DarthArgus
d1fd783a69
not needed
2015-11-01 05:55:35 -06:00
DarthArgus
a166c78a9c
seems we separate scripts with semicolons; fix the spawner default script until i can find an alternative one
2015-11-01 05:49:35 -06:00
DarthArgus
d33a39667b
this should theoretically spawn things now...this "old unused" script was prob killed after everything was persisted or something?
2015-10-31 16:39:10 -05:00
DarthArgus
de81b38225
Merge branch 'master' of swgilluminati.com:DarthArgus/dsrc
2015-10-31 13:51:34 -05:00
DarthArgus
f3e2d82d79
add mayor spawner
2015-11-01 01:52:05 -05:00
DarthArgus
dbc898f061
add some extra sanity checks
2015-10-31 06:18:38 -05:00
DarthArgus
7250c49f44
fix mistake
2015-10-31 02:12:38 -05:00
DarthArgus
2f15c2569b
broken switches
2015-10-30 13:46:12 -05:00
DarthArgus
c08547f51e
more script fixes
2015-10-30 13:30:22 -05:00
DarthArgus
8e3179f3d5
fixing borked scripts
2015-10-30 13:19:14 -05:00
DarthArgus
6f8f18bbc3
cleanly functionalized version of the persist java crap...too bad that
...
we're not getting the right id's
2015-10-19 23:12:47 -05:00
DarthArgus
2f64967ee1
try a new persist function
2015-10-19 22:15:11 -05:00
DarthArgus
9bc434aca3
for whatever reason spawned_tracker for npc_died just refuses to work
2015-10-18 14:02:21 -05:00
DarthArgus
f5a435f541
more fixups
2015-10-18 13:36:53 -05:00
DarthArgus
a7857cc4d0
more script fixups
2015-10-18 13:28:36 -05:00
DarthArgus
f211ab6d50
fix casing typo
2015-10-18 13:13:47 -05:00
DarthArgus
d89ac07a6d
remove old qatool
2015-10-10 20:46:35 -05:00
DarthArgus
7a0df1f9b9
fixed persistplanet
2015-10-06 01:42:20 -05:00
DarthArgus
bb8f9a4351
add fixed qatool
2015-09-25 23:04:28 -05:00
CodeCodon
56355e7965
fix character issue
2015-08-01 18:28:15 -05:00
CodeCodon
aae2ca7df7
remove btm files
2015-07-26 23:27:36 -05:00
DarthArgus and CodeCodon
1dfc51fa69
or backticks
2015-07-13 14:46:35 -05:00
DarthArgus and CodeCodon
1046d73824
no likey () [] {}
2015-07-13 14:46:08 -05:00
DarthArgus and CodeCodon
b27957323e
fix annoying cipher bug on meatlump puzzle
2015-07-13 14:45:52 -05:00
DarthArgus
98f67ac56b
fix a script logical error
2015-05-17 13:47:58 -05:00
Redacted by Stellabellum INC
8cc6b3bea2
The following has been fixed:
...
*Removed unnecessary options in the faction QA tool
*Fixed Empire/Remembrance Day Ceremonies. They now work.
*Killing a player through the event tool should now work
*Removed unecessary comments from base_player script
*Fixed the badge QA tool
*Fixed the location bug in several different methods
*Fixed the Exar Kun first boss sparks to accurately choose a target
*Life Day and Love Day now work and spawn correctly
2015-02-20 23:24:16 -08:00
Redacted by Stellabellum INC
396ec7d7e4
Fixed many more location bugs.
2015-02-18 23:27:34 -08:00
Redacted by Stellabellum INC
f3b42f93c6
Fixed the location library bug.
2015-02-18 19:42:15 -08:00
Redacted by Stellabellum INC
b93530b6c8
Fixed the Following:
...
Updated Generic Spawner Script
Removed OP Buff from GCW City Generals
Turrets in Bestine no longer shoot Bounty Hunters
GCW Defensive Generals are Invulnerable until the last 15 minutes of the invasion.
Fixed GM Kill command
2015-02-13 18:28:39 -08:00
Redacted by Stellabellum INC
f314930c92
Added the Following:
...
Fixed a floating bench in Moenia, Naboo
Added World POI Spawner for Tatooine
Removed many more items from No Trade List
Updated all of Dathomir Spawns to new System
Added the POI Tat World Spawner Table
Made the YT2400 Deed Tradeable
GCW City Invasion NPCs no longer shoot wild animals. They focus on factional enemies.
Fixed static commoner npc's chat
Fixed QaTool
2015-02-13 18:24:03 -08:00
Redacted by Stellabellum INC
77df8037af
Fixed the following:
...
You can now rename your beast as much as you would like.
Police officers will no longer harass corpses.
Static NPC's conversing will now successfully converse with one another.
When a player dies, the pet will go invulnerable and be immediately packed up.
When respecing professions, your weapon will now be unequiped.
Fixed the chat system for some NPC's.
You can now only mount your vehicle from less than 5 meters.
Quest items that can be clicked on cannot be used from less than 5 meters.
Added a message to the QaSetup script, notifying the QA that they have received their items.
2015-01-30 16:23:48 -08:00
Redacted by Stellabellum INC
4ca8da7c31
Removed unnecessary references and cleaned up scripts.
2015-01-18 02:05:57 -08:00
Redacted by Stellabellum INC
ce85aef6a7
Merge branch 'tatFixes' of http://stash.apathystudios.com/scm/swgnxt/dsrc into tatFixes
2015-01-09 16:28:14 -08:00
Redacted by Stellabellum INC
9d98acd117
Removed unnecessary info
2015-01-09 16:24:52 -08:00
Redacted by Stellabellum INC
49025477a1
Added delivery mission commoners to tattoine (all except mos espa), Dathomir (Science and Trade outpost), Naboo (all) Dantooine (3 main cities).
...
Modified a script, which prevented commoners from spawning properly in the game world.
2015-01-04 00:23:27 +00:00
Redacted by Stellabellum INC
4367806486
Mort now drinks from a cup.
2015-01-03 02:50:23 -08:00
Redacted by Stellabellum INC
01e9e9bff9
Commented out unnecessary debug message
2015-01-01 15:38:50 -08:00
Redacted by Stellabellum INC
af40765785
Added and commented out debug message
2015-01-01 15:38:31 -08:00
Redacted by Stellabellum INC
960753242a
Changed library method to void.
2015-01-01 15:38:09 -08:00
Redacted by Stellabellum INC
a294f90827
Added super function to call original parent function. This was not being called, and the result was many functions not happening in-game as they should(ie. no particle effects floating above pylons in GCW invasions).
...
This now allows the child function to call its parent function's code along with its own.
TODO: Add this function to the compiler.
2015-01-01 15:37:53 -08:00
Redacted by Stellabellum INC
db6b59f450
Added temporary fix to make NPCs walk
...
TODO: Write a method that checks the movement_speed datatable column
under creatures.tab and applies that as the walk speed.
2014-12-29 13:45:26 -08:00
Redacted by Stellabellum INC
d8cd74f0cd
Took out unnecessary spawn and replaced with missing Junk Dealer Spawn.
2014-12-23 02:03:40 -08:00
Redacted by Stellabellum INC
809d0aef4e
Bartenders will now face you when conversing.
2014-12-23 02:03:10 -08:00
Redacted by Stellabellum INC
9cbb92f544
Fixed spawner issue
2014-12-23 02:02:53 -08:00
Redacted by Stellabellum INC
5b899403e6
Fixed spawner issue
2014-12-23 02:02:45 -08:00
Redacted by Stellabellum INC
0b7136ba0b
Fixed spawner issue
2014-12-23 02:02:38 -08:00
Redacted by Stellabellum INC
9abbd26dbd
Added OnAttach trigger in order to allow for script to function in other spawning methods.
2014-12-18 23:45:00 -08:00
Redacted by Stellabellum INC
877a8eaec6
Added OnAttach trigger in order to allow for script to function in other spawning methods.
2014-12-18 23:44:54 -08:00
Redacted by Stellabellum INC
e0833b29dd
Added OnAttach trigger in order to allow for script to function in other spawning methods.
2014-12-18 23:44:46 -08:00
Redacted by Stellabellum INC
7fb75f6371
Added OnAttach trigger in order to allow for script to function in other spawning methods.
2014-12-18 23:44:39 -08:00