Commit Graph
4 Commits
Author SHA1 Message Date
prisoncamp 2332ebd02c Merge pull request #15 in SWGNXT/dsrc from miscFixes to nge-content
* commit 'edcacc5d86e7697a32f13aee0ad3e32873f819f1':
  Added OnAttach trigger in order to allow for script to function in other spawning methods.
  Added OnAttach trigger in order to allow for script to function in other spawning methods.
  Added OnAttach trigger in order to allow for script to function in other spawning methods.
  Added OnAttach trigger in order to allow for script to function in other spawning methods.
  Added missing NPCs to cantina spawner table.  All NPCs that spawned originally in the cantina should now be there.
  Fixed issue with shuttleport not working. Attached necessary cantina scripts and vard to cantina building. Added cantina spawner table for Life Day and normal NPCs.
  Fixed issue with shuttleport not working
2014-12-19 02:48:04 -05:00
prisoncamp f3d3c117a2 Merge pull request #14 in SWGNXT/dsrc from wuherFix to nge-content
* commit 'df3bbe491d92a05e97b8b7ab0c2194b8cc038533':
  Fixed Restuss Bank not properly spawning
  Added Planet Location for Naboo Salons
  Added Planet Location for Corellian Salons
  Added Weather for Yavin IV
  Added Weather for Tatooine
  Added Weather for Talus
  Added Weather for Rori
  Added Weather for Naboo
  Added Weather for Lok
  Added Weather for Endor
  Added Weather for Dathomir
  Added Weather for Dantooine
  Added Weather for Corellia
  Added Missing Wuher Template
  The static, large Naboo power generator building can now be seen from 2000m away.
  The Naboo Hangar can now be seen from a farther distance
2014-12-14 18:47:19 -05:00
prisoncamp 6c838f0190 Merge pull request #13 in SWGNXT/dsrc from objectFixes to nge-content
* commit '122a4abb72221f526706a2bf8bbbefbeb203c71d': (44 commits)
  Fixed empty NPC Template
  Fixed empty NPC Template
  Fixed empty NPC Template
  Fixed empty NPC Template
  Fixed empty NPC Template
  Fixed empty NPC Template
  Fixed empty NPC Template
  Fixed empty NPC Template
  Fixed empty NPC Template
  Fixed empty NPC Template
  Fixed empty NPC Template
  Fixed empty NPC Template
  Fixed empty NPC Template
  Fixed empty NPC Template
  Fixed empty NPC Template
  Fixed empty NPC Template
  Fixed empty NPC Template
  Fixed empty NPC Template
  Fixed empty NPC Template
  Fixed empty NPC Template
  ...
2014-12-14 12:52:02 -05:00
prisoncamp 714a38ebe4 Merge pull request #9 in SWGNXT/dsrc from storytellerFixes to nge-content
* commit 'dd5a9ba1f0a32652edd8210d22a7fefd83d6d121':
  Fixed issue with multiple Event Promoters Spawm by not utilizing the event promoter object.
  Storyteller Vendors are no longer so aloof; they will now turn to face you when addressed. Changed the process of the spawning for the storyteller vendor so it can face the player.
  You can no longer place multiple NPCs if player is on a player structure roof. You can now examine Storyteller Tokens to see whether the token can be placed on a roof-top or not.
  You can no longer use blueprints inside player buildings. You can no longer use blueprints on top of player buildings.
  You can no longer use blueprints inside player buildings. You can no longer use blueprints on top of player buildings.
  Added code for reading the new roof column on Storyteller datatable. Storyteller objects can now be placed on player structure roofs if object is flagged as allowed on roofs. When making a blueprint, objects inside buildings or on player structure roofs do not get added to the blueprint.
  Added a new column for whether objects can be placed on house roofs or not. Added many more objects to be allowed inside interiors and on roofs.
2014-10-20 04:15:49 -04:00