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remove unused var
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@@ -680,7 +680,6 @@ void CombatEngine::alter(TangibleObject & object)
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if (object.isAuthoritative())
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{
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// if the object is a creature, get it's attributes
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Attributes::Value currentAttribs[Attributes::NumberOfAttributes];
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CreatureObject * const critter = object.asCreatureObject ();
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if (critter != nullptr)
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{
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