prevent the insanity of specifying (usually) defaults

This commit is contained in:
DarthArgus
2016-08-06 02:00:49 +00:00
parent a9fa196e5f
commit 00fef810e7
3 changed files with 5 additions and 4 deletions
@@ -2864,14 +2864,14 @@ void CentralServer::sendPopulationUpdateToLoginServer()
sendToAllLoginServers(upm);
}
// TODO: make this togglable on/off in a config setting
// TODO: for sending metrics and such, would it make more sense to pass an object instead of a huge assed string as below?
void CentralServer::sendMetricsToWebAPI(std::string updateURL)
{
std::ostringstream postBuf;
postBuf << "totalPlayerCount=" << m_totalPlayerCount << "&totalGameServers=" << m_gameServers.size() - 1 << "&totalPlanetServers=" << m_planetServers.size() << "&isPublic=" << getIsClusterPublic() << "&isLocked=" << getIsClusterLocked() << "&isSecret=" << getIsClusterSecret() << "&preloadFinished=" << getClusterStartupTime() << "&databasebacklogged=" << isDatabaseBacklogged() << "&totalTutorialSceneCount=" << m_totalTutorialSceneCount << "&totalFalconSceneCount=" << m_totalFalconSceneCount;
webAPI::statusMessage response = webAPI::simplePost(updateURL, std::string(postBuf.str()), "status", "message", "status", "success");
webAPI::statusMessage response = webAPI::simplePost(updateURL, std::string(postBuf.str()));
WARNING(response.status, ("Error sending stats: %s", response.message.c_str()));
}
@@ -182,7 +182,7 @@ void ClientConnection::validateClient(const std::string & id, const std::string
std::ostringstream postBuf;
postBuf << "user_name=" << id << "&user_password=" << key << "&ip=" << getRemoteAddress();
const webAPI::statusMessage response = webAPI::simplePost(authURL, std::string(postBuf.str()), "username", "message", "status", "success");
const webAPI::statusMessage response = webAPI::simplePost(authURL, std::string(postBuf.str()), "username");
if (response.status && !response.message.empty())
{
@@ -215,6 +215,7 @@ void ClientConnection::validateClient(const std::string & id, const std::string
}
LOG("LoginClientConnection", ("validateClient() for stationId (%lu) at IP (%s), id (%s)", m_stationId, getRemoteAddress().c_str(), uname.c_str()));
LoginServer::getInstance().onValidateClient(suid, uname, this, true, NULL, 0xFFFFFFFF, 0xFFFFFFFF);
}
// else this case will never be reached, noop
+1 -1
View File
@@ -35,7 +35,7 @@ namespace webAPI
using namespace std;
statusMessage simplePost(const string &endpoint, const string &data, const string &slotName, const string &messageSlot, const string &statusSlot, const string &statusVal);
statusMessage simplePost(const string &endpoint, const string &data, const string &slotName = "success", const string &messageSlot ="message", const string &statusSlot = "status", const string &statusVal = "success");
nlohmann::json request(const string &endpoint, const string &data, const int &reqType); // 1 for post, 0 for get
size_t writeCallback(void *contents, size_t size, size_t nmemb, void *userp);
};