Files
dsrc/sku.0/sys.server/compiled/game/script/item/spice.script
T
2013-09-10 23:17:15 -07:00

192 lines
4.0 KiB
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include library.buff;
include library.prose;
include library.utils;
const string_id PROSE_CONSUME_ITEM = new string_id("base_player", "prose_consume_item");
const string_id SID_ALREADY_HAVE_BUFF = new string_id("base_player", "food_already_have_buff");
const string_id SID_BUFF_WONT_STACK = new string_id("base_player", "food_buff_wont_stack");
const string_id SID_NO_EAT_DOWNER = new string_id("base_player", "food_no_eat_downer");
trigger OnGetAttributes(obj_id player, string[] names, string[] attribs)
{
string buff_name = getStringObjVar(self, "spice.name");
if(buff_name == null || buff_name.equals(""))
return SCRIPT_CONTINUE;
int idx = utils.getValidAttributeIndex(names);
if(idx == -1)
return SCRIPT_CONTINUE;
float duration = buff.getDuration(buff_name);
string durString = formatTime((int)duration);
names[idx] = "duration";
attribs[idx] = "" + durString + "\n";
idx++;
if(idx >= names.length)
return SCRIPT_CONTINUE;
names[idx] = "effect";
attribs[idx] = " ";
idx++;
if(idx >= names.length)
return SCRIPT_CONTINUE;
for(int i = 1; i <= 5; i++)
{
string param = buff.getEffectParam(buff_name, i);
float value = buff.getEffectValue(buff_name, i);
if(param == null || param.equals(""))
continue;
param = param.toLowerCase();
param = "food_" + param;
names[idx] = param;
if(value >= 0)
attribs[idx] = "+";
else
attribs[idx] = "";
attribs[idx] += (int)value;
if(param.indexOf("percent") >= 0)
attribs[idx] += "%";
idx++;
if(idx >= names.length)
return SCRIPT_CONTINUE;
}
return SCRIPT_CONTINUE;
}
trigger OnObjectMenuRequest(obj_id player, menu_info mi)
{
menu_info_data mid = mi.getMenuItemByType(menu_info_types.ITEM_USE);
if(mid != null)
mid.setServerNotify(true);
mid = mi.getMenuItemByType(menu_info_types.EXAMINE);
if(mid != null)
mid.setServerNotify(true);
return SCRIPT_CONTINUE;
}
trigger OnObjectMenuSelect(obj_id player, int item)
{
if(isDead(player) || isIncapacitated(player))
return SCRIPT_CONTINUE;
if(buff.hasBuff(player, "feign_death"))
return SCRIPT_CONTINUE;
if(item == menu_info_types.ITEM_USE)
comedere(self, player);
return SCRIPT_CONTINUE;
}
// Comedere is latin for "to eat" and is the origin of the word comestible.
// This script is both functional and educational!
void comedere(obj_id self, obj_id player)
{
if(!isIdValid(self) || !isIdValid(player))
return;
if(buff.hasBuff(player, "spice_downer"))
{
sendCombatSpamMessage(player, SID_NO_EAT_DOWNER, COMBAT_RESULT_GENERIC);
return;
}
string buff_name = getStringObjVar(self, "spice.name");
if(buff_name == null || buff_name.equals(""))
return;
if(buff.hasBuff(player, buff_name))
{
sendCombatSpamMessage(player, SID_ALREADY_HAVE_BUFF, COMBAT_RESULT_GENERIC);
return;
}
if(!buff.canApplyBuff(player, buff_name))
{
sendCombatSpamMessage(player, SID_BUFF_WONT_STACK, COMBAT_RESULT_GENERIC);
return;
}
buff.applyBuff(player, buff_name);
string snd = "clienteffect/";
switch(getSpecies(player))
{
case SPECIES_MON_CALAMARI:
case SPECIES_RODIAN:
case SPECIES_TRANDOSHAN: snd += "reptile_";
break;
case SPECIES_WOOKIEE: snd += "wookiee_";
break;
default: snd += "human_";
}
switch(getGender(player))
{
case GENDER_FEMALE: snd += "female_eat.cef";
break;
default: snd += "male_eat.cef";
}
playClientEffectLoc(player, snd, getLocation(player), getScale(player));
prose_package pp = prose.getPackage(PROSE_CONSUME_ITEM, player, self);
sendCombatSpamMessageProse(player, pp, COMBAT_RESULT_GENERIC);
int count = getCount(self);
count--;
if(count <= 0)
destroyObject(self);
else
setCount(self, count);
}
string formatTime(int seconds)
{
string result = "";
int hours = (seconds / 3600);
seconds -= (hours * 3600);
int minutes = (seconds / 60);
seconds -= (minutes * 60);
if(hours > 0)
result += "" + hours + ":";
if(minutes > 0 || hours > 0)
{
if(hours > 0 && minutes < 10)
result += "0";
result += "" + minutes + ":";
}
if(minutes > 0 && seconds < 10)
result += "0";
result += "" + seconds;
return result;
}