Commit Graph
128 Commits
Author SHA1 Message Date
DarthArgus d1fd783a69 not needed 2015-11-01 05:55:35 -06:00
DarthArgus a166c78a9c seems we separate scripts with semicolons; fix the spawner default script until i can find an alternative one 2015-11-01 05:49:35 -06:00
DarthArgus d33a39667b this should theoretically spawn things now...this "old unused" script was prob killed after everything was persisted or something? 2015-10-31 16:39:10 -05:00
DarthArgus de81b38225 Merge branch 'master' of swgilluminati.com:DarthArgus/dsrc 2015-10-31 13:51:34 -05:00
DarthArgus f3e2d82d79 add mayor spawner 2015-11-01 01:52:05 -05:00
DarthArgus dbc898f061 add some extra sanity checks 2015-10-31 06:18:38 -05:00
DarthArgus 7250c49f44 fix mistake 2015-10-31 02:12:38 -05:00
DarthArgus 2f15c2569b broken switches 2015-10-30 13:46:12 -05:00
DarthArgus c08547f51e more script fixes 2015-10-30 13:30:22 -05:00
DarthArgus 8e3179f3d5 fixing borked scripts 2015-10-30 13:19:14 -05:00
DarthArgus 6f8f18bbc3 cleanly functionalized version of the persist java crap...too bad that
we're not getting the right id's
2015-10-19 23:12:47 -05:00
DarthArgus 2f64967ee1 try a new persist function 2015-10-19 22:15:11 -05:00
DarthArgus 9bc434aca3 for whatever reason spawned_tracker for npc_died just refuses to work 2015-10-18 14:02:21 -05:00
DarthArgus f5a435f541 more fixups 2015-10-18 13:36:53 -05:00
DarthArgus a7857cc4d0 more script fixups 2015-10-18 13:28:36 -05:00
DarthArgus f211ab6d50 fix casing typo 2015-10-18 13:13:47 -05:00
DarthArgus d89ac07a6d remove old qatool 2015-10-10 20:46:35 -05:00
DarthArgus 7a0df1f9b9 fixed persistplanet 2015-10-06 01:42:20 -05:00
DarthArgus bb8f9a4351 add fixed qatool 2015-09-25 23:04:28 -05:00
CodeCodon 56355e7965 fix character issue 2015-08-01 18:28:15 -05:00
CodeCodon aae2ca7df7 remove btm files 2015-07-26 23:27:36 -05:00
DarthArgusandCodeCodon 1dfc51fa69 or backticks 2015-07-13 14:46:35 -05:00
DarthArgusandCodeCodon 1046d73824 no likey () [] {} 2015-07-13 14:46:08 -05:00
DarthArgusandCodeCodon b27957323e fix annoying cipher bug on meatlump puzzle 2015-07-13 14:45:52 -05:00
DarthArgus 98f67ac56b fix a script logical error 2015-05-17 13:47:58 -05:00
Redacted by Stellabellum INC 8cc6b3bea2 The following has been fixed:
*Removed unnecessary options in the faction QA tool
*Fixed Empire/Remembrance Day Ceremonies.  They now work.
*Killing a player through the event tool should now work
*Removed unecessary comments from base_player script
*Fixed the badge QA tool
*Fixed the location bug in several different methods
*Fixed the Exar Kun first boss sparks to accurately choose a target
*Life Day and Love Day now work and spawn correctly
2015-02-20 23:24:16 -08:00
Redacted by Stellabellum INC 396ec7d7e4 Fixed many more location bugs. 2015-02-18 23:27:34 -08:00
Redacted by Stellabellum INC f3b42f93c6 Fixed the location library bug. 2015-02-18 19:42:15 -08:00
Redacted by Stellabellum INC b93530b6c8 Fixed the Following:
Updated Generic Spawner Script
Removed OP Buff from GCW City Generals
Turrets in Bestine no longer shoot Bounty Hunters
GCW Defensive Generals are Invulnerable until the last 15 minutes of the invasion.
Fixed GM Kill command
2015-02-13 18:28:39 -08:00
Redacted by Stellabellum INC f314930c92 Added the Following:
Fixed a floating bench in Moenia, Naboo
Added World POI Spawner for Tatooine
Removed many more items from No Trade List
Updated all of Dathomir Spawns to new System
Added the POI Tat World Spawner Table
Made the YT2400 Deed Tradeable
GCW City Invasion NPCs no longer shoot wild animals. They focus on factional enemies.
Fixed static commoner npc's chat
Fixed QaTool
2015-02-13 18:24:03 -08:00
Redacted by Stellabellum INC 77df8037af Fixed the following:
You can now rename your beast as much as you would like.
Police officers will no longer harass corpses.
Static NPC's conversing will now successfully converse with one another.
When a player dies, the pet will go invulnerable and be immediately packed up.
When respecing professions, your weapon will now be unequiped.
Fixed the chat system for some NPC's.
You can now only mount your vehicle from less than 5 meters.
Quest items that can be clicked on cannot be used from less than 5 meters.
Added a message to the QaSetup script, notifying the QA that they have received their items.
2015-01-30 16:23:48 -08:00
Redacted by Stellabellum INC 4ca8da7c31 Removed unnecessary references and cleaned up scripts. 2015-01-18 02:05:57 -08:00
Redacted by Stellabellum INC ce85aef6a7 Merge branch 'tatFixes' of http://stash.apathystudios.com/scm/swgnxt/dsrc into tatFixes 2015-01-09 16:28:14 -08:00
Redacted by Stellabellum INC 9d98acd117 Removed unnecessary info 2015-01-09 16:24:52 -08:00
Redacted by Stellabellum INC 49025477a1 Added delivery mission commoners to tattoine (all except mos espa), Dathomir (Science and Trade outpost), Naboo (all) Dantooine (3 main cities).
Modified a script, which prevented commoners from spawning properly in the game world.
2015-01-04 00:23:27 +00:00
Redacted by Stellabellum INC 4367806486 Mort now drinks from a cup. 2015-01-03 02:50:23 -08:00
Redacted by Stellabellum INC 01e9e9bff9 Commented out unnecessary debug message 2015-01-01 15:38:50 -08:00
Redacted by Stellabellum INC af40765785 Added and commented out debug message 2015-01-01 15:38:31 -08:00
Redacted by Stellabellum INC 960753242a Changed library method to void. 2015-01-01 15:38:09 -08:00
Redacted by Stellabellum INC a294f90827 Added super function to call original parent function. This was not being called, and the result was many functions not happening in-game as they should(ie. no particle effects floating above pylons in GCW invasions).
This now allows the child function to call its parent function's code along with its own.

TODO: Add this function to the compiler.
2015-01-01 15:37:53 -08:00
Redacted by Stellabellum INC db6b59f450 Added temporary fix to make NPCs walk
TODO: Write a method that checks the movement_speed datatable column
under creatures.tab and applies that as the walk speed.
2014-12-29 13:45:26 -08:00
Redacted by Stellabellum INC d8cd74f0cd Took out unnecessary spawn and replaced with missing Junk Dealer Spawn. 2014-12-23 02:03:40 -08:00
Redacted by Stellabellum INC 809d0aef4e Bartenders will now face you when conversing. 2014-12-23 02:03:10 -08:00
Redacted by Stellabellum INC 9cbb92f544 Fixed spawner issue 2014-12-23 02:02:53 -08:00
Redacted by Stellabellum INC 5b899403e6 Fixed spawner issue 2014-12-23 02:02:45 -08:00
Redacted by Stellabellum INC 0b7136ba0b Fixed spawner issue 2014-12-23 02:02:38 -08:00
Redacted by Stellabellum INC 9abbd26dbd Added OnAttach trigger in order to allow for script to function in other spawning methods. 2014-12-18 23:45:00 -08:00
Redacted by Stellabellum INC 877a8eaec6 Added OnAttach trigger in order to allow for script to function in other spawning methods. 2014-12-18 23:44:54 -08:00
Redacted by Stellabellum INC e0833b29dd Added OnAttach trigger in order to allow for script to function in other spawning methods. 2014-12-18 23:44:46 -08:00
Redacted by Stellabellum INC 7fb75f6371 Added OnAttach trigger in order to allow for script to function in other spawning methods. 2014-12-18 23:44:39 -08:00