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ensure release and debug build properly
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@@ -224,12 +224,12 @@ namespace MemoryManagerNamespace
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int ms_systemMemoryAllocatedMegabytes;
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bool ms_reportAllocations;
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PixCounter::ResetInteger ms_allocationsPerFrame;
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PixCounter::ResetInteger ms_bytesAllocatedPerFrame;
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PixCounter::ResetInteger ms_freesPerFrame;
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PixCounter::ResetInteger ms_bytesFreedPerFrame;
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#ifdef _DEBUG
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PixCounter::ResetInteger ms_allocationsPerFrame;
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PixCounter::ResetInteger ms_bytesAllocatedPerFrame;
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PixCounter::ResetInteger ms_freesPerFrame;
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PixCounter::ResetInteger ms_bytesFreedPerFrame;
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bool ms_debugReportFlag;
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bool ms_debugReportMapFlag;
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bool ms_debugReportAllocations;
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