optimized Lifeday java. 2016-04-29 21:20:55 +01:00
Cekis 6e957ca283 Optimized GMF scripts and fixed a few bugs with stack counts and the halloween projector. 2016-04-28 21:33:09 +01:00
Cekis ad41d897a1 Optimized invasion scripts (not city invasions - just impromptu ones - i.e. Theed imperial presence) 2016-04-28 19:10:39 +01:00
Cekis 6b6d2909f6 Audited Barada and the TCG Barn Ranchhand conversation scripts. 2016-04-23 08:06:56 +01:00
Cekis 578cd5eb15 Audited Aurilia NPC conversation scripts. 2016-04-20 07:59:38 +01:00
Cekis 7964672569 Updated Azure Cabal repeatable questline conversations (overhauled java) and improved string_id equals method. 2016-04-19 03:33:02 +01:00
Cekis 93baf53525 Added new NPC Spawner base file. 2016-04-12 03:18:59 +01:00