prisoncamp 299456541f Merge pull request #9 in SWGNXT/dsrc from storytellerFixes to nge-content
* commit 'dd5a9ba1f0a32652edd8210d22a7fefd83d6d121':
  Fixed issue with multiple Event Promoters Spawm by not utilizing the event promoter object.
  Storyteller Vendors are no longer so aloof; they will now turn to face you when addressed. Changed the process of the spawning for the storyteller vendor so it can face the player.
  You can no longer place multiple NPCs if player is on a player structure roof. You can now examine Storyteller Tokens to see whether the token can be placed on a roof-top or not.
  You can no longer use blueprints inside player buildings. You can no longer use blueprints on top of player buildings.
  You can no longer use blueprints inside player buildings. You can no longer use blueprints on top of player buildings.
  Added code for reading the new roof column on Storyteller datatable. Storyteller objects can now be placed on player structure roofs if object is flagged as allowed on roofs. When making a blueprint, objects inside buildings or on player structure roofs do not get added to the blueprint.
  Added a new column for whether objects can be placed on house roofs or not. Added many more objects to be allowed inside interiors and on roofs.
2014-10-20 04:15:49 -04:00
2014-02-05 16:20:32 -07:00
S
Description
No description provided
136 MiB
Languages
Java 99.9%
Perl 0.1%