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https://github.com/SWG-Source/dsrc.git
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192 lines
4.0 KiB
Plaintext
192 lines
4.0 KiB
Plaintext
include library.buff;
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include library.prose;
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include library.utils;
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const string_id PROSE_CONSUME_ITEM = new string_id("base_player", "prose_consume_item");
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const string_id SID_ALREADY_HAVE_BUFF = new string_id("base_player", "food_already_have_buff");
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const string_id SID_BUFF_WONT_STACK = new string_id("base_player", "food_buff_wont_stack");
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const string_id SID_NO_EAT_DOWNER = new string_id("base_player", "food_no_eat_downer");
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trigger OnGetAttributes(obj_id player, string[] names, string[] attribs)
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{
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string buff_name = getStringObjVar(self, "spice.name");
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if(buff_name == null || buff_name.equals(""))
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return SCRIPT_CONTINUE;
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int idx = utils.getValidAttributeIndex(names);
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if(idx == -1)
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return SCRIPT_CONTINUE;
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float duration = buff.getDuration(buff_name);
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string durString = formatTime((int)duration);
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names[idx] = "duration";
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attribs[idx] = "" + durString + "\n";
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idx++;
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if(idx >= names.length)
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return SCRIPT_CONTINUE;
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names[idx] = "effect";
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attribs[idx] = " ";
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idx++;
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if(idx >= names.length)
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return SCRIPT_CONTINUE;
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for(int i = 1; i <= 5; i++)
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{
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string param = buff.getEffectParam(buff_name, i);
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float value = buff.getEffectValue(buff_name, i);
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if(param == null || param.equals(""))
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continue;
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param = param.toLowerCase();
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param = "food_" + param;
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names[idx] = param;
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if(value >= 0)
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attribs[idx] = "+";
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else
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attribs[idx] = "";
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attribs[idx] += (int)value;
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if(param.indexOf("percent") >= 0)
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attribs[idx] += "%";
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idx++;
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if(idx >= names.length)
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return SCRIPT_CONTINUE;
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}
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return SCRIPT_CONTINUE;
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}
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trigger OnObjectMenuRequest(obj_id player, menu_info mi)
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{
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menu_info_data mid = mi.getMenuItemByType(menu_info_types.ITEM_USE);
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if(mid != null)
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mid.setServerNotify(true);
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mid = mi.getMenuItemByType(menu_info_types.EXAMINE);
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if(mid != null)
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mid.setServerNotify(true);
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return SCRIPT_CONTINUE;
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}
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trigger OnObjectMenuSelect(obj_id player, int item)
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{
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if(isDead(player) || isIncapacitated(player))
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return SCRIPT_CONTINUE;
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if(buff.hasBuff(player, "feign_death"))
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return SCRIPT_CONTINUE;
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if(item == menu_info_types.ITEM_USE)
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comedere(self, player);
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return SCRIPT_CONTINUE;
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}
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// Comedere is latin for "to eat" and is the origin of the word comestible.
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// This script is both functional and educational!
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void comedere(obj_id self, obj_id player)
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{
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if(!isIdValid(self) || !isIdValid(player))
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return;
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if(buff.hasBuff(player, "spice_downer"))
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{
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sendCombatSpamMessage(player, SID_NO_EAT_DOWNER, COMBAT_RESULT_GENERIC);
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return;
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}
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string buff_name = getStringObjVar(self, "spice.name");
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if(buff_name == null || buff_name.equals(""))
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return;
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if(buff.hasBuff(player, buff_name))
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{
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sendCombatSpamMessage(player, SID_ALREADY_HAVE_BUFF, COMBAT_RESULT_GENERIC);
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return;
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}
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if(!buff.canApplyBuff(player, buff_name))
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{
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sendCombatSpamMessage(player, SID_BUFF_WONT_STACK, COMBAT_RESULT_GENERIC);
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return;
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}
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buff.applyBuff(player, buff_name);
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string snd = "clienteffect/";
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switch(getSpecies(player))
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{
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case SPECIES_MON_CALAMARI:
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case SPECIES_RODIAN:
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case SPECIES_TRANDOSHAN: snd += "reptile_";
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break;
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case SPECIES_WOOKIEE: snd += "wookiee_";
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break;
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default: snd += "human_";
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}
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switch(getGender(player))
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{
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case GENDER_FEMALE: snd += "female_eat.cef";
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break;
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default: snd += "male_eat.cef";
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}
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playClientEffectLoc(player, snd, getLocation(player), getScale(player));
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prose_package pp = prose.getPackage(PROSE_CONSUME_ITEM, player, self);
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sendCombatSpamMessageProse(player, pp, COMBAT_RESULT_GENERIC);
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int count = getCount(self);
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count--;
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if(count <= 0)
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destroyObject(self);
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else
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setCount(self, count);
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}
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string formatTime(int seconds)
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{
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string result = "";
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int hours = (seconds / 3600);
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seconds -= (hours * 3600);
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int minutes = (seconds / 60);
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seconds -= (minutes * 60);
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if(hours > 0)
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result += "" + hours + ":";
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if(minutes > 0 || hours > 0)
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{
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if(hours > 0 && minutes < 10)
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result += "0";
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result += "" + minutes + ":";
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}
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if(minutes > 0 && seconds < 10)
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result += "0";
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result += "" + seconds;
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return result;
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} |