Removed variable declaration, duplicate playerLaugh and unneeded check if the player doesn't have the buff. Moved playerLaugh to play regardless as its what is intended.
Thanks to Aconite for helping me spot these.
Adjusts Ponda Baba's arm in the master item list to reflect how it was on live, this removes the autostack and 1 time use it previously had. Implemented script side for the spooky hand buff so it correctly gives bonus tokens as it did on live (+1 token per successful horrified scare and +2 tokens per successful terrified scare).
* Code compiles - execution NOT tested
* updating gitignore
* Removed intellij settings files
* Removed more intellij files
* Added exclusion for JDK classes.
* Fixed purchasing script for vendors that have listed coin types.
* Updated script to not kick off until the entire preload is complete.
* adds static name entry for Solo movie poster and tcg9 vendor entry
* clean up empty and orphaned object templates
* adds placeholder black market (static) spawns
* corrects entries for the video game table to correctly set it in tcg series 2 and remove series 1 console errors
* Updated gitignore and removed intellij project files
* Fixed appearance reference for thranta payroll and kashyyyk door, added skipLosCheck objvar due to cannit see issue. Requires updated src
* Fixed appearance and template for terminal (#2)
* Fixed appearance and template for terminal (#3)
* Fixed appearance and template for terminal (#4)
* Deleted another faulty/orphaned object template
* Fixed gcw ranks option on frog. Only issue is that it doesn't award the officer commands or badges.
* Fixed some unneeded java 11 changes