more chattiness

This commit is contained in:
DarthArgus
2018-07-14 21:28:03 +00:00
parent a7491a0f16
commit 424918eb1f
@@ -1998,7 +1998,7 @@ void CentralServer::receiveMessage(const MessageDispatch::Emitter & source, cons
break;
}
case constcrc("DatabaseSaveStart") : {
LOG("CentralServer", ("Received DatabaseSaveStart network message."));
//LOG("CentralServer", ("Received DatabaseSaveStart network message."));
if (m_shutdownPhase == 4) {
LOG("CentralServerShutdown", ("Shutdown Phase %d: Setting indicator for receipt of DatabaseSaveStart.", m_shutdownPhase));
m_shutdownHaveDatabaseSaveStart = true;
@@ -2014,7 +2014,7 @@ void CentralServer::receiveMessage(const MessageDispatch::Emitter & source, cons
case constcrc("DatabaseSaveComplete") : {
Archive::ReadIterator ri = static_cast<const GameNetworkMessage &>(message).getByteStream().begin();
GenericValueTypeMessage<int> msg(ri);
LOG("CentralServer", ("Received DatabaseSaveComplete network message."));
//LOG("CentralServer", ("Received DatabaseSaveComplete network message."));
// tell all the Planet Servers that the save finished
sendToAllPlanetServers(msg, true);