Cleaned up imports in all Java that has not been cleaned yet.

This commit is contained in:
CekisSWG
2018-06-02 18:48:48 +01:00
parent 23c721db66
commit 08a2c77d83
142 changed files with 21 additions and 714 deletions
@@ -10,7 +10,6 @@ import script.base_script;
import script.library.ai_lib;
import script.library.factions;
import script.ai.ai_combat;
public class ai_template extends script.base_script
{
@@ -8,12 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.ai.ai_aggro;
import script.ai.ai_combat;
import script.ai.ai_combat_assist;
import script.ai.ai_combat_damage;
import script.ai.ai_combat_movement;
import script.ai.ai_combat_target;
import script.library.ai_lib;
import script.library.beast_lib;
import script.library.buff;
@@ -11,7 +11,6 @@ import script.base_script;
import script.library.ai_lib;
import script.library.factions;
import script.library.chat;
import script.ai.ai_combat;
import script.library.pet_lib;
import script.library.colors;
import script.library.group;
@@ -9,7 +9,6 @@ import java.util.Vector;
import script.base_script;
import script.library.ai_lib;
import script.ai.ai_combat;
import script.library.attrib;
public class hunter extends script.base_script
@@ -9,7 +9,6 @@ import java.util.Vector;
import script.base_script;
import script.library.ai_lib;
import script.ai.ai_combat;
import script.library.attrib;
public class monster extends script.base_script
@@ -8,7 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.ai.ai_combat;
import script.library.ai_lib;
import script.library.combat;
import script.library.pclib;
@@ -8,7 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.ai.ai_combat;
import script.library.ai_lib;
import script.library.battlefield;
import script.library.beast_lib;
@@ -8,8 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.ai.ai_aggro;
import script.ai.ai_combat;
import script.library.ai_lib;
import script.library.attrib;
import script.library.factions;
@@ -8,7 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.ai.ai_aggro;
import script.library.ai_lib;
import script.library.attrib;
import script.library.factions;
@@ -9,7 +9,6 @@ import java.util.Vector;
import script.base_script;
import script.library.ai_lib;
import script.ai.ai_combat;
import script.library.factions;
import script.library.chat;
import script.library.attrib;
@@ -9,7 +9,6 @@ import java.util.Vector;
import script.base_script;
import script.library.ai_lib;
import script.ai.ai_combat;
import script.library.factions;
import script.library.utils;
import script.library.attrib;
@@ -7,11 +7,9 @@
package script;
import script.location;
import script.obj_id;
import script.library.combat_consts;
import script.library.utils;
import script.base_class;
import java.util.Hashtable;
public class combat_engine
@@ -1,31 +1,9 @@
package script.content_tools;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.*;
import script.library.space_create;
import script.library.npe;
import script.library.sequencer;
import script.library.create;
import script.library.locations;
import script.library.space_transition;
import script.library.ship_ai;
import script.library.space_battlefield;
import script.library.space_crafting;
import script.library.player_structure;
import script.library.space_content;
import script.library.objvar_mangle;
import script.library.space_quest;
import script.library.sui;
import script.library.datatable;
import script.library.utils;
import script.library.hue;
import script.library.space_utils;
import java.util.Vector;
public class content_generation extends script.base_script
{
@@ -1,24 +1,7 @@
package script.conversation;
import script.library.*;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.ai_lib;
import script.library.buff;
import script.library.chat;
import script.library.collection;
import script.library.conversation;
import script.library.instance;
import script.library.space_combat;
import script.library.space_transition;
import script.library.space_utils;
import script.library.township;
import script.library.utils;
public class station_heroic_star_destroyer_hangar extends script.base_script
{
@@ -5,8 +5,6 @@
package script;
import script.location;
import script.obj_id;
import java.io.*;;
@@ -14,7 +14,6 @@ import java.util.Iterator;
import java.util.Map;
import java.util.Set;
import java.util.Vector;
import script.dictionary;
public final class deltadictionary
{
@@ -8,13 +8,12 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import java.lang.Runtime;
import java.io.File;
import java.io.InputStream;
import java.io.OutputStream;
import java.io.IOException;
import script.library.chat;
import script.developer.file_access;
import java.io.InputStreamReader;
import java.io.BufferedReader;
@@ -8,7 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.developer.perforce;
import script.library.chat;
import script.library.utils;
import java.util.HashMap;
@@ -8,7 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.developer.file_access;
import script.library.utils;
import java.io.InputStream;
import script.library.chat;
@@ -6,12 +6,10 @@
package script;
import script.location;
import script.obj_id;
import script.library.colors_hex;
import script.library.combat_consts;
import script.library.utils;
import script.base_class;
import java.util.Hashtable;
import java.util.Enumeration;
@@ -1,14 +1,6 @@
package script.item.texture_kit;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.hue;
import script.library.pet_lib;
import script.library.sui;
import script.library.utils;
@@ -8,15 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.callable;
import script.library.factions;
import script.library.pclib;
import script.library.stealth;
import script.library.trace;
import script.library.utils;
import script.library.vehicle;
import script.library.weapons;
public class advanced_turret extends script.base_script
{
public advanced_turret()
@@ -8,15 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.sui;
import script.library.utils;
import script.library.prose;
import script.library.pet_lib;
import script.library.factions;
import script.library.force_rank;
import script.library.trace;
import java.lang.Math;
public class arena extends script.base_script
{
public arena()
@@ -8,9 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.prose;
import script.library.respec;
public class badge extends script.base_script
{
public badge()
@@ -8,13 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.factions;
import script.library.player_structure;
import script.library.pet_lib;
import script.library.create;
import script.library.utils;
import java.lang.Math;
public class battlefield extends script.base_script
{
public battlefield()
@@ -11,23 +11,6 @@ import script.base_script;
import script.ai.ai_combat;
import java.util.Arrays;
import java.util.Vector;
import script.library.ai_lib;
import script.library.armor;
import script.library.buff;
import script.library.callable;
import script.library.colors;
import script.library.corpse;
import script.library.factions;
import script.library.group;
import script.library.hue;
import script.library.incubator;
import script.library.instance;
import script.library.pet_lib;
import script.library.prose;
import script.library.stealth;
import script.library.storyteller;
import script.library.utils;
import script.library.xp;
public class beast_lib extends script.base_script
{
@@ -8,16 +8,7 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import java.lang.Math;
import script.ai.ai_combat;
import script.library.ai_lib;
import script.library.callable;
import script.library.corpse;
import script.library.create;
import script.library.skill;
import script.library.utils;
import script.library.xp;
import script.library.sui;
public class bio_engineer extends script.base_script
{
@@ -9,12 +9,6 @@ import java.util.Vector;
import script.base_script;
import script.ai.ai_combat;
import script.library.ai_lib;
import script.library.anims;
import script.library.chat;
import script.library.money;
import script.library.prose;
import script.library.utils;
public class bounty_hunter extends script.base_script
{
@@ -8,15 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
import script.library.factions;
import script.library.battlefield;
import script.library.locations;
import script.library.pclib;
import script.library.xp;
import script.library.player_structure;
import script.library.structure;
public class camping extends script.base_script
{
public camping()
@@ -8,9 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
import script.library.space_utils;
public class chat extends script.base_script
{
public chat()
@@ -8,10 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.player_structure;
import script.library.planetary_map;
import script.library.debug;
public class city extends script.base_script
{
public city()
@@ -8,12 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.battlefield;
import script.library.instance;
import script.library.pclib;
import script.library.regions;
import script.library.space_dungeon;
public class cloninglib extends script.base_script
{
public cloninglib()
@@ -9,17 +9,6 @@ import java.util.Vector;
import script.base_script;
import java.util.HashSet;
import script.library.badge;
import script.library.buff;
import script.library.gcw;
import script.library.groundquests;
import script.library.prose;
import script.library.skill;
import script.library.static_item;
import script.library.stealth;
import script.library.sui;
import script.library.utils;
import script.library.xp;
public class collection extends script.base_script
{
@@ -8,8 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.objvar_mangle;
import script.library.utils;
import java.util.Arrays;
import java.util.HashSet;
import java.util.List;
@@ -8,14 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
import script.library.healing;
import script.library.player_stomach;
import script.library.prose;
import script.library.food;
import script.library.metrics;
import script.library.doctor_bag;
public class consumable extends script.base_script
{
public consumable()
@@ -8,8 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.badge;
public class content extends script.base_script
{
public content()
@@ -8,9 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.chat;
import script.library.group;
public class conversation extends script.base_script
{
public conversation()
@@ -8,15 +8,7 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
import script.library.hue;
import script.library.ai_lib;
import script.ai.ai_combat;
import script.library.factions;
import script.library.dressup;
import script.library.attrib;
import script.library.weapons;
import script.library.stealth;
public class create extends script.base_script
{
@@ -8,8 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
public class cts extends script.base_script
{
public cts()
@@ -8,14 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.armor;
import script.library.buff;
import script.library.hue;
import script.library.money;
import script.library.movement;
import script.library.pclib;
import script.library.sui;
import script.library.utils;
import java.util.HashSet;
import java.util.Vector;
@@ -8,9 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.healing;
import script.library.pclib;
public class debug extends script.base_script
{
public debug()
@@ -8,9 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
import script.library.regions;
public class districts extends script.base_script
{
public districts()
@@ -8,9 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.prose;
import script.library.utils;
public class doctor_bag extends script.base_script
{
public doctor_bag()
@@ -8,18 +8,9 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.prose;
import script.library.vehicle;
import script.library.utils;
import script.library.combat;
import script.library.ai_lib;
import java.util.Enumeration;
import java.util.HashSet;
import java.util.Vector;
import script.library.colors;
import script.library.beast_lib;
import script.library.skill;
import script.library.trial;
public class dot extends script.base_script
{
@@ -8,7 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.hue;
import script.ai.ai_combat;
public class dressup extends script.base_script
@@ -9,13 +9,6 @@ import java.util.Vector;
import script.base_script;
import java.util.HashSet;
import script.library.features;
import script.library.fs_quests;
import script.library.gm;
import script.library.jedi;
import script.library.quests;
import script.library.space_quest;
import script.library.static_item;
public class dump extends script.base_script
{
@@ -8,15 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
import script.library.buff;
import script.library.ai_lib;
import script.library.camping;
import script.library.locations;
import script.library.city;
import script.library.battlefield;
import script.library.player_structure;
public class event_perk extends script.base_script
{
public event_perk()
@@ -8,11 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
import script.library.proc;
import script.library.sui;
import script.library.skill;
public class expertise extends script.base_script
{
public expertise()
@@ -8,23 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.money;
import script.library.npc;
import script.library.skill;
import script.library.factions;
import script.library.prose;
import script.library.player_structure;
import script.library.structure;
import script.library.regions;
import script.library.utils;
import script.library.sui;
import script.library.datatable;
import script.library.pet_lib;
import script.library.create;
import script.library.ai_lib;
import script.library.temp_schematic;
import script.library.static_item;
import script.library.stealth;
import java.util.StringTokenizer;
public class faction_perk extends script.base_script
@@ -8,18 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.callable;
import script.library.pet_lib;
import script.library.utils;
import script.library.attrib;
import script.library.skill;
import script.library.ai_lib;
import script.library.space_flags;
import script.library.performance;
import script.library.combat;
import script.library.luck;
import script.library.skill;
public class factions extends script.base_script
{
public factions()
@@ -8,10 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
import script.library.dot;
import script.library.player_stomach;
public class food extends script.base_script
{
public food()
@@ -8,15 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.skill;
import script.library.xp;
import script.library.utils;
import script.library.prose;
import script.library.pvp;
import script.library.trace;
import script.library.player_structure;
import java.lang.Math;
public class force_rank extends script.base_script
{
public force_rank()
@@ -8,12 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.create;
import script.library.fs_dyn_village;
import script.library.trace;
import script.library.utils;
import script.library.locations;
public class fs_counterstrike extends script.base_script
{
public fs_counterstrike()
@@ -8,15 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
import java.lang.Math;
import script.library.trace;
import script.library.create;
import script.library.quests;
import script.library.player_structure;
import script.library.turret;
import script.library.fs_counterstrike;
public class fs_dyn_village extends script.base_script
{
public fs_dyn_village()
@@ -8,14 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
import script.library.pclib;
import script.library.fs_dyn_village;
import script.library.locations;
import script.library.ai_lib;
import script.library.quests;
import script.library.factions;
public class fs_quests extends script.base_script
{
public fs_quests()
@@ -8,11 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.community_crafting;
import script.library.fs_dyn_village;
import script.library.fs_quests;
import script.library.quests;
public class fs_quests_cc extends script.base_script
{
public fs_quests_cc()
@@ -8,8 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
public class furniture extends script.base_script
{
public furniture()
@@ -8,11 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.sui;
import script.library.utils;
import script.library.prose;
import script.library.money;
public class gambling extends script.base_script
{
public gambling()
@@ -8,8 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
public class geiger extends script.base_script
{
public geiger()
@@ -8,9 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.groundquests;
import script.library.space_quest;
import script.library.utils;
import java.util.Enumeration;
import java.util.HashSet;
import java.util.Vector;
@@ -8,10 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
import script.library.gm;
import script.library.static_item;
public class gmlib extends script.base_script
{
public gmlib()
@@ -8,12 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.combat;
import script.library.buff;
import script.library.dot;
import script.library.utils;
import script.library.vehicle;
public class grenade extends script.base_script
{
public grenade()
@@ -8,16 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.badge;
import script.library.factions;
import script.library.loot;
import script.library.money;
import script.library.prose;
import script.library.utils;
import script.library.weapons;
import script.library.xp;
import script.library.gcw;
public class groundquests extends script.base_script
{
public groundquests()
@@ -8,12 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.sui;
import script.library.utils;
import script.library.prose;
import script.library.planetary_map;
import script.library.missions;
public class group extends script.base_script
{
public group()
@@ -9,28 +9,6 @@ import java.util.Vector;
import script.base_script;
import script.ai.ai_combat;
import script.library.ai_lib;
import script.library.buff;
import script.library.camping;
import script.library.combat;
import script.library.combat;
import script.library.consumable;
import script.library.cybernetic;
import script.library.dot;
import script.library.factions;
import script.library.group;
import script.library.luck;
import script.library.metrics;
import script.library.pet_lib;
import script.library.player_structure;
import script.library.prose;
import script.library.pvp;
import script.library.stealth;
import script.library.sui;
import script.library.utils;
import script.library.vehicle;
import script.library.xp;
import script.library.beast_lib;
public class healing extends script.base_script
{
@@ -8,13 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
import script.library.trace;
import script.library.combat;
import script.library.vehicle;
import script.library.dot;
import script.library.ai_lib;
public class heavyweapons extends script.base_script
{
public heavyweapons()
@@ -8,11 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.badge;
import script.library.gcw;
import script.library.groundquests;
import script.library.utils;
public class holiday extends script.base_script
{
public holiday()
@@ -8,14 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.gcw;
import script.library.player_structure;
import script.library.planetary_map;
import script.library.structure;
import script.library.theater;
import script.library.trial;
import script.library.utils;
public class hq extends script.base_script
{
public hq()
@@ -8,7 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.colors;
import java.util.Set;
import java.util.Iterator;
@@ -8,16 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.beast_lib;
import script.library.city;
import script.library.create;
import script.library.hue;
import script.library.loot;
import script.library.npe;
import script.library.pet_lib;
import script.library.resource;
import script.library.utils;
public class incubator extends script.base_script
{
public incubator()
@@ -8,9 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.prose;
import script.library.buff;
public class innate extends script.base_script
{
public innate()
@@ -8,12 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.locations;
import script.library.prose;
import script.library.space_transition;
import script.library.space_utils;
import script.library.utils;
public class instance extends script.base_script
{
public instance()
@@ -8,17 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.chat;
import script.library.create;
import script.library.force_rank;
import script.library.fs_quests;
import script.library.group;
import script.library.jedi;
import script.library.prose;
import script.library.sui;
import script.library.utils;
import script.library.xp;
public class jedi_trials extends script.base_script
{
public jedi_trials()
@@ -8,11 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.space_create;
import script.library.space_transition;
import script.library.space_utils;
import script.library.utils;
public class load_test extends script.base_script
{
public load_test()
@@ -8,9 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.regions;
import script.library.trial;
public class locations extends script.base_script
{
public locations()
@@ -8,8 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.colors;
public class luck extends script.base_script
{
public luck()
@@ -8,7 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
import java.util.Arrays;
import java.util.Vector;
@@ -8,12 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.dot;
import script.library.chat;
import script.library.utils;
import script.library.consumable;
import script.library.trial;
public class meditation extends script.base_script
{
public meditation()
@@ -8,9 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
import script.library.xp;
public class metrics extends script.base_script
{
public metrics()
@@ -8,9 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.anims;
import script.library.combat;
public class minefield_util extends script.base_script
{
public minefield_util()
@@ -8,14 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.loot;
import script.library.utils;
import script.library.prose;
import script.library.colors;
import script.library.resource;
import script.library.session;
import script.library.static_item;
public class minigame extends script.base_script
{
public minigame()
@@ -8,8 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
public class missions extends script.base_script
{
public missions()
@@ -8,9 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
import script.library.prose;
public class money extends script.base_script
{
public money()
@@ -9,14 +9,6 @@ import java.util.Vector;
import script.base_script;
import script.ai.ai;
import script.library.ai_lib;
import script.library.chat;
import script.library.create;
import script.library.groundquests;
import script.library.prose;
import script.library.space_dungeon;
import script.library.utils;
import script.library.sui;
public class mustafar extends script.base_script
{
@@ -8,12 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.slots;
import script.library.hue;
import script.library.ai_lib;
import script.library.factions;
import script.library.utils;
public class npc extends script.base_script
{
public npc()
@@ -8,25 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.colors;
import script.library.datatable;
import script.library.utils;
import script.library.sui;
import script.library.combat;
import script.library.camping;
import script.library.city;
import script.library.factions;
import script.library.groundquests;
import script.library.regions;
import script.library.group;
import script.library.pet_lib;
import script.library.xp;
import script.library.buff;
import script.library.prose;
import script.library.respec;
import script.library.session;
import script.library.beast_lib;
public class performance extends script.base_script
{
public performance()
@@ -8,8 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
public class permissions extends script.base_script
{
public permissions()
@@ -11,23 +11,6 @@ import script.base_script;
import script.ai.ai_combat;
import java.util.Arrays;
import java.util.Vector;
import script.library.ai_lib;
import script.library.beast_lib;
import script.library.buff;
import script.library.callable;
import script.library.camping;
import script.library.chat;
import script.library.colors;
import script.library.consumable;
import script.library.create;
import script.library.group;
import script.library.locations;
import script.library.pclib;
import script.library.player_structure;
import script.library.space_dungeon;
import script.library.space_transition;
import script.library.stealth;
import script.library.utils;
public class pet_lib extends script.base_script
{
@@ -8,18 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.badge;
import script.library.factions;
import script.library.jedi;
import script.library.loot;
import script.library.money;
import script.library.prose;
import script.library.static_item;
import script.library.utils;
import script.library.weapons;
import script.library.xp;
import script.library.gcw;
public class pgc_quests extends script.base_script
{
public pgc_quests()
@@ -10,14 +10,6 @@ import script.base_script;
import java.util.Arrays;
import java.util.HashSet;
import script.library.buff;
import script.library.dump;
import script.library.features;
import script.library.jedi;
import script.library.skill;
import script.library.static_item;
import script.library.sui;
import script.library.utils;
public class qa extends script.base_script
{
@@ -8,11 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.groundquests;
import script.library.badge;
import script.library.factions;
import script.library.chat;
public class restuss_event extends script.base_script
{
public restuss_event()
@@ -8,10 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
import script.library.buff;
import script.library.static_item;
public class reverse_engineering extends script.base_script
{
public reverse_engineering()
@@ -8,15 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.chat;
import script.library.skill;
import script.library.prose;
import script.library.luck;
import script.library.static_item;
import script.library.utils;
import script.library.corpse;
import script.library.groundquests;
public class smuggler extends script.base_script
{
public smuggler()
@@ -1,18 +1,8 @@
package script.library;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.hue;
import script.library.ship_ai;
import script.library.sui;
import java.lang.Math;
import script.library.prose;
import java.util.Vector;
public class space_battlefield extends script.base_script
{
@@ -8,11 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
import script.library.travel;
import script.library.space_utils;
import script.library.locations;
public class space_content extends script.base_script
{
public space_content()
@@ -8,12 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.player_structure;
import script.library.utils;
import script.library.space_dungeon;
import script.library.sui;
import script.library.prose;
public class space_dungeon_data extends script.base_script
{
public space_dungeon_data()
@@ -8,14 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
import script.library.space_utils;
import script.library.space_crafting;
import script.library.ship_ai;
import script.library.xp;
import script.library.space_combat;
import java.lang.Math;
public class space_pilot_command extends script.base_script
{
public space_pilot_command()
@@ -8,15 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.money;
import script.library.prose;
import script.library.utils;
import script.library.skill;
import script.library.space_utils;
import script.library.space_transition;
import script.library.group;
import script.library.features;
public class space_quest extends script.base_script
{
public space_quest()
@@ -8,10 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.sui;
import script.library.utils;
import script.library.xp;
public class space_skill extends script.base_script
{
public space_skill()
@@ -8,18 +8,6 @@ import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.callable;
import script.library.pclib;
import script.library.space_flags;
import script.library.pet_lib;
import script.library.ship_ai;
import script.library.space_combat;
import script.library.utils;
import script.library.features;
import script.library.space_dungeon;
import script.library.space_dungeon_data;
import script.library.township;
public class space_transition extends script.base_script
{
public space_transition()

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