Merge branch 'testing'

This commit is contained in:
DarthArgus
2016-10-16 05:43:57 +00:00
8 changed files with 115 additions and 133 deletions
@@ -59,23 +59,23 @@ ClientConnection::~ClientConnection()
void ClientConnection::onConnectionClosed()
{
// client has disconnected
if (m_clientId)
if (m_stationId)
{
if (m_stationId)
{
DEBUG_REPORT_LOG(true, ("Client %lu disconnected\n", m_stationId));
LOG("LoginClientConnection",
("onConnectionClosed() for stationId (%lu) at IP (%s)", m_stationId, getRemoteAddress().c_str()));
}
LoginServer::getInstance().removeClient(m_clientId);
DEBUG_REPORT_LOG(true, ("Client %lu disconnected\n", m_stationId));
LOG("LoginClientConnection", ("onConnectionClosed() for stationId (%lu) at IP (%s)", m_stationId, getRemoteAddress().c_str()));
}
if (!m_isValidated) {
LoginServer::getInstance().removeClient(m_clientId);
if ((ConfigLoginServer::getValidateStationKey() || ConfigLoginServer::getDoSessionLogin()) && !m_isValidated)
{
SessionApiClient *session = LoginServer::getInstance().getSessionApiClient();
if (session)
{
session->dropClient(this);
}
}
}
//-----------------------------------------------------------------------
@@ -194,7 +194,7 @@ void ClientConnection::validateClient(const std::string & id, const std::string
if (!authURL.empty())
{
// create the object
webAPI api(authURL);
webAPI api(authURL); // TODO: is loginserver single threaded? if so then let's make this static, and clear/reset it each run
// add our data
api.addJsonData<std::string>("user_name", id);
@@ -239,7 +239,8 @@ void ClientConnection::validateClient(const std::string & id, const std::string
{
if (suid == 0)
{
if (uname.length() > MAX_ACCOUNT_NAME_LENGTH) {
if (uname.length() > MAX_ACCOUNT_NAME_LENGTH)
{
uname.resize(MAX_ACCOUNT_NAME_LENGTH);
}
@@ -288,6 +289,8 @@ void ClientConnection::onCharacterDeletedFromCluster(const NetworkId & character
if(f != m_charactersPendingDeletion.end())
{
m_charactersPendingDeletion.erase(f);
// TODO: send api request and decrement # characters on this account/subaccount
}
DeleteCharacterReplyMessage reply(DeleteCharacterReplyMessage::rc_OK);
@@ -94,7 +94,7 @@ void ConfigLoginServer::install(void)
KEY_BOOL (developmentMode, true);
KEY_INT (databaseThreads, 1);
KEY_BOOL (compressClientNetworkTraffic, true);
KEY_INT (metricsListenerPort, 2201);
KEY_INT (metricsListenerPort, 0); // defaults to 2201 but we don't use it
KEY_FLOAT (defaultDBQueueUpdateTimeLimit, 0.25f);
KEY_INT (disconnectSleepTime, 30000);
KEY_INT (clusterGroup,1);
@@ -14,7 +14,11 @@
#include "ConsoleManager.h"
#include "CSToolConnection.h"
#include "DatabaseConnection.h"
#ifdef _DEBUG
#include "LoginServerRemoteDebugSetup.h"
#endif
#include "MonAPI2/MonitorAPI.h"
#include "PingConnection.h"
#include "PurgeManager.h"
@@ -160,7 +164,6 @@ LoginServer::LoginServer() :
if (ConfigLoginServer::getDevelopmentMode())
{
setup.port = ConfigLoginServer::getCentralServicePort();
//setup.maxConnections = 1000;
m_centralService = new Service(ConnectionAllocator<CentralServerConnection>(), setup);
}
@@ -219,6 +222,7 @@ int LoginServer::addClient(ClientConnection & client)
{
DEBUG_FATAL(client.getIsValidated(), ("Tried to add an already validated client?!"));
//Perhaps add a debug only check to make sure a client connection isn't in twice...I'm not sure how that could happen.
static int nextClientId = 0;
int tmp = ++nextClientId;
m_clientMap[tmp] = &client;
@@ -250,21 +254,14 @@ ClientConnection* LoginServer::getUnvalidatedClient(int clientId)
void LoginServer::removeClient(int clientId)
{
if (clientId) // yeah why bother if it's 0 or null? i realize 0 is a valid int but since previously the warning below fired if it was 0....yeah, no
std::map<int, ClientConnection*>::iterator i = m_clientMap.find(clientId);
if (i != m_clientMap.end())
{
std::map<int, ClientConnection*>::iterator i = m_clientMap.find(clientId);
if (i != m_clientMap.end())
if (i->second->getIsValidated())
{
if (i->second->getIsValidated())
{
IGNORE_RETURN(m_validatedClientMap.erase(i->second->getStationId()));
}
IGNORE_RETURN(m_clientMap.erase(clientId));
IGNORE_RETURN(m_validatedClientMap.erase(i->second->getStationId()));
}
}
else
{
WARNING_STRICT_FATAL(true, ("Tried to remove a client with client id == 0"));
IGNORE_RETURN(m_clientMap.erase(clientId));
}
}
@@ -903,6 +900,7 @@ void LoginServer::receiveMessage(const MessageDispatch::Emitter & source, const
if (conn)
{
// current restriction is that once per account event or item cannot require a "consuming" account feature id
// TODO: looks like this is where vet rewards are consumed...the one per account thing, here - session auth may be enough?
uint32 const requiredAccountFeatureId = msg->getAccountFeatureId();
bool const consumeAccountFeatureId = msg->getConsumeAccountFeatureId();
if ((msg->getConsumeEvent() || msg->getConsumeItem()) && (requiredAccountFeatureId > 0) && consumeAccountFeatureId)
@@ -1078,25 +1076,7 @@ void LoginServer::validateAccount(const StationId& stationId, uint32 clusterId,
// Check cluster npe user limit
if (cle->m_numTutorialPlayers > cle->m_onlineTutorialLimit)
{
canCreateRegular = false;
canCreateJedi = false;
}
// limit login/character creation based on subscription feature bits
if (((subscriptionBits & ClientSubscriptionFeature::FreeTrial) != 0)
&& ((subscriptionBits & ClientSubscriptionFeature::Base) == 0))
{
// Check cluster free trial user limit
if (cle->m_numFreeTrialPlayers > cle->m_onlineFreeTrialLimit)
{
canLogin = false;
}
// Check cluster free trial character creation
if (!cle->m_freeTrialCanCreateChar)
{
canCreateRegular = false;
canCreateJedi = false;
}
canLogin = false;
}
}
@@ -1159,7 +1139,11 @@ void LoginServer::validateAccountForTransfer(const TransferRequestMoveValidation
void LoginServer::run(void)
{
NetworkHandler::install();
#ifdef _DEBUG
LoginServerRemoteDebugSetup::install();
#endif
DatabaseConnection::getInstance().connect();
DatabaseConnection::getInstance().requestClusterList();
SetupSharedLog::install("LoginServer");
@@ -1172,21 +1156,26 @@ void LoginServer::run(void)
unsigned long totalTime = 0;
// load authentication data and bind the monitor to the port
CMonitorAPI * mon = new CMonitorAPI("metricsAuthentication.cfg", ConfigLoginServer::getMetricsListenerPort());
getInstance().m_soeMonitor = mon;
const char *masterChannel = "Population";
mon->add(masterChannel, WORLD_COUNT_CHANNEL);
std::string host = NetworkHandler::getHostName().c_str();
size_t dotPos = host.find(".");
if (dotPos != host.npos)
{
host = host.substr(0, dotPos - 1);
}
char tmpBuf[1024];
IGNORE_RETURN(snprintf(tmpBuf, sizeof(tmpBuf), "LoginServer version %s on %s", ApplicationVersion::getInternalVersion(), host.c_str()));
mon->setDescription(WORLD_COUNT_CHANNEL, tmpBuf);
const int port = ConfigLoginServer::getMetricsListenerPort();
CMonitorAPI *mon = nullptr;
mon->add("Galaxies", CLUSTER_COUNT_CHANNEL);
if (port) {
mon = new CMonitorAPI("metricsAuthentication.cfg", ConfigLoginServer::getMetricsListenerPort());
getInstance().m_soeMonitor = mon;
const char *masterChannel = "Population";
mon->add(masterChannel, WORLD_COUNT_CHANNEL);
std::string host = NetworkHandler::getHostName().c_str();
size_t dotPos = host.find(".");
if (dotPos != host.npos) {
host = host.substr(0, dotPos - 1);
}
char tmpBuf[1024];
IGNORE_RETURN(snprintf(tmpBuf, sizeof(tmpBuf), "LoginServer version %s on %s", ApplicationVersion::getInternalVersion(), host
.c_str()));
mon->setDescription(WORLD_COUNT_CHANNEL, tmpBuf);
mon->add("Galaxies", CLUSTER_COUNT_CHANNEL);
}
while (!getInstance().done)
{
@@ -1224,23 +1213,27 @@ void LoginServer::run(void)
NetworkHandler::clearBytesThisFrame();
mon->set(WORLD_COUNT_CHANNEL, static_cast<int>(getInstance().m_clientMap.size()));
int count = 0;
ClusterListType::const_iterator i;
for (i = getInstance().m_clusterList.begin(); i != getInstance().m_clusterList.end(); ++i)
{
if ((*i)->m_connected)
++count;
if (port) {
mon->set(WORLD_COUNT_CHANNEL, static_cast<int>(getInstance().m_clientMap.size()));
int count = 0;
ClusterListType::const_iterator i;
for (i = getInstance().m_clusterList.begin(); i != getInstance().m_clusterList.end(); ++i) {
if ((*i)->m_connected)
++count;
}
mon->set(CLUSTER_COUNT_CHANNEL, count);
mon->Update();
}
mon->set(CLUSTER_COUNT_CHANNEL, count);
mon->Update();
}
NetworkHandler::update();
ConsoleManager::remove();
DatabaseConnection::getInstance().disconnect();
#ifdef _DEBUG
LoginServerRemoteDebugSetup::remove();
#endif
SetupSharedLog::remove();
NetworkHandler::remove();
@@ -249,33 +249,52 @@ namespace DB
return;
}
// the following is strncpy, but keeps a count of the number of characters
unsigned int i;
for (i=0;i<S+1;++i)
{
m_value[i]=buffer[i];
if (m_value[i]=='\0')
break;
size_t bufsize = strlen(buffer);
if (bufsize >= S) {
WARNING(true, ("Attmpted to insert %s which is too long. Truncating.", buffer));
indicator = S;
memcpy(m_value, buffer, indicator-1);
} else {
indicator = bufsize;
memcpy(m_value, buffer, indicator);
}
FATAL((i==S+1) && (m_value[S]!='\0'),("Attempt to save string \"%s\" to the database. It is too long for the column.",buffer));
indicator=i; // set indicator to actual length of string
// m_value[S]='\0'; // guarantee nullptr terminator -- uncomment if you remove the above FATAL
m_value[indicator] = '\0';
}
template<int S>
void BindableString<S>::setValue(const Unicode::String &buffer)
{
FATAL(buffer.size()>S,("Attempt to save a Unicode::String \"%s\"that is too long to the database.", Unicode::wideToNarrow(buffer).c_str()));
strncpy(m_value, Unicode::wideToNarrow(buffer).c_str(), S+1);
indicator=buffer.size();
size_t bufsize = buffer.size();
if (bufsize >= S) {
WARNING(true, ("Attmpted to insert %s which is too long. Truncating.", buffer.c_str()));
indicator = S;
memcpy(m_value, Unicode::wideToNarrow(buffer).c_str(), indicator-1);
} else {
indicator = bufsize;
memcpy(m_value, Unicode::wideToNarrow(buffer).c_str(), indicator);
}
m_value[indicator] = '\0';
}
template<int S>
void BindableString<S>::setValue(const std::string &buffer)
{
FATAL(buffer.length()>S,("Attempt to save a std::string \"%s\"that is too long to the database.", buffer.c_str()));
strncpy(m_value, buffer.c_str(), S+1);
indicator=buffer.length();
size_t bufsize = buffer.size();
if (bufsize >= S) {
WARNING(true, ("Attmpted to insert %s which is too long. Truncating.", buffer.c_str()));
indicator = S;
memcpy(m_value, buffer.c_str(), indicator-1);
} else {
indicator = bufsize;
memcpy(m_value, buffer.c_str(), indicator);
}
m_value[indicator] = '\0';
}
template<int S>
@@ -192,12 +192,20 @@ namespace DB
template<int S>
void BindableUnicode<S>::setValue(const Unicode::String &buffer)
{
FATAL(buffer.size()>S,("Attempt to save a Unicode::String \"%s\"that is too long to the database.", Unicode::wideToNarrow(buffer).c_str()));
std::string str;
str = Unicode::wideToUTF8(buffer, str);
indicator = (str.size()>S ? S : str.size());
memcpy(m_value, str.c_str(),indicator);
std::string str;
str = Unicode::wideToUTF8(buffer, str);
size_t bufsize = str.size();
if (bufsize >= S) {
WARNING(true, ("Attmpted to insert %s which is too long. Truncating.", buffer.c_str()));
indicator = S;
memcpy(m_value, str.c_str(), indicator-1);
} else {
indicator = bufsize;
memcpy(m_value, str.c_str(), indicator);
}
m_value[indicator] = '\0';
}
@@ -16,47 +16,6 @@
static MemoryManager memoryManager __attribute__ ((init_priority (101)));
#define USE_LIBC_MALLOC_HOOKS 0
#if USE_LIBC_MALLOC_HOOKS
extern "C"
{
void memoryManagerFreeHook(__malloc_ptr_t __ptr, __const __malloc_ptr_t)
{
delete[] (char *)__ptr;
}
__malloc_ptr_t memoryManagerMallocHook(size_t __size, const __malloc_ptr_t)
{
return new char[__size];
}
__malloc_ptr_t memoryManagerReallocHook(__malloc_ptr_t __ptr, size_t size, __const __malloc_ptr_t)
{
if(! __ptr)
return new char[size];
return MemoryManager::reallocate(__ptr, size);
}
__malloc_ptr_t memoryManagerMemAlignHook(size_t alignment, size_t size, __const __malloc_ptr_t)
{
DEBUG_FATAL(true, ("memalign not implemented!"));
return new char[size];
}
static void memoryManagerMallocInitializeHook(void)
{
__free_hook = memoryManagerFreeHook;
__malloc_hook = memoryManagerMallocHook;
__realloc_hook = memoryManagerReallocHook;
__memalign_hook = memoryManagerMemAlignHook;
}
void (*__malloc_initialize_hook) (void) = memoryManagerMallocInitializeHook;
}
#endif//USE_LIBC_MALLOC_HOOKS
// ======================================================================
void *operator new(size_t size, MemoryManagerNotALeak)
+1 -1
View File
@@ -1022,7 +1022,7 @@ void UdpManager::ProcessRawPacket(const PacketHistoryEntry *e)
{
if (e->mBuffer[0] == 0 && e->mBuffer[1] == UdpConnection::cUdpPacketPortAlive)
return; // port-alive packets are not supposed to reach the destination machine, but on the odd chance they do, pretend like they never existed
UdpConnection *con = AddressGetConnection(e->mIp, e->mPort);
if (con == nullptr)
+1 -1
View File
@@ -1078,7 +1078,7 @@ class UdpConnection : public PriorityQueueMember, public AddressHashTableMember,
, cDisconnectReasonNewConnectionAttempt, cDisconnectReasonConnectionRefused
, cDisconnectReasonMutualConnectError, cDisconnectReasonConnectingToSelf
, cDisconnectReasonReliableOverflow
, cDisconnectReasonCount, cDisconnectReasonDosAttack };
, cDisconnectReasonDosAttack, cDisconnectReasonCount };
// standard AddRef/Release scheme
void AddRef();