Files
dsrc/sku.0/sys.server/compiled/game/script/conversation/wod_omogg_rep.java
T

570 lines
25 KiB
Java

package script.conversation;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.ai_lib;
import script.library.chat;
import script.library.conversation;
import script.library.groundquests;
import script.library.utils;
public class wod_omogg_rep extends script.base_script
{
public wod_omogg_rep()
{
}
public static String c_stringFile = "conversation/wod_omogg_rep";
public boolean wod_omogg_rep_condition__defaultCondition(obj_id player, obj_id npc) throws InterruptedException
{
return true;
}
public boolean wod_omogg_rep_condition_onReturn1(obj_id player, obj_id npc) throws InterruptedException
{
return groundquests.isTaskActive(player, "wod_prologue_walkabout_01", "returnToRep01");
}
public boolean wod_omogg_rep_condition_onReturn2(obj_id player, obj_id npc) throws InterruptedException
{
return groundquests.isTaskActive(player, "wod_prologue_walkabout_02", "returnToRep02");
}
public boolean wod_omogg_rep_condition_finishedQuest1(obj_id player, obj_id npc) throws InterruptedException
{
return groundquests.hasCompletedQuest(player, "wod_prologue_walkabout_01");
}
public boolean wod_omogg_rep_condition_onQuests(obj_id player, obj_id npc) throws InterruptedException
{
return groundquests.isQuestActive(player, "wod_prologue_walkabout_01") || groundquests.isQuestActive(player, "wod_prologue_walkabout_02");
}
public boolean wod_omogg_rep_condition_finishedQuest2(obj_id player, obj_id npc) throws InterruptedException
{
int questId = questGetQuestId("quest/wod_prologue_walkabout_02");
int returned2Id = groundquests.getTaskId(questId, "returnToRep02");
return questIsTaskComplete(questId, returned2Id, player);
}
public boolean wod_omogg_rep_condition_canGrantQuest1(obj_id player, obj_id npc) throws InterruptedException
{
return !groundquests.isQuestActive(player, "wod_prologue_walkabout_01") && !groundquests.hasCompletedQuest(player, "wod_prologue_walkabout_01");
}
public void wod_omogg_rep_action_grantFirstQuest(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.grantQuest(player, "wod_prologue_walkabout_01");
}
public void wod_omogg_rep_action_grantSecondQuest(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.grantQuest(player, "wod_prologue_walkabout_02");
}
public void wod_omogg_rep_action_sendReturnedSignal1(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.sendSignal(player, "returnToRep01");
}
public void wod_omogg_rep_action_sendReturnedSignal2(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.sendSignal(player, "returnToRep02");
}
public int wod_omogg_rep_handleBranch1(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_21"))//Easy credits? Excuse me if I'm a little skeptical.
{
if (wod_omogg_rep_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_26");//All I need is for you to take a quick trip out to a couple of scenic spots not too far away. I'm collecting pictures, sales material actually, for the planet. I need pictures that will make Dathomir look like a beautiful and peaceful planet.
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (wod_omogg_rep_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_28");//Dathomir? Beautiful? Peaceful?
}
utils.setScriptVar(player, "conversation.wod_omogg_rep.branchId", 2);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.wod_omogg_rep.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_CONTINUE;
}
public int wod_omogg_rep_handleBranch2(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_28"))//Dathomir? Beautiful? Peaceful?
{
if (wod_omogg_rep_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_30");//It's just a little harmless marketing.
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (wod_omogg_rep_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (wod_omogg_rep_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_32");//Why not? I'll take the job.
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_38");//I think I'll pass. Sounds like trouble.
}
utils.setScriptVar(player, "conversation.wod_omogg_rep.branchId", 3);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.wod_omogg_rep.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_CONTINUE;
}
public int wod_omogg_rep_handleBranch3(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_32"))//Why not? I'll take the job.
{
if (wod_omogg_rep_condition__defaultCondition(player, npc))
{
wod_omogg_rep_action_grantFirstQuest(player, npc);
string_id message = new string_id(c_stringFile, "s_34");//Perfect. Your first stop will be some local waterfalls.
utils.removeScriptVar(player, "conversation.wod_omogg_rep.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_38"))//I think I'll pass. Sounds like trouble.
{
if (wod_omogg_rep_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_40");//That's a shame. For some reason it's hard to find wildlife photographers here on Dathomir. I wonder why?
utils.removeScriptVar(player, "conversation.wod_omogg_rep.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_CONTINUE;
}
public int wod_omogg_rep_handleBranch6(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_12"))//I got the holograms.
{
if (wod_omogg_rep_condition__defaultCondition(player, npc))
{
wod_omogg_rep_action_sendReturnedSignal1(player, npc);
string_id message = new string_id(c_stringFile, "s_13");//Great. I hope there'll be enough holograms without monsters, witches and other horrors to put together a good looking brochure.
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (wod_omogg_rep_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_35");//Well, good luck.
}
utils.setScriptVar(player, "conversation.wod_omogg_rep.branchId", 7);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.wod_omogg_rep.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_CONTINUE;
}
public int wod_omogg_rep_handleBranch7(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_35"))//Well, good luck.
{
if (wod_omogg_rep_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_36");//Wait, I think I'll need some more pictures. Interested in a second trip?
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (wod_omogg_rep_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (wod_omogg_rep_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_44");//Yeah, why not?
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_48");//Not right now, maybe later.
}
utils.setScriptVar(player, "conversation.wod_omogg_rep.branchId", 8);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.wod_omogg_rep.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_CONTINUE;
}
public int wod_omogg_rep_handleBranch8(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_44"))//Yeah, why not?
{
if (wod_omogg_rep_condition__defaultCondition(player, npc))
{
wod_omogg_rep_action_grantSecondQuest(player, npc);
string_id message = new string_id(c_stringFile, "s_46");//Great. Your first stop will be northwest of here.
utils.removeScriptVar(player, "conversation.wod_omogg_rep.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_48"))//Not right now, maybe later.
{
if (wod_omogg_rep_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_50");//Maybe later, then.
utils.removeScriptVar(player, "conversation.wod_omogg_rep.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_CONTINUE;
}
public int wod_omogg_rep_handleBranch11(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_24"))//Here's the holograms I recorded.
{
if (wod_omogg_rep_condition__defaultCondition(player, npc))
{
wod_omogg_rep_action_sendReturnedSignal2(player, npc);
string_id message = new string_id(c_stringFile, "s_25");//Not bad. We might be able to use some of these.
utils.removeScriptVar(player, "conversation.wod_omogg_rep.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_CONTINUE;
}
public int wod_omogg_rep_handleBranch15(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_44"))//Yeah, why not?
{
if (wod_omogg_rep_condition__defaultCondition(player, npc))
{
wod_omogg_rep_action_grantSecondQuest(player, npc);
string_id message = new string_id(c_stringFile, "s_46");//Great. Your first stop will be northwest of here.
utils.removeScriptVar(player, "conversation.wod_omogg_rep.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_48"))//Not right now, maybe later.
{
if (wod_omogg_rep_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_50");//Maybe later, then.
utils.removeScriptVar(player, "conversation.wod_omogg_rep.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_CONTINUE;
}
public int OnInitialize(obj_id self) throws InterruptedException
{
if ((!isTangible(self)) || (isPlayer(self)))
{
detachScript(self, "conversation.wod_omogg_rep");
}
setCondition(self, CONDITION_CONVERSABLE);
setCondition(self, CONDITION_INTERESTING);
return SCRIPT_CONTINUE;
}
public int OnAttach(obj_id self) throws InterruptedException
{
setCondition(self, CONDITION_CONVERSABLE);
setCondition(self, CONDITION_INTERESTING);
return SCRIPT_CONTINUE;
}
public int OnObjectMenuRequest(obj_id self, obj_id player, menu_info menuInfo) throws InterruptedException
{
int menu = menuInfo.addRootMenu(menu_info_types.CONVERSE_START, null);
menu_info_data menuInfoData = menuInfo.getMenuItemById(menu);
menuInfoData.setServerNotify(false);
setCondition(self, CONDITION_CONVERSABLE);
setCondition(self, CONDITION_INTERESTING);
return SCRIPT_CONTINUE;
}
public int OnIncapacitated(obj_id self, obj_id killer) throws InterruptedException
{
clearCondition(self, CONDITION_CONVERSABLE);
detachScript(self, "conversation.wod_omogg_rep");
return SCRIPT_CONTINUE;
}
public boolean npcStartConversation(obj_id player, obj_id npc, String convoName, string_id greetingId, prose_package greetingProse, string_id[] responses) throws InterruptedException
{
Object[] objects = new Object[responses.length];
System.arraycopy(responses, 0, objects, 0, responses.length);
return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
}
public int OnStartNpcConversation(obj_id self, obj_id player) throws InterruptedException
{
obj_id npc = self;
if (ai_lib.isInCombat(npc) || ai_lib.isInCombat(player))
{
return SCRIPT_OVERRIDE;
}
if (wod_omogg_rep_condition_canGrantQuest1(player, npc))
{
string_id message = new string_id(c_stringFile, "s_19");//Hey you! Are you interested in making some easy credits?
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (wod_omogg_rep_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_21");//Easy credits? Excuse me if I'm a little skeptical.
}
utils.setScriptVar(player, "conversation.wod_omogg_rep.branchId", 1);
npcStartConversation(player, npc, "wod_omogg_rep", message, responses);
}
else
{
chat.chat(npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (wod_omogg_rep_condition_onReturn1(player, npc))
{
string_id message = new string_id(c_stringFile, "s_6");//You're back.
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (wod_omogg_rep_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_12");//I got the holograms.
}
utils.setScriptVar(player, "conversation.wod_omogg_rep.branchId", 6);
npcStartConversation(player, npc, "wod_omogg_rep", message, responses);
}
else
{
chat.chat(npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (wod_omogg_rep_condition_onReturn2(player, npc))
{
string_id message = new string_id(c_stringFile, "s_23");//Welcome back.
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (wod_omogg_rep_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_24");//Here's the holograms I recorded.
}
utils.setScriptVar(player, "conversation.wod_omogg_rep.branchId", 11);
npcStartConversation(player, npc, "wod_omogg_rep", message, responses);
}
else
{
chat.chat(npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (wod_omogg_rep_condition_finishedQuest2(player, npc))
{
string_id message = new string_id(c_stringFile, "s_4");//Thank you for your work. I don't have anything else for you to do, I need to get back to Coronet and get these holograms edited.
chat.chat(npc, player, message);
return SCRIPT_CONTINUE;
}
if (wod_omogg_rep_condition_onQuests(player, npc))
{
string_id message = new string_id(c_stringFile, "s_17");//You still have work to do. Return here when you got the pictures.
chat.chat(npc, player, message);
return SCRIPT_CONTINUE;
}
if (wod_omogg_rep_condition_finishedQuest1(player, npc))
{
string_id message = new string_id(c_stringFile, "s_42");//So are you ready for another little trip?
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (wod_omogg_rep_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (wod_omogg_rep_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_44");//Yeah, why not?
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_48");//Not right now, maybe later.
}
utils.setScriptVar(player, "conversation.wod_omogg_rep.branchId", 15);
npcStartConversation(player, npc, "wod_omogg_rep", message, responses);
}
else
{
chat.chat(npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (wod_omogg_rep_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_52");//I don't have anything to talk to you about.
chat.chat(npc, player, message);
return SCRIPT_CONTINUE;
}
chat.chat(npc, "Error: All conditions for OnStartNpcConversation were false.");
return SCRIPT_CONTINUE;
}
public int OnNpcConversationResponse(obj_id self, String conversationId, obj_id player, string_id response) throws InterruptedException
{
if (!conversationId.equals("wod_omogg_rep"))
{
return SCRIPT_CONTINUE;
}
obj_id npc = self;
int branchId = utils.getIntScriptVar(player, "conversation.wod_omogg_rep.branchId");
if (branchId == 1 && wod_omogg_rep_handleBranch1(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 2 && wod_omogg_rep_handleBranch2(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 3 && wod_omogg_rep_handleBranch3(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 6 && wod_omogg_rep_handleBranch6(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 7 && wod_omogg_rep_handleBranch7(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 8 && wod_omogg_rep_handleBranch8(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 11 && wod_omogg_rep_handleBranch11(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 15 && wod_omogg_rep_handleBranch15(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
chat.chat(npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
utils.removeScriptVar(player, "conversation.wod_omogg_rep.branchId");
return SCRIPT_CONTINUE;
}
}