Files
dsrc/sku.0/sys.server/compiled/game/script/library/gmlib.java
T

46 lines
1.3 KiB
Java
Executable File

package script.library;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
public class gmlib extends script.base_script
{
public gmlib()
{
}
public static String freezePlayer(long playerId) throws InterruptedException
{
debugServerConsoleMsg(null, "In freeze");
obj_id target = obj_id.getObjId(playerId);
if (!isIdValid(target))
{
debugServerConsoleMsg(null, "NOT VALID TARGET");
return "bad id";
}
setState(target, STATE_FROZEN, true);
return "frozen?";
}
public static void unFreezePlayer(long playerId) throws InterruptedException
{
obj_id target = obj_id.getObjId(playerId);
if (!isIdValid(target))
{
LOG("gmlib", "NOT VALID TARGET");
return;
}
setState(target, STATE_FROZEN, false);
}
public static void generateStaticItem(obj_id targetid, String item_name) throws InterruptedException
{
if (isIdValid(targetid))
{
static_item.createNewItemFunction(item_name, targetid);
}
}
}