Files
dsrc/sku.0/sys.server/compiled/game/script/conversation/faction_recruiter_imperial.java
T
2020-05-08 11:35:47 +01:00

2899 lines
131 KiB
Java
Executable File

package script.conversation;
import script.*;
import script.library.*;
public class faction_recruiter_imperial extends script.base_script
{
public faction_recruiter_imperial()
{
}
public static String c_stringFile = "conversation/faction_recruiter_imperial";
public boolean faction_recruiter_imperial_condition__defaultCondition(obj_id player, obj_id npc) throws InterruptedException
{
return true;
}
public boolean faction_recruiter_imperial_condition_isInFaction(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc, player);
return (factions.isInFriendlyFaction(player, npc) && (!factions.isOnLeaveFromFriendlyFaction(player, npc))) && (!factions.isPVPStatusChanging(player));
}
public boolean faction_recruiter_imperial_condition_isEnemyFaction(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc, player);
return (factions.isInEnemyFaction(player, npc) && (!factions.isPVPStatusChanging(player)));
}
public boolean faction_recruiter_imperial_condition_isBlockedByJoinTimer(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc, player);
int factionId = pvpGetAlignedFaction(npc);
String faction = factions.getFactionNameByHashCode(factionId);
return factions.isGatedByJoinTimer(player, faction);
}
public boolean faction_recruiter_imperial_condition_playerQualifiesForPromotion(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc, player);
return (factions.qualifiesForPromotion(player, pvpGetAlignedFaction(npc)) && (!factions.isPVPStatusChanging(player)));
}
public boolean faction_recruiter_imperial_condition_isChangingFaction(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc, player);
return factions.isPVPStatusChanging(player);
}
public boolean faction_recruiter_imperial_condition_onLeaveFromFriendlyFaction(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc, player);
return (factions.isOnLeaveFromFriendlyFaction(player, npc) && (!factions.isPVPStatusChanging(player)));
}
public boolean faction_recruiter_imperial_condition_onLeaveFromEnemyFaction(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc, player);
return (factions.isOnLeaveFromEnemyFaction(player, npc) && (!factions.isPVPStatusChanging(player)));
}
public boolean faction_recruiter_imperial_condition_isCovert(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc, player);
return (pvpGetType(player) == PVPTYPE_COVERT) && (!factions.isPVPStatusChanging(player));
}
public boolean faction_recruiter_imperial_condition_isOvert(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc, player);
return ((pvpGetType(player) == PVPTYPE_DECLARED) && (!factions.isPVPStatusChanging(player)));
}
public boolean faction_recruiter_imperial_condition_playerCanBuyFaction(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc, player);
return (factions.isSmuggler(player) && (factions.canBuyFaction(player, npc)) && (!factions.isPVPStatusChanging(player)));
}
public boolean faction_recruiter_imperial_condition_isAllowedToJoinFaction(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc, player);
return factions.canJoinFaction(player, pvpGetAlignedFaction(npc));
}
public boolean faction_recruiter_imperial_condition_isImperialMercForGcw(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc, player);
return factions.isImperialHelper(player);
}
public boolean faction_recruiter_imperial_condition_canChangeStatus(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc, player);
return factions.canGoOnLeave(player);
}
public boolean faction_recruiter_imperial_condition_canBeMerc(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc, player);
int faction_id = pvpGetAlignedFaction(npc);
String recruiterFaction = factions.getFactionNameByHashCode(faction_id);
return factions.canChangeNeutralMercenaryStatus(player, recruiterFaction);
}
public boolean faction_recruiter_imperial_condition_isRebMercForGcw(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc, player);
return factions.isRebelHelper(player);
}
public boolean faction_recruiter_imperial_condition_isRebOrImpMerc(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc, player);
return faction_recruiter_imperial_condition_isRebMercForGcw(player, npc) || faction_recruiter_imperial_condition_isImperialMercForGcw(player, npc);
}
public boolean faction_recruiter_imperial_condition_isInvulnerableRecuiter(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc, player);
return isInvulnerable(npc) && hasScript(npc, "npc.vendor.vendor");
}
public boolean faction_recruiter_imperial_condition_isInvulnerableNoScript(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc, player);
return isInvulnerable(npc) && !hasScript(npc, "npc.vendor.vendor");
}
public void faction_recruiter_imperial_action_showFactionGcwRewardUi(obj_id player, obj_id npc) throws InterruptedException
{
dictionary d = new dictionary();
d.put("player", player);
messageTo(npc, "showInventorySUI", d, 0, false);
}
public void faction_recruiter_imperial_action_enablePVPTimer(obj_id player, obj_id npc) throws InterruptedException
{
factions.goOvertWithDelay(player, 30);
}
public void faction_recruiter_imperial_action_playerJoinFaction(obj_id player, obj_id npc) throws InterruptedException
{
factions.joinFaction(player, pvpGetAlignedFaction(npc));
}
public void faction_recruiter_imperial_action_playerGoOnLeaveTimer(obj_id player, obj_id npc) throws InterruptedException
{
factions.goOnLeaveWithDelay(player, 300);
}
public void faction_recruiter_imperial_action_makeImpMercCombatant(obj_id player, obj_id npc) throws InterruptedException
{
factions.setNeturalMercenaryCovert(player, factions.FACTION_FLAG_IMPERIAL);
}
public void faction_recruiter_imperial_action_maekImpMercSF(obj_id player, obj_id npc) throws InterruptedException
{
factions.setNeturalMercenaryOvert(player, factions.FACTION_FLAG_IMPERIAL);
}
public void faction_recruiter_imperial_action_playerGoCovertTimer(obj_id player, obj_id npc) throws InterruptedException
{
factions.goCovertWithDelay(player, 300);
}
public void faction_recruiter_imperial_action_grantPromotion(obj_id player, obj_id npc) throws InterruptedException
{
factions.applyPromotion(player, pvpGetAlignedFaction(npc));
}
public void faction_recruiter_imperial_action_buy1250FactionPoints(obj_id player, obj_id npc) throws InterruptedException
{
factions.buyFaction(player, npc, 100000);
}
public void faction_recruiter_imperial_action_buy250FactionPoints(obj_id player, obj_id npc) throws InterruptedException
{
factions.buyFaction(player, npc, 20000);
}
public void faction_recruiter_imperial_action_completelyResign(obj_id player, obj_id npc) throws InterruptedException
{
factions.leaveFaction(player, pvpGetAlignedFaction(npc));
}
public void faction_recruiter_imperial_action_goCovertShortTimer(obj_id player, obj_id npc) throws InterruptedException
{
factions.goCovertWithDelay(player, 30);
}
public void faction_recruiter_imperial_action_showGcwRewardsList(obj_id player, obj_id npc) throws InterruptedException
{
int playerGcwRank = pvpGetCurrentGcwRank(player);
int faction_id = pvpGetAlignedFaction(player);
String playerGcwFaction = factions.getFactionNameByHashCode(faction_id);
faction_perk.displayAvailableFactionItemRanks(player, npc, playerGcwRank, playerGcwFaction);
}
public String faction_recruiter_imperial_tokenTO_getFactionRankName(obj_id player, obj_id npc) throws InterruptedException
{
int current_rank = pvpGetCurrentGcwRank(player);
String faction = factions.getFaction(player);
if (current_rank > factions.MAXIMUM_RANK)
{
current_rank = 1;
}
return "@faction_recruiter:" + factions.getRankName(current_rank, faction);
}
public String faction_recruiter_imperial_tokenTO_getFactionNextRankName(obj_id player, obj_id npc) throws InterruptedException
{
int current_rank = pvpGetCurrentGcwRank(player);
String faction = factions.getFaction(player);
if (current_rank > factions.MAXIMUM_RANK)
{
current_rank = 1;
}
current_rank = current_rank + 1;
return "@faction_recruiter:" + factions.getRankName(current_rank, faction);
}
public String faction_recruiter_imperial_tokenTO_getRebelScoreString(obj_id player, obj_id npc) throws InterruptedException
{
int intTest = getIntObjVar(npc, "Rebel.controlScore");
return Integer.toString(intTest);
}
public int faction_recruiter_imperial_tokenDI_getImperialScore(obj_id player, obj_id npc) throws InterruptedException
{
return getIntObjVar(npc, "Imperial.controlScore");
}
public int faction_recruiter_imperial_handleBranch1(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_294"))
{
doAnimationAction(player, "salute1");
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
doAnimationAction(npc, "nod");
string_id message = new string_id(c_stringFile, "s_296");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_298");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_302");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 2);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int faction_recruiter_imperial_handleBranch2(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_298"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
faction_recruiter_imperial_action_goCovertShortTimer(player, npc);
string_id message = new string_id(c_stringFile, "s_300");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_302"))
{
doAnimationAction(player, "shake_head_no");
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_304");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int faction_recruiter_imperial_handleBranch7(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_71"))
{
if (faction_recruiter_imperial_condition_isInvulnerableRecuiter(player, npc))
{
faction_recruiter_imperial_action_showFactionGcwRewardUi(player, npc);
string_id message = new string_id(c_stringFile, "s_75");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition_isInvulnerableNoScript(player, npc))
{
string_id message = new string_id(c_stringFile, "s_126");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_122");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_324"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
faction_recruiter_imperial_action_showGcwRewardsList(player, npc);
string_id message = new string_id(c_stringFile, "s_326");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_49"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_50");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition_canChangeStatus(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition_canChangeStatus(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
boolean hasResponse2 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
boolean hasResponse3 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse3 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_52");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_74");
}
if (hasResponse2)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_88");
}
if (hasResponse3)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_55");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 12);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_410"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_412");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
boolean hasResponse2 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
boolean hasResponse3 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse3 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_71");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_324");
}
if (hasResponse2)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_49");
}
if (hasResponse3)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_410");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7);
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc));
pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc);
npcSpeak(player, pp);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc));
pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc);
npcEndConversationWithMessage(player, pp);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int faction_recruiter_imperial_handleBranch12(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_52"))
{
if (faction_recruiter_imperial_condition_isOvert(player, npc))
{
string_id message = new string_id(c_stringFile, "s_54");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_56");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_60");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 13);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition_isCovert(player, npc))
{
string_id message = new string_id(c_stringFile, "s_64");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_66");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_70");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 16);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_74"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_76");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_79");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_84");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 19);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_88"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_90");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_92");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_96");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 22);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_55"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_57");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
boolean hasResponse2 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
boolean hasResponse3 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse3 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_71");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_324");
}
if (hasResponse2)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_49");
}
if (hasResponse3)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_410");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int faction_recruiter_imperial_handleBranch13(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_56"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
faction_recruiter_imperial_action_playerGoCovertTimer(player, npc);
string_id message = new string_id(c_stringFile, "s_58");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_60"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_62");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
boolean hasResponse2 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
boolean hasResponse3 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse3 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_71");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_324");
}
if (hasResponse2)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_49");
}
if (hasResponse3)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_410");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int faction_recruiter_imperial_handleBranch15(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_71"))
{
if (faction_recruiter_imperial_condition_isInvulnerableRecuiter(player, npc))
{
faction_recruiter_imperial_action_showFactionGcwRewardUi(player, npc);
string_id message = new string_id(c_stringFile, "s_75");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition_isInvulnerableNoScript(player, npc))
{
string_id message = new string_id(c_stringFile, "s_126");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_122");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_324"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
faction_recruiter_imperial_action_showGcwRewardsList(player, npc);
string_id message = new string_id(c_stringFile, "s_326");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_49"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_50");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition_canChangeStatus(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition_canChangeStatus(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
boolean hasResponse2 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
boolean hasResponse3 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse3 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_52");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_74");
}
if (hasResponse2)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_88");
}
if (hasResponse3)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_55");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 12);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_410"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_412");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
boolean hasResponse2 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
boolean hasResponse3 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse3 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_71");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_324");
}
if (hasResponse2)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_49");
}
if (hasResponse3)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_410");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7);
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc));
pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc);
npcSpeak(player, pp);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc));
pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc);
npcEndConversationWithMessage(player, pp);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int faction_recruiter_imperial_handleBranch16(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_66"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
faction_recruiter_imperial_action_enablePVPTimer(player, npc);
string_id message = new string_id(c_stringFile, "s_68");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_70"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_72");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
boolean hasResponse2 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
boolean hasResponse3 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse3 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_71");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_324");
}
if (hasResponse2)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_49");
}
if (hasResponse3)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_410");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int faction_recruiter_imperial_handleBranch18(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_71"))
{
if (faction_recruiter_imperial_condition_isInvulnerableRecuiter(player, npc))
{
faction_recruiter_imperial_action_showFactionGcwRewardUi(player, npc);
string_id message = new string_id(c_stringFile, "s_75");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition_isInvulnerableNoScript(player, npc))
{
string_id message = new string_id(c_stringFile, "s_126");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_122");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_324"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
faction_recruiter_imperial_action_showGcwRewardsList(player, npc);
string_id message = new string_id(c_stringFile, "s_326");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_49"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_50");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition_canChangeStatus(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition_canChangeStatus(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
boolean hasResponse2 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
boolean hasResponse3 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse3 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_52");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_74");
}
if (hasResponse2)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_88");
}
if (hasResponse3)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_55");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 12);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_410"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_412");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
boolean hasResponse2 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
boolean hasResponse3 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse3 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_71");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_324");
}
if (hasResponse2)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_49");
}
if (hasResponse3)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_410");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7);
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc));
pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc);
npcSpeak(player, pp);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc));
pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc);
npcEndConversationWithMessage(player, pp);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int faction_recruiter_imperial_handleBranch19(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_79"))
{
faction_recruiter_imperial_action_playerGoOnLeaveTimer(player, npc);
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
faction_recruiter_imperial_action_playerGoOnLeaveTimer(player, npc);
string_id message = new string_id(c_stringFile, "s_82");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_84"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_86");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
boolean hasResponse2 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
boolean hasResponse3 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse3 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_71");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_324");
}
if (hasResponse2)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_49");
}
if (hasResponse3)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_410");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int faction_recruiter_imperial_handleBranch21(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_71"))
{
if (faction_recruiter_imperial_condition_isInvulnerableRecuiter(player, npc))
{
faction_recruiter_imperial_action_showFactionGcwRewardUi(player, npc);
string_id message = new string_id(c_stringFile, "s_75");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition_isInvulnerableNoScript(player, npc))
{
string_id message = new string_id(c_stringFile, "s_126");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_122");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_324"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
faction_recruiter_imperial_action_showGcwRewardsList(player, npc);
string_id message = new string_id(c_stringFile, "s_326");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_49"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_50");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition_canChangeStatus(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition_canChangeStatus(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
boolean hasResponse2 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
boolean hasResponse3 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse3 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_52");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_74");
}
if (hasResponse2)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_88");
}
if (hasResponse3)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_55");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 12);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_410"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_412");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
boolean hasResponse2 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
boolean hasResponse3 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse3 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_71");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_324");
}
if (hasResponse2)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_49");
}
if (hasResponse3)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_410");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7);
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc));
pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc);
npcSpeak(player, pp);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc));
pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc);
npcEndConversationWithMessage(player, pp);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int faction_recruiter_imperial_handleBranch22(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_92"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
faction_recruiter_imperial_action_completelyResign(player, npc);
string_id message = new string_id(c_stringFile, "s_94");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_96"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_98");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int faction_recruiter_imperial_handleBranch25(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_71"))
{
if (faction_recruiter_imperial_condition_isInvulnerableRecuiter(player, npc))
{
faction_recruiter_imperial_action_showFactionGcwRewardUi(player, npc);
string_id message = new string_id(c_stringFile, "s_75");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition_isInvulnerableNoScript(player, npc))
{
string_id message = new string_id(c_stringFile, "s_126");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_122");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_324"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
faction_recruiter_imperial_action_showGcwRewardsList(player, npc);
string_id message = new string_id(c_stringFile, "s_326");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_49"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_50");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition_canChangeStatus(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition_canChangeStatus(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
boolean hasResponse2 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
boolean hasResponse3 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse3 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_52");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_74");
}
if (hasResponse2)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_88");
}
if (hasResponse3)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_55");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 12);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_410"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_412");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
boolean hasResponse2 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
boolean hasResponse3 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse3 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_71");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_324");
}
if (hasResponse2)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_49");
}
if (hasResponse3)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_410");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7);
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc));
pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc);
npcSpeak(player, pp);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc));
pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc);
npcEndConversationWithMessage(player, pp);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int faction_recruiter_imperial_handleBranch26(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_71"))
{
if (faction_recruiter_imperial_condition_isInvulnerableRecuiter(player, npc))
{
faction_recruiter_imperial_action_showFactionGcwRewardUi(player, npc);
string_id message = new string_id(c_stringFile, "s_75");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition_isInvulnerableNoScript(player, npc))
{
string_id message = new string_id(c_stringFile, "s_126");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_122");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_324"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
faction_recruiter_imperial_action_showGcwRewardsList(player, npc);
string_id message = new string_id(c_stringFile, "s_326");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_49"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_50");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition_canChangeStatus(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition_canChangeStatus(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
boolean hasResponse2 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
boolean hasResponse3 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse3 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_52");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_74");
}
if (hasResponse2)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_88");
}
if (hasResponse3)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_55");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 12);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_410"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_412");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
boolean hasResponse2 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
boolean hasResponse3 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse3 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_71");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_324");
}
if (hasResponse2)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_49");
}
if (hasResponse3)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_410");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7);
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc));
pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc);
npcSpeak(player, pp);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
pp.other.set(faction_recruiter_imperial_tokenTO_getRebelScoreString(player, npc));
pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore(player, npc);
npcEndConversationWithMessage(player, pp);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int faction_recruiter_imperial_handleBranch27(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_67"))
{
if (faction_recruiter_imperial_condition_isInvulnerableRecuiter(player, npc))
{
faction_recruiter_imperial_action_showFactionGcwRewardUi(player, npc);
string_id message = new string_id(c_stringFile, "s_69");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_123");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_85"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_87");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_89");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 30);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_428"))
{
if (faction_recruiter_imperial_condition_isAllowedToJoinFaction(player, npc))
{
string_id message = new string_id(c_stringFile, "s_432");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_434");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_440");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 37);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition_isBlockedByJoinTimer(player, npc))
{
string_id message = new string_id(c_stringFile, "s_124");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_430");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int faction_recruiter_imperial_handleBranch30(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_89"))
{
if (faction_recruiter_imperial_condition_canBeMerc(player, npc))
{
string_id message = new string_id(c_stringFile, "s_91");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_93");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_97");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 31);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_105");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int faction_recruiter_imperial_handleBranch31(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_93"))
{
if (faction_recruiter_imperial_condition_canBeMerc(player, npc))
{
doAnimationAction(npc, "handshake_tandem");
doAnimationAction(player, "handshake_tandem");
faction_recruiter_imperial_action_maekImpMercSF(player, npc);
string_id message = new string_id(c_stringFile, "s_95");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_101");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_97"))
{
if (faction_recruiter_imperial_condition_canBeMerc(player, npc))
{
doAnimationAction(npc, "handshake_tandem");
doAnimationAction(player, "handshake_tandem");
faction_recruiter_imperial_action_makeImpMercCombatant(player, npc);
string_id message = new string_id(c_stringFile, "s_100");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_103");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int faction_recruiter_imperial_handleBranch37(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_434"))
{
if (faction_recruiter_imperial_condition_isRebOrImpMerc(player, npc))
{
string_id message = new string_id(c_stringFile, "s_114");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_115");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 38);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
faction_recruiter_imperial_action_playerJoinFaction(player, npc);
string_id message = new string_id(c_stringFile, "s_436");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_438");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 40);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_440"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_442");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int faction_recruiter_imperial_handleBranch38(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_115"))
{
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
faction_recruiter_imperial_action_playerJoinFaction(player, npc);
string_id message = new string_id(c_stringFile, "s_116");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_117");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 39);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int faction_recruiter_imperial_handleBranch39(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_117"))
{
if (faction_recruiter_imperial_condition_onLeaveFromFriendlyFaction(player, npc))
{
string_id message = new string_id(c_stringFile, "s_80");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_294");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 1);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition_onLeaveFromEnemyFaction(player, npc))
{
doAnimationAction(npc, "shake_head_disgust");
string_id message = new string_id(c_stringFile, "s_306");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition_isEnemyFaction(player, npc))
{
doAnimationAction(npc, "point_accusingly");
string_id message = new string_id(c_stringFile, "s_308");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition_isInFaction(player, npc))
{
string_id message = new string_id(c_stringFile, "s_310");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
boolean hasResponse2 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
boolean hasResponse3 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse3 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_71");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_324");
}
if (hasResponse2)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_49");
}
if (hasResponse3)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_410");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
if (!faction_recruiter_imperial_condition_isChangingFaction(player, npc))
{
string_id message = new string_id(c_stringFile, "s_414");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition_isImperialMercForGcw(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition_canBeMerc(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
boolean hasResponse2 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_67");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_85");
}
if (hasResponse2)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_428");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 27);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_444");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int faction_recruiter_imperial_handleBranch40(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_438"))
{
if (faction_recruiter_imperial_condition_onLeaveFromFriendlyFaction(player, npc))
{
string_id message = new string_id(c_stringFile, "s_80");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_294");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 1);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition_onLeaveFromEnemyFaction(player, npc))
{
doAnimationAction(npc, "shake_head_disgust");
string_id message = new string_id(c_stringFile, "s_306");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition_isEnemyFaction(player, npc))
{
doAnimationAction(npc, "point_accusingly");
string_id message = new string_id(c_stringFile, "s_308");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition_isInFaction(player, npc))
{
string_id message = new string_id(c_stringFile, "s_310");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
boolean hasResponse2 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
boolean hasResponse3 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse3 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_71");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_324");
}
if (hasResponse2)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_49");
}
if (hasResponse3)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_410");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
if (!faction_recruiter_imperial_condition_isChangingFaction(player, npc))
{
string_id message = new string_id(c_stringFile, "s_414");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition_isImperialMercForGcw(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition_canBeMerc(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
boolean hasResponse2 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_67");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_85");
}
if (hasResponse2)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_428");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 27);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_444");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int OnInitialize(obj_id self) throws InterruptedException
{
if ((!isMob(self)) || (isPlayer(self)))
{
detachScript(self, "conversation.faction_recruiter_imperial");
}
setCondition(self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
public int OnAttach(obj_id self) throws InterruptedException
{
setCondition(self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
public int OnObjectMenuRequest(obj_id self, obj_id player, menu_info menuInfo) throws InterruptedException
{
int menu = menuInfo.addRootMenu(menu_info_types.CONVERSE_START, null);
menu_info_data menuInfoData = menuInfo.getMenuItemById(menu);
menuInfoData.setServerNotify(false);
setCondition(self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
public int OnIncapacitated(obj_id self, obj_id killer) throws InterruptedException
{
clearCondition(self, CONDITION_CONVERSABLE);
detachScript(self, "conversation.faction_recruiter_imperial");
return SCRIPT_CONTINUE;
}
public boolean npcStartConversation(obj_id player, obj_id npc, String convoName, string_id greetingId, prose_package greetingProse, string_id[] responses) throws InterruptedException
{
Object[] objects = new Object[responses.length];
System.arraycopy(responses, 0, objects, 0, responses.length);
return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
}
public int OnStartNpcConversation(obj_id self, obj_id player) throws InterruptedException
{
obj_id npc = self;
if (ai_lib.isInCombat(npc) || ai_lib.isInCombat(player))
{
return SCRIPT_OVERRIDE;
}
if (faction_recruiter_imperial_condition_onLeaveFromFriendlyFaction(player, npc))
{
string_id message = new string_id(c_stringFile, "s_80");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_294");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 1);
npcStartConversation(player, npc, "faction_recruiter_imperial", message, responses);
}
else
{
chat.chat(npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition_onLeaveFromEnemyFaction(player, npc))
{
doAnimationAction(npc, "shake_head_disgust");
string_id message = new string_id(c_stringFile, "s_306");
chat.chat(npc, player, message);
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition_isEnemyFaction(player, npc))
{
doAnimationAction(npc, "point_accusingly");
string_id message = new string_id(c_stringFile, "s_308");
chat.chat(npc, player, message);
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition_isInFaction(player, npc))
{
string_id message = new string_id(c_stringFile, "s_310");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
boolean hasResponse2 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
boolean hasResponse3 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse3 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_71");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_324");
}
if (hasResponse2)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_49");
}
if (hasResponse3)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_410");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 7);
npcStartConversation(player, npc, "faction_recruiter_imperial", message, responses);
}
else
{
chat.chat(npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (!faction_recruiter_imperial_condition_isChangingFaction(player, npc))
{
string_id message = new string_id(c_stringFile, "s_414");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (faction_recruiter_imperial_condition_isImperialMercForGcw(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (faction_recruiter_imperial_condition_canBeMerc(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
boolean hasResponse2 = false;
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_67");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_85");
}
if (hasResponse2)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_428");
}
utils.setScriptVar(player, "conversation.faction_recruiter_imperial.branchId", 27);
npcStartConversation(player, npc, "faction_recruiter_imperial", message, responses);
}
else
{
chat.chat(npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (faction_recruiter_imperial_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_444");
chat.chat(npc, player, message);
return SCRIPT_CONTINUE;
}
chat.chat(npc, "Error: All conditions for OnStartNpcConversation were false.");
return SCRIPT_CONTINUE;
}
public int OnNpcConversationResponse(obj_id self, String conversationId, obj_id player, string_id response) throws InterruptedException
{
if (!conversationId.equals("faction_recruiter_imperial"))
{
return SCRIPT_CONTINUE;
}
obj_id npc = self;
int branchId = utils.getIntScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
if (branchId == 1 && faction_recruiter_imperial_handleBranch1(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 2 && faction_recruiter_imperial_handleBranch2(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 7 && faction_recruiter_imperial_handleBranch7(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 12 && faction_recruiter_imperial_handleBranch12(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 13 && faction_recruiter_imperial_handleBranch13(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 15 && faction_recruiter_imperial_handleBranch15(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 16 && faction_recruiter_imperial_handleBranch16(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 18 && faction_recruiter_imperial_handleBranch18(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 19 && faction_recruiter_imperial_handleBranch19(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 21 && faction_recruiter_imperial_handleBranch21(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 22 && faction_recruiter_imperial_handleBranch22(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 25 && faction_recruiter_imperial_handleBranch25(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 26 && faction_recruiter_imperial_handleBranch26(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 27 && faction_recruiter_imperial_handleBranch27(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 30 && faction_recruiter_imperial_handleBranch30(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 31 && faction_recruiter_imperial_handleBranch31(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 37 && faction_recruiter_imperial_handleBranch37(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 38 && faction_recruiter_imperial_handleBranch38(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 39 && faction_recruiter_imperial_handleBranch39(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 40 && faction_recruiter_imperial_handleBranch40(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
chat.chat(npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
utils.removeScriptVar(player, "conversation.faction_recruiter_imperial.branchId");
return SCRIPT_CONTINUE;
}
}